当前位置: 首页>>代码示例>>C#>>正文


C# MyGuiControlTable.SortByColumn方法代码示例

本文整理汇总了C#中Sandbox.Graphics.GUI.MyGuiControlTable.SortByColumn方法的典型用法代码示例。如果您正苦于以下问题:C# MyGuiControlTable.SortByColumn方法的具体用法?C# MyGuiControlTable.SortByColumn怎么用?C# MyGuiControlTable.SortByColumn使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Sandbox.Graphics.GUI.MyGuiControlTable的用法示例。


在下文中一共展示了MyGuiControlTable.SortByColumn方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Init

        public void Init(IMyGuiControlsParent controlsParent)
        {
            m_controlsParent = controlsParent;
            RefreshUserInfo();

            m_tableFactions = (MyGuiControlTable)controlsParent.Controls.GetControlByName("FactionsTable");
            m_tableFactions.SetColumnComparison(0, (a, b) => ((StringBuilder)a.UserData).CompareToIgnoreCase((StringBuilder)b.UserData));
            m_tableFactions.SetColumnComparison(1, (a, b) => ((StringBuilder)a.UserData).CompareToIgnoreCase((StringBuilder)b.UserData));
            m_tableFactions.ItemSelected += OnFactionsTableItemSelected;
            RefreshTableFactions();
            m_tableFactions.SortByColumn(1);

            m_buttonCreate      = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonCreate");
            m_buttonJoin        = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonJoin");
            m_buttonCancelJoin  = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonCancelJoin");
            m_buttonLeave       = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonLeave");
            m_buttonSendPeace   = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonSendPeace");
            m_buttonCancelPeace = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonCancelPeace");
            m_buttonAcceptPeace = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonAcceptPeace");
            m_buttonMakeEnemy   = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonEnemy");

            m_buttonCreate.ShowTooltipWhenDisabled = true;

            m_buttonCreate.TextEnum      = MySpaceTexts.TerminalTab_Factions_Create;
            m_buttonJoin.TextEnum        = MySpaceTexts.TerminalTab_Factions_Join;
            m_buttonCancelJoin.TextEnum  = MySpaceTexts.TerminalTab_Factions_CancelJoin;
            m_buttonLeave.TextEnum       = MySpaceTexts.TerminalTab_Factions_Leave;
            m_buttonSendPeace.TextEnum   = MySpaceTexts.TerminalTab_Factions_Friend;
            m_buttonCancelPeace.TextEnum = MySpaceTexts.TerminalTab_Factions_CancelPeaceRequest;
            m_buttonAcceptPeace.TextEnum = MySpaceTexts.TerminalTab_Factions_AcceptPeaceRequest;
            m_buttonMakeEnemy.TextEnum   = MySpaceTexts.TerminalTab_Factions_Enemy;


            m_buttonJoin.SetToolTip(MySpaceTexts.TerminalTab_Factions_JoinToolTip);
            m_buttonSendPeace.SetToolTip(MySpaceTexts.TerminalTab_Factions_FriendToolTip);

            m_buttonCreate.ButtonClicked      += OnCreateClicked;
            m_buttonJoin.ButtonClicked        += OnJoinClicked;
            m_buttonCancelJoin.ButtonClicked  += OnCancelJoinClicked;
            m_buttonLeave.ButtonClicked       += OnLeaveClicked;
            m_buttonSendPeace.ButtonClicked   += OnFriendClicked;
            m_buttonCancelPeace.ButtonClicked += OnCancelPeaceRequestClicked;
            m_buttonAcceptPeace.ButtonClicked += OnAcceptFriendClicked;
            m_buttonMakeEnemy.ButtonClicked   += OnEnemyClicked;

            // RIGHT SIDE
            m_labelFactionName      = (MyGuiControlLabel)controlsParent.Controls.GetControlByName("labelFactionName");
            m_labelFactionDesc      = (MyGuiControlLabel)controlsParent.Controls.GetControlByName("labelFactionDesc");
            m_labelFactionPriv      = (MyGuiControlLabel)controlsParent.Controls.GetControlByName("labelFactionPrivate");
            m_labelMembers          = (MyGuiControlLabel)controlsParent.Controls.GetControlByName("labelFactionMembers");
            m_labelAutoAcceptMember = (MyGuiControlLabel)controlsParent.Controls.GetControlByName("labelFactionMembersAcceptEveryone");
            m_labelAutoAcceptPeace  = (MyGuiControlLabel)controlsParent.Controls.GetControlByName("labelFactionMembersAcceptPeace");

