当前位置: 首页>>代码示例>>C#>>正文


C# PlayerState.getName方法代码示例

本文整理汇总了C#中SevenWondersGUI.PlayerState.getName方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerState.getName方法的具体用法?C# PlayerState.getName怎么用?C# PlayerState.getName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SevenWondersGUI.PlayerState的用法示例。


在下文中一共展示了PlayerState.getName方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: tradeTo

        //trade card to player
        public void tradeTo(PlayerState p, int resourceIndex, int player){
            int coinAmount = 2;
            int[] tradingPostCardNumber = new int[2]{0,0};
            if (resourceIndex > 6)
            {
                System.Console.WriteLine("resourceIndex over 6");
                return;
            }

            PlayerState TradeTo = null;

            //Set TradetoPlayer : player = 0, left, else right
            if (player == 0) 
            { 
                TradeTo = gameState.getLeftPlayer(p);
                tradingPostCardNumber[0] = 33;
                tradingPostCardNumber[1] = 34;
            }
            else if (player == 1)
            { 
                TradeTo = gameState.getRightPlayer(p);
                tradingPostCardNumber[0] = 31;
                tradingPostCardNumber[1] = 32;
            }

            //Commerce Trading Exceptions
            for (int i = 0; i < ComCards[p.getName()].Count; i++)
            {
                //Market Card
                if ((resourceIndex > 3) && ((ComCards[p.getName()][i].getNumber() == 35) || (ComCards[p.getName()][i].getNumber() == 36))) { coinAmount = 1; }
                //Trading Post 
                if ((resourceIndex < 4) && ((ComCards[p.getName()][i].getNumber() == tradingPostCardNumber[0]) || (ComCards[p.getName()][i].getNumber() == tradingPostCardNumber[1]))) { coinAmount = 1; }
            }

            //1. Check for resource in base
            if (baseResources[TradeTo.getName()][resourceIndex] > 0) {
                coinTransactions[player] += coinAmount;
                TempResources[p.getName()][resourceIndex]++;
                TempResources[TradeTo.getName()][resourceIndex]--;
                System.Console.WriteLine("Traded from Base Resource.");
            }
            //2. Then check resource in SR
            else if(SpecialResourceArray(TradeTo.getName())[resourceIndex] > 0){
                coinTransactions[player] += coinAmount;
                TempResources[p.getName()][resourceIndex]++;
                usingSpecialResource(TradeTo, resourceIndex);
                System.Console.WriteLine("Traded from Special Resource.");
            }
            //3. Profit
            else { System.Console.WriteLine("Error, no such resource available."); }
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:52,代码来源:ResourceManager.cs

示例2: DisplayPlayersResources

        public void DisplayPlayersResources(PlayerState p, Dictionary<string, List<int>> hashtable)
        {
            if (Log(p))
            {
                List<int> playersResources = hashtable[p.getName()];

                Console.Write ("[{0}] Player  [{1}] Has  : ", _class.GetType().Name, p.getName());
                for (int index = 0; index < playersResources.Count; index++)
                {
                    Console.Write("[{0} : {1}] ", ((Resource)index).ToString(), playersResources[index]);
                }
                Console.WriteLine();
            }
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:14,代码来源:Logger.cs

示例3: resetSpecialResourceSingular

        public void resetSpecialResourceSingular(PlayerState p)
        {
            List<ResourceCard> tempList = new List<ResourceCard>();
           
            for (int i = 0; i < p.getPlayedCards().Count; i++)
            {               
                if (p.getPlayedCards()[i].getType() < 3) 
                {                     
                    ResourceCard c = (ResourceCard)p.getPlayedCards()[i]; 
                    
                    if (((c.getNumber() > 7) && (c.getNumber() < 14))) 
                    { 
                        tempList.Add(c); 
                    }

                }

            }
            SResources[p.getName()] = tempList;
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:20,代码来源:ResourceManager+(Scott+Needham's+conflicted+copy+2013-04-05).cs

示例4: UpdateResources

        private void UpdateResources(PlayerState p, Card c)
        {
           //_logger.UpdatingPlayersResources(p,c);
           //_logger.DisplayResourceCost(p,c);

            if (c is CommerceCard)
            {
                KensUtilityfunctions k = new KensUtilityfunctions();
                int income = k.calcCommerceIncome(c, gameState, p.getSeatNumber());
                p.updateCoins(income);                               
                return;
            }

            if (c is ResourceCard)
            {
               //_logger.CheckResourceCard(p,c);
               //_logger.DisplayPlayersResources(p, hashtable);
                
