本文整理汇总了C#中Xwt.Drawing.Context.RoundRectangle方法的典型用法代码示例。如果您正苦于以下问题:C# Context.RoundRectangle方法的具体用法?C# Context.RoundRectangle怎么用?C# Context.RoundRectangle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Xwt.Drawing.Context
的用法示例。
在下文中一共展示了Context.RoundRectangle方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnDraw
protected override void OnDraw(Context ctx, Rectangle dirtyRect)
{
base.OnDraw(ctx, dirtyRect);
ctx.SetColor(Colors.Gray);
ctx.SetLineWidth(1);
ctx.RoundRectangle(0, Padding.Top / 2 - .5, Width - 4.5, Height - Padding.Bottom * 1.5, 3);
ctx.Stroke();
var tl = new TextLayout(this) { Text = title, Width = Width - Padding.Left - Padding.Right / 2 };
ctx.SetColor(Colors.White);
ctx.Rectangle(Padding.Left, 0, tl.GetSize().Width, Padding.Top);
ctx.Fill();
ctx.SetColor(Colors.Black);
ctx.DrawTextLayout(tl, Padding.Left, 0);
}
示例2: OnDraw
protected override void OnDraw(Context ctx, Rectangle dirtyRect)
{
base.OnDraw(ctx, dirtyRect);
if (image != null) {
if (Heighlighted && IsThumbnail) {
ctx.RoundRectangle(new Rectangle(Point.Zero, image.Size), 3);
ctx.SetColor(Colors.LightSteelBlue);
ctx.Fill();
}
ctx.DrawImage(image, (new Rectangle(Point.Zero, image.Size)).Inflate(-3, -3));
if (mask != null && ShowMask) {
ctx.DrawImage(MaskBitmap, (new Rectangle(Point.Zero, image.Size)).Inflate(-3, -3), 0.6);
}
}
if (isEditMode) {
Point scaleFactor = new Point(
scan.Size.Width / image.Size.Width,
scan.Size.Height / image.Size.Height);
ctx.SetColor(Mask.maskColor);
foreach (MaskEntry p in scan.Mask.MaskPositions) {
switch (p.type) {
case MaskEntryType.Point:
ctx.SetLineWidth(p.pointerSize / scaleFactor.Y * 2);
ctx.LineTo(p.position.X / scaleFactor.X, p.position.Y / scaleFactor.Y);
ctx.Stroke();
ctx.Arc(
p.position.X / scaleFactor.X, p.position.Y / scaleFactor.Y,
p.pointerSize / scaleFactor.Y, 0, 360);
ctx.Fill();
ctx.MoveTo(p.position.X / scaleFactor.X, p.position.Y / scaleFactor.Y);
break;
case MaskEntryType.Space:
ctx.Stroke();
ctx.ClosePath();
break;
case MaskEntryType.Delete:
ctx.Arc(
p.position.X / scaleFactor.X, p.position.Y / scaleFactor.Y,
p.pointerSize / scaleFactor.Y, 0, 360);
ctx.Save();
ctx.Clip();
int newX = (int) Math.Min(Math.Max(
p.position.X / scaleFactor.X - pointerSize / scaleFactor.Y, 0), scan.Size.Width);
int newY = (int) Math.Min(Math.Max(
p.position.Y / scaleFactor.Y - pointerSize / scaleFactor.Y, 0), scan.Size.Height);
using (ImageBuilder ib =
new ImageBuilder((pointerSize / scaleFactor.Y * 2), (pointerSize / scaleFactor.Y * 2))) {
BitmapImage bi = ib.ToBitmap();
image.WithBoxSize(image.Size).ToBitmap().CopyArea(
newX, newY,
(int) (pointerSize / scaleFactor.Y * 2), (int) (pointerSize / scaleFactor.Y * 2),
bi, 0, 0);
ctx.DrawImage(bi, new Point(newX, newY));
}
ctx.Restore();
ctx.ClosePath();
break;
}
}
ctx.Stroke();
if (mousePosition != Point.Zero) {
ctx.Arc(mousePosition.X, mousePosition.Y, pointerSize / Math.Max(scaleFactor.X, scaleFactor.Y), 0, 360);
ctx.Fill();
if (mousePositionStart != Point.Zero) {
ctx.SetLineWidth((pointerSize / Math.Max(scaleFactor.X, scaleFactor.Y)) * 2);
ctx.SetColor(Mask.maskColor);
ctx.Arc(mousePositionStart.X, mousePositionStart.Y, pointerSize / Math.Max(scaleFactor.X, scaleFactor.Y), 0, 360);
