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C# XMatrix.ScalePrepend方法代码示例

本文整理汇总了C#中PdfSharp.Drawing.XMatrix.ScalePrepend方法的典型用法代码示例。如果您正苦于以下问题:C# XMatrix.ScalePrepend方法的具体用法?C# XMatrix.ScalePrepend怎么用?C# XMatrix.ScalePrepend使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PdfSharp.Drawing.XMatrix的用法示例。


在下文中一共展示了XMatrix.ScalePrepend方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: FromImageBrush

    /// <summary>
    /// Creates an XForm from an image brush.
    /// </summary>
    public static XForm FromImageBrush(DocumentRenderingContext context, ImageBrush brush)
    {
      XPImage xpImage = ImageBuilder.FromImageBrush(context, brush);
      XImage ximage = xpImage.XImage;
      double width = ximage.PixelWidth;
      double height = ximage.PixelHeight;

      // view box in point
      // XRect box = new XRect(brush.Viewbox.X * 0.75, brush.Viewbox.Y * 0.75, brush.Viewbox.Width * 0.75, brush.Viewbox.Height * 0.75);
      XRect box = new XRect(0, 0, width, height);
      XForm xform = new XForm(context.PdfDocument, box);

      PdfContentWriter formWriter = new PdfContentWriter(context, xform, RenderMode.Default);

      Debug.Assert(ximage != null);

      PdfFormXObject pdfForm = xform.PdfForm;
      pdfForm.Elements.SetMatrix(PdfFormXObject.Keys.Matrix, new XMatrix());

      //formWriter.Size = brush.Viewport.Size;
      formWriter.BeginContentRaw();

      string imageID = formWriter.Resources.AddImage(new PdfImage(context.PdfDocument, ximage));
      XMatrix matrix = new XMatrix();
      double scaleX = brush.Viewport.Width / brush.Viewbox.Width * 4 / 3 * ximage.PointWidth;
      double scaleY = brush.Viewport.Height / brush.Viewbox.Height * 4 / 3 * ximage.PointHeight;
      matrix.TranslatePrepend(-brush.Viewbox.X, -brush.Viewbox.Y);
      matrix.ScalePrepend(scaleX, scaleY);
      matrix.TranslatePrepend(brush.Viewport.X / scaleX, brush.Viewport.Y / scaleY);

      matrix = new XMatrix(width, 0, 0, -height, 0, height);
      formWriter.WriteLiteral("q\n");
      // TODO:WriteClip(path.Data);
      //formWriter.WriteLiteral("{0:0.###} 0 0 -{1:0.###} {2:0.###} {3:0.###} cm 100 Tz {4} Do Q\n",
      //  matrix.M11, matrix.M22, matrix.OffsetX, matrix.OffsetY + brush.Viewport.Height, imageID);
      formWriter.WriteMatrix(matrix);
      formWriter.WriteLiteral(imageID + " Do Q\n");

      formWriter.EndContent();

      return xform;
    }
开发者ID:bossaia,项目名称:alexandrialibrary,代码行数:45,代码来源:XFormBuilder.cs

示例2: DrawWorld

        private static void DrawWorld(RenderContext ctx, FontCache styleRes, World world, WorldLayer layer)
        {
            bool isPlaceholder = world.IsPlaceholder;
            bool isCapital = world.IsCapital;
            bool isHiPop = world.IsHi;
            bool renderName = ctx.styles.worldDetails.HasFlag(WorldDetails.AllNames) ||
                (ctx.styles.worldDetails.HasFlag(WorldDetails.KeyNames) && (isCapital || isHiPop));
            bool renderUWP = ctx.styles.worldDetails.HasFlag(WorldDetails.Uwp);

            using (RenderUtil.SaveState(ctx.graphics))
            {
                XPen pen = new XPen(XColor.Empty);
                XSolidBrush solidBrush = new XSolidBrush();

                ctx.graphics.SmoothingMode = XSmoothingMode.AntiAlias;

                // Center on the parsec
                PointF center = Astrometrics.HexToCenter(world.Coordinates);

                XMatrix matrix = new XMatrix();
                matrix.TranslatePrepend(center.X, center.Y);
                matrix.ScalePrepend(ctx.styles.hexContentScale / Astrometrics.ParsecScaleX, ctx.styles.hexContentScale / Astrometrics.ParsecScaleY);
                ctx.graphics.MultiplyTransform(matrix, XMatrixOrder.Prepend);

                if (!ctx.styles.useWorldImages)
                {
                    if (layer == WorldLayer.Background)
                    {
                        #region Zone
                        if (ctx.styles.worldDetails.HasFlag(WorldDetails.Zone))
                        {
                            Stylesheet.StyleElement? maybeElem = ZoneStyle(ctx, world);
                            if (maybeElem.HasValue)
                            {
                                Stylesheet.StyleElement elem = maybeElem.Value;
                                if (!elem.fillColor.IsEmpty)
                                {
                                    solidBrush.Color = elem.fillColor;
                                    ctx.graphics.DrawEllipse(solidBrush, -0.4f, -0.4f, 0.8f, 0.8f);
                                }

