本文整理汇总了C#中Sandbox.Graphics.GUI.MyGuiControlCombobox.SortItemsByValueText方法的典型用法代码示例。如果您正苦于以下问题:C# MyGuiControlCombobox.SortItemsByValueText方法的具体用法?C# MyGuiControlCombobox.SortItemsByValueText怎么用?C# MyGuiControlCombobox.SortItemsByValueText使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Sandbox.Graphics.GUI.MyGuiControlCombobox
的用法示例。
在下文中一共展示了MyGuiControlCombobox.SortItemsByValueText方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RecreateHandItemsCombo
protected void RecreateHandItemsCombo()
{
m_handItemsCombo = AddCombo();
m_handItemDefinitions.Clear();
foreach (var handItemDef in MyDefinitionManager.Static.GetHandItemDefinitions())
{
var def = MyDefinitionManager.Static.GetDefinition(handItemDef.PhysicalItemId);
int handItemKey = m_handItemDefinitions.Count;
m_handItemDefinitions.Add(handItemDef);
m_handItemsCombo.AddItem(handItemKey, def.DisplayNameText);
}
m_handItemsCombo.SortItemsByValueText();
m_handItemsCombo.ItemSelected += handItemsCombo_ItemSelected;
}
示例2: CreatePlanetsSpawnMenu
private void CreatePlanetsSpawnMenu(float separatorSize, float usableWidth)
{
float min = MyFakes.ENABLE_EXTENDED_PLANET_OPTIONS ? 100 : 19000;
float max = /*MyFakes.ENABLE_EXTENDED_PLANET_OPTIONS ? (6378.1f * 1000 * 2) :*/ 120000f;
MyGuiControlSlider slider = null;
slider = new MyGuiControlSlider(
position: m_currentPosition,
width: 400f / MyGuiConstants.GUI_OPTIMAL_SIZE.X,
minValue: min,
maxValue: max,
labelText: String.Empty,
originAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP,
labelFont: MyFontEnum.Debug,
intValue: true);
slider.DebugScale = m_sliderDebugScale;
slider.ColorMask = Color.White.ToVector4();
Controls.Add(slider);
var label = new MyGuiControlLabel(
position: m_currentPosition + new Vector2(slider.Size.X + 0.005f, slider.Size.Y / 2),
text: String.Empty,
colorMask: Color.White.ToVector4(),
textScale: MyGuiConstants.DEFAULT_TEXT_SCALE * 0.8f * m_scale,
font: MyFontEnum.Debug);
label.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER;
Controls.Add(label);
m_currentPosition.Y += slider.Size.Y;
m_currentPosition.Y += separatorSize;
slider.ValueChanged += (MyGuiControlSlider s) =>
{
StringBuilder sb = new StringBuilder();
MyValueFormatter.AppendDistanceInBestUnit(s.Value, sb);
label.Text = sb.ToString();
m_procAsteroidSizeValue = s.Value;
};
slider.Value = 8000;
m_procAsteroidSeed = CreateSeedButton(m_procAsteroidSeedValue, usableWidth);
m_planetCombobox = AddCombo();
{
foreach (var definition in MyDefinitionManager.Static.GetPlanetsGeneratorsDefinitions())
{
m_planetCombobox.AddItem((int)definition.Id.SubtypeId, definition.Id.SubtypeId.ToString());
}
m_planetCombobox.ItemSelected += OnPlanetCombobox_ItemSelected;
m_planetCombobox.SortItemsByValueText();
m_planetCombobox.SelectItemByIndex(0);
}
CreateDebugButton(usableWidth, MySpaceTexts.ScreenDebugSpawnMenu_SpawnAsteroid, x =>
{
int seed = GetProceduralAsteroidSeed(m_procAsteroidSeed);
CreatePlanet(seed, slider.Value);
CloseScreenNow();
});
}
示例3: CreateObjectsSpawnMenu
private void CreateObjectsSpawnMenu(float separatorSize, float usableWidth)