                List<int> current = baseResources[p.getName()];

                if (((ResourceCard)c).hasTradableResources())
                {
                    if ((((ResourceCard)c).getNumber() > 7) && (((ResourceCard)c).getNumber() < 14))
                    {
                        //populate Special Resource Hashmap if the Card is a special resource
                        List<ResourceCard> srlst = SResources[p.getName()];
                        srlst.Add((ResourceCard)c);
                        SResources[p.getName()] = srlst;
                        System.Console.WriteLine(p.getName() + " is adding Special Resource Card: {" + ((ResourceCard)c).getResources()[0] + "," + ((ResourceCard)c).getResources()[1] + "," + ((ResourceCard)c).getResources()[2] + "," + ((ResourceCard)c).getResources()[3] + "," + ((ResourceCard)c).getResources()[4] + "," + ((ResourceCard)c).getResources()[5] + "," + ((ResourceCard)c).getResources()[6] + "}");
                    }
                    else
                    {
                        int[] tradableResources = ((ResourceCard)c).getResources();
                        for (int index = 0; index < tradableResources.Count(); index++)
                        {
                            switch (index)
                            {
                                case (int)Resource.Wood:
                                    current[(int)Resource.Wood] += tradableResources[index];
                                    break;
                                case (int)Resource.Stone:
                                    current[(int)Resource.Stone] += tradableResources[index];
                                    break;
                                case (int)Resource.Clay:
                                    current[(int)Resource.Clay] += tradableResources[index];
                                    break;
                                case (int)Resource.Ore:
                                    current[(int)Resource.Ore] += tradableResources[index];
                                    break;
                                case (int)Resource.Glass:
                                    current[(int)Resource.Glass] += tradableResources[index];
                                    break;
                                case (int)Resource.Loom:
                                    current[(int)Resource.Loom] += tradableResources[index];
                                    break;
                                case (int)Resource.Paper:
                                    current[(int)Resource.Paper] += tradableResources[index];
                                    break;
                            }
                        }
                        System.Console.WriteLine(p.getName() +" is adding: {" + tradableResources[0] + "," + tradableResources[1] + "," + tradableResources[2] + "," + tradableResources[3] + "," + tradableResources[4] + "," + tradableResources[5] + "," + tradableResources[6] + "}");
                        baseResources[p.getName()] = current;
                        
                        //_logger.DisplayPlayersResources(p, hashtable);
                    }
                }
                return;
            }
           //_logger.CheckDictionary(p,hashtable);
           //_logger.DisplayPlayersResources(p, hashtable);
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:71,代码来源:ResourceManager+(Scott+Needham's+conflicted+copy+2013-04-05).cs

示例5: Resources

        //returns the base resources
        /*public Resources GetResources(PlayerState p)
        {
            List<int> l = baseResources[gameState.getLeftPlayer(p).getName()];
            List<int> r = baseResources[gameState.getRightPlayer(p).getName()];
            List<int> c = baseResources[p.getName()];

            // Get the wonder boards default resources
            //_logger.CheckWonderBoard(p);
            
            return new Resources(l.ToArray(), r.ToArray(), c.ToArray(), p.getName());       
        }*/


        /*
        * Input: A Player
        *
        * 
        * Output: Resources Object -> Given the player object, what are the total available resources
        * adding both chosen special resources and base resources? 
        */
        public Resources GetCombinedResources(PlayerState p)
        {
            List<int> l = new List<int>();
            List<int> r = new List<int>();
            List<int> c = new List<int>();

            for (int i = 0; i < 7; i++) 
            {
                l.Add(baseResources[gameState.getLeftPlayer(p).getName()][i] 
                                   + TempResources[gameState.getLeftPlayer(p).getName()][i]);
                r.Add(baseResources[gameState.getRightPlayer(p).getName()][i] 
                                   + TempResources[gameState.getRightPlayer(p).getName()][i]);
                c.Add(baseResources[p.getName()][i] + TempResources[p.getName()][i]);
            }

