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C# AndroidJavaObject.Call方法代码示例

本文整理汇总了C#中UnityEngine.AndroidJavaObject.Call方法的典型用法代码示例。如果您正苦于以下问题:C# AndroidJavaObject.Call方法的具体用法?C# AndroidJavaObject.Call怎么用?C# AndroidJavaObject.Call使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UnityEngine.AndroidJavaObject的用法示例。


在下文中一共展示了AndroidJavaObject.Call方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: FetchOBB

    public static void FetchOBB()
    {
        #if UNITY_ANDROID
        using (AndroidJavaClass unity_player = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
        {
            AndroidJavaObject current_activity = unity_player.GetStatic<AndroidJavaObject>("currentActivity");

            AndroidJavaObject intent = new AndroidJavaObject("android.content.Intent",
                                                            current_activity,
                                                            new AndroidJavaClass("com.unity3d.plugin.downloader.UnityDownloaderActivity"));

            int Intent_FLAG_ACTIVITY_NO_ANIMATION = 0x10000;
            intent.Call<AndroidJavaObject>("addFlags", Intent_FLAG_ACTIVITY_NO_ANIMATION);
            intent.Call<AndroidJavaObject>("putExtra", "unityplayer.Activity",
                                                        current_activity.Call<AndroidJavaObject>("getClass").Call<string>("getName"));
            current_activity.Call("startActivity", intent);

            if (AndroidJNI.ExceptionOccurred() != System.IntPtr.Zero)
            {
                Debug.LogError("Exception occurred while attempting to start DownloaderActivity - is the AndroidManifest.xml incorrect?");
                AndroidJNI.ExceptionDescribe();
                AndroidJNI.ExceptionClear();
            }
        }
        #endif
    }
开发者ID:sujithgt,项目名称:CrystalSwarm,代码行数:26,代码来源:GooglePlayDownloader.cs

示例2: GetApiClient

        /// <summary>Gets the Google API client Java object.</summary>
        /// <returns>The API client associated with the current Unity app.</returns>
        /// <param name="serverClientID">The OAuth 2.0 client ID for a backend server.</param>
        public AndroidJavaObject GetApiClient(bool getServerAuthCode = false,
                                              string serverClientID = null)
        {
            Debug.Log("Calling GetApiClient....");
            using (var currentActivity = GetActivity())
            {
                using (AndroidJavaClass jc_plus = new AndroidJavaClass("com.google.android.gms.plus.Plus"))
                {
                    using (AndroidJavaObject jc_builder = new AndroidJavaObject("com.google.android.gms.common.api.GoogleApiClient$Builder", currentActivity))
                    {
                        jc_builder.Call<AndroidJavaObject>("addApi", jc_plus.GetStatic<AndroidJavaObject>("API"));
                        jc_builder.Call<AndroidJavaObject>("addScope", jc_plus.GetStatic<AndroidJavaObject>("SCOPE_PLUS_LOGIN"));
                        if (getServerAuthCode)
                        {
                            jc_builder.Call<AndroidJavaObject>("requestServerAuthCode", serverClientID, jc_builder);
                        }
                        AndroidJavaObject client = jc_builder.Call<AndroidJavaObject>("build");
                        client.Call("connect");

                        // limit spinning to 100, to minimize blocking when not
                        // working as expected.
                        // TODO: Make this a callback.
                        int ct = 100;
                        while ((!client.Call<bool>("isConnected")) && (ct-- != 0))
                        {
                            System.Threading.Thread.Sleep(100);
                        }
                        Debug.Log("Done GetApiClient is " + client);
                        return client;
                    }
                }
            }
        }
开发者ID:imlovee,项目名称:WatchRemember_Final,代码行数:36,代码来源:AndroidTokenClient.cs

示例3: UpgradeVG

		public UpgradeVG(AndroidJavaObject jniUpgradeVG) 
			: base(jniUpgradeVG)
		{
			GoodItemId = jniUpgradeVG.Call<string>("getGoodItemId");
			NextItemId = jniUpgradeVG.Call<string>("getNextItemId");
			PrevItemId = jniUpgradeVG.Call<string>("getPrevItemId");
		}
开发者ID:CoderBear,项目名称:AAUnity,代码行数:7,代码来源:UpgradeVG.cs