                                PenInfo pi = elem.pen;
                                if (!pi.color.IsEmpty)
                                {
                                    pi.Apply(ref pen);

                                    if (renderName && ctx.styles.fillMicroBorders)
                                    {
                                        using (RenderUtil.SaveState(ctx.graphics))
                                        {
                                            ctx.graphics.IntersectClip(new RectangleF(-.5f, -.5f, 1f, renderUWP ? 0.65f : 0.75f));
                                            ctx.graphics.DrawEllipse(pen, -0.4f, -0.4f, 0.8f, 0.8f);
                                        }
                                    }
                                    else
                                    {
                                        ctx.graphics.DrawEllipse(pen, -0.4f, -0.4f, 0.8f, 0.8f);
                                    }
                                }
                            }
                        }
                        #endregion

                        #region Hex
                        if (!ctx.styles.numberAllHexes &&
                            ctx.styles.worldDetails.HasFlag(WorldDetails.Hex))
                        {
                            string hex;
                            switch (ctx.styles.hexCoordinateStyle)
                            {
                                default:
                                case Stylesheet.HexCoordinateStyle.Sector: hex = world.Hex; break;
                                case Stylesheet.HexCoordinateStyle.Subsector: hex = world.SubsectorHex; break;
                            }
                            solidBrush.Color = ctx.styles.hexNumber.textColor;
                            ctx.graphics.DrawString(hex, ctx.styles.hexNumber.Font, solidBrush, 0.0f, -0.5f, RenderUtil.StringFormatTopCenter);
                        }
                        #endregion
                    }

                    if (layer == WorldLayer.Foreground)
                    {
                        Stylesheet.StyleElement? elem = ZoneStyle(ctx, world);
                        TextBackgroundStyle worldTextBackgroundStyle = (elem.HasValue && !elem.Value.fillColor.IsEmpty)
                            ? TextBackgroundStyle.None : ctx.styles.worlds.textBackgroundStyle;

                        #region Name
                        if (renderName)
                        {
                            string name = world.Name;
                            if ((isHiPop && ctx.styles.worldDetails.HasFlag(WorldDetails.Highlight)) || ctx.styles.worlds.textStyle.Uppercase)
                                name = name.ToUpperInvariant();

                            Color textColor = (isCapital && ctx.styles.worldDetails.HasFlag(WorldDetails.Highlight))
                                ? ctx.styles.worlds.textHighlightColor : ctx.styles.worlds.textColor;
                            XFont font = ((isHiPop || isCapital) && ctx.styles.worldDetails.HasFlag(WorldDetails.Highlight))
                                ? ctx.styles.worlds.LargeFont : ctx.styles.worlds.Font;

                            DrawWorldLabel(ctx, worldTextBackgroundStyle, solidBrush, textColor, ctx.styles.worlds.textStyle.Translation, font, name);
                        }
//.........这里部分代码省略.........
开发者ID:Matt--,项目名称:travellermap,代码行数:101,代码来源:Render.cs

示例3: RenderTile


//.........这里部分代码省略.........
                                        points[1] = new XPoint(px + RenderUtil.HEX_EDGE, py + 1.0 + yOffset);
                                        points[2] = new XPoint(px + 1.0 - RenderUtil.HEX_EDGE, py + 1.0 + yOffset);
                                        points[3] = new XPoint(px + 1.0 + RenderUtil.HEX_EDGE, py + 0.5 + yOffset);
                                        ctx.graphics.DrawLines(pen, points);
                                    }
                                }
                                break;
                            case HexStyle.None:
                                // none
                                break;
                        }

                        if (ctx.styles.numberAllHexes &&
                            ctx.styles.worldDetails.HasFlag(WorldDetails.Hex))
                        {
                            solidBrush.Color = ctx.styles.hexNumber.textColor;
                            for (int px = hx - parsecSlop; px < hx + hw + parsecSlop; px++)
                            {
                                double yOffset = ((px % 2) != 0) ? 0.0 : 0.5;
                                for (int py = hy - parsecSlop; py < hy + hh + parsecSlop; py++)
                                {
                                    Location loc = Astrometrics.CoordinatesToLocation(px + 1, py + 1);
                                    string hex;
                                    switch (ctx.styles.hexCoordinateStyle)
                                    {
                                        default:
                                        case Stylesheet.HexCoordinateStyle.Sector: hex = loc.HexString; break;
                                        case Stylesheet.HexCoordinateStyle.Subsector: hex = loc.SubsectorHexString; break;
                                    }
                                    using (RenderUtil.SaveState(ctx.graphics))
                                    {
                                        XMatrix matrix = new XMatrix();
                                        matrix.TranslatePrepend(px + 0.5f, py + yOffset);
                                        matrix.ScalePrepend(ctx.styles.hexContentScale / Astrometrics.ParsecScaleX, ctx.styles.hexContentScale / Astrometrics.ParsecScaleY);
                                        ctx.graphics.MultiplyTransform(matrix, XMatrixOrder.Prepend);
                                        ctx.graphics.DrawString(hex, ctx.styles.hexNumber.Font, solidBrush, 0, 0, RenderUtil.StringFormatTopCenter);
                                    }
                                }
                            }
                        }
                    }
                    #endregion
                    timers.Add(new Timer("parsec grid"));

