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C# Objects.drawHud方法代码示例

本文整理汇总了C#中System.Objects.drawHud方法的典型用法代码示例。如果您正苦于以下问题:C# Objects.drawHud方法的具体用法?C# Objects.drawHud怎么用?C# Objects.drawHud使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Objects的用法示例。


在下文中一共展示了Objects.drawHud方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: drawObjects

        private void drawObjects(GameTime gameTime,  Objects.playerObject player)
        {
            Camera.CameraMatrices cam; // init variable

            // First off draw for player 1
            cam = player.Camera;
            game.GraphicsDevice.Viewport = player.getViewport;
            // draw skybox fist each time
            SkyBox.Draw(gameTime, cam);
            game.GraphicsDevice.RenderState.DepthBufferEnable = true;
            game.GraphicsDevice.RenderState.DepthBufferWriteEnable = true;
            game.GraphicsDevice.RenderState.AlphaBlendEnable = false;
            game.GraphicsDevice.RenderState.AlphaTestEnable = false;
            // draw all other objects
            for (i = 0; i < AllObjects.Count; ++i)
            //    if ((AllObjects.ElementAt(i).Position - cam.Position).Length() <= DETAIL_CULL_DISTANCE)
                    AllObjects.ElementAt(i).Draw(gameTime, cam);

            // we have to draw the huds afterward so that in third person camera the huds will draw above the player (as the dpth buffer is removed)
            for (i = 0; i < AllObjects.Count; ++i)
            //    if ((AllObjects.ElementAt(i).Position - cam.Position).Length() <= HUD_DETAIL_CULL_DISTANCE)
                    AllObjects.ElementAt(i).drawSuroundingBox(game.sb, cam, player);

            //draw the players hud now (so that the target boxes wont obscure them)
            player.drawHud(game.sb, DynamicObjs, gameTime);

            //draw the sun
            sun.draw(Matrix.Identity, cam, game.GraphicsDevice);
            //TODO DEBUG: draw the paths of the AI
            //drawPaths(gameTime, player.Camera, new BasicEffect(game.GraphicsDevice, null), game.GraphicsDevice);
        }
开发者ID:nthfloor,项目名称:Nebulon12,代码行数:31,代码来源:GameController.cs


注:本文中的System.Objects.drawHud方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。