{
AddSubcaption(MyTexts.GetString(MySpaceTexts.ScreenDebugSpawnMenu_Items), Color.White.ToVector4(), new Vector2(-HIDDEN_PART_RIGHT, 0.0f));
AddLabel(MyTexts.GetString(MySpaceTexts.ScreenDebugSpawnMenu_ItemType), Vector4.One, m_scale);
m_physicalObjectCombobox = AddCombo();
{
foreach (var definition in MyDefinitionManager.Static.GetAllDefinitions())
{
if (!definition.Public)
continue;
var physicalItemDef = definition as MyPhysicalItemDefinition;
if (physicalItemDef == null || physicalItemDef.CanSpawnFromScreen == false)
continue;
int key = m_physicalItemDefinitions.Count;
m_physicalItemDefinitions.Add(physicalItemDef);
m_physicalObjectCombobox.AddItem(key, definition.DisplayNameText);
}
m_physicalObjectCombobox.SortItemsByValueText();
m_physicalObjectCombobox.SelectItemByIndex(m_lastSelectedFloatingObjectIndex);
m_physicalObjectCombobox.ItemSelected += OnPhysicalObjectCombobox_ItemSelected;
}
m_currentPosition.Y += separatorSize;
AddLabel(MyTexts.GetString(MySpaceTexts.ScreenDebugSpawnMenu_ItemAmount), Vector4.One, m_scale);
m_amountTextbox = new MyGuiControlTextbox(m_currentPosition, m_amount.ToString(), 6, null, m_scale, MyGuiControlTextboxType.DigitsOnly);
m_amountTextbox.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP;
m_amountTextbox.TextChanged += OnAmountTextChanged;
Controls.Add(m_amountTextbox);
m_currentPosition.Y += separatorSize + m_amountTextbox.Size.Y;
m_errorLabel = AddLabel(MyTexts.GetString(MySpaceTexts.ScreenDebugSpawnMenu_InvalidAmount), Color.Red.ToVector4(), m_scale);
m_errorLabel.Visible = false;
CreateDebugButton(usableWidth, MySpaceTexts.ScreenDebugSpawnMenu_SpawnObject, OnSpawnPhysicalObject);
m_currentPosition.Y += separatorSize;
}
示例4: CreateAsteroidsSpawnMenu
private void CreateAsteroidsSpawnMenu(float separatorSize, float usableWidth)
{
AddLabel(MyTexts.GetString(MySpaceTexts.ScreenDebugSpawnMenu_Asteroid), Vector4.One, m_scale);
m_asteroidCombobox = AddCombo();
{
foreach (var definition in MyDefinitionManager.Static.GetVoxelMapStorageDefinitions())
{
m_asteroidCombobox.AddItem((int)definition.Id.SubtypeId, definition.Id.SubtypeId.ToString());
}
m_asteroidCombobox.ItemSelected += OnAsteroidCombobox_ItemSelected;
m_asteroidCombobox.SortItemsByValueText();
m_asteroidCombobox.SelectItemByIndex(m_lastSelectedAsteroidIndex);
}
m_currentPosition.Y += separatorSize;
AddLabel(MyTexts.GetString(MySpaceTexts.ScreenDebugSpawnMenu_AsteroidGenerationCanTakeLong), Color.Red.ToVector4(), m_scale);
CreateDebugButton(usableWidth, MySpaceTexts.ScreenDebugSpawnMenu_SpawnAsteroid, OnLoadAsteroid);
m_currentPosition.Y += separatorSize;
}
示例5: RecreateControls
public override void RecreateControls(bool constructor)
{
base.RecreateControls(constructor);
if (m_asteroid_showPlanet)
{
CreatePlanetMenu();
return;
}
Vector2 cbOffset = new Vector2(-0.05f, 0.0f);
Vector2 controlPadding = new Vector2(0.02f, 0.02f); // X: Left & Right, Y: Bottom & Top
float textScale = 0.8f;
float separatorSize = 0.01f;
float usableWidth = SCREEN_SIZE.X - HIDDEN_PART_RIGHT - controlPadding.X * 2;