                    //------------------------------------------------------------
                    // Subsector Names
                    //------------------------------------------------------------
                    #region subsector-names

                    if (ctx.styles.subsectorNames.visible)
                    {
                        solidBrush.Color = ctx.styles.subsectorNames.textColor;
                        foreach (Sector sector in ctx.selector.Sectors)
                        {
                            for (int i = 0; i < 16; i++)
                            {
                                int ssx = i % 4;
                                int ssy = i / 4;

                                Subsector ss = sector[i];
                                if (ss == null || String.IsNullOrEmpty(ss.Name))
                                    continue;

                                Point center = sector.SubsectorCenter(i);
                                RenderUtil.DrawLabel(ctx.graphics, ss.Name, center, ctx.styles.subsectorNames.Font, solidBrush, ctx.styles.subsectorNames.textStyle);
                            }
开发者ID:Matt--,项目名称:travellermap,代码行数:67,代码来源:Render.cs

示例4: BeginContent

    //    #region Realizing graphical state

    /// <summary>
    /// Initializes the default view transformation, i.e. the transformation from the user page
    /// space to the PDF page space.
    /// </summary>
    public void BeginContent(bool hacks4softmask)
    {
      if (!this.contentInitialized)
      {
        //this.defaultViewMatrix = XMatrix.Identity;
        //// Take TrimBox into account
        double pageHeight = Size.Height;
        //XPoint trimOffset = new XPoint();
        //if (this.page != null && this.page.TrimMargins.AreSet)
        //{
        //  pageHeight += this.page.TrimMargins.Top.Point + this.page.TrimMargins.Bottom.Point;
        //  trimOffset = new XPoint(this.page.TrimMargins.Left.Point, this.page.TrimMargins.Top.Point);
        //}

        //if (this.page != null && this.page.Elements.GetInteger("/Rotate") == 90)  // HACK for InDesign flyer
        //{
        //  defaultViewMatrix.RotatePrepend(90);
        //  defaultViewMatrix.ScalePrepend(1, -1);
        //}
        //else
        //{
        //  // Recall that the value of Height depends on Orientation.

        // Flip page horizontaly and mirror text.
        XMatrix defaultViewMatrix = new XMatrix();
        if (!hacks4softmask)
        {
          defaultViewMatrix.TranslatePrepend(0, pageHeight);
          defaultViewMatrix.ScalePrepend(0.75, -0.75);
        }
        //if (!trimOffset.IsEmpty)
        //{
        //  Debug.Assert(this.gfx.PageUnit == XGraphicsUnit.Point, "With TrimMargins set the page units must be Point. Ohter cases nyi.");
        //  defaultViewMatrix.TranslatePrepend(trimOffset.x, trimOffset.y);
        //}

        // Save initial graphic state
        WriteSaveState("BeginContent", null);
        // Set page transformation
        WriteRenderTransform(defaultViewMatrix);
        this.graphicsState.DefaultPageTransform = defaultViewMatrix;
        MultiplyTransform(defaultViewMatrix);
        if (!hacks4softmask)
          WriteLiteral("-100 Tz\n");
        this.contentInitialized = true;
      }
    }
开发者ID:AnthonyNystrom,项目名称:Pikling,代码行数:53,代码来源:PdfContentWriter.cs

示例5: Draw

    /// <summary>
    /// Draws the vertical Y axis.
    /// </summary>
    internal override void Draw()
    {
      AxisRendererInfo yari = ((ChartRendererInfo)this.rendererParms.RendererInfo).yAxisRendererInfo;

      double yMin = yari.MinimumScale;
      double yMax = yari.MaximumScale;
      double yMajorTick = yari.MajorTick;
      double yMinorTick = yari.MinorTick;

      XMatrix matrix = new XMatrix();  //XMatrix.Identity;
      matrix.TranslatePrepend(-yari.InnerRect.X, yMax);
      matrix.Scale(1, yari.InnerRect.Height / (yMax - yMin), XMatrixOrder.Append);
      matrix.ScalePrepend(1, -1); // mirror horizontal
      matrix.Translate(yari.InnerRect.X, yari.InnerRect.Y, XMatrixOrder.Append);

      // Draw axis.
      // First draw tick marks, second draw axis.
      double majorTickMarkStart = 0, majorTickMarkEnd = 0,
             minorTickMarkStart = 0, minorTickMarkEnd = 0;
      GetTickMarkPos(yari, ref majorTickMarkStart, ref majorTickMarkEnd, ref minorTickMarkStart, ref minorTickMarkEnd);

