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C# SteamID.ToString方法代码示例

本文整理汇总了C#中SteamKit2.SteamID.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# SteamID.ToString方法的具体用法?C# SteamID.ToString怎么用?C# SteamID.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SteamKit2.SteamID的用法示例。


在下文中一共展示了SteamID.ToString方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: admincheck

 ///<summary> Checks if the given STEAMID is an admin in the database</summary>
 public static bool admincheck(SteamID sender)
 {
     if (UserDatabase.ContainsKey(sender.ToString()))
     { //If the STEAMID is in the dictionary
         string Key = sender.ToString();
         EClanPermission UserPermissions = UserDatabase[Key]; //It will get the permissions value
         if ((UserPermissions & EClanPermission.OwnerOfficerModerator) > 0) //Checks if it has sufficient privilages
         {
             return true; //If there's sufficient privilages, it'll return true
         }
     }
     return false; //If there is no entry in the database, or there aren't sufficient privalages, it'll return false
 }
开发者ID:TF2Maps,项目名称:VBot,代码行数:14,代码来源:UserDatabaseHandler.cs

示例2: checkAdmin

 static public bool checkAdmin(SteamID sid)
 {
     if (admins.Contains(sid.ToString()))
         return true;
     else
         steamFriends.SendChatMessage(sid, EChatEntryType.ChatMsg, "You cannot use this command because you're not an admin.");
         return false;
 }
开发者ID:ampped101,项目名称:SteamBot,代码行数:8,代码来源:Program.cs

示例3: DeclineGroupInvite

        /// <summary>
        /// Declines the invite to a Steam Group
        /// </summary>
        /// <param name="group">SteamID of the group to decline the invite from.</param>
        private void DeclineGroupInvite(SteamID group)
        {
            var declineMsg = new ClientMsg<CMsgGroupInviteAction>((int)EMsg.ClientAcknowledgeClanInvite);

            declineMsg.Body.GroupID = group.ConvertToUInt64();
            declineMsg.Body.AcceptInvite = false;

            SteamClient.Send(declineMsg);
            Log.Info("Declined group invite to {0}.", group.ToString());
        }
开发者ID:einsteinsci,项目名称:SteamBot,代码行数:14,代码来源:Bot.cs

示例4: AcceptGroupInvite

        /// <summary>
        /// Accepts the invite to a Steam Group
        /// </summary>
        /// <param name="group">SteamID of the group to accept the invite from.</param>
        private void AcceptGroupInvite(SteamID group)
        {
            var acceptMsg = new ClientMsg<CMsgGroupInviteAction>((int)EMsg.ClientAcknowledgeClanInvite);

            acceptMsg.Body.GroupID = group.ConvertToUInt64();
            acceptMsg.Body.AcceptInvite = true;

            SteamClient.Send(acceptMsg);
            Log.Success("Accepted group invite to {0}.", group.ToString());
        }
开发者ID:einsteinsci,项目名称:SteamBot,代码行数:14,代码来源:Bot.cs

示例5: InventoryFetchException

 /// <summary>
 /// Initializes a new instance of the <see cref="SteamTrade.Exceptions.InventoryFetchException"/> class.
 /// </summary>
 /// <param name='steamId'>
 /// Steam identifier that caused the fetch exception.
 /// </param>
 public InventoryFetchException (SteamID steamId)
     : base(String.Format("Failed to fetch inventory for: {0}", steamId.ToString()))
 {
     FailingSteamId = steamId;
 }
开发者ID:Golddust00,项目名称:SteamBot,代码行数:11,代码来源:InventoryFetchException.cs

示例6: Chatcommands

        /// <summary>
        /// The commands that users can use by msg'ing the system. Returns a string with the appropriate responses
        /// </summary>
        /// <param name="chatID">ChatID of the chatroom</param>
        /// <param name="sender">STEAMID of the sender</param>
        /// <param name="message">The message sent</param>
        public static string Chatcommands(SteamID chatID, SteamID sender, string FullMessage, Bot bot)
        {
            FullMessage.Replace(@"\s+", " ");
            string[] Words = FullMessage.Split(' ');
            string Message = FullMessage.Remove(0, Words[0].Length + (Words.Length > 1).GetHashCode()); ;
            if (Words.Length > 1)
            {
                Message = FullMessage.Remove(Words[0].Length + 1);  //TODO GET THIS PART FIXED
            }

