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C# XMatrix.Multiply方法代码示例

本文整理汇总了C#中PdfSharp.Drawing.XMatrix.Multiply方法的典型用法代码示例。如果您正苦于以下问题:C# XMatrix.Multiply方法的具体用法?C# XMatrix.Multiply怎么用?C# XMatrix.Multiply使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PdfSharp.Drawing.XMatrix的用法示例。


在下文中一共展示了XMatrix.Multiply方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DrawWorld

        private static void DrawWorld(RenderContext ctx, FontCache styleRes, World world, WorldLayer layer)
        {
            bool isPlaceholder = world.IsPlaceholder;
            bool isCapital = world.IsCapital;
            bool isHiPop = world.IsHi;
            bool renderName = ctx.styles.worldDetails.HasFlag(WorldDetails.AllNames) ||
                (ctx.styles.worldDetails.HasFlag(WorldDetails.KeyNames) && (isCapital || isHiPop));
            bool renderUWP = ctx.styles.worldDetails.HasFlag(WorldDetails.Uwp);

            using (RenderUtil.SaveState(ctx.graphics))
            {
                XPen pen = new XPen(XColor.Empty);
                XSolidBrush solidBrush = new XSolidBrush();

                ctx.graphics.SmoothingMode = XSmoothingMode.AntiAlias;

                // Center on the parsec
                PointF center = Astrometrics.HexToCenter(world.Coordinates);

                XMatrix matrix = new XMatrix();
                matrix.TranslatePrepend(center.X, center.Y);
                matrix.ScalePrepend(ctx.styles.hexContentScale / Astrometrics.ParsecScaleX, ctx.styles.hexContentScale / Astrometrics.ParsecScaleY);
                ctx.graphics.MultiplyTransform(matrix, XMatrixOrder.Prepend);

                if (!ctx.styles.useWorldImages)
                {
                    if (layer == WorldLayer.Background)
                    {
                        #region Zone
                        if (ctx.styles.worldDetails.HasFlag(WorldDetails.Zone))
                        {
                            Stylesheet.StyleElement? maybeElem = ZoneStyle(ctx, world);
                            if (maybeElem.HasValue)
                            {
                                Stylesheet.StyleElement elem = maybeElem.Value;
                                if (!elem.fillColor.IsEmpty)
                                {
                                    solidBrush.Color = elem.fillColor;
                                    ctx.graphics.DrawEllipse(solidBrush, -0.4f, -0.4f, 0.8f, 0.8f);
                                }

                                PenInfo pi = elem.pen;
                                if (!pi.color.IsEmpty)
                                {
                                    pi.Apply(ref pen);

                                    if (renderName && ctx.styles.fillMicroBorders)
                                    {
                                        using (RenderUtil.SaveState(ctx.graphics))
                                        {
                                            ctx.graphics.IntersectClip(new RectangleF(-.5f, -.5f, 1f, renderUWP ? 0.65f : 0.75f));
                                            ctx.graphics.DrawEllipse(pen, -0.4f, -0.4f, 0.8f, 0.8f);
                                        }
                                    }
                                    else
                                    {
                                        ctx.graphics.DrawEllipse(pen, -0.4f, -0.4f, 0.8f, 0.8f);
                                    }
                                }
                            }
                        }
                        #endregion

                        #region Hex
                        if (!ctx.styles.numberAllHexes &&
                            ctx.styles.worldDetails.HasFlag(WorldDetails.Hex))
                        {
                            string hex;
                            switch (ctx.styles.hexCoordinateStyle)
                            {
                                default:
                                case Stylesheet.HexCoordinateStyle.Sector: hex = world.Hex; break;
                                case Stylesheet.HexCoordinateStyle.Subsector: hex = world.SubsectorHex; break;
                            }
                            solidBrush.Color = ctx.styles.hexNumber.textColor;
                            ctx.graphics.DrawString(hex, ctx.styles.hexNumber.Font, solidBrush, 0.0f, -0.5f, RenderUtil.StringFormatTopCenter);
                        }
                        #endregion
                    }

                    if (layer == WorldLayer.Foreground)
                    {
                        Stylesheet.StyleElement? elem = ZoneStyle(ctx, world);
                        TextBackgroundStyle worldTextBackgroundStyle = (elem.HasValue && !elem.Value.fillColor.IsEmpty)
                            ? TextBackgroundStyle.None : ctx.styles.worlds.textBackgroundStyle;