      XGraphics gfx = this.rendererParms.Graphics;
      LineFormatRenderer lineFormatRenderer = new LineFormatRenderer(gfx, yari.LineFormat);
      LineFormatRenderer minorTickMarkLineFormat = new LineFormatRenderer(gfx, yari.MinorTickMarkLineFormat);
      LineFormatRenderer majorTickMarkLineFormat = new LineFormatRenderer(gfx, yari.MajorTickMarkLineFormat);
      XPoint[] points = new XPoint[2];

      // Draw minor tick marks.
      if (yari.MinorTickMark != TickMarkType.None)
      {
        for (double y = yMin + yMinorTick; y < yMax; y += yMinorTick)
        {
          points[0].X = minorTickMarkStart;
          points[0].Y = y;
          points[1].X = minorTickMarkEnd;
          points[1].Y = y;
          matrix.TransformPoints(points);
          minorTickMarkLineFormat.DrawLine(points[0], points[1]);
        }
      }

      double lineSpace = yari.TickLabelsFont.GetHeight(gfx);
      int cellSpace = yari.TickLabelsFont.FontFamily.GetLineSpacing(yari.TickLabelsFont.Style);
      double xHeight = yari.TickLabelsFont.Metrics.XHeight;

      XSize labelSize = new XSize(0, 0);
      labelSize.Height = lineSpace * xHeight / cellSpace;

      int countTickLabels = (int)((yMax - yMin) / yMajorTick) + 1;
      for (int i = 0; i < countTickLabels; ++i)
      {
        double y = yMin + yMajorTick * i;
        string str = y.ToString(yari.TickLabelsFormat);

        labelSize.Width = gfx.MeasureString(str, yari.TickLabelsFont).Width;

        // Draw major tick marks.
        if (yari.MajorTickMark != TickMarkType.None)
        {
          labelSize.Width += yari.MajorTickMarkWidth * 1.5;
          points[0].X = majorTickMarkStart;
          points[0].Y = y;
          points[1].X = majorTickMarkEnd;
          points[1].Y = y;
          matrix.TransformPoints(points);
          majorTickMarkLineFormat.DrawLine(points[0], points[1]);
        }
        else
          labelSize.Width += SpaceBetweenLabelAndTickmark;

        // Draw label text.
        XPoint[] layoutText = new XPoint[1];
        layoutText[0].X = yari.InnerRect.X + yari.InnerRect.Width - labelSize.Width;
        layoutText[0].Y = y;
        matrix.TransformPoints(layoutText);
        layoutText[0].Y += labelSize.Height / 2; // Center text vertically.
        gfx.DrawString(str, yari.TickLabelsFont, yari.TickLabelsBrush, layoutText[0]);
      }

      // Draw axis.
      if (yari.LineFormat != null && yari.LineFormat.Width > 0)
      {
        points[0].X = yari.InnerRect.X + yari.InnerRect.Width;
        points[0].Y = yMin;
        points[1].X = yari.InnerRect.X + yari.InnerRect.Width;
        points[1].Y = yMax;
        matrix.TransformPoints(points);
        if (yari.MajorTickMark != TickMarkType.None)
        {
          // yMax is at the upper side of the axis
          points[1].Y -= yari.LineFormat.Width / 2;
          points[0].Y += yari.LineFormat.Width / 2;
        }
        lineFormatRenderer.DrawLine(points[0], points[1]);
      }

      // Draw axis title
//.........这里部分代码省略.........
开发者ID:bossaia,项目名称:alexandrialibrary,代码行数:101,代码来源:VerticalYAxisRenderer.cs

示例6: Fill

        public void Fill(XGraphics graphics, RectangleF rect, Brush fillBrush)
        {
            if (graphics == null)
                throw new ArgumentNullException("graphics");

            RectangleF bounds = TransformedBounds;

            if (bounds.IntersectsWith(rect))
            {
                XGraphicsPath path = Path;

                using (RenderUtil.SaveState(graphics))
                {
                    XMatrix matrix = new XMatrix();
                    matrix.ScalePrepend(ScaleX, ScaleY);
                    matrix.TranslatePrepend(-OriginX, -OriginY);
                    graphics.MultiplyTransform(matrix);
                    graphics.DrawPath(fillBrush, path);
                }
            }
        }
开发者ID:Matt--,项目名称:travellermap,代码行数:21,代码来源:VectorObject.cs

示例7: DrawStars

        private void DrawStars(World world)
        {
            using (RenderUtil.SaveState(graphics))
            {
                graphics.SmoothingMode = XSmoothingMode.AntiAlias;
                PointF center = Astrometrics.HexToCenter(world.Coordinates);