            //base.OnChatRoomMessage(chatID, sender, message);

            bool rank = UserDatabaseHandler.admincheck(sender);

            foreach (KeyValuePair<string, string> Entry in GroupChatHandler.DataLOG) //TODO Disable autocorrections
            {
                if (Words[0].StartsWith(Entry.Key, StringComparison.OrdinalIgnoreCase))
                {

                    return GroupChatHandler.AdvancedGoogleSearch(Message, Entry.Value, chatID);
                }
            }
            foreach (KeyValuePair<string, string> Entry in GroupChatHandler.InstantReplies) //TODO Disable autocorrections
            {

                if (FullMessage.StartsWith(Entry.Key, StringComparison.OrdinalIgnoreCase))
                {
                    return Entry.Value;
                }
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["SteamIDCommand"].Item2))
            {
                if (Words.Length > 0)
                {
                    return GroupChatHandler.GetSteamIDFromUrl(Words[1], true);
                }
                else {
                    return "URL is missing, please add a url";
                }
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["MySteamIDCommand"].Item2))
            {
                return sender.ToString();
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["Rejoin"].Item2))
            {
                bot.SteamFriends.JoinChat(new SteamID(GroupChatHandler.Groupchat));
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["MOTDSetter"].Item2))
            {
                return BackgroundWork.MOTDSetter;
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["MOTDTick"].Item2))
            {
                return BackgroundWork.MOTDPosted.ToString();
            }

            if (DoesMessageStartWith(Words[0], ChatCommands["MOTD"].Item2))
            {
                return BackgroundWork.MOTD;
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["Sync"].Item2))
            {
                BackgroundWork.SheetSync(true);
                return null;
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["UploadCheckCommand"].Item2))
            {
                if (Words.Length > 0) {
                    return GroupChatHandler.UploadCheck(Words[1]).ToString();
                }
                else {
                    return "No map specified";
                }
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["DeleteCommands"].Item2))
            {
                if (Words.Length > 2)

                {
                    string[] Reason = Message.Split(new string[] { Words[1] }, StringSplitOptions.None);
                    Tuple<string, SteamID> removed = ImpMaster.ImpRemove(Words[1], sender, false, Reason[1]);
                    return "Removed map: " + removed.Item1;
                }
                else
                {
                    Tuple<string, SteamID> removed = ImpMaster.ImpRemove(Words[1], sender, false, "(None)");
                    return "Removed map: " + removed.Item1;
                }

            }
            if (DoesMessageStartWith(Words[0], ChatCommands["ImpCommands"].Item2))
            {

//.........这里部分代码省略.........
开发者ID:TF2Maps,项目名称:VBot,代码行数:101,代码来源:VBotCommands.cs

示例7: admincommands

        /// <summary>
        /// The commands that users can use by msg'ing the system. Returns a string with the appropriate responses
        /// </summary>
        /// <param name="chatID">ChatID of the chatroom</param>
        /// <param name="message">The message sent</param>
        public static string admincommands(SteamID sender, string FullMessage , Bot Bot)
        {
            FullMessage.Replace(@"\s+", " ");
            string[] Words = FullMessage.Split();

            string Message = FullMessage.Remove(0, Words[0].Length + (Words.Length > 1).GetHashCode());

            if (DoesMessageStartWith(Words[0], ChatCommands["Rejoin"].Item2))
                if (FullMessage.StartsWith("!ReJoin", StringComparison.OrdinalIgnoreCase))
            {
                Bot.SteamFriends.LeaveChat(new SteamID(GroupChatHandler.Groupchat));
                Bot.SteamFriends.JoinChat(new SteamID(GroupChatHandler.Groupchat));
            }
            if (Words[0].StartsWith("!Say", StringComparison.OrdinalIgnoreCase))
            {
                Bot.SteamFriends.SendChatRoomMessage(GroupChatHandler.Groupchat, EChatEntryType.ChatMsg, Message);
            }
            if(DoesMessageStartWith(Words[0], ChatCommands["SetMOTD"].Item2))
            {
                if (Message != null)
                {

