本文整理汇总了C#中UnityEngine.AndroidJavaObject类的典型用法代码示例。如果您正苦于以下问题:C# AndroidJavaObject类的具体用法?C# AndroidJavaObject怎么用?C# AndroidJavaObject使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
AndroidJavaObject类属于UnityEngine命名空间,在下文中一共展示了AndroidJavaObject类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Init
public static void Init()
{
AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
if (jc == null)
return;
AndroidJavaObject joactivety = jc.GetStatic<AndroidJavaObject>("currentActivity");
if (joactivety == null)
return;
AndroidJavaObject context = joactivety.Call<AndroidJavaObject>("getApplicationContext");
// 初始化HttpDns
AndroidJavaObject joDnsClass = new AndroidJavaObject("com.tencent.msdk.dns.MSDKDnsResolver");
Debug.Log(" WGGetHostByName ===========" + joDnsClass);
if (joDnsClass == null)
return;
m_dnsJo = joDnsClass.CallStatic<AndroidJavaObject>("getInstance");
Debug.Log(" WGGetHostByName ===========" + m_dnsJo);
if (m_dnsJo == null)
return;
m_dnsJo.Call("init", context);
// 初始化灯塔
AndroidJavaObject joBeaconClass = new AndroidJavaObject("com.tencent.beacon.event.UserAction");
if (joBeaconClass == null)
return;
m_dnsJo.Call("initUserAction", context);
}
示例2: ShareImage
// Use this for initialization
public void ShareImage()
{
#if UNITY_ANDROID
Application.CaptureScreenshot("/Screenshot.png");
string destination = Application.persistentDataPath + "/Screenshot.png";
Debug.Log (destination);
// block to open the file and share it ------------START
AndroidJavaClass intentClass = new AndroidJavaClass("android.content.Intent");
AndroidJavaObject intentObject = new AndroidJavaObject("android.content.Intent");
intentObject.Call<AndroidJavaObject>("setAction", intentClass.GetStatic<string>("ACTION_SEND"));
AndroidJavaClass uriClass = new AndroidJavaClass("android.net.Uri");
AndroidJavaObject uriObject = uriClass.CallStatic<AndroidJavaObject>("parse","file://" + destination);
intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_STREAM"), uriObject);
//intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TEXT"), "testo");
//intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_SUBJECT"), "SUBJECT");
intentObject.Call<AndroidJavaObject>("setType", "image/jpeg");
AndroidJavaClass unity = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity");
// option one:
currentActivity.Call("startActivity", intentObject);
#endif
}
示例3: shareText
public void shareText()
{
//execute the below lines if being run on a Android device
#if UNITY_ANDROID
body = "Faltan " + RolCountdownController.daysRemaining + " días, " + RolCountdownController.hoursRemaining + " horas y " + RolCountdownController.minutesRemaining + " minutos para las próxima roleada!";
//Refernece of AndroidJavaClass class for intent
AndroidJavaClass intentClass = new AndroidJavaClass ("android.content.Intent");
//Refernece of AndroidJavaObject class for intent
AndroidJavaObject intentObject = new AndroidJavaObject ("android.content.Intent");
//call setAction method of the Intent object created
intentObject.Call<AndroidJavaObject>("setAction", intentClass.GetStatic<string>("ACTION_SEND"));
//set the type of sharing that is happening
intentObject.Call<AndroidJavaObject>("setType", "text/plain");
//add data to be passed to the other activity i.e., the data to be sent
intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_SUBJECT"), subject);
intentObject.Call<AndroidJavaObject>("putExtra", intentClass.GetStatic<string>("EXTRA_TEXT"), body);
//get the current activity
AndroidJavaClass unity = new AndroidJavaClass ("com.unity3d.player.UnityPlayer");
AndroidJavaObject currentActivity = unity.GetStatic<AndroidJavaObject>("currentActivity");
//start the activity by sending the intent data
currentActivity.Call ("startActivity", intentObject);
#endif
}
示例4: Chat
public Chat(IntPtr chatPtr, AndroidJavaObject chatJavaObject)
{
innerChat = chatPtr;
innerChatJavaObject = chatJavaObject;
if(javaUnityApplicasaChat==null)
javaUnityApplicasaChat = new AndroidJavaClass("com.applicasaunity.Unity.ApplicasaChat");
}
示例5: Invoke
/// <summary>
/// <para>Called by the java vm whenever a method is invoked on the java proxy interface. You can override this to run special code on method invokation, or you can leave the implementation as is, and leave the default behavior which is to look for c# methods matching the signature of the java method.</para>