                        #region Name
                        if (renderName)
                        {
                            string name = world.Name;
                            if ((isHiPop && ctx.styles.worldDetails.HasFlag(WorldDetails.Highlight)) || ctx.styles.worlds.textStyle.Uppercase)
                                name = name.ToUpperInvariant();

                            Color textColor = (isCapital && ctx.styles.worldDetails.HasFlag(WorldDetails.Highlight))
                                ? ctx.styles.worlds.textHighlightColor : ctx.styles.worlds.textColor;
                            XFont font = ((isHiPop || isCapital) && ctx.styles.worldDetails.HasFlag(WorldDetails.Highlight))
                                ? ctx.styles.worlds.LargeFont : ctx.styles.worlds.Font;

                            DrawWorldLabel(ctx, worldTextBackgroundStyle, solidBrush, textColor, ctx.styles.worlds.textStyle.Translation, font, name);
                        }
//.........这里部分代码省略.........
开发者ID:Matt--,项目名称:travellermap,代码行数:101,代码来源:Render.cs

示例2: Test

    /// <summary>
    /// Some test code to check that there are no typing errors in the formulars.
    /// </summary>
    public static void Test()
    {
      XMatrix xm1 = new XMatrix(23, -35, 837, 332, -3, 12);
      Matrix  m1 = new Matrix(23, -35, 837, 332, -3, 12);
      DumpMatrix(xm1, m1);
      XMatrix xm2 = new XMatrix(12, 235, 245, 42, 33, -56);
      Matrix  m2 = xm2.ToMatrix();
      DumpMatrix(xm2, m2);

//      xm1.Multiply(xm2, XMatrixOrder.Prepend);
//      m1.Multiply(m2, MatrixOrder.Append);
      xm1.Multiply(xm2, XMatrixOrder.Append);
      m1.Multiply(m2, MatrixOrder.Append);
      DumpMatrix(xm1, m1);

      xm1.Translate(-243, 342, XMatrixOrder.Append);
      m1.Translate(-243, 342, MatrixOrder.Append);
      DumpMatrix(xm1, m1);

      xm1.Scale(-5.66, 7.87);
      m1.Scale(-5.66f, 7.87f);
//      xm1.Scale(-5.66, 7.87, XMatrixOrder.Prepend);
//      m1.Scale(-5.66f, 7.87f, MatrixOrder.Prepend);
      DumpMatrix(xm1, m1);


      xm1.Rotate(135, XMatrixOrder.Append);
      m1.Rotate(135, MatrixOrder.Append);
      //      xm1.Scale(-5.66, 7.87, XMatrixOrder.Prepend);
      //      m1.Scale(-5.66f, 7.87f, MatrixOrder.Prepend);
      DumpMatrix(xm1, m1);

      xm1.RotateAt(177, new XPoint(-3456, 654), XMatrixOrder.Append);
      m1.RotateAt(177, new PointF(-3456, 654), MatrixOrder.Append);
      DumpMatrix(xm1, m1);

      xm1.Shear(0.76, -0.87, XMatrixOrder.Prepend);
      m1.Shear(0.76f, -0.87f, MatrixOrder.Prepend);
      DumpMatrix(xm1, m1);

      xm1 = new XMatrix(23, -35, 837, 332, -3, 12);
      m1 = new Matrix(23, -35, 837, 332, -3, 12);

      XPoint[] xpoints = new XPoint[3]{new XPoint(23, 10), new XPoint(-27, 120), new XPoint(-87, -55)};
      PointF[] points = new PointF[3]{new PointF(23, 10), new PointF(-27, 120), new PointF(-87, -55)};

      xm1.TransformPoints(xpoints);
      m1.TransformPoints(points);

      xm1.Invert();
      m1.Invert();
      DumpMatrix(xm1, m1);

    }
开发者ID:BackupTheBerlios,项目名称:zp7-svn,代码行数:57,代码来源:XMatrix.cs


注:本文中的PdfSharp.Drawing.XMatrix.Multiply方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。