ctx.Fill();
ctx.MoveTo(mousePosition);
ctx.LineTo(mousePositionStart);
ctx.Stroke();
}
}
}
}
示例3: OnDraw
/// <summary>
/// Called when the widget needs to be redrawn
/// </summary>
/// <param name='ctx'>
/// Drawing context
/// </param>
/// <param name="dirtyRect"></param>
protected override void OnDraw(Context ctx, Rectangle dirtyRect)
{
if (Bounds.IsEmpty)
return;
base.OnDraw(ctx, dirtyRect);
// apply scale factor
dirtyRect.X /= scaleFactor;
dirtyRect.Y /= scaleFactor;
dirtyRect.Width /= scaleFactor;
dirtyRect.Height /= scaleFactor;
// actual drawing
bool redraw = Draw(ctx, dirtyRect, scaleFactor);
// draw minimap
if (ShowMiniMap && MinWidth > 0 && MinHeight > 0) {
Point size = new Point(180.0, 180.0 * (MinHeight / MinWidth));
double minimapScale = Math.Min(size.X / MinWidth, size.Y / MinHeight);
Point minimapPosition =
new Point(
scrollview.HorizontalScrollControl.Value + scrollview.HorizontalScrollControl.PageSize - size.X - 16,
scrollview.VerticalScrollControl.Value + 16);
ctx.RoundRectangle(minimapPosition, size.X, size.Y, 6);
ctx.SetColor(Colors.LightGray.WithAlpha(0.4));
ctx.Fill();
ctx.Save();
ctx.Translate(minimapPosition);
Draw(ctx, new Rectangle(0, 0, MinWidth, MinHeight), minimapScale);
ctx.Restore();
}
// set canvas min size
foreach (PipelineNode node in nodes) {
Rectangle boundwe = node.BoundWithExtras;
if (boundwe.Right * scaleFactor > MinWidth) {
MinWidth = boundwe.Right * scaleFactor + PipelineNode.NodeMargin.Right;
}
if (boundwe.Bottom * scaleFactor > MinHeight) {
MinHeight = boundwe.Bottom * scaleFactor + PipelineNode.NodeMargin.Bottom;
}
Point offset = new Point(Math.Max(0, -boundwe.Left), Math.Max(0, -boundwe.Top));
if (offset != Point.Zero) {
TranslateAllNodesBy(offset);
redraw = true;
QueueDraw();
}
}
// update things
if (mouseAction.HasFlag(MouseAction.MoveNode)) {
// move scrollbar
Rectangle boundwe = lastSelectedNode.BoundWithExtras;
boundwe.X *= scaleFactor;
boundwe.Y *= scaleFactor;
boundwe.Height *= scaleFactor;
boundwe.Width *= scaleFactor;
double viewportRight = scrollview.HorizontalScrollControl.Value + scrollview.Size.Width;
double offsetH = (nodeToMoveOffset.X + boundwe.Width) * 0.5 / scaleFactor;
if (boundwe.Right - offsetH > viewportRight) {
scrollview.HorizontalScrollControl.Value += boundwe.Right - offsetH - viewportRight;
} else if (boundwe.Left + offsetH < scrollview.HorizontalScrollControl.Value) {
scrollview.HorizontalScrollControl.Value -= scrollview.HorizontalScrollControl.Value - offsetH - boundwe.Left;
}
double viewportBottom = scrollview.VerticalScrollControl.Value + scrollview.Size.Height;
double offsetV = (nodeToMoveOffset.Y + boundwe.Height) * 0.5;
if (boundwe.Bottom - offsetV > viewportBottom) {
scrollview.VerticalScrollControl.Value += boundwe.Bottom - offsetV - viewportBottom;
} else if (boundwe.Top + offsetV < scrollview.VerticalScrollControl.Value) {
scrollview.VerticalScrollControl.Value -= scrollview.VerticalScrollControl.Value - offsetV - boundwe.Top;
}
}
if ((mouseAction.HasFlag(MouseAction.AddEdge) || mouseAction.HasFlag(MouseAction.MoveEdge)) &&
!mouseAction.HasFlag(MouseAction.AddEdgeNew)) {
ctx.MoveTo(
connectNodesStartMarker.IsInput ?