float hiddenPartTop = (SCREEN_SIZE.Y - 1.0f) / 2.0f;
m_currentPosition = -m_size.Value / 2.0f;
m_currentPosition += controlPadding;
m_currentPosition.Y += hiddenPartTop;
m_scale = textScale;
var caption = AddCaption(MySpaceTexts.ScreenDebugSpawnMenu_Caption, Color.White.ToVector4(), controlPadding + new Vector2(-HIDDEN_PART_RIGHT, hiddenPartTop));
m_currentPosition.Y += MyGuiConstants.SCREEN_CAPTION_DELTA_Y + separatorSize;
if (MyFakes.ENABLE_SPAWN_MENU_ASTEROIDS || MyFakes.ENABLE_SPAWN_MENU_PROCEDURAL_ASTEROIDS)
{
AddSubcaption(MyTexts.GetString(MySpaceTexts.ScreenDebugSpawnMenu_Asteroids), Color.White.ToVector4(), new Vector2(-HIDDEN_PART_RIGHT, 0.0f));
}
if (MyFakes.ENABLE_SPAWN_MENU_ASTEROIDS && MyFakes.ENABLE_SPAWN_MENU_PROCEDURAL_ASTEROIDS)
{
AddLabel(MyTexts.GetString(MySpaceTexts.ScreenDebugSpawnMenu_SelectAsteroidType), Vector4.One, m_scale);
var combo = AddCombo();
combo.AddItem(1, MySpaceTexts.ScreenDebugSpawnMenu_PredefinedAsteroids);
combo.AddItem(2, MySpaceTexts.ScreenDebugSpawnMenu_ProceduralAsteroids);
// DA: Remove from MySpaceTexts and just hardcode until release. Leave a todo so you don't forget about it before release of planets.
combo.AddItem(3, MySpaceTexts.ScreenDebugSpawnMenu_Planets);
combo.SelectItemByKey(m_asteroid_showPlanet ? 3 : m_asteroid_showPredefinedOrProcedural ? 1 : 2);
combo.ItemSelected += () => { m_asteroid_showPredefinedOrProcedural = combo.GetSelectedKey() == 1; m_asteroid_showPlanet = combo.GetSelectedKey() == 3; RecreateControls(false); };
}
if (MyFakes.ENABLE_SPAWN_MENU_ASTEROIDS && m_asteroid_showPredefinedOrProcedural)
{
AddLabel(MyTexts.GetString(MySpaceTexts.ScreenDebugSpawnMenu_Asteroid), Vector4.One, m_scale);
m_asteroidCombobox = AddCombo();
{
foreach (var definition in MyDefinitionManager.Static.GetVoxelMapStorageDefinitions())
{
m_asteroidCombobox.AddItem((int)definition.Id.SubtypeId, definition.Id.SubtypeId.ToString());
}
m_asteroidCombobox.ItemSelected += OnAsteroidCombobox_ItemSelected;
m_asteroidCombobox.SortItemsByValueText();
m_asteroidCombobox.SelectItemByIndex(m_lastSelectedAsteroidIndex);
}
m_currentPosition.Y += separatorSize;
AddLabel(MyTexts.GetString(MySpaceTexts.ScreenDebugSpawnMenu_AsteroidGenerationCanTakeLong), Color.Red.ToVector4(), m_scale);
CreateDebugButton(usableWidth, MySpaceTexts.ScreenDebugSpawnMenu_SpawnAsteroid, OnLoadAsteroid);
m_currentPosition.Y += separatorSize;
}
if (MyFakes.ENABLE_SPAWN_MENU_PROCEDURAL_ASTEROIDS && !m_asteroid_showPredefinedOrProcedural)
{
AddLabel(MyTexts.GetString(MySpaceTexts.ScreenDebugSpawnMenu_ProceduralSize), Vector4.One, m_scale);
m_procAsteroidSize = new MyGuiControlSlider(
position: m_currentPosition,
width: 400f / MyGuiConstants.GUI_OPTIMAL_SIZE.X,
minValue: 5.0f,
maxValue: 500f,
labelText: String.Empty,
labelDecimalPlaces: 2,
labelScale: 0.75f * m_scale,
originAlign: MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP,
labelFont: MyFontEnum.Debug);
m_procAsteroidSize.DebugScale = m_sliderDebugScale;
m_procAsteroidSize.ColorMask = Color.White.ToVector4();
