本文整理汇总了C#中SiliconStudio.Xenko.Graphics.Texture.ComputeBufferOffset方法的典型用法代码示例。如果您正苦于以下问题:C# Texture.ComputeBufferOffset方法的具体用法?C# Texture.ComputeBufferOffset怎么用?C# Texture.ComputeBufferOffset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SiliconStudio.Xenko.Graphics.Texture
的用法示例。
在下文中一共展示了Texture.ComputeBufferOffset方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: MapTexture
private MappedResource MapTexture(Texture texture, bool adjustOffsetForSubresource, BufferTarget bufferTarget, int pixelBufferObjectId, int subResourceIndex, MapMode mapMode, int offsetInBytes, int lengthInBytes)
{
int mipLevel = subResourceIndex % texture.MipLevels;
GL.BindBuffer(bufferTarget, pixelBufferObjectId);
var mapResult = GL.MapBufferRange(bufferTarget, (IntPtr)offsetInBytes + (adjustOffsetForSubresource ? texture.ComputeBufferOffset(subResourceIndex, 0) : 0), (IntPtr)lengthInBytes, mapMode.ToOpenGLMask());
GL.BindBuffer(bufferTarget, 0);
return new MappedResource(texture, subResourceIndex, new DataBox { DataPointer = mapResult, SlicePitch = texture.ComputeSlicePitch(mipLevel), RowPitch = texture.ComputeRowPitch(mipLevel) }, offsetInBytes, lengthInBytes)
{
PixelBufferObjectId = pixelBufferObjectId,
};
}