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C# GameClient.SendNotif方法代码示例

本文整理汇总了C#中Yupi.Game.GameClients.Interfaces.GameClient.SendNotif方法的典型用法代码示例。如果您正苦于以下问题:C# GameClient.SendNotif方法的具体用法?C# GameClient.SendNotif怎么用?C# GameClient.SendNotif使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Yupi.Game.GameClients.Interfaces.GameClient的用法示例。


在下文中一共展示了GameClient.SendNotif方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Execute

        public override bool Execute(GameClient session, string[] pms)
        {
            GameClient client = Yupi.GetGame().GetClientManager().GetClientByUserName(pms[0]);

            if (client == null)
            {
                session.SendNotif(Yupi.GetLanguage().GetVar("user_not_found"));
                return true;
            }

            uint amount;

            if (!uint.TryParse(pms[1], out amount))
            {
                session.SendNotif(Yupi.GetLanguage().GetVar("enter_numbers"));
                return true;
            }

            client.GetHabbo().Duckets += amount;
            client.GetHabbo().UpdateActivityPointsBalance();

            client.SendNotif(string.Format(Yupi.GetLanguage().GetVar("staff_gives_duckets"), session.GetHabbo().UserName,
                amount));

            return true;
        }
开发者ID:weslley17w,项目名称:Yupi,代码行数:26,代码来源:GiveDuckets.cs

示例2: Execute

        public override bool Execute(GameClient session, string[] pms)
        {
            string userName = pms[0];
            GameClient userSession = Yupi.GetGame().GetClientManager().GetClientByUserName(userName);
            if (userSession == null)
            {
                session.SendWhisper(Yupi.GetLanguage().GetVar("user_not_found"));
                return true;
            }
            if (session.GetHabbo().Rank <= userSession.GetHabbo().Rank)
            {
                session.SendNotif(Yupi.GetLanguage().GetVar("user_is_higher_rank"));
                return true;
            }
            if (userSession.GetHabbo().CurrentRoomId < 1)
            {
                session.SendNotif(Yupi.GetLanguage().GetVar("command_kick_user_not_in_room"));
                return true;
            }
            Room room = Yupi.GetGame().GetRoomManager().GetRoom(userSession.GetHabbo().CurrentRoomId);
            if (room == null) return true;

            room.GetRoomUserManager().RemoveUserFromRoom(userSession, true, false);
            userSession.CurrentRoomUserId = -1;
            if (pms.Length > 1)
            {
                userSession.SendNotif(
                    string.Format(Yupi.GetLanguage().GetVar("command_kick_user_mod_default") + "{0}.",
                        string.Join(" ", pms.Skip(1))));
            }
            else userSession.SendNotif(Yupi.GetLanguage().GetVar("command_kick_user_mod_default"));

            return true;
        }
开发者ID:sgf,项目名称:Yupi,代码行数:34,代码来源:Kick.cs

示例3: CanTalk

        /// <summary>
        ///     Determines whether this instance can talk the specified session.
        /// </summary>
        /// <param name="session">The session.</param>
        /// <param name="message">The message.</param>
        /// <returns><c>true</c> if this instance can talk the specified session; otherwise, <c>false</c>.</returns>
        internal static bool CanTalk(GameClient session, string message)
        {
            if (CheckForBannedPhrases(message) && session.GetHabbo().Rank < 4)
            {
                if (!Yupi.MutedUsersByFilter.ContainsKey(session.GetHabbo().Id))
                    session.GetHabbo().BobbaFiltered++;

                if (session.GetHabbo().BobbaFiltered < 3)
                    session.SendNotif(
                        "Your language is inappropriate. If you do not change this , measures are being taken by the automated system of Habbo.");
                else if (session.GetHabbo().BobbaFiltered >= 3)
                {
                    if (session.GetHabbo().BobbaFiltered == 3)
                    {
                        session.GetHabbo().BobbaFiltered = 4;
                        Yupi.MutedUsersByFilter.Add(session.GetHabbo().Id,
                            uint.Parse((Yupi.GetUnixTimeStamp() + 300*60).ToString()));

                        return false;
                    }

                    if (session.GetHabbo().BobbaFiltered == 4)
                        session.SendNotif(
                            "Now you can not talk for 5 minutes . This is because your exhibits inappropriate language in Habbo Hotel.");
                    else if (session.GetHabbo().BobbaFiltered == 5)
                        session.SendNotif("You risk a ban if you continue to scold it . This is your last warning");
                    else if (session.GetHabbo().BobbaFiltered >= 7)
                    {
                        session.GetHabbo().BobbaFiltered = 0;