            // Get the wonder boards default resources
            //_logger.CheckWonderBoard(p);
            int[] br = p.getBoard().getResources();
            for (int i = 0; i < br.Count(); i++)
                c[i] = (br[i] + c[i]);

            // Now lets get any speical resources the player may have
            //List<ResourceCard> sr = SResources[p.getName()];
            //for (int i = 0; i < sr.Count(); i++)
            //{
            //    ResourceCard rc = sr[i];
            //    int[] resources = rc.getResources();
            //    for (int index = 0; index < resources.Count(); index++)
            //        c[index] = (c[index] + resources[index]);
            //}

            return new Resources(l.ToArray(), r.ToArray(), c.ToArray(), p.getName());
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:54,代码来源:ResourceManager+(Geof+Tate's+conflicted+copy+2013-04-05).cs

示例6: tradableArray

        public int[] tradableArray(PlayerState p, int lr) {
            PlayerState player = null;
            int[] tradeTable = new int[7] { 0, 0, 0, 0, 0, 0, 0 };
            switch (lr)
            {
                case 0:
                    player = p;
                    break;
                case 1: 
                    player = gameState.getLeftPlayer(p);
                    break;
                case 2:
                    player = gameState.getLeftPlayer(p);
                    break;
            }

            int[] boardResources = p.getBoard().getResources();
            for (int i = 0; i < 7; i++)
            {
                    tradeTable[i] = SpecialResourceArray(player.getName())[i] 
                                  + baseResources[player.getName()][i] 
                                  + TempResources[player.getName()][i]
                                  + boardResources[i];
            }

            return tradeTable;
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:27,代码来源:ResourceManager+(Geof+Tate's+conflicted+copy+2013-04-05).cs

示例7: resetCommerceCards

        //Missing Code in this Function
        public void resetCommerceCards(PlayerState p) {
            List<CommerceCard> tempList = new List<CommerceCard>();

            for (int i = 0; i < p.getPlayedCards().Count; i++)
            {
                if (p.getPlayedCards()[i].getType() == 4)
                {
                    CommerceCard c = (CommerceCard)p.getPlayedCards()[i];

                    if (((c.getNumber() > 30) && (c.getNumber() < 37)) || ((c.getNumber() > 70) && (c.getNumber() < 77)))
                    {
                        tempList.Add(c);
                    }
                }
            }
            ComCards[p.getName()] = tempList;
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:18,代码来源:ResourceManagerOLD.cs

示例8: LogPlayer

 public void LogPlayer(int index)
 {            
     player = _gameState.getPlayers()[index];
    _playerName = player.getName();
 }
开发者ID:sunneh,项目名称:7Wonders,代码行数:5,代码来源:Logger.cs

示例9: CheckResourceCost

        public bool CheckResourceCost(PlayerState p, Card c)
        {
            int[] totalResources = { 0, 0, 0, 0, 0, 0, 0 };

            int[] cost = c.getCost();
            int[] boardResources = p.getBoard().getResources();
            List<int> playersResources = hashtable[p.getName()];

            for (int i = 0; i < playersResources.Count(); i++)
            {
                totalResources[i] = (playersResources[i] + boardResources[i]);
            }

            var resources = Enum.GetValues(typeof(Resource));
            foreach (var type in resources)
            {
                int resource = (int)type;
                if (cost[resource] > totalResources[resource])
                    return false;
            }
            return true;
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:22,代码来源:ResourceManager+(Sunny+Lee's+conflicted+copy+2013-04-04).cs

示例10: validateTrade

        /*
        * Input: A Player, a Card and a direction(0 = right, 1 = left)
        *
        * 
        * Output: number of coins required to trade for resources for card with the player 
        * at the given direction. negitive number if impossible
        */
        public int validateTrade(PlayerState p, Card c, int direction)
        {
            int recCost = 2;
            int comCost = 2;

            //checkes to see if a player can play card with thier own resources
            if (ValidateCard(p, c))
            {
                return 0;
            }