示例4: shareText

    public void shareText()
    {
        //execute the below lines if being run on a Android device
    #if UNITY_ANDROID
        body = "Faltan " + RolCountdownController.daysRemaining + " días, " + RolCountdownController.hoursRemaining + " horas y " + RolCountdownController.minutesRemaining + " minutos para las próxima roleada!";

        //Refernece of AndroidJavaClass class for intent
        AndroidJavaClass intentClass = new AndroidJavaClass ("android.content.Intent");
        //Refernece of AndroidJavaObject class for intent
        AndroidJavaObject intentObject = new AndroidJavaObject ("android.content.Intent");
        //call setAction method of the Intent object created
        intentObject.Call<AndroidJavaObject>("setAction", intentClass.GetStatic<string>("ACTION_SEND"));
        //set the type of sharing that is happening
        intentObject.Call<AndroidJavaObject>("setType", "text/plain");
        //add data to be passed to the other activity i.e., the data to be sent
        intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_SUBJECT"), subject);
        intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TEXT"), body);
        //get the current activity
        AndroidJavaClass unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer");
        AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity");
        //start the activity by sending the intent data
        currentActivity.Call ("startActivity", intentObject);
    #endif

    }
开发者ID:pravusjif,项目名称:PravusUnityTests,代码行数:25,代码来源:ShareApp.cs

示例5: getDiskFreeSpace

	/// <summary>
	/// 取得磁盘空间
	/// </summary>
	/// <param name="path"></param>
	/// <returns>-1表示未知。失败时返回0</returns>
	public static Int64 getDiskFreeSpace(String path)
	{
#if UNITY_STANDALONE_WIN
		ulong FreeBytesAvailable;
		ulong TotalNumberOfBytes;
		ulong TotalNumberOfFreeBytes;

		bool success = GetDiskFreeSpaceEx(path,
										  out FreeBytesAvailable,
										  out TotalNumberOfBytes,
										  out TotalNumberOfFreeBytes);
		if (!success)
			return 0;

		return (Int64)TotalNumberOfFreeBytes;
#elif UNITY_ANDROID
		AndroidJavaObject statFs = new AndroidJavaObject("android.os.StatFs", path);
		return (Int64)statFs.Call<Int32>("getBlockSize") * (Int64)statFs.Call<Int32>("getAvailableBlocks");
#elif UNITY_IOS
		ulong TotalNumberOfFreeBytes;
		bool success = exp_freeDiskSize(out TotalNumberOfFreeBytes);
        if(!success)
            return 0;
        return (Int64)TotalNumberOfFreeBytes;
#else
		return -1;
#endif
    }
开发者ID:fengqk,项目名称:Art,代码行数:33,代码来源:ECPlatformInfo.cs

示例6: ShareAndroidText

	IEnumerator ShareAndroidText ()
	{
		yield return new WaitForEndOfFrame ();
		#if UNITY_ANDROID
		byte[] bytes = MyImage.EncodeToPNG();
		string path = Application.persistentDataPath + "/MyImage.png";
		File.WriteAllBytes(path, bytes);
		
		AndroidJavaClass intentClass = new AndroidJavaClass("android.content.Intent");
		AndroidJavaObject intentObject = new AndroidJavaObject("android.content.Intent");
		
		intentObject.Call<AndroidJavaObject>("setAction", intentClass.GetStatic<string>("ACTION_SEND"));
		intentObject.Call<AndroidJavaObject>("setType", "image/*");
		intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_SUBJECT"), "Text Sharing ");
		intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TITLE"), "Text Sharing ");
		intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TEXT"), "Text Sharing Android Demo");
		
		AndroidJavaClass uriClass = new AndroidJavaClass("android.net.Uri");
		
		AndroidJavaObject fileObject = new AndroidJavaObject("java.io.File", path);// Set Image Path Here
		
		AndroidJavaObject uriObject = uriClass.CallStatic<AndroidJavaObject>("fromFile", fileObject);
		
		//			string uriPath =  uriObject.Call<string>("getPath");
		bool fileExist = fileObject.Call<bool>("exists");
		Debug.Log("File exist : " + fileExist);
		AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
		AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity");
		currentActivity.Call("startActivity", intentObject);
		