                    if (BackgroundWork.MOTD != null)
                    {
                        return "There is currently a MOTD, please remove it first";
                    }
                    else
                    {
                        BackgroundWork.MOTDSetter = Bot.SteamFriends.GetFriendPersonaName(sender) + " " + sender;
                        BackgroundWork.MOTD = Message;
                        return "MOTD Set to: " + Message;
                    }
                }
                else
                {
                    return "Make sure to include a MOTD to display!";
                }
            }
            if (Message.StartsWith("Say my name", StringComparison.OrdinalIgnoreCase))
            {
                return Bot.SteamFriends.GetFriendPersonaName(sender);
            }
            if(DoesMessageStartWith(Words[0], ChatCommands["RemoveMOTD"].Item2))
            {
                BackgroundWork.MOTD = null;
                return "Removed MOTD";
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["ClearCommands"].Item2))
            {
                ImpMaster.WipeAllMaps();

                return "Wiped all Maps";
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["EnableSync"].Item2))
            {
                GroupChatHandler.OnlineSync = "true";
                GroupChatHandler.groupchatsettings.Remove("OnlineSync");
                GroupChatHandler.groupchatsettings.Add("OnlineSync", "true");
                System.IO.File.WriteAllText(@"ExtraSettings.json", JsonConvert.SerializeObject(GroupChatHandler.ExtraSettingsData));
                return "Enabled Sync";
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["DisableSync"].Item2))
            {
                GroupChatHandler.OnlineSync = "false";
                GroupChatHandler.groupchatsettings.Remove("OnlineSync");
                GroupChatHandler.groupchatsettings.Add("OnlineSync", "false");
                System.IO.File.WriteAllText(@"ExtraSettings.json", JsonConvert.SerializeObject(GroupChatHandler.ExtraSettingsData));
                return "Disabled Sync";
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["EnableRSS"].Item2))
            {
                GroupChatHandler.EnableRSS = true;
                return "Enabled RSS";
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["DisableRSS"].Item2))
            {
                GroupChatHandler.EnableRSS = false;
                return "Disabled RSS";
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["Rejoin"].Item2))
            {
                Bot.SteamFriends.LeaveChat(new SteamID(GroupChatHandler.Groupchat));
                Bot.SteamFriends.JoinChat(new SteamID(GroupChatHandler.Groupchat));
            }
            if (DoesMessageStartWith(Words[0], ChatCommands["Unban"].Item2))
            {
                if (Words.Length > 1) ;
                string Userid = GroupChatHandler.GetSteamIDFromUrl(Words[1], true);
                if (UserDatabaseHandler.BanList.ContainsKey(Userid.ToString()))
                {
                    UserDatabaseHandler.BanList.Remove(Userid);
                    return "The ban has now been lifted";
                }
                else
                {
//.........这里部分代码省略.........
开发者ID:TF2Maps,项目名称:VBot,代码行数:101,代码来源:VBotCommands.cs

示例8: ImpEntryUpdate

        /// <summary>
        /// Updates a map in the maplist, and keeps the position in the array
        /// </summary>
        /// <param name="maptochange"></param>
        /// <param name="map"></param>
        /// <param name="downloadurl"></param>
        /// <param name="notes"></param>
        /// <param name="sender"></param>
        /// <returns></returns>
        public string ImpEntryUpdate(string maptochange, string map, string downloadurl, string notes, SteamID sender)
        {
            Log.Interface("Reached Here");

            if (notes == null)
            {
                notes = "No Notes";
            }
            int EntryCount = 0;

            if (admincheck(sender) == true | sender.Equals(Maplist[maptochange].Item2))
            {

                foreach (KeyValuePair<string, Tuple<string, string, string, bool>> entry in Maplist)
                {
                    EntryCount = EntryCount + 1;

                    if (entry.Key == maptochange)
                    {
                        UpdateEntryExecute(EntryCount, maptochange, map, downloadurl, notes, sender.ToString());
                        return "Map has been updated";
                    }
                }

