本文整理汇总了C#中SteamKit2.SteamID.SetFromUInt64方法的典型用法代码示例。如果您正苦于以下问题:C# SteamID.SetFromUInt64方法的具体用法?C# SteamID.SetFromUInt64怎么用?C# SteamID.SetFromUInt64使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SteamKit2.SteamID
的用法示例。
在下文中一共展示了SteamID.SetFromUInt64方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: checkPeriodically
public void checkPeriodically(object sender, DoWorkEventArgs e)
{
Thread.Sleep(1000);//Wait 10s for Steambot to fully initialize
while (true)
{
double newConversionRate = getConversionRate();
if (newConversionRate != -1)
conversionRate = newConversionRate;
DataSet verified_adds = returnQuery("SELECT * FROM add_verification a,users u WHERE verified=1 AND a.userID=u.userID");
if (verified_adds != null)
{
for (int r = 0; r < verified_adds.Tables[0].Rows.Count; r++)
{
BotManager.mainLog.Success("Add verified: " + verified_adds.Tables[0].Rows[r][2].ToString() + " DOGE to user " + verified_adds.Tables[0].Rows[r][1].ToString());
returnQuery("UPDATE users SET balance = balance + " + verified_adds.Tables[0].Rows[r][2].ToString() + " WHERE userID = " + verified_adds.Tables[0].Rows[r][1].ToString());
returnQuery("DELETE FROM add_verification WHERE addID = " + verified_adds.Tables[0].Rows[r][0].ToString());
SteamID userID = new SteamID();
userID.SetFromUInt64(ulong.Parse(verified_adds.Tables[0].Rows[r][6].ToString()));
Bot.SteamFriends.SendChatMessage(userID, EChatEntryType.ChatMsg, verified_adds.Tables[0].Rows[r][2].ToString() + " DOGE was successfully added to your tipping balance.");
BotManager.mainLog.Success("Registered user successfully added " + verified_adds.Tables[0].Rows[r][2].ToString() + " DOGE to their balance.");
}
}
Thread.Sleep(30000);
}
}
示例2: LongConstructorAndSetterGetterValid
public void LongConstructorAndSetterGetterValid()
{
SteamID sid = new SteamID( 103582791432294076 );
Assert.Equal( 2772668u, sid.AccountID );
Assert.Equal( SteamID.AllInstances, sid.AccountInstance );
Assert.Equal( EUniverse.Public, sid.AccountUniverse );
Assert.Equal( EAccountType.Clan, sid.AccountType );
sid.SetFromUInt64( 157626004137848889 );
Assert.Equal( 12345u, sid.AccountID );
Assert.Equal( SteamID.WebInstance, sid.AccountInstance );
Assert.Equal( EUniverse.Beta, sid.AccountUniverse );
Assert.Equal( EAccountType.GameServer, sid.AccountType );
Assert.Equal( 157626004137848889ul, sid.ConvertToUInt64() );
}
示例3: ResolveVanityURL
private static EResult ResolveVanityURL(string input, EVanityURLType urlType, out SteamID steamID)
{
steamID = new SteamID();
using (dynamic steamUser = WebAPI.GetInterface("ISteamUser", Settings.Current.Steam.WebAPIKey))
{
steamUser.Timeout = (int)TimeSpan.FromSeconds(5).TotalMilliseconds;
KeyValue response;
try
{
response = steamUser.ResolveVanityURL( vanityurl: input, url_type: (int)urlType );
}
catch (WebException)
{
return EResult.Timeout;
}
var eResult = (EResult)response["success"].AsInteger();
if (eResult == EResult.OK)
{
steamID.SetFromUInt64((ulong)response["steamid"].AsLong());
}
return eResult;
}
}
示例4: TrySetSteamID
private static bool TrySetSteamID(string input, out SteamID steamID)
{
steamID = new SteamID();
if (steamID.SetFromString(input, EUniverse.Public)
|| steamID.SetFromSteam3String(input))
{
return true;
}
ulong numericInput;
if (ulong.TryParse(input, out numericInput))
{
steamID.SetFromUInt64(numericInput);
return true;