		#endif
	}
开发者ID:kouta77,项目名称:popthelockClone,代码行数:32,代码来源:GeneralSharing.cs

示例7: PurchasableVirtualItem

        protected PurchasableVirtualItem(AndroidJavaObject jniVirtualItem)
            : base(jniVirtualItem)
        {
            SoomlaUtils.LogDebug(TAG, "Trying to create PurchasableVirtualItem with itemId: " +
                                jniVirtualItem.Call<string>("getItemId"));
            using(AndroidJavaObject jniPurchaseType = jniVirtualItem.Call<AndroidJavaObject>("getPurchaseType")) {
                System.IntPtr cls = AndroidJNI.FindClass("com/soomla/store/purchaseTypes/PurchaseWithMarket");
                if (AndroidJNI.IsInstanceOf(jniPurchaseType.GetRawObject(), cls)) {
                    using(AndroidJavaObject jniMarketItem = jniPurchaseType.Call<AndroidJavaObject>("getMarketItem")) {
                        MarketItem mi = new MarketItem(jniMarketItem);
                        PurchaseType = new PurchaseWithMarket(mi);
                    }
                } else {
                    cls = AndroidJNI.FindClass("com/soomla/store/purchaseTypes/PurchaseWithVirtualItem");
                    if (AndroidJNI.IsInstanceOf(jniPurchaseType.GetRawObject(), cls)) {
                        string itemId = jniPurchaseType.Call<string>("getTargetItemId");
                        int amount = jniPurchaseType.Call<int>("getAmount");

                        PurchaseType = new PurchaseWithVirtualItem(itemId, amount);
                    } else {
                        SoomlaUtils.LogError(TAG, "Couldn't determine what type of class is the given purchaseType.");
                    }
                }
            }
        }
开发者ID:kbefans,项目名称:unity3d-store,代码行数:25,代码来源:PurchasableVirtualItem.cs

示例8: IsLocked

    public static int IsLocked()
    {
        try
        {
            using (AndroidJavaClass activityClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
            {
                activityContext = activityClass.GetStatic<AndroidJavaObject>("currentActivity");
            }

            using (
                AndroidJavaClass pluginClass =
                    new AndroidJavaClass("com.dualcorstudios.unityscreenpin.DCSAndroidToolkit"))
            {
                if (pluginClass != null)
                {
                    DCSToolkit = pluginClass.CallStatic<AndroidJavaObject>("instance");
                    DCSToolkit.Call("setContext", activityContext);
                    return activityContext.Call<int>("runOnUiThread",
                        new AndroidJavaRunnable(() => { DCSToolkit.Call("isLocked"); }));
                }
            }
        }
        catch (AndroidJavaException e)
        {
            Debug.Log(e.Message);
            Debug.Log(e.StackTrace);
        }
        return 1;
    }
开发者ID:acorrow,项目名称:ToddlerPop,代码行数:29,代码来源:ScreenPin.cs

示例9: OpenGallery

    public void OpenGallery()
    {
        #if UNITY_ANDROID

        //instantiate the class Intent
        AndroidJavaClass intentClass = new AndroidJavaClass("android.content.Intent");
        //instantiate the object Intent
        AndroidJavaObject intentObject = new AndroidJavaObject("android.content.Intent");

        //call setAction setting ACTION_SEND as parameter
        intentObject.Call<AndroidJavaObject>("setAction", intentClass.GetStatic<string>("ACTION_PICK"));

        //instantiate the class Uri
        //AndroidJavaClass uriClass = new AndroidJavaClass("android.net.Uri");
        //instantiate the object Uri with the parse of the url's file
        //AndroidJavaObject uriObject = uriClass.CallStatic<AndroidJavaObject>("parse", "content://media/internal/images/media");
        //call putExtra with the uri object of the file
        //intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_STREAM"), uriObject);

        //set the type of file
        intentObject.Call<AndroidJavaObject>("setType", "image/jpeg");
        #region [ startActivity(intent); ]
        //instantiate the class UnityPlayer
        AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        //instantiate the object currentActivity
        AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity");
        //call the activity with our Intent
        currentActivity.Call("startActivity", intentObject);
        #endregion [ startActivity(intent); ]

        #endif
    }
开发者ID:pontura,项目名称:ArtPlacer,代码行数:32,代码来源:BrowseDevice.cs

示例10: ShareImage

    // Use this for initialization
    public void ShareImage()
    {
        #if UNITY_ANDROID

