本文整理汇总了C#中UnityEngine.UI.Windows.Plugins.Flow.Data.IsLinker方法的典型用法代码示例。如果您正苦于以下问题:C# Data.IsLinker方法的具体用法?C# Data.IsLinker怎么用?C# Data.IsLinker使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEngine.UI.Windows.Plugins.Flow.Data
的用法示例。
在下文中一共展示了Data.IsLinker方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnCompilerTransitionAttachedGeneration
/*public override string OnCompilerTransitionGeneration(FD.FlowWindow window) {
return Tpl.GenerateTransitionMethods(window);
}
public override string OnCompilerTransitionAttachedGeneration(FD.FlowWindow windowFrom, FD.FlowWindow windowTo, bool everyPlatformHasUniqueName) {
if (windowTo.IsFunction() == true &&
windowTo.IsSmall() == true &&
windowTo.IsContainer() == false &&
windowTo.GetFunctionId() > 0) {
return FlowFunctionsTemplateGenerator.GenerateTransitionMethod(this.flowEditor, windowFrom, windowTo);
}
return base.OnCompilerTransitionAttachedGeneration(windowFrom, windowTo, everyPlatformHasUniqueName);
}*/
public override string OnCompilerTransitionAttachedGeneration(FD.FlowWindow windowFrom, FD.FlowWindow windowTo, bool everyPlatformHasUniqueName) {
if (windowTo.IsLinker() == true &&
windowTo.GetLinkerId() > 0) {
var result = string.Empty;
var linkerWindow = FlowSystem.GetWindow(windowTo.GetLinkerId());
var className = linkerWindow.directory;
var classNameWithNamespace = Tpl.GetNamespace(linkerWindow) + "." + Tpl.GetDerivedClassName(linkerWindow);
result += TemplateGenerator.GenerateWindowLayoutTransitionMethod(windowTo, linkerWindow, className, classNameWithNamespace);
WindowSystem.CollectCallVariations(linkerWindow.GetScreen(), (listTypes, listNames) => {
result += TemplateGenerator.GenerateWindowLayoutTransitionTypedMethod(windowTo, linkerWindow, className, classNameWithNamespace, listTypes, listNames);
});
return result;
}
return base.OnCompilerTransitionAttachedGeneration(windowFrom, windowTo, everyPlatformHasUniqueName);
}
示例2: OnFlowWindowGUI
/*public override string OnCompilerTransitionTypedAttachedGeneration(FD.FlowWindow windowFrom, FD.FlowWindow windowTo, bool everyPlatformHasUniqueName, System.Type[] types, string[] names) {
if (windowTo.IsLinker() == true &&
windowTo.GetLinkerId() > 0) {
var result = string.Empty;
var window = FlowSystem.GetWindow(windowTo.GetLinkerId());
var className = window.directory;
var classNameWithNamespace = Tpl.GetNamespace(window) + "." + Tpl.GetDerivedClassName(window);
result += TemplateGenerator.GenerateWindowLayoutTransitionMethod(windowFrom, window, className, classNameWithNamespace);
WindowSystem.CollectCallVariations(windowTo.GetScreen(), (listTypes, listNames) => {
result += TemplateGenerator.GenerateWindowLayoutTransitionTypedMethod(windowFrom, window, className, classNameWithNamespace, listTypes, listNames);
});
Debug.Log(className + " :: " + classNameWithNamespace + " == " + result);
return result;
}
return base.OnCompilerTransitionTypedAttachedGeneration(windowFrom, windowTo, everyPlatformHasUniqueName, types, names);
}*/
public override void OnFlowWindowGUI(FD.FlowWindow window) {
var data = FlowSystem.GetData();
if (data == null) return;
var flag =
(window.IsLinker() == true &&
window.IsSmall() == true &&
window.IsContainer() == false);
if (flag == true) {
var alreadyConnectedFunctionIds = new List<int>();
// Find caller window
var windowFrom = data.windowAssets.FirstOrDefault((item) => item.HasAttach(window.id));
if (windowFrom != null) {
var attaches = windowFrom.GetAttachedWindows();
foreach (var attachWindow in attaches) {
if (attachWindow.IsLinker() == true) {
alreadyConnectedFunctionIds.Add(attachWindow.GetLinkerId());
}
}
}
foreach (var win in data.windowAssets) {
if (win.CanDirectCall() == true) {
var count = alreadyConnectedFunctionIds.Count((e) => e == win.id);
if ((window.GetLinkerId() == win.id && count == 1) || count == 0) {
} else {
if (win.id == window.GetLinkerId()) window.linkerId = 0;
alreadyConnectedFunctionIds.Remove(win.id);
}
}
}
var linkerId = window.GetLinkerId();
var linker = linkerId == 0 ? null : data.GetWindow(linkerId);
var isActiveSelected = true;
var oldColor = GUI.color;
GUI.color = isActiveSelected ? Color.white : Color.grey;
var result = GUILayout.Button(linker != null ? linker.title : "None", FlowSystemEditorWindow.defaultSkin.button, GUILayout.ExpandHeight(true));
GUI.color = oldColor;
var rect = GUILayoutUtility.GetLastRect();
rect.y += rect.height;
if (result == true) {
var menu = new GenericMenu();
menu.AddItem(new GUIContent("None"), window.linkerId == 0, () => {
window.linkerId = 0;
});
if (windowFrom != null) {
//.........这里部分代码省略.........
示例3: IsCompilerTransitionAttachedGeneration
public override bool IsCompilerTransitionAttachedGeneration(FD.FlowWindow windowFrom, FD.FlowWindow windowTo) {
return
windowTo.IsLinker() == true &&
windowTo.GetLinkerId() > 0;
}