/// </summary>
/// <param name="methodName">Name of the invoked java method.</param>
/// <param name="args">Arguments passed from the java vm - converted into AndroidJavaObject, AndroidJavaClass or a primitive.</param>
/// <param name="javaArgs">Arguments passed from the java vm - all objects are represented by AndroidJavaObject, int for instance is represented by a java.lang.Integer object.</param>
public virtual AndroidJavaObject Invoke(string methodName, AndroidJavaObject[] javaArgs)
{
object[] args = new object[javaArgs.Length];
for (int index = 0; index < javaArgs.Length; ++index)
args[index] = _AndroidJNIHelper.Unbox(javaArgs[index]);
return this.Invoke(methodName, args);
}
示例6: OpenIAB_Android
static OpenIAB_Android()
{
if (Application.platform != RuntimePlatform.Android)
{
STORE_GOOGLE = "STORE_GOOGLE";
STORE_AMAZON = "STORE_AMAZON";
STORE_SAMSUNG = "STORE_SAMSUNG";
STORE_NOKIA = "STORE_NOKIA";
STORE_YANDEX = "STORE_YANDEX";
return;
}
AndroidJNI.AttachCurrentThread();
// Find the plugin instance
using (var pluginClass = new AndroidJavaClass("org.onepf.openiab.UnityPlugin"))
{
_plugin = pluginClass.CallStatic<AndroidJavaObject>("instance");
STORE_GOOGLE = pluginClass.GetStatic<string>("STORE_GOOGLE");
STORE_AMAZON = pluginClass.GetStatic<string>("STORE_AMAZON");
STORE_SAMSUNG = pluginClass.GetStatic<string>("STORE_SAMSUNG");
STORE_NOKIA = pluginClass.GetStatic<string>("STORE_NOKIA");
STORE_YANDEX = pluginClass.GetStatic<string>("STORE_YANDEX");
}
}
示例7: start
public void start(AdjustConfig adjustConfig)
{
AndroidJavaObject ajoEnvironment = adjustConfig.environment == AdjustEnvironment.Sandbox ?
new AndroidJavaClass ("com.adjust.sdk.AdjustConfig").GetStatic<AndroidJavaObject> ("ENVIRONMENT_SANDBOX") :
new AndroidJavaClass ("com.adjust.sdk.AdjustConfig").GetStatic<AndroidJavaObject> ("ENVIRONMENT_PRODUCTION");
AndroidJavaObject ajoAdjustConfig = new AndroidJavaObject ("com.adjust.sdk.AdjustConfig", ajoCurrentActivity, adjustConfig.appToken, ajoEnvironment);
if (adjustConfig.logLevel != null) {
AndroidJavaObject ajoLogLevel = new AndroidJavaClass ("com.adjust.sdk.LogLevel").GetStatic<AndroidJavaObject> (adjustConfig.logLevel.ToString().ToUpper());
if (ajoLogLevel != null) {
ajoAdjustConfig.Call ("setLogLevel", ajoLogLevel);
}
}
if (adjustConfig.attributionChangedDelegate != null) {
onAttributionChangedListener = new AttributionChangeListener (adjustConfig.attributionChangedDelegate);
ajoAdjustConfig.Call ("setOnAttributionChangedListener", onAttributionChangedListener);
}
ajoAdjustConfig.Call ("setSdkPrefix", adjustConfig.sdkPrefix);
ajcAdjust.CallStatic ("onCreate", ajoAdjustConfig);
}
示例8: GameV
public GameV(IntPtr gameVPtr, AndroidJavaObject gameVJavaObject)
{
innerGameV = gameVPtr;
innerGameVJavaObject = gameVJavaObject;
if(javaUnityApplicasaGameV==null)
javaUnityApplicasaGameV = new AndroidJavaClass("com.applicasaunity.Unity.ApplicasaGameV");
}
示例9: Density
static Density()
{
Value = 1.0f;
#if UNITY_ANDROID
using (
AndroidJavaClass unityPlayerClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer"),
metricsClass = new AndroidJavaClass("android.util.DisplayMetrics")
) {
using (
AndroidJavaObject metricsInstance = new AndroidJavaObject("android.util.DisplayMetrics"),
activityInstance = unityPlayerClass.GetStatic<AndroidJavaObject>("currentActivity"),
windowManagerInstance = activityInstance.Call<AndroidJavaObject>("getWindowManager"),
displayInstance = windowManagerInstance.Call<AndroidJavaObject>("getDefaultDisplay")
) {
displayInstance.Call ("getMetrics", metricsInstance);
Value = metricsInstance.Get<float> ("density");
}
}
#endif
#if UNITY_IPHONE
if (Application.platform != RuntimePlatform.OSXEditor) {
Value = IOSDensity_ ();
}
#endif
}
示例10: GetStatusCode
// Gets the status code from a Result object
public static int GetStatusCode(AndroidJavaObject result) {
if (result == null) {
return -1;
}
AndroidJavaObject status = result.Call<AndroidJavaObject>("getStatus");
return status.Call<int>("getStatusCode");
}
示例11: Query
public Query(IntPtr queryPtr, AndroidJavaObject queryJavaObject)
{
innerQuery = queryPtr;
innerQueryJavaObject = queryJavaObject;