                        Yupi.GetGame().GetBanManager().BanUser(session, "Auto-system-ban", 3600, "ban.", false, false);
                    }
                }
            }

            if (Yupi.MutedUsersByFilter.ContainsKey(session.GetHabbo().Id))
            {
                if (Yupi.MutedUsersByFilter[session.GetHabbo().Id] < Yupi.GetUnixTimeStamp())
                    Yupi.MutedUsersByFilter.Remove(session.GetHabbo().Id);
                else
                {
                    DateTime now = DateTime.Now;
                    TimeSpan timeStillBanned = now - Yupi.UnixToDateTime(Yupi.MutedUsersByFilter[session.GetHabbo().Id]);

                    session.SendNotif("Damn! you can't talk for " + timeStillBanned.Minutes.ToString().Replace("-", "") +
                                      " minutes and " + timeStillBanned.Seconds.ToString().Replace("-", "") +
                                      " seconds.");
                    return false;
                }
            }

            return true;
        }
开发者ID:weslley17w,项目名称:Yupi,代码行数:59,代码来源:ServerSecurityChatFilter.cs

示例4: Execute

 public override bool Execute(GameClient session, string[] pms)
 {
     try
     {
         session.GetHabbo().GetInventoryComponent().Redeemcredits(session);
         session.SendNotif(Yupi.GetLanguage().GetVar("command_redeem_credits"));
     }
     catch (Exception e)
     {
         Writer.LogException(e.ToString());
         session.SendNotif(Yupi.GetLanguage().GetVar("command_redeem_credits"));
     }
     return true;
 }
开发者ID:sgf,项目名称:Yupi,代码行数:14,代码来源:RedeemCredits.cs

示例5: Execute

        public override bool Execute(GameClient session, string[] pms)
        {
            session.GetHabbo().GetInventoryComponent().Redeemcredits(session);
            session.SendNotif(Yupi.GetLanguage().GetVar("command_redeem_credits"));

            return true;
        }
开发者ID:weslley17w,项目名称:Yupi,代码行数:7,代码来源:RedeemCredits.cs

示例6: Execute

        public override bool Execute(GameClient session, string[] pms)
        {
            session.GetHabbo().SpectatorMode = true;
            session.SendNotif("In next room you enter you will be invisible.");

            return true;
        }
开发者ID:sgf,项目名称:Yupi,代码行数:7,代码来源:GoInvisible.cs

示例7: Execute

        public override bool Execute(GameClient session, string[] pms)
        {
            if (pms.Length != 1)
                return true;

            if (string.IsNullOrEmpty(pms[0]))
                return true;

            string userName = Yupi.FilterInjectionChars(pms[0]);

            Habbo userCached = Yupi.GetHabboForName(userName);

            if (userCached == null)
                return true;

            StringBuilder builder = new StringBuilder();

            if (userCached.CurrentRoom != null)
            {
                builder.Append($" - ROOM INFORMATION [{userCached.CurrentRoom.RoomId}] - \r");
                builder.Append($"Owner: {userCached.CurrentRoom.RoomData.Owner}\r");
                builder.Append($"Room Name: {userCached.CurrentRoom.RoomData.Name}\r");
                builder.Append($"Current Users: {userCached.CurrentRoom.UserCount} / {userCached.CurrentRoom.RoomData.UsersMax}");
            }

            session.SendNotif(string.Concat("User info for: ", userName, " \rUser ID: ", userCached.Id, ":\rRank: ",
                userCached.Rank, "\rCurrentTalentLevel: ", userCached.CurrentTalentLevel, " \rCurrent Room: ", userCached.CurrentRoomId,
                " \rCredits: ", userCached.Credits, "\rDuckets: ", userCached.Duckets, "\rDiamonds: ", userCached.Diamonds,
                "\rMuted: ", userCached.Muted.ToString(), "\r\r\r", builder.ToString()));

            return true;
        }
开发者ID:AngelRmz,项目名称:Yupi,代码行数:32,代码来源:UserInfo.cs

示例8: Execute

 public override bool Execute(GameClient session, string[] pms)
 {
     using (IQueryAdapter adapter = Yupi.GetDatabaseManager().GetQueryReactor())
         Yupi.ConfigData = new ServerDatabaseSettings(adapter);
     session.SendNotif(Yupi.GetLanguage().GetVar("command_refresh_settings"));
     return true;
 }
开发者ID:weslley17w,项目名称:Yupi,代码行数:7,代码来源:RefreshSettings.cs