            m_labelFactionDesc.Text      = MyTexts.Get(MySpaceTexts.TerminalTab_Factions_CreateFactionDescription).ToString();
            m_labelFactionPriv.Text      = MyTexts.Get(MySpaceTexts.TerminalTab_Factions_Private).ToString();
            m_labelMembers.Text          = MyTexts.Get(MySpaceTexts.TerminalTab_Factions_Members).ToString();
            m_labelAutoAcceptMember.Text = MyTexts.Get(MySpaceTexts.TerminalTab_Factions_AutoAccept).ToString();
            m_labelAutoAcceptPeace.Text  = MyTexts.Get(MySpaceTexts.TerminalTab_Factions_AutoAcceptRequest).ToString();

            m_labelAutoAcceptMember.SetToolTip(MySpaceTexts.TerminalTab_Factions_AutoAcceptToolTip);
            m_labelAutoAcceptPeace.SetToolTip(MySpaceTexts.TerminalTab_Factions_AutoAcceptRequestToolTip);

            m_textFactionDesc = (MyGuiControlMultilineText)controlsParent.Controls.GetControlByName("textFactionDesc");
            m_textFactionPriv = (MyGuiControlMultilineText)controlsParent.Controls.GetControlByName("textFactionPrivate");

            m_textFactionDesc.BackgroundTexture = MyGuiConstants.TEXTURE_HIGHLIGHT_DARK;
            m_textFactionPriv.BackgroundTexture = MyGuiConstants.TEXTURE_HIGHLIGHT_DARK;

            m_tableMembers = (MyGuiControlTable)controlsParent.Controls.GetControlByName("tableMembers");
            m_tableMembers.SetColumnComparison(1, (a, b) => ((int)((MyMemberComparerEnum)a.UserData)).CompareTo((int)((MyMemberComparerEnum)b.UserData)));
            m_tableMembers.ItemSelected += OnTableItemSelected;

            m_checkAutoAcceptMember = (MyGuiControlCheckbox)controlsParent.Controls.GetControlByName("checkFactionMembersAcceptEveryone");
            m_checkAutoAcceptPeace  = (MyGuiControlCheckbox)controlsParent.Controls.GetControlByName("checkFactionMembersAcceptPeace");

            m_checkAutoAcceptMember.SetToolTip(MySpaceTexts.TerminalTab_Factions_AutoAcceptToolTip);
            m_checkAutoAcceptPeace.SetToolTip(MySpaceTexts.TerminalTab_Factions_AutoAcceptRequestToolTip);

            m_checkAutoAcceptMember.IsCheckedChanged += OnAutoAcceptChanged;
            m_checkAutoAcceptPeace.IsCheckedChanged  += OnAutoAcceptChanged;

            m_buttonEdit       = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonEdit");
            m_buttonPromote    = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonPromote");
            m_buttonKick       = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonKick");
            m_buttonAcceptJoin = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonAcceptJoin");
            m_buttonDemote     = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonDemote");
            m_buttonAddNpc = (MyGuiControlButton)controlsParent.Controls.GetControlByName("buttonAddNpc");

            m_buttonEdit.TextEnum       = MyCommonTexts.Edit;
            m_buttonPromote.TextEnum    = MyCommonTexts.Promote;
            m_buttonKick.TextEnum       = MyCommonTexts.Kick;
            m_buttonAcceptJoin.TextEnum = MyCommonTexts.Accept;
            m_buttonDemote.TextEnum     = MyCommonTexts.Demote;
            m_buttonAddNpc.TextEnum = MySpaceTexts.AddNpcToFaction;
            m_buttonAddNpc.SetToolTip(MySpaceTexts.AddNpcToFactionHelp);

            m_buttonEdit.ButtonClicked       += OnCreateClicked;
            m_buttonPromote.ButtonClicked    += OnPromotePlayerClicked;
            m_buttonKick.ButtonClicked       += OnKickPlayerClicked;
            m_buttonAcceptJoin.ButtonClicked += OnAcceptJoinClicked;
//.........这里部分代码省略.........
开发者ID:stanhebben,项目名称:SpaceEngineers,代码行数:101,代码来源:MyTerminalFactionController.cs


注:本文中的Sandbox.Graphics.GUI.MyGuiControlTable.SortByColumn方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。