connectNodesStartMarker.Bounds.Left * scaleFactor :
connectNodesStartMarker.Bounds.Right * scaleFactor,
connectNodesStartMarker.Bounds.Center.Y * scaleFactor
);
ctx.LineTo(connectNodesEnd.X * scaleFactor, connectNodesEnd.Y * scaleFactor);
ctx.Stroke();
}
// set redraw finish?
redrawQueued = redraw;
//.........这里部分代码省略.........
示例4: Draw
static void Draw(Context ctx, LogLevel level, Color color)
{
using (TextLayout text = new TextLayout()) {
text.Text = level.ToString();
double height = text.GetSize().Height;
ctx.SetColor(color);
ctx.RoundRectangle(0, 1, height - 2, height - 2, 3);
ctx.Fill();
// inner shadow
ctx.RoundRectangle(0, 1, height - 2, height - 2, 3);
LinearGradient g = new LinearGradient(1, 2, height - 2, height - 2);
g.AddColorStop(0, Colors.Black.BlendWith(color, 0.7));
g.AddColorStop(1, color);
ctx.Pattern = g;
ctx.Fill();
ctx.SetColor(Colors.Black);
ctx.DrawTextLayout(text, new Point(height + 3, 0));
}
}
示例5: DrawPopover
void DrawPopover(Context ctx)
{
lock (trackerLock)
{
if (actualTrackerHitResult != null)
{
var trackerSettings = DefaultTrackerSettings;
if (actualTrackerHitResult.Series != null && !string.IsNullOrEmpty(actualTrackerHitResult.Series.TrackerKey))
trackerSettings = trackerDefinitions[actualTrackerHitResult.Series.TrackerKey];
if (trackerSettings.Enabled)
{
var extents = actualTrackerHitResult.LineExtents;
if (Math.Abs(extents.Width) < double.Epsilon)
{
extents = new OxyRect(actualTrackerHitResult.XAxis.ScreenMin.X, extents.Top, actualTrackerHitResult.XAxis.ScreenMax.X - actualTrackerHitResult.XAxis.ScreenMin.X, extents.Height);
}
if (Math.Abs(extents.Height) < double.Epsilon)
{
extents = new OxyRect(extents.Left, actualTrackerHitResult.YAxis.ScreenMin.Y, extents.Width, actualTrackerHitResult.YAxis.ScreenMax.Y - actualTrackerHitResult.YAxis.ScreenMin.Y);
}
var pos = actualTrackerHitResult.Position;
if (trackerSettings.HorizontalLineVisible)
{
renderContext.DrawLine(
new[] { new ScreenPoint(extents.Left, pos.Y), new ScreenPoint(extents.Right, pos.Y) },
trackerSettings.HorizontalLineColor,
trackerSettings.HorizontalLineWidth,
trackerSettings.HorizontalLineActualDashArray,
LineJoin.Miter,
true);
}
if (trackerSettings.VerticalLineVisible)
{
renderContext.DrawLine(
new[] { new ScreenPoint(pos.X, extents.Top), new ScreenPoint(pos.X, extents.Bottom) },
trackerSettings.VerticalLineColor,
trackerSettings.VerticalLineWidth,
trackerSettings.VerticalLineActualDashArray,
LineJoin.Miter,
true);
}
TextLayout text = new TextLayout();
text.Font = trackerSettings.Font;
text.Text = actualTrackerHitResult.Text;
var arrowTop = actualTrackerHitResult.Position.Y <= Bounds.Height / 2;
const int arrowPadding = 10;
var textSize = text.GetSize();
var outerSize = new Size(textSize.Width + (trackerSettings.Padding * 2),
textSize.Height + (trackerSettings.Padding * 2) + arrowPadding);
var trackerBounds = new Rectangle(pos.X - (outerSize.Width / 2),
0,
outerSize.Width,
outerSize.Height - arrowPadding);
if (arrowTop)
trackerBounds.Y = pos.Y + arrowPadding + trackerSettings.BorderWidth;
else
trackerBounds.Y = pos.Y - outerSize.Height - trackerSettings.BorderWidth;
var borderColor = trackerSettings.BorderColor.ToXwtColor();
ctx.RoundRectangle(trackerBounds, 6);
ctx.SetLineWidth(trackerSettings.BorderWidth);
ctx.SetColor(borderColor);
ctx.StrokePreserve();
ctx.SetColor(trackerSettings.Background.ToXwtColor());