            PlayerState trader;
            if ((p.getBoard().getName().Equals("WB10")
                            && (p.getBoard().getCurrentWonderLevel() >= 1)))
            {
                recCost = 1;
            }

            if (direction == 0)
            {
                trader = gameState.getRightPlayer(p);
                for (int i = 0; i < p.getPlayedCards().Count; i++)
                {
                    if ((p.getPlayedCards()[i].getNumber() == 31) ||
                        (p.getPlayedCards()[i].getNumber() == 32))
                    {
                        recCost = 1;
                        break;
                    }
                }
            }
            else
            {
                trader = gameState.getLeftPlayer(p);
                for (int i = 0; i < p.getPlayedCards().Count; i++)
                {
                    if ((p.getPlayedCards()[i].getNumber() == 33) ||
                        (p.getPlayedCards()[i].getNumber() == 34))
                    {
                        recCost = 1;
                        break;
                    }
                }
            }
            for (int i = 0; i < p.getPlayedCards().Count; i++)
            {
                if ((p.getPlayedCards()[i].getNumber() == 35) ||
                    (p.getPlayedCards()[i].getNumber() == 36))
                {
                    comCost = 1;
                }
            }


            if (!baseResources.ContainsKey(trader.getName()))
            {
                return -1;
            }

            int cost = 0;
            List<int> traderResources = baseResources[trader.getName()];
            int[] requiredResources = new int[c.getCost().Length];
            for (int i = 0; i < c.getCost().Length; i++)
            {
                requiredResources[i] = c.getCost()[i];
                requiredResources[i] -= baseResources[p.getName()][i];//p.getResources()[i];
                if (requiredResources[i] < 0)
                {
                    requiredResources[i] = 0;
                }
                if (traderResources[i] < requiredResources[i])
                {
                    return -1;
                }
                if (i < 4)
                {
                    cost += requiredResources[i] * recCost;
                }
                else
                {
                    cost += requiredResources[i] * comCost;
                }
                Console.WriteLine("cost " + cost + " cur rec " + requiredResources[i]);
            }
            return cost;
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:93,代码来源:ResourceManagerOLD.cs

示例11: UpdateResources

        private void UpdateResources(PlayerState p, Card c)
        {
           //_logger.UpdatingPlayersResources(p,c);
           //_logger.DisplayResourceCost(p,c);

            if (c is CommerceCard)
            {
                //KensUtilityfunctions k = new KensUtilityfunctions();
                //int income = k.calcCommerceIncome(c, gameState, p.getSeatNumber());
                //p.updateCoins(income); 
                if (((CommerceCard)c).hasTradableResources())
                {
                   //_logger.DisplayPlayersResources(p, hashtable);
                   //_logger.CheckCommerceCard(p,c);
                    List<int> current = hashtable[p.getName()]; 
                    int[] tradableResources = ((CommerceCard)c).getResourceTradable();
                    for (int index = 0; index < tradableResources.Count(); index++)
                    {
                        switch (index)
                        {
                            case (int)Resource.Wood:
                                current[(int)Resource.Wood] += tradableResources[index];
                                break;
                            case (int)Resource.Stone:
                                current[(int)Resource.Stone] += tradableResources[index];
                                break;
                            case (int)Resource.Clay:
                                current[(int)Resource.Clay] += tradableResources[index];
                                break;
                            case (int)Resource.Ore:
                                current[(int)Resource.Ore] += tradableResources[index];
                                break;
                        }
                    }
                    hashtable[p.getName()] = current;

                   //_logger.DisplayPlayersResources(p, hashtable);
                }                               
                return;
            }

            if (c is ResourceCard)
            {
               //_logger.CheckResourceCard(p,c);
               //_logger.DisplayPlayersResources(p, hashtable);
                
                List<int> current = hashtable[p.getName()];

                if (((ResourceCard)c).hasTradableResources())
                {
                    int[] tradableResources = ((ResourceCard)c).getResources();
                    for (int index = 0; index < tradableResources.Count(); index++)
                    {
                        switch (index)
                        {
                            case (int)Resource.Wood:
                                current[(int)Resource.Wood]  += tradableResources[index];
                                break;
                            case (int)Resource.Stone:
                                current[(int)Resource.Stone] += tradableResources[index];
                                break;
                            case (int)Resource.Clay:
                                current[(int)Resource.Clay]  += tradableResources[index];
                                break;
                            case (int)Resource.Ore:
                                current[(int)Resource.Ore]   += tradableResources[index];
                                break;
                            case (int)Resource.Glass:
                                current[(int)Resource.Glass] += tradableResources[index];
                                break;
                            case (int)Resource.Loom:
                                current[(int)Resource.Loom] += tradableResources[index];
                                break;
                            case (int)Resource.Paper:
                                current[(int)Resource.Paper] += tradableResources[index];
                                break;
                        }
                    }
                    hashtable[p.getName()] = current;
                   //_logger.DisplayPlayersResources(p, hashtable);
                }
                return;
            }
           //_logger.CheckDictionary(p,hashtable);
           //_logger.DisplayPlayersResources(p, hashtable);
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:86,代码来源:ResourceManager+(Sunny+Lee's+conflicted+copy+2013-04-04).cs