            Application.CaptureScreenshot("/Screenshot.png");

            string destination = Application.persistentDataPath + "/Screenshot.png";
            Debug.Log (destination);
            // block to open the file and share it ------------START
            AndroidJavaClass intentClass = new AndroidJavaClass("android.content.Intent");
            AndroidJavaObject intentObject = new AndroidJavaObject("android.content.Intent");
            intentObject.Call<AndroidJavaObject>("setAction", intentClass.GetStatic<string>("ACTION_SEND"));
            AndroidJavaClass uriClass = new AndroidJavaClass("android.net.Uri");
            AndroidJavaObject uriObject = uriClass.CallStatic<AndroidJavaObject>("parse","file://" + destination);
            intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_STREAM"), uriObject);
            //intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TEXT"), "testo");
            //intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_SUBJECT"), "SUBJECT");
            intentObject.Call<AndroidJavaObject>("setType", "image/jpeg");
            AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
            AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity");

            // option one:
            currentActivity.Call("startActivity", intentObject);
        #endif
    }
开发者ID:YuvalFeldman,项目名称:JetCat,代码行数:26,代码来源:LoseScreen.cs

示例11: OnGUI

    void OnGUI()
    {
        if (GUI.Button(new Rect(10, 200, 100, 30), "Start")){
            loadBytes();

            Application.LoadLevel("GameMenu");
        }

        if(GUI.Button(new Rect(10, 300, 100, 30), "Update")){
            using (AndroidJavaClass unity_player = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
            {
                AndroidJavaObject current_activity = unity_player.GetStatic<AndroidJavaObject>("currentActivity");

                AndroidJavaObject intent = new AndroidJavaObject("android.content.Intent",
                                                                current_activity,
                                                                new AndroidJavaClass("com.unity3d.plugin.downloader.UnityDownloaderActivity"));

                int Intent_FLAG_ACTIVITY_NO_ANIMATION = 0x10000;
                intent.Call<AndroidJavaObject>("addFlags", Intent_FLAG_ACTIVITY_NO_ANIMATION);
                intent.Call<AndroidJavaObject>("putExtra", "name", "Downloading...");

        //				intent.Call<AndroidJavaObject>("putExtra", "unityplayer.Activity",
        //															current_activity.Call<AndroidJavaObject>("getClass").Call<string>("getName"));
                current_activity.Call("startActivity", intent);

                if (AndroidJNI.ExceptionOccurred() != System.IntPtr.Zero)
                {
                    Debug.LogError("Exception occurred while attempting to start DownloaderActivity - is the AndroidManifest.xml incorrect?");
                    AndroidJNI.ExceptionDescribe();
                    AndroidJNI.ExceptionClear();
                }
            }
        }
    }
开发者ID:lite,项目名称:DthUpdate,代码行数:34,代码来源:GameLoader.cs

示例12: start

        public void start(AdjustConfig adjustConfig)
        {
            AndroidJavaObject ajoEnvironment = adjustConfig.environment == AdjustEnvironment.Sandbox ?
                new AndroidJavaClass ("com.adjust.sdk.AdjustConfig").GetStatic<AndroidJavaObject> ("ENVIRONMENT_SANDBOX") :
                    new AndroidJavaClass ("com.adjust.sdk.AdjustConfig").GetStatic<AndroidJavaObject> ("ENVIRONMENT_PRODUCTION");

            AndroidJavaObject ajoAdjustConfig = new AndroidJavaObject ("com.adjust.sdk.AdjustConfig", ajoCurrentActivity, adjustConfig.appToken, ajoEnvironment);

            if (adjustConfig.logLevel != null) {
                AndroidJavaObject ajoLogLevel = new AndroidJavaClass ("com.adjust.sdk.LogLevel").GetStatic<AndroidJavaObject> (adjustConfig.logLevel.ToString().ToUpper());

                if (ajoLogLevel != null) {
                    ajoAdjustConfig.Call ("setLogLevel", ajoLogLevel);
                }
            }

            if (adjustConfig.attributionChangedDelegate != null) {
                onAttributionChangedListener = new AttributionChangeListener (adjustConfig.attributionChangedDelegate);
                ajoAdjustConfig.Call ("setOnAttributionChangedListener", onAttributionChangedListener);
            }

            ajoAdjustConfig.Call ("setSdkPrefix", adjustConfig.sdkPrefix);

            ajcAdjust.CallStatic ("onCreate", ajoAdjustConfig);
        }
开发者ID:tengontheway,项目名称:unity_sdk,代码行数:25,代码来源:AdjustAndroid.cs

