本文整理汇总了C#中ParticlePlayground.PlaygroundParticlesC.CopyTo方法的典型用法代码示例。如果您正苦于以下问题:C# PlaygroundParticlesC.CopyTo方法的具体用法?C# PlaygroundParticlesC.CopyTo怎么用?C# PlaygroundParticlesC.CopyTo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ParticlePlayground.PlaygroundParticlesC
的用法示例。
在下文中一共展示了PlaygroundParticlesC.CopyTo方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Save
/// <summary>
/// Saves the data into this PlaygroundSave.
/// </summary>
/// <param name="playgroundParticles">Playground particles.</param>
public void Save(PlaygroundParticlesC playgroundParticles)
{
isSaving = true;
transform = new PlaygroundTransformC();
transform.SetFromTransform (playgroundParticles.particleSystemTransform);
settings.particleSystemRenderer.sharedMaterial = playgroundParticles.particleSystemRenderer.sharedMaterial;
PlaygroundC.RunAsync(()=>{
playgroundParticles.CopyTo(settings);
settings.snapshotData = playgroundParticles.playgroundCache.Clone();
isSaving = false;
});
}
示例2: Save
// Save the data into this PlaygroundSave
public void Save (PlaygroundParticlesC playgroundParticles) {
transform = new PlaygroundTransformC();
transform.SetFromTransform (playgroundParticles.particleSystemTransform);
PlaygroundC.RunAsync(()=>{
playgroundParticles.CopyTo(settings);
settings.snapshotData = playgroundParticles.playgroundCache.Clone();
});
}