Controls.Add(m_procAsteroidSize);
MyGuiControlLabel label = new MyGuiControlLabel(
position: m_currentPosition + new Vector2(m_procAsteroidSize.Size.X + 0.005f, m_procAsteroidSize.Size.Y / 2),
text: String.Empty,
colorMask: Color.White.ToVector4(),
textScale: MyGuiConstants.DEFAULT_TEXT_SCALE * 0.8f * m_scale,
font: MyFontEnum.Debug);
label.OriginAlign = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_CENTER;
Controls.Add(label);
m_procAsteroidSize.ValueChanged += (MyGuiControlSlider s) => { label.Text = MyValueFormatter.GetFormatedFloat(s.Value, 2) + "m"; m_procAsteroidSizeValue = s.Value; };
m_procAsteroidSize.Value = m_procAsteroidSizeValue;
m_currentPosition.Y += m_procAsteroidSize.Size.Y;
m_currentPosition.Y += separatorSize;
//.........这里部分代码省略.........
示例6: RecreateControls
public override void RecreateControls(bool constructor)
{
base.RecreateControls(constructor);
m_currentPosition = -m_size.Value / 2.0f + new Vector2(0.02f, 0.10f);
m_currentPosition.Y += 0.01f;
m_scale = 0.7f;
AddCaption("Audio FX", Color.Yellow.ToVector4());
AddShareFocusHint();
if (MyAudio.Static is MyNullAudio)
return;
m_categoriesCombo = AddCombo();
List<MyStringId> categories = MyAudio.Static.GetCategories();
m_categoriesCombo.AddItem(0, new StringBuilder(ALL_CATEGORIES));
int catCount = 1;
foreach (var category in categories)
{
m_categoriesCombo.AddItem(catCount++, new StringBuilder(category.ToString()));//jn:TODO get rid of ToString
}
m_categoriesCombo.SortItemsByValueText();
m_categoriesCombo.ItemSelected += new MyGuiControlCombobox.ItemSelectedDelegate(categoriesCombo_OnSelect);
m_cuesCombo = AddCombo();
m_cuesCombo.ItemSelected += new MyGuiControlCombobox.ItemSelectedDelegate(cuesCombo_OnSelect);
m_cueVolumeSlider = AddSlider("Volume", 1f, 0f, 1f, null);
m_cueVolumeSlider.ValueChanged = CueVolumeChanged;
m_applyVolumeToCategory = AddButton(new StringBuilder("Apply to category"), OnApplyVolumeToCategorySelected);
m_applyVolumeToCategory.Enabled = false;
m_cueVolumeCurveCombo = AddCombo();
foreach (var curveType in Enum.GetValues(typeof(MyCurveType)))
{
m_cueVolumeCurveCombo.AddItem((int)curveType, new StringBuilder(curveType.ToString()));
}
m_effects = AddCombo();
m_effects.AddItem(0,new StringBuilder(""));
catCount =1;
foreach(var effect in MyDefinitionManager.Static.GetAudioEffectDefinitions())
{
m_effects.AddItem(catCount++, new StringBuilder(effect.Id.SubtypeName));
}
m_effects.SelectItemByIndex(0);
m_effects.ItemSelected += effects_ItemSelected;
m_cueMaxDistanceSlider = AddSlider("Max distance", 0, 0, 2000, null);
m_cueMaxDistanceSlider.ValueChanged = MaxDistanceChanged;
m_applyMaxDistanceToCategory = AddButton(new StringBuilder("Apply to category"), OnApplyMaxDistanceToCategorySelected);
m_applyMaxDistanceToCategory.Enabled = false;
m_cueVolumeVariationSlider = AddSlider("Volume variation", 0, 0, 10, null);
m_cueVolumeVariationSlider.ValueChanged = VolumeVariationChanged;
m_cuePitchVariationSlider = AddSlider("Pitch variation", 0, 0, 500, null);
m_cuePitchVariationSlider.ValueChanged = PitchVariationChanged;