示例13: showDialog

    private void showDialog(string msg)
    {
        #if UNITY_ANDROID
        // Obtain activity
        AndroidJavaClass unityPlayer = new AndroidJavaClass ("com.unity3d.player.UnityPlayer");
        AndroidJavaObject activity = unityPlayer.GetStatic< AndroidJavaObject>  ("currentActivity");

        // Lets execute the code in the UI thread
        activity.Call("runOnUiThread", new AndroidJavaRunnable(() =>  {
            //clear flag
            clearflag ();

            // Create an AlertDialog.Builder object
            AndroidJavaObject alertDialogBuilder = new AndroidJavaObject("android/app/AlertDialog$Builder", activity);

            // Call setMessage on the builder
            alertDialogBuilder.Call< AndroidJavaObject> ("setMessage", msg);

            // Call setCancelable on the builder
            alertDialogBuilder.Call< AndroidJavaObject> ("setCancelable", true);

            // Call setPositiveButton and set the message along with the listner
            // Listner is a proxy class
            alertDialogBuilder.Call< AndroidJavaObject> ("setPositiveButton", "Yes", new PositiveButtonListner(this));

            // Call setPositiveButton and set the message along with the listner
            // Listner is a proxy class
            alertDialogBuilder.Call< AndroidJavaObject> ("setNegativeButton", "No", new NegativeButtonListner(this));

            // Finally get the dialog instance and show it
            AndroidJavaObject dialog = alertDialogBuilder.Call< AndroidJavaObject> ("create");
            dialog.Call("show");
        }));
        #endif
    }
开发者ID:EchoExplorer,项目名称:EchoGame,代码行数:35,代码来源:AndroidDialogue.cs

示例14: FileStream

    IEnumerator ShareScreenshotInterface.ShareScreenshot(byte[] screenshot, bool isProcessing, string shareText, string gameLink, string subject)
    {
        isProcessing = true;

        string destination = Path.Combine(Application.persistentDataPath, "Screenshot.png");
        FileStream fs = new FileStream(destination, FileMode.OpenOrCreate);
        BinaryWriter ww = new BinaryWriter(fs);
        ww.Write(screenshot);
        ww.Close();
        fs.Close();

        AndroidJavaClass intentClass = new AndroidJavaClass("android.content.Intent");
        AndroidJavaObject intentObject = new AndroidJavaObject("android.content.Intent");
        intentObject.Call<AndroidJavaObject>("setAction", intentClass.GetStatic<string>("ACTION_SEND"));
        AndroidJavaClass uriClass = new AndroidJavaClass("android.net.Uri");
        AndroidJavaObject uriObject = uriClass.CallStatic<AndroidJavaObject>("parse", "file://" + destination);
        intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_STREAM"), uriObject);
        intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TEXT"), shareText + gameLink);
        intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_SUBJECT"), subject);
        intentObject.Call<AndroidJavaObject>("setType", "image/png");
        AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity");

        currentActivity.Call("startActivity", intentObject);

        isProcessing = false;

        yield return new WaitForSeconds(1);
    }
开发者ID:wishexxt,项目名称:UnityTestProject,代码行数:29,代码来源:ShareScreenshotAndroid.cs

示例15: Share

    public void Share(string shareText, string imagePath, string url, string subject = "")
    {
        #if UNITY_ANDROID
        AndroidJavaClass intentClass = new AndroidJavaClass("android.content.Intent");
        AndroidJavaObject intentObject = new AndroidJavaObject("android.content.Intent");

        intentObject.Call<AndroidJavaObject>("setAction", intentClass.GetStatic<string>("ACTION_SEND"));
        AndroidJavaClass uriClass = new AndroidJavaClass("android.net.Uri");
        AndroidJavaObject uriObject = uriClass.CallStatic<AndroidJavaObject>("parse", "file://" + imagePath);
        intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_STREAM"), uriObject);
        intentObject.Call<AndroidJavaObject>("setType", "image/png");

        intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TEXT"), shareText);

        AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
        AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity");

        AndroidJavaObject jChooser = intentClass.CallStatic<AndroidJavaObject>("createChooser", intentObject, subject);
        currentActivity.Call("startActivity", jChooser);
        #elif UNITY_IOS
        CallSocialShareAdvanced(shareText, subject, url, imagePath);
        #else
        Debug.Log("No sharing set up for this platform.");
        #endif
    }
开发者ID:sebit0nic,项目名称:Sunday-Driver,代码行数:25,代码来源:ShareImageCanvas.cs


注:本文中的UnityEngine.AndroidJavaObject.Call方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。