ctx.Fill();
ctx.Save();
var arrowX = trackerBounds.Center.X;
var arrowY = arrowTop ? trackerBounds.Top : trackerBounds.Bottom;
ctx.NewPath();
ctx.MoveTo(arrowX, arrowY);
var triangleSide = 2 * arrowPadding / Math.Sqrt(3);
var halfSide = triangleSide / 2;
var verticalModifier = arrowTop ? -1 : 1;
ctx.RelMoveTo(-halfSide, 0);
ctx.RelLineTo(halfSide, verticalModifier * arrowPadding);
ctx.RelLineTo(halfSide, verticalModifier * -arrowPadding);
ctx.SetColor(borderColor);
ctx.StrokePreserve();
ctx.ClosePath();
ctx.SetColor(trackerSettings.Background.ToXwtColor());
ctx.Fill();
ctx.Restore();
ctx.SetColor(trackerSettings.TextColor.ToXwtColor());
ctx.DrawTextLayout(text,
trackerBounds.Left + trackerSettings.Padding,
trackerBounds.Top + trackerSettings.Padding);
}
}
}
//.........这里部分代码省略.........
示例6: Draw
/// <summary>
/// Draw the marker.
/// </summary>
/// <param name="ctx">Context.</param>
public override void Draw(Context ctx)
{
ctx.SetColor(PipelineNode.NodeColorBorder);
Rectangle bndTmp = Bounds;
ctx.RoundRectangle(bndTmp.Inflate(-2, -2), 2);
if (compatible.IsFinal()) {
ctx.SetColor(Colors.LightGray);
} else {
ctx.RoundRectangle(bndTmp.Inflate(-1, -1), 3);
using (LinearGradient g = new LinearGradient(bndTmp.Left, bndTmp.Top, bndTmp.Right, bndTmp.Bottom)) {
g.AddColorStop(0, Colors.Black.BlendWith(NodeColor, 0.7));
g.AddColorStop(1, NodeColor);
ctx.Pattern = g;
ctx.Fill();
}
ctx.SetColor(NodeColor);
}
ctx.Fill();
if (IsInput) {
int inputBufferSize = inputData.Count;
List<Result> ihCopy;
lock (inputHistoryLock) {
ihCopy = new List<Result>(inputHistory);
}
foreach (Result input in ihCopy) {
if (input.IsUsed(parent)) {
inputBufferSize++;
} else {
lock (inputHistoryLock) {
inputHistory.Remove(input);
}
}
}
if (inputBufferSize > 0) {
bool sourceNodeIsAbove = true;
if (edges.Count > 0 && edges[0] != null) {
if (edges[0].to.Bounds.Center.Y > Bounds.Center.Y - 4.0) {
sourceNodeIsAbove = false;
}
}
textLayout.Text = inputBufferSize.ToString();
double textWidth = textLayout.GetSize().Width;
double textHeight = textLayout.GetSize().Height;
Point inputbufferSizeLocation =
Bounds.Location.Offset(
-24 -(textWidth/2),
sourceNodeIsAbove ? textHeight + 6 : -6 - textHeight);
ctx.Arc(
inputbufferSizeLocation.X + textWidth / 2,
inputbufferSizeLocation.Y + textHeight / 2,
Math.Max(textHeight, textWidth) / 2 + 1,
0, 360
);
ctx.Fill();
ctx.SetColor(PipelineNode.NodeColor);
ctx.DrawTextLayout(textLayout, inputbufferSizeLocation);
}
} else {
// if this is a final node
if (parent.algorithm.Output[positionNo].IsFinal()) {
ctx.MoveTo(bndTmp.Right + 4, bndTmp.Top);
ctx.LineTo(bndTmp.Right + 4, bndTmp.Bottom);
ctx.Stroke();
// draw output size on end nodes (= number of features
if (parent.results != null &&
parent.results.Count > 0 &&
parent.results[0].Item1 != null &&
parent.results[0].Item1.Length - 1 >= Position) {
textLayout.Text = parent.results.Count.ToString();
double textWidth = textLayout.GetSize().Width;
double textHeight = textLayout.GetSize().Height;
Point outputbufferSizeLocation =
Bounds.Location.Offset(Bounds.Width * 1.8, 0);
ctx.Arc(
outputbufferSizeLocation.X + textWidth / 2,
outputbufferSizeLocation.Y + textHeight / 2,
Math.Max(textHeight, textWidth) / 2 + 1,
0, 360
);
ctx.Fill();
ctx.SetColor(PipelineNode.NodeColor);
ctx.DrawTextLayout(textLayout, outputbufferSizeLocation);
}
}
}
//.........这里部分代码省略.........