m_soloCheckbox = AddCheckBox("Solo", false, null);
m_soloCheckbox.IsCheckedChanged = SoloChanged;
MyGuiControlButton btn = AddButton(new StringBuilder("Play selected"), OnPlaySelected);
btn.CueEnum = GuiSounds.None;
AddButton(new StringBuilder("Stop selected"), OnStopSelected);
AddButton(new StringBuilder("Save"), OnSave);
AddButton(new StringBuilder("Reload"), OnReload);
if (m_categoriesCombo.GetItemsCount() > 0)
m_categoriesCombo.SelectItemByIndex(0);
}
示例7: UdpateCuesCombo
void UdpateCuesCombo(MyGuiControlCombobox box)
{
box.ClearItems();
long key = 0;
foreach (var cue in MyAudio.Static.CueDefinitions)
{
if ((m_currentCategorySelectedItem == ALL_CATEGORIES) || (m_currentCategorySelectedItem == cue.Category.ToString()))
{
box.AddItem(key, new StringBuilder(cue.SubtypeId.ToString()));
key++;
}
}
box.SortItemsByValueText();
if (box.GetItemsCount() > 0)
box.SelectItemByIndex(0);
}
示例8: RecreateControls
public override void RecreateControls(bool constructor)
{
base.RecreateControls(constructor);
m_scale = 0.7f;
AddCaption("Render Character", Color.Yellow.ToVector4());
AddShareFocusHint();
m_currentPosition = -m_size.Value / 2.0f + new Vector2(0.02f, 0.10f);
m_currentPosition.Y += 0.01f;
if (MySession.ControlledEntity == null || !(MySession.ControlledEntity is MyCharacter))
{
AddLabel("None active character", Color.Yellow.ToVector4(), 1.2f);
return;
}
MyCharacter playerCharacter = MySession.LocalCharacter;
if (!constructor)
playerCharacter.DebugMode = true;
AddSlider("Max slope", playerCharacter.Definition.MaxSlope, 0f, 89f, (slider) => { playerCharacter.Definition.MaxSlope = slider.Value; });
AddLabel(playerCharacter.Model.AssetName, Color.Yellow.ToVector4(), 1.2f);
AddLabel("Animation A:", Color.Yellow.ToVector4(), 1.2f);
m_animationComboA = AddCombo();
int i = 0;
foreach (var animation in playerCharacter.Definition.AnimationNameToSubtypeName)
{
m_animationComboA.AddItem(i++, new StringBuilder(animation.Key));
}
m_animationComboA.SelectItemByIndex(0);
AddLabel("Animation B:", Color.Yellow.ToVector4(), 1.2f);
m_animationComboB = AddCombo();
i = 0;
foreach (var animation in playerCharacter.Definition.AnimationNameToSubtypeName)
{
m_animationComboB.AddItem(i++, new StringBuilder(animation.Key));
}
m_animationComboB.SelectItemByIndex(0);
m_blendSlider = AddSlider("Blend time", 0.5f, 0, 3, null);
AddButton(new StringBuilder("Play A->B"), OnPlayBlendButtonClick);
m_currentPosition.Y += 0.01f;
m_animationCombo = AddCombo();
i = 0;
foreach (var animation in playerCharacter.Definition.AnimationNameToSubtypeName)
{
m_animationCombo.AddItem(i++, new StringBuilder(animation.Key));
}
m_animationCombo.SortItemsByValueText();
m_animationCombo.SelectItemByIndex(0);
m_loopCheckbox = AddCheckBox("Loop", false, null);
m_currentPosition.Y += 0.02f;
foreach (var val in System.Enum.GetValues(typeof(MyBonesArea)))
{
string name = System.Enum.GetName(typeof(MyBonesArea), val);
var checkBox = AddCheckBox(name, false, null);
checkBox.UserData = val;
if (name == "Body")
checkBox.IsChecked = true;
}
