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C# InMessage.ReadByte方法代码示例

本文整理汇总了C#中SharpTibiaProxy.Network.InMessage.ReadByte方法的典型用法代码示例。如果您正苦于以下问题:C# InMessage.ReadByte方法的具体用法?C# InMessage.ReadByte怎么用?C# InMessage.ReadByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SharpTibiaProxy.Network.InMessage的用法示例。


在下文中一共展示了InMessage.ReadByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ParseClientSay

        private void ParseClientSay(InMessage message)
        {
            string receiver = null;
            ushort channelId = 0;

            MessageClasses type = (MessageClasses)message.ReadByte();
            switch (type)
            {
                case MessageClasses.PRIVATE_TO:
                case MessageClasses.GAMEMASTER_PRIVATE_TO:
                    receiver = message.ReadString();
                    break;

                case MessageClasses.CHANNEL:
                case MessageClasses.CHANNEL_HIGHLIGHT:
                case MessageClasses.GAMEMASTER_CHANNEL:
                    channelId = message.ReadUShort();
                    break;

                default:
                    break;
            }

            string text = message.ReadString();

            client.Chat.OnPlayerSpeak(receiver, channelId, type, text);
        }
开发者ID:KyLuaa,项目名称:SharpMapTracker,代码行数:27,代码来源:ProtocolWorld.cs

示例2: OpenTibiaDecrypt

        public static void OpenTibiaDecrypt(InMessage msg)
        {
            if (msg.Size - msg.ReadPosition != 128)
                throw new Exception("Invalid message size.");

            var decrypted = openTibiaDecryptEngine.ProcessBlock(msg.Buffer, msg.ReadPosition, 128);
            var padSize = 128 - decrypted.Length;

            if (padSize > 0)
                Array.Clear(msg.Buffer, msg.ReadPosition, padSize);
            else
                padSize = 0;

            Array.Copy(decrypted, 0, msg.Buffer, msg.ReadPosition + padSize, decrypted.Length);

            if (msg.ReadByte() != 0)
                throw new Exception("Invalid decrypted message.");

            msg.Encrypted = false;
        }
开发者ID:sridhar19091986,项目名称:sharpmaptracker,代码行数:20,代码来源:Rsa.cs

示例3: ParseClientMessage

        public void ParseClientMessage(InMessage message)
        {
            var packetStart = 0;
            try
            {
                packetStart = message.ReadPosition;
                byte cmd = message.ReadByte();

                switch (cmd)
                {
                    case 0x96:
                        ParseClientSay(message);
                        break;
                }

            }
            catch (Exception ex)
            {
                Trace.TraceWarning(ex.Message + "\nPacket Bytes: " + message.Buffer.ToHexString(packetStart, message.ReadPosition - packetStart));
            }
        }
开发者ID:sridhar19091986,项目名称:sharpmaptracker,代码行数:21,代码来源:ProtocolWorld.cs

示例4: ParseClientMessage

        public void ParseClientMessage(InMessage message)
        {
            var packetStart = 0;
            try
            {
                packetStart = message.ReadPosition;
                byte cmd = message.ReadByte();

                switch (cmd)
                {
                    case 0x96:
                        ParseClientSay(message);
                        break;
                    case 0xF4://244
                        ParseClientMarketLeave(message);
                        break;
                    case 0xF5://245
                        ParseClientMarketBrowse(message);
                        break;
                    case 0xF6://246
                        ParseClientMarketCreate(message);
                        break;
                    case 0xF7://247
                        ParseClientMarketCancel(message);
                        break;
                    case 0xF8://248
                        ParseClientMarketAccept(message);
                        break;
                }

            }
            catch (Exception ex)
            {
                Trace.TraceWarning(ex.Message + "\nPacket Bytes: " + message.Buffer.ToHexString(packetStart, message.ReadPosition - packetStart));
            }