示例7: DrawProgress
void DrawProgress(Context ctx)
{
int threadsRunning = progress.Keys.Count;
Rectangle clipBound = bound.Inflate(-1, -1);
clipBound.Bottom = clipBound.Top + contentOffset.Y;
double height = threadsRunning == 0 ? clipBound.Height : clipBound.Height / threadsRunning;
double width = clipBound.Width;
clipBound.Bottom = clipBound.Top + height;
List<int> toRemove = new List<int>();
foreach (var singleProgress in progress) {
int progressForThread = singleProgress.Value;
ctx.Save();
clipBound.Width = width * (progressForThread / 100.0);
ctx.Rectangle(clipBound);
ctx.Clip();
ctx.RoundRectangle(bound.Inflate(-1, -1), NodeRadius);
ctx.SetColor(NodeColorProgress);
ctx.Fill();
ctx.Restore();
clipBound.Top += height;
if (progressForThread >= 100 && progress.ContainsKey(singleProgress.Key)) {
toRemove.Add(singleProgress.Key);
}
}
foreach (int removeID in toRemove) {
progress.Remove(removeID);
}
}
示例8: DrawHeader
double DrawHeader(Context ctx)
{
Point textOffset = new Point(8, 4);
textLayoutBold.Text = algorithm.Headline();
Size textSize = textLayoutBold.GetSize();
if (textSize.Width >= AbsMaxNodeSize.Width - textSize.Height * 2) {
textLayoutBold.Width = textSize.Width = AbsMaxNodeSize.Width;
}
Point textPosition = bound.Location.Offset(textOffset);
// headline background
contentOffset.X = 6;
contentOffset.Y = textOffset.Y + textSize.Height + 4;
ctx.RoundRectangle(bound.Left + 1, bound.Top + 1, bound.Width - 2, contentOffset.Y, NodeRadius);
ctx.SetColor(NodeHeadlineBackground);
ctx.Fill();
// text
ctx.SetColor(NodeHeadlineTextColor);
ctx.DrawTextLayout(textLayoutBold, textPosition);
// icons
double iconWidth = 0.0;
foreach (var icon in icons) {
if (icon.Value.Visible) {
iconWidth = icon.Value.Bounds.Width;
icon.Value.Bounds =
new Rectangle(bound.Width - icon.Value.Bounds.Width - 10, 3, icon.Value.Bounds.Width, icon.Value.Bounds.Height);
ctx.DrawImage(
icon.Value.Image,
bound.Location.Offset(icon.Value.Bounds.Location)
);
}
}
double width = textSize.Width + iconWidth + 10 + NodeTextMargin;
return width;
}
示例9: DrawBackground
void DrawBackground(Context ctx)
{
// draw shadow
ctx.RoundRectangle(bound.Inflate(-1, -1).Offset(1, 3), NodeRadius);
ctx.SetColor(NodeColorShadow);
ctx.SetLineWidth(4);
ctx.Stroke();
// border
ctx.RoundRectangle(bound.Inflate(-1, -1), NodeRadius);
ctx.SetColor(NodeColorBorder);
ctx.SetLineWidth(2);
ctx.StrokePreserve();
// background
ctx.SetColor(NodeColor);
ctx.Fill();
if (hover) { // draw glow
ctx.RoundRectangle(bound.Inflate(1, 1), NodeRadius * 2);
ctx.SetColor(NodeColorGlow);
ctx.SetLineWidth(1);
ctx.Stroke();
}
}