AddButton(new StringBuilder("Play animation"), OnPlayButtonClick);
m_currentPosition.Y += 0.01f;
}
示例9: CreateLayersControls
private void CreateLayersControls(MyGuiControlList list, float usableWidth)
{
var button = CreateDebugButton(usableWidth, MySpaceTexts.ScreenDebugSpawnMenu_CreateLayer, OnCreateLayer);
Controls.Remove(button);
list.Controls.Add(button);
button = CreateDebugButton(usableWidth, MySpaceTexts.ScreenDebugSpawnMenu_RemoveLayer, OnRemoveLayer);
Controls.Remove(button);
list.Controls.Add(button);
m_materialLayerDeviationSeed = CreateSeedButton(list, m_materialLayerDeviationSeedValue, usableWidth);
var layerNoiseLabel = CreateSliderWithDescription(list, usableWidth, 10f, 200.0f, "Layer deviation noise frequency", ref m_materialLayerDeviationNoise);
m_materialLayerDeviationNoise.ValueChanged += (MyGuiControlSlider s) =>
{
layerNoiseLabel.Text = MyValueFormatter.GetFormatedFloat(s.Value, 2);
};
m_layerCombobox = AddCombo();
m_layerCombobox.ItemSelected += OnLayerCombobox_ItemSelected;
Controls.Remove(m_layerCombobox);
list.Controls.Add(m_layerCombobox);
m_oreComboboxLabel = AddLabel("Layer ore", Vector4.One, m_scale);
Controls.Remove(m_oreComboboxLabel);
list.Controls.Add(m_oreComboboxLabel);
m_oreComboboxLabel.Visible = false;
m_oreCombobox = AddCombo();
{
foreach (var definition in MyDefinitionManager.Static.GetVoxelMaterialDefinitions())
{
m_oreCombobox.AddItem((int)definition.Id.SubtypeId, definition.Id.SubtypeId);
}
m_oreCombobox.ItemSelected += OnOreCombobox_ItemSelected;
m_oreCombobox.SortItemsByValueText();
}
m_oreCombobox.Visible = false;
list.Controls.Add(m_oreCombobox);
var layerStartLabel = CreateSliderWithDescription(list, usableWidth, -m_procAsteroidSizeValue * m_planetDeviationScaleValue, m_procAsteroidSizeValue * m_planetDeviationScaleValue, "Layer start", ref m_materialLayerStart);
m_materialLayerStart.ValueChanged += (MyGuiControlSlider s) =>
{
layerStartLabel.Text = MyValueFormatter.GetFormatedFloat(s.Value, 0) + "m";
int currentLayer = m_layerCombobox.GetSelectedIndex();
if (currentLayer >= 0 && currentLayer < m_materialLayers.Count)
{
m_materialLayers[currentLayer].StartHeight = s.Value;
}
if (s.Value > m_materialLayerEnd.Value)
{
m_materialLayerEnd.Value = s.Value;
}
};
var layerStartHeigthDeviationLabel = CreateSliderWithDescription(list, usableWidth, 0, 100.0f, "Layer start height deviation", ref m_materialLayerStartHeigthDeviation);
m_materialLayerStartHeigthDeviation.ValueChanged += (MyGuiControlSlider s) =>
{
layerStartHeigthDeviationLabel.Text = MyValueFormatter.GetFormatedFloat(s.Value, 0) + "m";
int currentLayer = m_layerCombobox.GetSelectedIndex();
if (currentLayer >= 0 && currentLayer < m_materialLayers.Count)
{
m_materialLayers[currentLayer].HeightStartDeviation = s.Value;
}
};
var layerEndLabel = CreateSliderWithDescription(list, usableWidth, -m_procAsteroidSizeValue * m_planetDeviationScaleValue, m_procAsteroidSizeValue * m_planetDeviationScaleValue, "Layer end", ref m_materialLayerEnd);
m_materialLayerEnd.ValueChanged += (MyGuiControlSlider s) =>
{