if(javaUnityApplicasaQuery==null)
javaUnityApplicasaQuery = new AndroidJavaClass("com.applicasaunity.Unity.ApplicasaQuery");
}
示例12: Start
// Use this for initialization
void Start () {
AndroidJavaClass majcUnityPlayerClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
AndroidJavaObject majoDivePluginInstance = majcUnityPlayerClass.GetStatic<AndroidJavaObject>("currentActivity");
metricsClass= new AndroidJavaClass("android.util.DisplayMetrics");
metricsInstance= new AndroidJavaObject("android.util.DisplayMetrics");
windowManagerInstance=majoDivePluginInstance.Call<AndroidJavaObject>("getWindowManager");
displayInstance=windowManagerInstance.Call<AndroidJavaObject>("getDefaultDisplay");
displayInstance.Call("getMetrics",metricsInstance);
density=metricsInstance.Get<float>("density");
densitydpi=metricsInstance.Get<int> ("densityDpi");
vpixels=metricsInstance.Get<int>("heightPixels");
vpixels=Screen.height;
hpixels=metricsInstance.Get<int>("widthPixels");
//hpixels=displayInstance.Call<int>("getWidth");
hpixels=Screen.width;
scaledDensity=metricsInstance.Get<float>("scaledDensity");
xdpi=metricsInstance.Get<float>("xdpi");
ydpi=metricsInstance.Get<float>("ydpi");
xmm=hpixels/xdpi/0.0393701f;
ymm=vpixels/ydpi/0.0393701f;
hpixels=Screen.width;
vpixels=Screen.height;
xmm=hpixels/xdpi/0.0393701f;
ymm=vpixels/ydpi/0.0393701f;
mmdist=xmm/2;
}
示例13: Initialize
// Initializes the class and bind with the Android platform via JNI.
// You must always call this once whenever you needed this technology for
// your project.
public static void Initialize( int maxStreams )
{
#if UNITY_ANDROID && !UNITY_EDITOR
m_unityActivityClass = new AndroidJavaClass( "com.unity3d.player.UnityPlayer" );
if( m_unityActivityClass == null )
{
DebugUtil.LogError( "AdnAudioBridge: Cannot bind to UnityPlayer class!" );
return;
}
m_activityContext = m_unityActivityClass.GetStatic< AndroidJavaObject >( "currentActivity" );
if( m_activityContext == null )
{
DebugUtil.LogError( "AdnAudioBridge: Cannot find UnityPlayer instance!" );
return;
}
m_soundObject = new AndroidJavaObject( "net.andreivictor.uqsl.adnaudiobridge.AdnAudioBridge", maxStreams, 128, m_activityContext );
if( m_soundObject == null )
{
DebugUtil.LogError( "AdnAudioBridge: Failed to bind with AdnAudioBridge." );
return;
}
#endif //UNITY_ANDROID && !UNITY_EDITOR
}
示例14: IsLocked
public static int IsLocked()
{
try
{
using (AndroidJavaClass activityClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
{
activityContext = activityClass.GetStatic<AndroidJavaObject>("currentActivity");
}
using (
AndroidJavaClass pluginClass =
new AndroidJavaClass("com.dualcorstudios.unityscreenpin.DCSAndroidToolkit"))
{
if (pluginClass != null)
{
DCSToolkit = pluginClass.CallStatic<AndroidJavaObject>("instance");
DCSToolkit.Call("setContext", activityContext);
return activityContext.Call<int>("runOnUiThread",
new AndroidJavaRunnable(() => { DCSToolkit.Call("isLocked"); }));
}
}
}
catch (AndroidJavaException e)
{
Debug.Log(e.Message);
Debug.Log(e.StackTrace);
}
return 1;
}
示例15: OnGUI
void OnGUI()
{
if (GUI.Button(new Rect(10, 200, 100, 30), "Start")){
loadBytes();
Application.LoadLevel("GameMenu");
}
if(GUI.Button(new Rect(10, 300, 100, 30), "Update")){
using (AndroidJavaClass unity_player = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
{
AndroidJavaObject current_activity = unity_player.GetStatic<AndroidJavaObject>("currentActivity");
AndroidJavaObject intent = new AndroidJavaObject("android.content.Intent",
current_activity,
new AndroidJavaClass("com.unity3d.plugin.downloader.UnityDownloaderActivity"));
int Intent_FLAG_ACTIVITY_NO_ANIMATION = 0x10000;
intent.Call<AndroidJavaObject>("addFlags", Intent_FLAG_ACTIVITY_NO_ANIMATION);
intent.Call<AndroidJavaObject>("putExtra", "name", "Downloading...");
// intent.Call<AndroidJavaObject>("putExtra", "unityplayer.Activity",
// current_activity.Call<AndroidJavaObject>("getClass").Call<string>("getName"));
current_activity.Call("startActivity", intent);
if (AndroidJNI.ExceptionOccurred() != System.IntPtr.Zero)
{
Debug.LogError("Exception occurred while attempting to start DownloaderActivity - is the AndroidManifest.xml incorrect?");
AndroidJNI.ExceptionDescribe();
AndroidJNI.ExceptionClear();
}
}
}
}