                XMatrix matrix = new XMatrix();
                matrix.TranslatePrepend(center.X, center.Y);
                matrix.ScalePrepend(styles.hexContentScale / Astrometrics.ParsecScaleX, styles.hexContentScale / Astrometrics.ParsecScaleY);
                graphics.MultiplyTransform(matrix, XMatrixOrder.Prepend);

                // TODO: Proper stellar parsing
                List<string> ss = new List<string>();
                foreach (Match m in STELLAR_REGEX.Matches(world.Stellar))
                {
                    ss.Add(m.Value);
                }

                int i = 0;
                foreach (var props in ss.Select(s => StellarRendering.star2props(s)).OrderByDescending(p => p.radius)) {
                    solidBrush.Color = props.color;
                    PointF offset = StellarRendering.Offset(i++);
                    const float offsetScale = 0.3f;
                    float r = 0.15f * props.radius;
                    graphics.DrawEllipse(solidBrush, offset.X * offsetScale - r, offset.Y * offsetScale - r, r*2, r*2);
                }
            }
        }
开发者ID:77topaz,项目名称:travellermap,代码行数:29,代码来源:RenderContext.cs

示例8: ScaleTransform

 /// <summary>
 /// Applies the specified scaling operation to the transformation matrix of this object
 /// in the specified order.
 /// </summary>
 public void ScaleTransform(double scaleXY, XMatrixOrder order)
 {
   //XMatrix matrix = this.transform;
   //matrix.Scale(scaleXY, scaleXY, order);
   //Transform = matrix;
   XMatrix matrix = new XMatrix();  //XMatrix.Identity;
   matrix.ScalePrepend(scaleXY, scaleXY);
   AddTransform(matrix, order);
 }
开发者ID:Davincier,项目名称:openpetra,代码行数:13,代码来源:XGraphics.cs

示例9: DrawMacroNames

        private void DrawMacroNames()
        {
            foreach (var vec in borderFiles
                .Select(file => resourceManager.GetXmlFileObject(file, typeof(VectorObject)))
                .OfType<VectorObject>()
                .Where(vec => (vec.MapOptions & options & MapOptions.NamesMask) != 0))
            {
                bool major = vec.MapOptions.HasFlag(MapOptions.NamesMajor);
                LabelStyle labelStyle = new LabelStyle();
                labelStyle.Uppercase = major;
                XFont font = major ? styles.macroNames.Font : styles.macroNames.SmallFont;
                solidBrush.Color = major ? styles.macroNames.textColor : styles.macroNames.textHighlightColor;
                vec.DrawName(graphics, tileRect, font, solidBrush, labelStyle);
            }

            foreach (var vec in riftFiles
                .Select(file => resourceManager.GetXmlFileObject(file, typeof(VectorObject)))
                .OfType<VectorObject>()
                .Where(vec => (vec.MapOptions & options & MapOptions.NamesMask) != 0))
            {
                bool major = vec.MapOptions.HasFlag(MapOptions.NamesMajor);
                LabelStyle labelStyle = new LabelStyle();
                labelStyle.Rotation = 35;
                labelStyle.Uppercase = major;
                XFont font = major ? styles.macroNames.Font : styles.macroNames.SmallFont;
                solidBrush.Color = major ? styles.macroNames.textColor : styles.macroNames.textHighlightColor;
                vec.DrawName(graphics, tileRect, font, solidBrush, labelStyle);
            }

            if (styles.macroRoutes.visible)
            {
                foreach (var vec in routeFiles
                    .Select(file => resourceManager.GetXmlFileObject(file, typeof(VectorObject)))
                    .OfType<VectorObject>()
                    .Where(vec => (vec.MapOptions & options & MapOptions.NamesMask) != 0))
                {
                    bool major = vec.MapOptions.HasFlag(MapOptions.NamesMajor);
                    LabelStyle labelStyle = new LabelStyle();
                    labelStyle.Uppercase = major;
                    XFont font = major ? styles.macroNames.Font : styles.macroNames.SmallFont;
                    solidBrush.Color = major ? styles.macroRoutes.textColor : styles.macroRoutes.textHighlightColor;
                    vec.DrawName(graphics, tileRect, font, solidBrush, labelStyle);
                }
            }

            if (options.HasFlag(MapOptions.NamesMinor))
            {
                XFont font = styles.macroNames.MediumFont;
                solidBrush.Color = styles.macroRoutes.textHighlightColor;
                foreach (var label in labels)
                {
                    using (RenderUtil.SaveState(graphics))
                    {
                        XMatrix matrix = new XMatrix();
                        matrix.ScalePrepend(1.0f / Astrometrics.ParsecScaleX, 1.0f / Astrometrics.ParsecScaleY);
                        matrix.TranslatePrepend(label.position.X, label.position.Y);
                        graphics.MultiplyTransform(matrix, XMatrixOrder.Prepend);