layerEndLabel.Text = MyValueFormatter.GetFormatedFloat(s.Value, 0) + "m";
int currentLayer = m_layerCombobox.GetSelectedIndex();
if (currentLayer >= 0 && currentLayer < m_materialLayers.Count)
{
m_materialLayers[currentLayer].EndHeight = s.Value;
}
if (s.Value < m_materialLayerStart.Value)
{
m_materialLayerStart.Value = s.Value;
}
};
var layerHeigthDeviationLabel = CreateSliderWithDescription(list, usableWidth,0, 100.0f, "Layer end height deviation", ref m_materialLayerEndHeigthDeviation);
m_materialLayerEndHeigthDeviation.ValueChanged += (MyGuiControlSlider s) =>
{
layerHeigthDeviationLabel.Text = MyValueFormatter.GetFormatedFloat(s.Value, 0) + "m";
int currentLayer = m_layerCombobox.GetSelectedIndex();
if (currentLayer >= 0 && currentLayer < m_materialLayers.Count)
{
m_materialLayers[currentLayer].HeightEndDeviation = s.Value;
}
};
var layerAngleStartLabel = CreateSliderWithDescription(list, usableWidth, -1, 1, "Layer angle start", ref m_materialLayerAngleStart);
m_materialLayerAngleStart.ValueChanged += (MyGuiControlSlider s) =>
{
layerAngleStartLabel.Text = MyValueFormatter.GetFormatedFloat(s.Value, 3);
int currentLayer = m_layerCombobox.GetSelectedIndex();
if (currentLayer >= 0 && currentLayer < m_materialLayers.Count)
//.........这里部分代码省略.........
示例10: RecreateControls
public override void RecreateControls(bool constructor)
{
base.RecreateControls(constructor);
AddCaption("Cube blocks", Color.Yellow.ToVector4());
m_combo = AddCombo();
m_combo.Position = new Vector2(-0.15f, -0.35f);
Dictionary<long, int> dict = new Dictionary<long, int>();
Dictionary<long, StringBuilder> names = new Dictionary<long, StringBuilder>();
foreach (var entity in MyEntities.GetEntities())
{
if (entity is MyCubeGrid)
{
var grid = entity as MyCubeGrid;
foreach (var block in grid.GetBlocks())
{
long defId = block.BlockDefinition.Id.GetHashCode();
if (!dict.ContainsKey(defId))
dict.Add(defId, 0);
dict[defId]++;
string cubesize = "";
switch(block.BlockDefinition.CubeSize)
{
case MyCubeSize.Large: cubesize = "Large"; break;
case MyCubeSize.Small: cubesize = "Small"; break;
}
StringBuilder blockName = new StringBuilder().Append("[").Append(cubesize).Append("] ").Append(block.BlockDefinition.DisplayNameText);
if (!names.ContainsKey(defId))
names.Add(defId, blockName);
}
}
}
int qt;
StringBuilder name;
foreach (var key in names.Keys) //could be dict.Keys too
{
if (names.TryGetValue(key, out name) && dict.TryGetValue(key, out qt))
m_combo.AddItem(key, name.Append(": ").Append(qt));
}
m_combo.SortItemsByValueText();
if(m_combo.GetItemsCount() > 0)
m_combo.SelectItemByIndex(0);
m_button = AddButton(new StringBuilder("Remove All"), onClick_RemoveAllBlocks);
m_button.VisualStyle = MyGuiControlButtonStyleEnum.Default;
m_button.Position = new Vector2(0.0f, -0.25f);
m_currentPosition = -m_size.Value / 2.0f + new Vector2(0.02f, 0.35f);
AddCheckBox("Enable use object highlight", null, MemberHelper.GetMember(() => MyFakes.ENABLE_USE_OBJECT_HIGHLIGHT));
AddCheckBox("Show grids decay", null, MemberHelper.GetMember(() => MyDebugDrawSettings.DEBUG_DRAW_GRIDS_DECAY));