示例9: Execute

 public override bool Execute(GameClient session, string[] pms)
 {
     GameClient client = Yupi.GetGame().GetClientManager().GetClientByUserName(pms[0]);
     if (client == null)
     {
         session.SendNotif(Yupi.GetLanguage().GetVar("user_not_found"));
         return true;
     }
     client.GetHabbo().GetBadgeComponent().GiveBadge(pms[1], true, client);
     session.SendNotif(Yupi.GetLanguage().GetVar("command_badge_give_done"));
     Yupi.GetGame()
         .GetModerationTool()
         .LogStaffEntry(session.GetHabbo().UserName, client.GetHabbo().UserName,
             "Badge", $"Badge given to user [{pms[1]}]");
     return true;
 }
开发者ID:sgf,项目名称:Yupi,代码行数:16,代码来源:GiveBadge.cs

示例10: Execute

 public override bool Execute(GameClient session, string[] pms)
 {
     using (IQueryAdapter adapter = Yupi.GetDatabaseManager().GetQueryReactor())
         Yupi.GetGame().GetPollManager().Init(adapter);
     session.SendNotif(Yupi.GetLanguage().GetVar("command_refresh_polls"));
     return true;
 }
开发者ID:sgf,项目名称:Yupi,代码行数:7,代码来源:RefreshPolls.cs

示例11: Execute

        public override bool Execute(GameClient session, string[] pms)
        {
            uint amount;

            if (!uint.TryParse(pms[0], out amount))
            {
                session.SendNotif(Yupi.GetLanguage().GetVar("enter_numbers"));
                return true;
            }

            foreach (GameClient client in Yupi.GetGame().GetClientManager().Clients.Values)
            {
                if (client?.GetHabbo() == null)
                    continue;

                Habbo habbo = client.GetHabbo();

                habbo.Diamonds += amount;
                client.GetHabbo().UpdateSeasonalCurrencyBalance();

                client.SendNotif(Yupi.GetLanguage().GetVar("command_diamonds_one_give") + amount + Yupi.GetLanguage().GetVar("command_diamonds_two_give"));
            }

            return true;
        }
开发者ID:sgf,项目名称:Yupi,代码行数:25,代码来源:MassDiamonds.cs

示例12: Execute

        public override bool Execute(GameClient session, string[] pms)
        {
            Room room = session.GetHabbo().CurrentRoom;
            room.MutedBots = !room.MutedBots;
            session.SendNotif(Yupi.GetLanguage().GetVar("user_room_mute_bots"));

            return true;
        }
开发者ID:sgf,项目名称:Yupi,代码行数:8,代码来源:MuteBots.cs

示例13: Execute

 public override bool Execute(GameClient session, string[] pms)
 {
     using (IQueryAdapter adapter = Yupi.GetDatabaseManager().GetQueryReactor())
         Yupi.GetGame().GetRoleManager().LoadRights(adapter);
     CommandsManager.UpdateInfo();
     session.SendNotif(Yupi.GetLanguage().GetVar("command_refresh_ranks"));
     return true;
 }
开发者ID:sgf,项目名称:Yupi,代码行数:8,代码来源:RefreshRanks.cs

示例14: Execute

 public override bool Execute(GameClient session, string[] pms)
 {
     FurnitureDataManager.SetCache();
     Yupi.GetGame().ReloadItems();
     FurnitureDataManager.Clear();
     session.SendNotif(Yupi.GetLanguage().GetVar("command_refresh_items"));
     return true;
 }
开发者ID:sgf,项目名称:Yupi,代码行数:8,代码来源:RefreshItems.cs

示例15: Execute

        public override bool Execute(GameClient session, string[] pms)
        {
            UserChatInputFilter.Reload();
            BlackWordsManager.Reload();

            session.SendNotif(Yupi.GetLanguage().GetVar("command_refresh_banned_hotels"));
            return true;
        }
开发者ID:sgf,项目名称:Yupi,代码行数:8,代码来源:RefreshBannedHotels.cs


注:本文中的Yupi.Game.GameClients.Interfaces.GameClient.SendNotif方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。