            }

            return "The entry was not found";
        }
开发者ID:TF2Maps,项目名称:VBot,代码行数:37,代码来源:GroupChatHandler.cs

示例9: OnChatRoomMessage

        /// <summary>
        /// The method executed upon the bot receiving messages in group chat
        /// </summary>
        /// <param name="chatID">The SteamID of the chatroom</param>
        /// <param name="sender"> The SteamID of the person who sent the msg</param>
        /// <param name="message">The message</param>
        public override void OnChatRoomMessage(SteamID chatID, SteamID sender, string message)
        {
            GhostCheck = 120;

            string adminresponse = null;

            if (admincheck(sender))
            {
                adminresponse = admincommands(sender, message);
            }
            string response = null;

            if (!BanList.ContainsKey(sender.ToString()) || admincheck(sender))
            {
                response = Chatcommands(chatID, sender, message);
                if (response != null)
                {
                    Bot.SteamFriends.SendChatRoomMessage(Groupchat, EChatEntryType.ChatMsg, response);
                }
            }
            else
            {
            }
            if (adminresponse != null)
            {
                Bot.SteamFriends.SendChatRoomMessage(Groupchat, EChatEntryType.ChatMsg, adminresponse);
            }
        }
开发者ID:TF2Maps,项目名称:VBot,代码行数:34,代码来源:GroupChatHandler.cs

示例10: ImpEntry

 /// <summary>
 /// Adds a map to the database
 /// </summary>
 public string ImpEntry(string map, string downloadurl, string notes, SteamID sender)
 {
     if (notes == null)
     {
         notes = "None";
     }
     //Deserialises the current map list
     string response = "Failed to add the map to the list";
     Dictionary<string, Tuple<string, string, string, bool>> entrydata = Maplist;
     if (Maplist == null)
     {
         Log.Interface("There was an error, here is the map file before it's wiped:" + System.IO.File.ReadAllText(@MapStoragePath));
     }
     if (entrydata.ContainsKey(map))
     { //if it already exists, it deletes it so it can update the data
         response = "Error, the entry already exists! Please remove the existing entry";
     }
     else
     {
         //Adds the entry
         entrydata.Add(map, new Tuple<string, string, string, bool>(downloadurl, sender.ToString(), notes, UploadCheck(map)));
         //Saves the data
         Maplist = entrydata;
         response = "Added: " + map;
     }
     System.IO.File.WriteAllText(@MapStoragePath, JsonConvert.SerializeObject(entrydata));
     SpreadsheetSync = true;
     return response;
 }
开发者ID:TF2Maps,项目名称:VBot,代码行数:32,代码来源:GroupChatHandler.cs

示例11: Chatcommands

        /// <summary>
        /// The commands that users can use by msg'ing the system. Returns a string with the appropriate responses
        /// </summary>
        /// <param name="chatID">ChatID of the chatroom</param>
        /// <param name="sender">STEAMID of the sender</param>
        /// <param name="message">The message sent</param>
        public string Chatcommands(SteamID chatID, SteamID sender, string FullMessage)
        {
            Utilities utilities = new Utilities();
            base.OnChatRoomMessage(chatID, sender, FullMessage);

            bool rank = admincheck(sender);