                        XSize size = graphics.MeasureString(label.text, font);
                        graphics.TranslateTransform(-size.Width / 2, -size.Height / 2); // Center the text
                        RectangleF textBounds = new RectangleF(0, 0, (float)size.Width, (float)size.Height * 2); // *2 or it gets cut off at high sizes
                        XTextFormatter formatter = new XTextFormatter(graphics);
                        formatter.Alignment = XParagraphAlignment.Center;
                        formatter.DrawString(label.text, font, solidBrush, textBounds);
                    }
                }

            }
        }
开发者ID:Rai-Ka,项目名称:travellermap,代码行数:69,代码来源:RenderContext.cs

示例10: DrawParsecGrid

        private void DrawParsecGrid()
        {
            const int parsecSlop = 1;

            int hx = (int)Math.Floor(tileRect.Left);
            int hw = (int)Math.Ceiling(tileRect.Width);
            int hy = (int)Math.Floor(tileRect.Top);
            int hh = (int)Math.Ceiling(tileRect.Height);

            styles.parsecGrid.pen.Apply(ref pen);

            switch (styles.hexStyle)
            {
                case HexStyle.Square:
                    for (int px = hx - parsecSlop; px < hx + hw + parsecSlop; px++)
                    {
                        float yOffset = ((px % 2) != 0) ? 0.0f : 0.5f;
                        for (int py = hy - parsecSlop; py < hy + hh + parsecSlop; py++)
                        {
                            // TODO: use RenderUtil.(Square|Hex)Edges(X|Y) arrays
                            const float inset = 0.1f;
                            graphics.DrawRectangle(pen, px + inset, py + inset + yOffset, 1 - inset * 2, 1 - inset * 2);
                        }
                    }
                    break;

                case HexStyle.Hex:
                    XPoint[] points = new XPoint[4];
                    for (int px = hx - parsecSlop; px < hx + hw + parsecSlop; px++)
                    {
                        double yOffset = ((px % 2) != 0) ? 0.0 : 0.5;
                        for (int py = hy - parsecSlop; py < hy + hh + parsecSlop; py++)
                        {
                            points[0] = new XPoint(px + -RenderUtil.HEX_EDGE, py + 0.5 + yOffset);
                            points[1] = new XPoint(px + RenderUtil.HEX_EDGE, py + 1.0 + yOffset);
                            points[2] = new XPoint(px + 1.0 - RenderUtil.HEX_EDGE, py + 1.0 + yOffset);
                            points[3] = new XPoint(px + 1.0 + RenderUtil.HEX_EDGE, py + 0.5 + yOffset);
                            graphics.DrawLines(pen, points);
                        }
                    }
                    break;
                case HexStyle.None:
                    // none
                    break;
            }

            if (styles.numberAllHexes &&
                styles.worldDetails.HasFlag(WorldDetails.Hex))
            {
                solidBrush.Color = styles.hexNumber.textColor;
                for (int px = hx - parsecSlop; px < hx + hw + parsecSlop; px++)
                {
                    double yOffset = ((px % 2) != 0) ? 0.0 : 0.5;
                    for (int py = hy - parsecSlop; py < hy + hh + parsecSlop; py++)
                    {
                        Location loc = Astrometrics.CoordinatesToLocation(px + 1, py + 1);
                        string hex;
                        switch (styles.hexCoordinateStyle)
                        {
                            default:
                            case Stylesheet.HexCoordinateStyle.Sector: hex = loc.HexString; break;
                            case Stylesheet.HexCoordinateStyle.Subsector: hex = loc.SubsectorHexString; break;
                        }
                        using (RenderUtil.SaveState(graphics))
                        {
                            XMatrix matrix = new XMatrix();
                            matrix.TranslatePrepend(px + 0.5f, py + yOffset);
                            matrix.ScalePrepend(styles.hexContentScale / Astrometrics.ParsecScaleX, styles.hexContentScale / Astrometrics.ParsecScaleY);
                            graphics.MultiplyTransform(matrix, XMatrixOrder.Prepend);
                            graphics.DrawString(hex, styles.hexNumber.Font, solidBrush, 0, 0, RenderUtil.StringFormatTopCenter);
                        }
                    }
                }
            }
        }
开发者ID:Rai-Ka,项目名称:travellermap,代码行数:75,代码来源:RenderContext.cs

示例11: Render


//.........这里部分代码省略.........
                    #endregion

                    #region capitals-homeworlds
                    //------------------------------------------------------------
                    // Macro: Capitals & Home Worlds
                    //------------------------------------------------------------
                    if (styles.capitals.visible && (options & MapOptions.WorldsMask) != 0)
                    {
                        WorldObjectCollection worlds = resourceManager.GetXmlFileObject(@"~/res/Worlds.xml", typeof(WorldObjectCollection)) as WorldObjectCollection;
                        if (worlds != null && worlds.Worlds != null)
                        {
                            solidBrush.Color = styles.capitals.textColor;
                            foreach (WorldObject world in worlds.Worlds.Where(world => (world.MapOptions & options) != 0))
                            {
                                world.Paint(graphics, styles.capitals.fillColor, solidBrush, styles.macroNames.SmallFont);
                            }
                        }
                    }
                    timers.Add(new Timer("macro worlds"));
                    #endregion