        }
开发者ID:KyLuaa,项目名称:SharpMapTracker,代码行数:37,代码来源:ProtocolWorld.cs

示例5: ParseServerInventoryResetSlot

 private void ParseServerInventoryResetSlot(InMessage message)
 {
     var slot = message.ReadByte();
 }
开发者ID:sridhar19091986,项目名称:sharpmaptracker,代码行数:4,代码来源:ProtocolWorld.cs

示例6: ParseServerCloseContainer

 private void ParseServerCloseContainer(InMessage message)
 {
     var cid = message.ReadByte();
 }
开发者ID:sridhar19091986,项目名称:sharpmaptracker,代码行数:4,代码来源:ProtocolWorld.cs

示例7: ParseServerHouseTextWindow

 private void ParseServerHouseTextWindow(InMessage message)
 {
     var unk = message.ReadByte();
     var windowId = message.ReadUInt();
     var text = message.ReadString();
 }
开发者ID:sridhar19091986,项目名称:sharpmaptracker,代码行数:6,代码来源:ProtocolWorld.cs

示例8: ParseInitialize

        private void ParseInitialize(InMessage message)
        {
            if (minorVersion >= 10)
                message.ReadByte(); //?

            int count = message.ReadUShort();
            for (int i = 0; i < count; i++)
            {
                var creature = new Creature(message.ReadUInt());
                creature.Type = (CreatureType)message.ReadByte();
                creature.Name = message.ReadString();

                //Trace.WriteLine(String.Format("Creature[{0}]: {1}", i, creature.Name));

                creature.Health = message.ReadByte();
                var direction = (Direction)message.ReadByte();
                creature.LookDirection = direction;
                creature.TurnDirection = direction;

                //Outfit
                creature.Outfit = message.ReadOutfit();
                creature.LightLevel = message.ReadByte();
                creature.LightColor = message.ReadByte();
                creature.Speed = message.ReadUShort();
                creature.Skull = message.ReadByte();
                creature.Shield = message.ReadByte();
                creature.Emblem = message.ReadByte();
                creature.IsImpassable = message.ReadByte() == 0x01;

                //10.20+ includes an extra 4 bytes per creature
                //These bytes could alter the read order, but since I don't know what they are for yet, I'll read them out of the way.
                message.ReadUInt();

                //speech category?
                if (client.Version.Number >= ClientVersion.Version1036.Number)
                    message.ReadByte();

                client.BattleList.AddCreature(creature);
            }

            ParseTibiaPackets(message);
        }
开发者ID:jrmsjorgesilva,项目名称:sharpmaptracker,代码行数:42,代码来源:TibiaCastReader.cs

示例9: ParseTibiaPacket

        private void ParseTibiaPacket(InMessage message)
        {
            var cmd = message.ReadByte();

            switch (cmd)
            {
                case 0x6C:
                case 0x6D:
                    var location = message.ReadLocation();
                    var stack = message.ReadByte();
                    if (location.IsCreature && !client.BattleList.ContainsCreature(location.GetCretureId(stack)))
                        return;
                    break;
            }

            message.ReadPosition = 0;
            client.ProtocolWorld.ParseServerMessage(message);
        }
开发者ID:jrmsjorgesilva,项目名称:sharpmaptracker,代码行数:18,代码来源:TibiaCastReader.cs

示例10: ParseServerMarketBrowser

 private void ParseServerMarketBrowser(InMessage message)
 {
     ushort num = message.ReadUShort();
     if (num == 65535)
     {
         var count = message.ReadUInt();
         for (int i = 0; i < count; i++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
             message.ReadByte();
         }
         count = message.ReadUInt();
         for (int j = 0; j <= count; j++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
             message.ReadByte();
         }
     }
     else if (num == 65534)
     {
         var count = message.ReadUInt();
         for (int k = 0; k <= count; k++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
         }
         count = message.ReadUInt();
         for (int l = 0; l <= count; l++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
         }
     }
     else
     {
         var count = message.ReadUInt();
         for (int m = 0; m < count; m++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
             message.ReadString();
         }
         count = message.ReadUInt();
         for (int n = 0; n < count; n++)
         {
             message.ReadUInt();
             message.ReadUShort();
             message.ReadUShort();
             message.ReadUInt();
             message.ReadString();
         }
     }
 }
开发者ID:sridhar19091986,项目名称:sharpmaptracker,代码行数:69,代码来源:ProtocolWorld.cs