m_currentPosition += new Vector2(0.00f, 0.21f);
AddCheckBox("Debug draw all mount points", MyDebugDrawSettings.DEBUG_DRAW_MOUNT_POINTS_ALL, onClick_DebugDrawMountPointsAll);
AddCheckBox("Debug draw mount points", MyDebugDrawSettings.DEBUG_DRAW_MOUNT_POINTS, onClick_DebugDrawMountPoints);
AddCheckBox("Forward", null, MemberHelper.GetMember(() => MyDebugDrawSettings.DEBUG_DRAW_MOUNT_POINTS_AXIS0));
AddCheckBox("Backward", null, MemberHelper.GetMember(() => MyDebugDrawSettings.DEBUG_DRAW_MOUNT_POINTS_AXIS1));
AddCheckBox("Left", null, MemberHelper.GetMember(() => MyDebugDrawSettings.DEBUG_DRAW_MOUNT_POINTS_AXIS2));
AddCheckBox("Right", null, MemberHelper.GetMember(() => MyDebugDrawSettings.DEBUG_DRAW_MOUNT_POINTS_AXIS3));
AddCheckBox("Up", null, MemberHelper.GetMember(() => MyDebugDrawSettings.DEBUG_DRAW_MOUNT_POINTS_AXIS4));
AddCheckBox("Down", null, MemberHelper.GetMember(() => MyDebugDrawSettings.DEBUG_DRAW_MOUNT_POINTS_AXIS5));
AddCheckBox("Draw autogenerated", null, MemberHelper.GetMember(() => MyDebugDrawSettings.DEBUG_DRAW_MOUNT_POINTS_AUTOGENERATE));
AddCheckBox("CubeBlock Integrity", null, MemberHelper.GetMember(() => MyDebugDrawSettings.DEBUG_DRAW_BLOCK_INTEGRITY));
m_button = AddButton(new StringBuilder("Resave mountpoints"), onClick_Save);
m_button.VisualStyle = MyGuiControlButtonStyleEnum.Default;
}
示例11: RecreateControls
public override void RecreateControls(bool constructor)
{
base.RecreateControls(constructor);
m_scale = 0.7f;
AddCaption("Cutscenes", Color.Yellow.ToVector4());
AddShareFocusHint();
m_currentPosition = -m_size.Value / 2.0f + new Vector2(0.02f, 0.10f);
m_comboCutscenes = AddCombo();
m_playButton = AddButton(new StringBuilder("Play"), onClick_PlayButton);
m_addCutsceneButton = AddButton(new StringBuilder("Add cutscene"), onClick_AddCutsceneButton);
m_deleteCutsceneButton = AddButton(new StringBuilder("Delete cutscene"), onClick_DeleteCutsceneButton);
m_currentPosition.Y += 0.01f;
AddLabel("Nodes", Color.Yellow.ToVector4(), 1);
m_comboNodes = AddCombo();
m_comboNodes.ItemSelected += m_comboNodes_ItemSelected;
m_addNodeButton = AddButton(new StringBuilder("Add node"), onClick_AddNodeButton);
m_deleteNodeButton = AddButton(new StringBuilder("Delete node"), onClick_DeleteNodeButton);
m_nodeTimeSlider = AddSlider("Node time", 0, 0, 100, OnNodeTimeChanged);
var cutscenes = MySession.Static.GetComponent<MySessionComponentCutscenes>();
m_comboCutscenes.ClearItems();
foreach (var key in cutscenes.GetCutscenes().Keys)
{
m_comboCutscenes.AddItem(key.GetHashCode(), key);
}
m_comboCutscenes.SortItemsByValueText();
m_comboCutscenes.ItemSelected += m_comboCutscenes_ItemSelected;
AddLabel("Waypoints", Color.Yellow.ToVector4(), 1);
m_comboWaypoints = AddCombo();
m_comboWaypoints.ItemSelected += m_comboWaypoints_ItemSelected;
m_currentPosition.Y += 0.01f;
m_spawnButton = AddButton(new StringBuilder("Spawn entity"), onSpawnButton);
m_removeAllButton = AddButton(new StringBuilder("Remove all"), onRemoveAllButton);
if (m_comboCutscenes.GetItemsCount() > 0)
m_comboCutscenes.SelectItemByIndex(0);
}