}
return false;
}
示例5: OnBefriend
public void OnBefriend(SteamID id)
{
string msg = "Hey " + getSteamName(id) + "!";
DataSet valid_user = returnQuery("SELECT * FROM users WHERE SteamID64=" + id.ConvertToUInt64().ToString());
bool registered = (valid_user.Tables[0].Rows.Count > 0);
if (registered)
{
DataSet pending_tips = returnQuery("SELECT * FROM tips t WHERE notified=0 AND receiverID64=" + id.ConvertToUInt64().ToString());
for (int t = 0; t < pending_tips.Tables[0].Rows.Count; t++)
{
SteamID sender = new SteamID();
sender.SetFromUInt64(ulong.Parse(pending_tips.Tables[0].Rows[t][1].ToString()));
msg += "\n" + getTipNotification(sender, (double)pending_tips.Tables[0].Rows[t][3], (string)pending_tips.Tables[0].Rows[t][4], (string)pending_tips.Tables[0].Rows[t][8], (bool)pending_tips.Tables[0].Rows[t][7]);
BotManager.mainLog.Info("Notified user " + getSteamName(id) + " of " + pending_tips.Tables[0].Rows[t][3] +" DOGE tip.");
}
returnQuery("UPDATE tips SET notified = 1 WHERE receiverID64 = " + id.ConvertToUInt64().ToString());
}
if (registered)
{
if (!(bool)valid_user.Tables[0].Rows[0][3])
returnQuery("UPDATE users SET responded = 1 WHERE SteamID64 = " + id.ConvertToUInt64().ToString());
}
else
{
msg += "\n" + "It appears you have not registered yet. Type +register to get started.";
}
msg += "\nI have sent you an invite to my group 'DogeTipGroup'. Please accept it!.";
msg += "\n(this is because I can only have a limited amount of people in my friend list)";
sendMessage(id, null, false, msg);
Bot.InviteUserToGroup(id, clanID);
Bot.SteamFriends.RemoveFriend(id);
BotManager.mainLog.Info("Player " + getSteamName(id) + " added me.");
}
示例6: command_tip
//.........这里部分代码省略.........
}
string message_receiver = message_words[1];
string message_amount = message_words[2];
string fulllabel = "";
double amount;
if (user_message.Split('\"').Length > 3)
{
sendMessage(sender, chatID, isChatroom, "Sorry, invalid query! Type '+help' for info.");
return false;
}
if (!double.TryParse(message_amount.Replace('.', ','), out amount))
{
// Amount if not a number. Is it one of the tip amount commands?
for (int l = 0; l < labels.Length; l++)
{
if (message_amount.Equals(labels[l].label))
{
if(labels[l].currency==DogeLabel.Currency.USD)
amount = Math.Round(labels[l].amount/conversionRate);
else
amount = labels[l].amount;
fulllabel = labels[l].fulllabel;
break;
}
}
if (amount == 0)
{
sendMessage(sender, chatID, isChatroom, "Sorry, invalid amount! Type '+help' for info.");
return false;
}
}
if (amount < 5)
{
sendMessage(sender, chatID, isChatroom, "Sorry, minimal tip is 5 DOGE. This is in order to prevent spam.");
return false;
}
if (amount > user_balance)
{
sendMessage(sender, chatID, isChatroom, "You don't have enough dogecoin for this tip.");
return false;
}
string receiverID64 = "";
if (message_receiver.Contains("steamcommunity"))
{
receiverID64 = getSteamID64(message_receiver);
}
else
{
message_receiver = message_receiver.Replace("\"", "").Replace("'", "");
DataSet existing = returnQuery("SELECT * FROM aliases where userID64=" + sender.ConvertToUInt64().ToString() + " AND alias ='" + message_receiver + "'");
if (existing.Tables[0].Rows.Count > 0)
receiverID64 = existing.Tables[0].Rows[0][2].ToString();
}
ulong receiverID64ulong;
if (!ulong.TryParse(receiverID64, out receiverID64ulong))
{