示例11: ParseServerMarketEnter

 private void ParseServerMarketEnter(InMessage message)
 {
     message.ReadUInt();
     message.ReadByte();
     var num = message.ReadUShort();
     for (int i = 0; i < num; i++)
         message.ReadUInt();
 }
开发者ID:sridhar19091986,项目名称:sharpmaptracker,代码行数:8,代码来源:ProtocolWorld.cs

示例12: ParseServerCreatureMove

        private void ParseServerCreatureMove(InMessage message)
        {
            Location oldLocation = message.ReadLocation();
            var oldStack = message.ReadByte();

            Location newLocation = message.ReadLocation();

            if (oldLocation.IsCreature)
            {
                var creatureId = oldLocation.GetCretureId(oldStack);
                Creature creature = client.BattleList.GetCreature(creatureId);

                if (creature == null)
                    throw new Exception("[ParseServerCreatureMove] Creature not found on battle list.");

                var tile = client.Map.GetTile(newLocation);
                if (tile == null)
                    throw new Exception("[ParseServerCreatureMove] New tile not found.");

                tile.AddThing(creature);
                client.Map.SetTile(tile);
            }
            else
            {
                Tile tile = client.Map.GetTile(oldLocation);
                if (tile == null)
                    throw new Exception("[ParseServerCreatureMove] Old tile not found.");

                Thing thing = tile.GetThing(oldStack);
                Creature creature = thing as Creature;
                if (creature == null)
                    return; //The client will send update tile.

                tile.RemoveThing(oldStack);
                client.Map.SetTile(tile);

                tile = client.Map.GetTile(newLocation);
                if (tile == null)
                    throw new Exception("[ParseServerCreatureMove] New tile not found.");

                tile.AddThing(creature);
                client.Map.SetTile(tile);

                //update creature direction
                if (oldLocation.X > newLocation.X)
                {
                    creature.LookDirection = Direction.DIRECTION_WEST;
                    creature.TurnDirection = Direction.DIRECTION_WEST;
                }
                else if (oldLocation.X < newLocation.X)
                {
                    creature.LookDirection = Direction.DIRECTION_EAST;
                    creature.TurnDirection = Direction.DIRECTION_EAST;
                }
                else if (oldLocation.Y > newLocation.Y)
                {
                    creature.LookDirection = Direction.DIRECTION_NORTH;
                    creature.TurnDirection = Direction.DIRECTION_NORTH;
                }
                else if (oldLocation.Y < newLocation.Y)
                {
                    creature.LookDirection = Direction.DIRECTION_SOUTH;
                    creature.TurnDirection = Direction.DIRECTION_SOUTH;
                }
            }
        }
开发者ID:sridhar19091986,项目名称:sharpmaptracker,代码行数:66,代码来源:ProtocolWorld.cs

示例13: ParseServerCreaturePassable

 private void ParseServerCreaturePassable(InMessage message)
 {
     var creatureID = message.ReadUInt();
     var impassable = message.ReadByte();
 }
开发者ID:sridhar19091986,项目名称:sharpmaptracker,代码行数:5,代码来源:ProtocolWorld.cs

示例14: ParseServerCreatureHealth

 private void ParseServerCreatureHealth(InMessage message)
 {
     var creatureID = message.ReadUInt();
     var percent = message.ReadByte();
 }
开发者ID:sridhar19091986,项目名称:sharpmaptracker,代码行数:5,代码来源:ProtocolWorld.cs

示例15: ParseServerCreatureLight

 private void ParseServerCreatureLight(InMessage message)
 {
     var creatureID = message.ReadUInt();
     var level = message.ReadByte();
     var color = message.ReadByte();
 }
开发者ID:sridhar19091986,项目名称:sharpmaptracker,代码行数:6,代码来源:ProtocolWorld.cs


注:本文中的SharpTibiaProxy.Network.InMessage.ReadByte方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。