            FullMessage.Replace(@"\s+", " ");
            string[] Words = FullMessage.Split();

            string Message = FullMessage.Remove(0, ((Words[0].Length) * (Words.Length > 1).GetHashCode()) + (Words.Length > 1).GetHashCode());

            foreach (KeyValuePair<string, string> Entry in DataLOG) //TODO Disable autocorrections
            {
                if (Words[0].StartsWith(Entry.Key, StringComparison.OrdinalIgnoreCase))
                {

                    return AdvancedGoogleSearch(Message, Entry.Value, chatID);
                }
            }

            if (DoesMessageStartWith(Words[0], ChatCommandsArray["SteamIDCommand"].Item2))
            {
                if (Words.Length > 0)
                {
                    return GetSteamIDFromUrl(Words[1], true);
                }
                else
                {
                    return "URL is missing, please add a url";
                }
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["MySteamIDCommand"].Item2))
            {
                return sender.ToString();
            }

            if (DoesMessageStartWith(Words[0], ChatCommandsArray["Rejoin"].Item2))
            {
                Bot.SteamFriends.JoinChat(new SteamID(Groupchat));
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["MOTDSetter"].Item2))
            {
                return MOTDSetter;
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["MOTDTick"].Item2))
            {
                return MOTDPosted.ToString();
            }

            if (DoesMessageStartWith(Words[0], ChatCommandsArray["MOTD"].Item2))
            {
                return MOTD;
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["Sync"].Item2))
            {
                SheetSync(true);
                return null;
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["UploadCheckCommand"].Item2))
            {
                if (Words.Length > 0)
                {
                    return UploadCheck(Words[1]).ToString();
                }
                else
                {
                    return "No map specified";
                }
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["DeleteCommands"].Item2))
            {
                string[] Reason = Message.Split(new string[] { Words[1] }, StringSplitOptions.None);

                Tuple<string, SteamID> removed = ImpRemove(Words[1], sender.ToString(), false, Reason[1]);
                return "Removed map: " + removed.Item1;
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["ImpCommands"].Item2))
            {

                if (Words.Length == 1)
                {
                    return "!add <mapname> <url> <notes> is the command. however if the map is uploaded you do not need to include the url";
                }
                int length = (Words.Length > 2).GetHashCode(); //Checks if there are more than 3 or more words
                int Uploaded = (UploadCheck(Words[1])).GetHashCode(); //Checks if map is uploaded. Crashes if only one word //TODO FIX THAT
                string UploadStatus = "Uploaded"; //Sets a string, that'll remain unless altered
                if (length + Uploaded == 0)
                { //Checks if either test beforehand returned true
                    return "Make sure to include the download URL!";
                }
                else
                {
                    string[] notes = FullMessage.Split(new string[] { Words[2 - Uploaded] }, StringSplitOptions.None); //Splits by the 2nd word (the uploadurl) but if it's already uploaded, it'll split by the map instead
//.........这里部分代码省略.........
开发者ID:TF2Maps,项目名称:VBot,代码行数:101,代码来源:GroupChatHandler.cs

示例12: admincommands


//.........这里部分代码省略.........
                OnlineSync = "true";
                groupchatsettings.Remove("OnlineSync");
                groupchatsettings.Add("OnlineSync", "true");
                System.IO.File.WriteAllText(@"ExtraSettings.json", JsonConvert.SerializeObject(ExtraSettingsData));
                return "Enabled Sync";
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["DisableSync"].Item2))
            {
                OnlineSync = "false";
                groupchatsettings.Remove("OnlineSync");
                groupchatsettings.Add("OnlineSync", "false");
                System.IO.File.WriteAllText(@"ExtraSettings.json", JsonConvert.SerializeObject(ExtraSettingsData));
                return "Disabled Sync";
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["EnableRSS"].Item2))
            {
                EnableRSS = true;
                return "Enabled RSS";
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["DisableRSS"].Item2))
            {
                EnableRSS = false;
                return "Disabled RSS";
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["Rejoin"].Item2))
            {
                Bot.SteamFriends.LeaveChat(new SteamID(Groupchat));
                Bot.SteamFriends.JoinChat(new SteamID(Groupchat));
            }
            if (DoesMessageStartWith(Words[0], ChatCommandsArray["Unban"].Item2))
            {
                if (Words.Length > 1) ;
                string Userid = GetSteamIDFromUrl(Words[1], true);
                if (BanList.ContainsKey(Userid.ToString()))
                {
                    BanList.Remove(Userid);
                    System.IO.File.WriteAllText(@BanListFilePath, JsonConvert.SerializeObject(BanList));
                    return "The ban has now been lifted";
                }
                else
                {
                    return "User is not banned";
                }
            }