示例12: GetResources

        public Resources GetResources(PlayerState p)
        {
            List<int> l = hashtable[gameState.getLeftPlayer(p).getName()];
            List<int> r = hashtable[gameState.getRightPlayer(p).getName()];
            List<int> c = hashtable[p.getName()];

            // Get the wonder boards default resources
            //_logger.CheckWonderBoard(p);
            if (boardRAdded == false)
            {
                int[] br = p.getBoard().getResources();
                for (int i = 0; i < br.Count(); i++)
                    c[i] = (br[i] + c[i]);
                boardRAdded = true;
            }
            
            return new Resources(l.ToArray(), r.ToArray(), c.ToArray(), p.getName());       
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:18,代码来源:ResourceManager+(Sunny+Lee's+conflicted+copy+2013-04-04).cs

示例13: CheckResourceCost

        //Returns true if the player can afford the cost
        public bool CheckResourceCost(PlayerState p, int[] cost)
        {
            int[] totalResources = { 0, 0, 0, 0, 0, 0, 0 };
            if (!canAfford(p)) { return false; }
            List<int> playersResources = baseResources[p.getName()];
            List<int> tempR = TempResources[p.getName()];
            
            for (int i = 0; i < playersResources.Count(); i++)
            {
                totalResources[i] = playersResources[i] + tempR[i];
            }
            if(p.getName().Equals("P0")){
            System.Console.WriteLine(p.getName() + ":CheckResourceCost:COST:{" + cost[0] + "," + cost[1] + "," + cost[2] + "," + cost[3] + "," + cost[4] + "," + cost[5] + "," + cost[6] + "}");
            System.Console.WriteLine(p.getName() + ":CheckResourceCost:AVAI:{" + totalResources[0] + "," + totalResources[1] + "," + totalResources[2] + "," + totalResources[3] + "," + totalResources[4] + "," + totalResources[5] + "," + totalResources[6] + "}");
            }
            for (int i = 0; i < playersResources.Count(); i++)
            {
                if (totalResources[i] < cost[i]) 
                {
                    return false; 
                }
            }
            


            /*var resources = Enum.GetValues(typeof(Resource));
            foreach (var type in resources)
            {
                int resource = (int)type;

                if (cost[resource] > totalResources[resource])
                    return false;
            }*/
            coinExchange(p);
            resetResources(p);
            return true;
        }
开发者ID:sunneh,项目名称:7Wonders,代码行数:38,代码来源:ResourceManager.cs

示例14: ValidatingCard

 public void ValidatingCard(PlayerState p, Card c)
 {
     if (Log(p))
     {
         System.Console.WriteLine("\n\n=============================================================================================================");
         System.Console.WriteLine("{0}:: \nValidateCard( Player [{1}] Card [{2}] Coin Cost [{3}] Resource Cost [{4}])"
                                  , _class.GetType().Name
                                  , p.getName()
                                  , c.getName()
                                  , c.getCoinCost()
                                  , c.getTotalResourceCost());
         System.Console.WriteLine("=============================================================================================================");
     }
 }
开发者ID:sunneh,项目名称:7Wonders,代码行数:14,代码来源:Logger.cs

示例15: resetTempResources

 /*
 * Input: A Player
 * 
 * Output: void -> Given a player, This is the helper function to resetResources.
 * This clears the temp resource of a player.
 */
 public void resetTempResources(PlayerState p) { 
     List<int> temp = new List<int>();
     for(int i = 0; i<7 ; i++) {temp.Add(0);}
     TempResources[p.getName()] = temp;
 }
开发者ID:sunneh,项目名称:7Wonders,代码行数:11,代码来源:ResourceManagerOLD.cs


注:本文中的SevenWondersGUI.PlayerState.getName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。