本文整理汇总了C#中OpenSim.Framework.AvatarWearable.Pack方法的典型用法代码示例。如果您正苦于以下问题:C# AvatarWearable.Pack方法的具体用法?C# AvatarWearable.Pack怎么用?C# AvatarWearable.Pack使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OpenSim.Framework.AvatarWearable
的用法示例。
在下文中一共展示了AvatarWearable.Pack方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Pack
/// <summary>
/// Create an OSDMap from the appearance data
/// </summary>
public OSDMap Pack(EntityTransferContext ctx)
{
OSDMap data = new OSDMap();
data["serial"] = OSD.FromInteger(m_serial);
data["height"] = OSD.FromReal(m_avatarHeight);
// Wearables
//
// This will send as many or as few wearables as we have, unless a count
// is given. Used for legacy (pre 0.4) versions.
int count = ctx.WearablesCount;
if (ctx.WearablesCount == -1)
count = m_wearables.Length;
OSDArray wears = new OSDArray(count);
for (int i = 0; i < count; i++)
{
AvatarWearable dummyWearable = new AvatarWearable();
if (i < m_wearables.Length)
wears.Add(m_wearables[i].Pack());
else
wears.Add(dummyWearable.Pack());
}
data["wearables"] = wears;
// Avatar Textures
OSDArray textures = new OSDArray(AvatarAppearance.TEXTURE_COUNT);
for (uint i = 0; i < AvatarAppearance.TEXTURE_COUNT; i++)
{
if (m_texture.FaceTextures[i] != null)
textures.Add(OSD.FromUUID(m_texture.FaceTextures[i].TextureID));
else
textures.Add(OSD.FromUUID(AppearanceManager.DEFAULT_AVATAR_TEXTURE));
}
data["textures"] = textures;
if (m_cacheitems != null)
{
OSDArray baked = WearableCacheItem.BakedToOSD(m_cacheitems);
if (baked != null)
data["bakedcache"] = baked;
}
// Visual Parameters
OSDBinary visualparams = new OSDBinary(m_visualparams);
data["visualparams"] = visualparams;
lock (m_attachments)
{
// Attachments
OSDArray attachs = new OSDArray(m_attachments.Count);
foreach (AvatarAttachment attach in GetAttachments())
attachs.Add(attach.Pack());
data["attachments"] = attachs;
}
return data;
}
示例2: CacheWearableData
public void CacheWearableData(UUID principalID, AvatarWearable cachedWearable)
{
Dictionary<string, object> sendData = new Dictionary<string, object>();
//sendData["SCOPEID"] = scopeID.ToString();
sendData["VERSIONMIN"] = ProtocolVersions.ClientProtocolVersionMin.ToString();
sendData["VERSIONMAX"] = ProtocolVersions.ClientProtocolVersionMax.ToString();
sendData["METHOD"] = "cachewearabledata";
sendData["WEARABLES"] = OSDParser.SerializeJsonString(cachedWearable.Pack());
string reqString = WebUtils.BuildQueryString(sendData);
// m_log.DebugFormat("[AVATAR CONNECTOR]: queryString = {0}", reqString);
try
{
List<string> serverURIs = m_registry.RequestModuleInterface<IConfigurationService>().FindValueOf("AvatarServerURI");
foreach (string m_ServerURI in serverURIs)
{
AsynchronousRestObjectRequester.MakeRequest("POST",
m_ServerURI,
reqString);
}
}
catch (Exception e)
{
m_log.DebugFormat("[AVATAR CONNECTOR]: Exception when contacting avatar server: {0}", e.Message);
}
}