            if (DoesMessageStartWith(Words[0], ChatCommandsArray["AddCommands"].Item2))
            {
                if (Words.Length > 1)
                {
                    foreach (KeyValuePair<string, Tuple<string, List<string>>> Entry in ChatCommandsArray)
                    {
                        if (Entry.Value.Item2.Contains(Words[1], StringComparer.OrdinalIgnoreCase))

                        {
                            foreach (KeyValuePair<string, Tuple<string, List<string>>> EntryRecheck in ChatCommandsArray)
                            {
                                if (EntryRecheck.Value.Item2.Contains(Words[2], StringComparer.OrdinalIgnoreCase))

                                {
                                    return "Sorry this command already exists!";
                                }
                                else
                                {
                                    if (Words[2].StartsWith("!"))
                                    {
                                        Entry.Value.Item2.Add(Words[2]);
开发者ID:TF2Maps,项目名称:VBot,代码行数:67,代码来源:GroupChatHandler.cs

示例13: Respond

        private bool Respond(SteamID toID, SteamID userID, string message)
        {
            Dictionary<SteamID, Dictionary<SteamID, int>> groups = Options.AntiSpamTriggerOptions.groups;
            AntiSpamTriggerOptions options = Options.AntiSpamTriggerOptions;

            if(!groups.ContainsKey(toID))
            {
                groups[toID] = new Dictionary<SteamID, int>();
            }
            if(!groups[toID].ContainsKey(userID))
            {
                groups[toID][userID] = 0;
            }

            groups[toID][userID] += options.msgPenalty;

            if(groups[toID][userID] >= options.score.warn && groups[toID][userID] <= options.score.warnMax)
            {
                Log("warning", userID, toID);
                SendMessageAfterDelay(userID, options.warnMessage, false);
                return true;
            }
            else if(groups[toID][userID] >= options.score.kick)
            {
                Log("kicking", userID, toID);
                Bot.steamFriends.KickChatMember(toID, userID);
                return true;
            }
            else if (groups[toID][userID] >= options.score.ban)
            {
                Log("banning", userID, toID);
                Timer unban = new Timer(options.timers.unban);
                unban.Elapsed += new ElapsedEventHandler((sender, e) => Unban_Elapsed(sender, e, toID, userID));
                return true;
            }
            else if (groups[toID][userID] >= options.score.tattle && groups[toID][userID] <= options.score.tattleMax)
            {
                Log("tattling on", userID, toID);
                foreach(SteamID admin in options.admins)
                {
                    SendMessageAfterDelay(admin, Bot.steamFriends.GetFriendPersonaName(userID) + " is spamming in https://steamcommunity.com/gid/" + toID.ToString(), false);
                }
                return true;
            }
            return false;
        }
开发者ID:Steam-Chat-Bot,项目名称:SteamChatBot,代码行数:46,代码来源:AntispamTrigger.cs

示例14: Log

 /// <summary>
 /// Logs bot actions to the console
 /// </summary>
 /// <param name="prefix">Action that was taken</param>
 /// <param name="userID">The user to act upon</param>
 /// <param name="groupID">The group the action is taking place in</param>
 /// <param name="reason">Reason they had action taken upon them</param>
 private void Log(string prefix, SteamID userID, SteamID groupID, string reason)
 {
     string message = string.Format("{0}/{1}: {2} {3} for spamming in https://steamcommunity.com/gid/{4} to prevent spam ({5})", Bot.username, Name, prefix, Bot.steamFriends.GetFriendPersonaName(userID), groupID.ToString(), reason);
     SteamChatBot.Log.Instance.Info(message);
 }
开发者ID:Steam-Chat-Bot,项目名称:SteamChatBot,代码行数:12,代码来源:AntispamTrigger.cs


注:本文中的SteamKit2.SteamID.ToString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。