                    #region mega-names
                    //------------------------------------------------------------
                    // Mega: Galaxy-Scale Labels
                    //------------------------------------------------------------
                    if (styles.megaNames.visible)
                    {
                        solidBrush.Color = styles.megaNames.textColor;
                        foreach (var label in megaLabels)
                        {
                            using (RenderUtil.SaveState(graphics))
                            {
                                XMatrix matrix = new XMatrix();
                                matrix.ScalePrepend(1.0f / Astrometrics.ParsecScaleX, 1.0f / Astrometrics.ParsecScaleY);
                                matrix.TranslatePrepend(label.position.X, label.position.Y);
                                graphics.MultiplyTransform(matrix, XMatrixOrder.Prepend);

                                XFont font = label.minor ? styles.megaNames.SmallFont : styles.megaNames.Font;
                                XSize size = graphics.MeasureString(label.text, font);
                                graphics.TranslateTransform(-size.Width / 2, -size.Height / 2); // Center the text
                                RectangleF textBounds = new RectangleF(0, 0, (float)size.Width * 1.01f, (float)size.Height * 2); // *2 or it gets cut off at high sizes
                                XTextFormatter formatter = new XTextFormatter(graphics);
                                formatter.Alignment = XParagraphAlignment.Center;
                                formatter.DrawString(label.text, font, solidBrush, textBounds);
                            }
                        }
                    }
                    timers.Add(new Timer("mega names"));
                    #endregion
                }

                // End of clipping, so world names are not clipped in jumpmaps.

                #region worlds
                //------------------------------------------------------------
                // Worlds
                //------------------------------------------------------------
                if (styles.worlds.visible)
                {
                    // TODO: selector may be expensive
                    foreach (World world in selector.Worlds) { DrawWorld(fonts, world, WorldLayer.Background); }
                    foreach (World world in selector.Worlds) { DrawWorld(fonts, world, WorldLayer.Foreground); }
                }
                timers.Add(new Timer("worlds"));
                #endregion
开发者ID:Rai-Ka,项目名称:travellermap,代码行数:66,代码来源:RenderContext.cs

示例12: RenderContext

        public RenderContext(ResourceManager resourceManager, Selector selector, RectangleF tileRect,
            double scale, MapOptions options, Stylesheet styles, Size tileSize)
        {
            this.resourceManager = resourceManager;
            this.selector = selector;
            this.tileRect = tileRect;
            this.scale = scale;
            this.options = options;
            this.styles = styles;
            this.tileSize = tileSize;

            XMatrix m = new XMatrix();
            m.TranslatePrepend((float)(-tileRect.Left * scale * Astrometrics.ParsecScaleX), (float)(-tileRect.Top * scale * Astrometrics.ParsecScaleY));
            m.ScalePrepend((float)scale * Astrometrics.ParsecScaleX, (float)scale * Astrometrics.ParsecScaleY);
            imageSpaceToWorldSpace = m;
            m.Invert();
            worldSpaceToImageSpace = m;
        }
开发者ID:Rai-Ka,项目名称:travellermap,代码行数:18,代码来源:RenderContext.cs

示例13: WriteGlyphs

    /// <summary>
    /// Writes a Glyphs to the content stream.
    /// </summary>
    private void WriteGlyphs(Glyphs glyphs)
    {
      WriteSaveState("begin Glyphs", glyphs.Name);

      // Transform also affects clipping and opacity mask
      bool transformed = glyphs.RenderTransform != null;
      if (transformed)
        WriteRenderTransform(glyphs.RenderTransform);

      bool clipped = glyphs.Clip != null;
      if (clipped)
        WriteClip(glyphs.Clip);

      if (glyphs.Opacity < 1)
        MultiplyOpacity(glyphs.Opacity);

      if (glyphs.OpacityMask != null)
        WriteOpacityMask(glyphs.OpacityMask);

      XMatrix textMatrix = new XMatrix();

      textMatrix.TranslatePrepend(glyphs.OriginX, glyphs.OriginY);
      glyphs.OriginX = glyphs.OriginY = 0; // HACK: do not change model

      double emSize = glyphs.FontRenderingEmSize;
      textMatrix.ScalePrepend(glyphs.FontRenderingEmSize);
      glyphs.FontRenderingEmSize = 1; // HACK: do not change model


      bool boldSimulation = (glyphs.StyleSimulations & StyleSimulations.BoldSimulation) == StyleSimulations.BoldSimulation;

      // just a draft...
      if (boldSimulation)
      {
        boldSimulation = true;