sendMessage(sender, chatID, isChatroom, "Sorry, player not found and/or invalid URL! Type '+help' for info.");
return false;
}
if (receiverID64ulong == sender.ConvertToUInt64())
{
sendMessage(sender, chatID, isChatroom, "You can't tip yourself silly!");
return false;
}
SteamID receiverID = new SteamID();
receiverID.SetFromUInt64(receiverID64ulong);
Tip new_tip = new Tip();
new_tip.sender = sender;
new_tip.receiver = receiverID;
new_tip.amount = amount;
new_tip.donation = false;
new_tip.anonymous = false;
new_tip.message = message_msg;
new_tip.label = fulllabel;
if (user_message.Contains(" anon") || user_message.Contains(" anonymous"))
new_tip.anonymous = true;
string msg = "Are you sure you want to tip " + getSteamName(new_tip.receiver);
if (fulllabel.Equals(""))
msg += " " + new_tip.amount.ToString() + " DOGE";
else
msg += " " + new_tip.label + " (" + new_tip.amount.ToString() + " DOGE)";
if (new_tip.anonymous)
msg += " anonymously";
if (!new_tip.message.Equals(""))
msg += " with the message '"+new_tip.message+"'";
msg += "?\nPlease type +yes or +no.";
sendMessage(sender, chatID, isChatroom, msg);
tip_confirmation.Add(sender);
tip_pending.Add(new_tip);
BotManager.mainLog.Info("Player " + getSteamName(sender) + " wants to send a tip (" + amount.ToString() + " DOGE)");
return true;
}
示例7: ProcessEvent
void ProcessEvent(int key, ExpandoObject obj)
{
//Console.WriteLine("Key " + key + " NextLogPos: " + (NextLogPos-1));
if (key < Interlocked.Read(ref NextLogPos) - 1)
{
//Console.WriteLine("Ignoring...");
return;
}
var evt = obj as IDictionary<string, object>;
if (!evt.ContainsKey("action"))
return;
int action;
if (!Int32.TryParse(evt["action"] as string, out action))
return;
string steamid = String.Empty;
if (evt.ContainsKey("steamid"))
steamid = evt["steamid"] as string;
var steamId = new SteamID();
steamId.SetFromUInt64(UInt64.Parse(steamid));
if (steamId == OwnSteamId)
return;
var appid = evt["appid"] as int?;
var tradeEvent = new TradeEvent();
tradeEvent.sender = steamId;
bool enqueue = false;
bool loadForeign = false;
switch (action)
{
case 0: // Item added/remove
case 1:
{
var item = new TradeItem();
tradeEvent.type = (action == 0) ?
ETradeEventType.ItemAdded : ETradeEventType.ItemRemoved;
item.appid = appid.Value;
int.TryParse(evt["assetid"] as string, out item.assetid);
int.TryParse(evt["contextid"] as string, out item.contextid);
tradeEvent.item = item;
if (ForeignInventory == null)
{
LoadForeignInventory(steamId, item.appid, item.contextid);
loadForeign = true;
}
enqueue = true;
break;
}
case 2: // Ready/unready
case 3:
{
tradeEvent.type = (action == 2) ?
ETradeEventType.Ready : ETradeEventType.Unready;
var timestamp = evt["timestamp"] as int?;
tradeEvent.timestamp = (uint)timestamp.Value;
enqueue = true;
break;
}
case 4: // Confirmed
{
tradeEvent.type = ETradeEventType.Confirmed;
var timestamp = evt["timestamp"] as int?;
tradeEvent.timestamp = (uint)timestamp.Value;
enqueue = true;
break;
}
case 7: // Chat message
{
string text = String.Empty;
if (evt.ContainsKey("text"))
text = evt["text"] as string;
tradeEvent.type = ETradeEventType.Message;
tradeEvent.message = text;
enqueue = true;
break;
}
default:
Console.WriteLine("Invalid action: " + action);
break;
}
if (loadForeign)
PendingEvents.Enqueue(tradeEvent);
else if (enqueue)
Events.Enqueue(tradeEvent);
ResetTimer();
}