        // draw black stroke if it is not a solid color brush
        XColor color = XColor.FromArgb(0, 0, 0);
        if (glyphs.Fill is SolidColorBrush)
        {
          SolidColorBrush brush = glyphs.Fill as SolidColorBrush;
          color = brush.Color;
        }
        WriteLiteral(String.Format(CultureInfo.InvariantCulture, "{0:0.###} {1:0.###} {2:0.###}  RG\n", color.R / 255.0, color.G / 255.0, color.B / 255.0));
        WriteLiteral("{0:0.###} w\n", emSize / 50);
      }

      if ((glyphs.StyleSimulations & StyleSimulations.ItalicSimulation) == StyleSimulations.ItalicSimulation)
      {
        textMatrix.SkewPrepend(-20, 0);
      }

      XForm xform = null;
      XImage ximage = null;
      RealizeFill(glyphs.Fill, ref xform, ref ximage);
      RealizeFont(glyphs);

      if (boldSimulation)
        WriteLiteral("2 Tr\n", 1);

      double x = glyphs.OriginX;
      double y = glyphs.OriginY;


      //switch (format.Alignment)
      //{
      //  case XStringAlignment.Near:
      //    // nothing to do
      //    break;

      //  case XStringAlignment.Center:
      //    x += (rect.Width - width) / 2;
      //    break;

      //  case XStringAlignment.Far:
      //    x += rect.Width - width;
      //    break;
      //}

      PdfFont realizedFont = this.graphicsState.realizedFont;
      Debug.Assert(realizedFont != null);
      realizedFont.AddChars(glyphs.UnicodeString);

      OpenTypeDescriptor descriptor = realizedFont.FontDescriptor.descriptor;

      //if (bold && !descriptor.IsBoldFace)
      //{
      //  // TODO: emulate bold by thicker outline
      //}

      //if (italic && !descriptor.IsBoldFace)
      //{
      //  // TODO: emulate italic by shearing transformation
      //}

#if true
      string s2 = "";
//.........这里部分代码省略.........
开发者ID:bossaia,项目名称:alexandrialibrary,代码行数:101,代码来源:PdfContentWriter-Glyphs.cs

示例14: BeginContainer

    /// <summary>
    /// Saves a graphics container with the current state of this XGraphics and 
    /// opens and uses a new graphics container.
    /// </summary>
    public XGraphicsContainer BeginContainer(XRect dstrect, XRect srcrect, XGraphicsUnit unit)
    {
      // TODO: unit
      if (unit != XGraphicsUnit.Point)
        throw new ArgumentException("The current implementation supports XGraphicsUnit.Point only.", "unit");

      XGraphicsContainer xContainer = null;
#if GDI
      if (this.targetContext == XGraphicTargetContext.GDI)
        xContainer = new XGraphicsContainer(this.gfx.Save());
#endif
#if WPF
      if (this.targetContext == XGraphicTargetContext.WPF)
        xContainer = new XGraphicsContainer();
#endif
      InternalGraphicsState iState = new InternalGraphicsState(this, xContainer);
      iState.Transform = this.transform;

      this.gsStack.Push(iState);

      if (this.renderer != null)
        this.renderer.BeginContainer(xContainer, dstrect, srcrect, unit);

      XMatrix matrix = new XMatrix();  //XMatrix.Identity;
#if true
      double scaleX = dstrect.Width / srcrect.Width;
      double scaleY = dstrect.Height / srcrect.Height;
      matrix.TranslatePrepend(-srcrect.X, -srcrect.Y);
      matrix.ScalePrepend(scaleX, scaleY);
      matrix.TranslatePrepend(dstrect.X / scaleX, dstrect.Y / scaleY);
#else
      matrix.Translate(-dstrect.X, -dstrect.Y);
      matrix.Scale(dstrect.Width / srcrect.Width, dstrect.Height / srcrect.Height);
      matrix.Translate(srcrect.X, srcrect.Y);
#endif
      AddTransform(matrix, XMatrixOrder.Prepend);

      return xContainer;
    }
开发者ID:Davincier,项目名称:openpetra,代码行数:43,代码来源:XGraphics.cs

示例15: Draw

        public void Draw(XGraphics graphics, RectangleF rect, MapOptions options, XPen pen)
        {
            if (graphics == null)
                throw new ArgumentNullException("graphics");

            RectangleF bounds = TransformedBounds;

            //graphics.DrawRectangle( new XPen(XColors.Yellow, 1), bounds.X, bounds.Y, bounds.Width, bounds.Height );

            if (bounds.IntersectsWith(rect))
            {
                XGraphicsPath path = Path;
                using (RenderUtil.SaveState(graphics))
                {
                    XMatrix matrix = new XMatrix();
                    matrix.ScalePrepend(ScaleX, ScaleY);
                    matrix.TranslatePrepend(-OriginX, -OriginY);
                    graphics.MultiplyTransform(matrix, XMatrixOrder.Prepend);
                    graphics.DrawPath(pen, path);
                }
            }
        }
开发者ID:Matt--,项目名称:travellermap,代码行数:22,代码来源:VectorObject.cs


注:本文中的PdfSharp.Drawing.XMatrix.ScalePrepend方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。