本文整理汇总了C#中OpenSim.Framework.AvatarWearable.GetItems方法的典型用法代码示例。如果您正苦于以下问题:C# AvatarWearable.GetItems方法的具体用法?C# AvatarWearable.GetItems怎么用?C# AvatarWearable.GetItems使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OpenSim.Framework.AvatarWearable
的用法示例。
在下文中一共展示了AvatarWearable.GetItems方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CacheWearableData
public void CacheWearableData(UUID principalID, AvatarWearable wearable)
{
if (!m_enableCacheBakedTextures)
{
IAssetService service = m_registry.RequestModuleInterface<IAssetService>();
if (service != null)
{
//Remove the old baked textures then from the DB as we don't want to keep them around
foreach (UUID texture in wearable.GetItems().Values)
{
service.Delete(texture);
}
}
return;
}
wearable.MaxItems = 0; //Unlimited items
/*AvatarBaseData baseData = new AvatarBaseData();
AvatarBaseData[] av = m_CacheDatabase.Get("PrincipalID", principalID.ToString());
foreach (AvatarBaseData abd in av)
{
//If we have one already made, keep what is already there
if (abd.Data["Name"] == "CachedWearables")
{
baseData = abd;
OSDArray array = (OSDArray)OSDParser.DeserializeJson(abd.Data["Value"]);
AvatarWearable w = new AvatarWearable();
w.MaxItems = 0; //Unlimited items
w.Unpack(array);
foreach (KeyValuePair<UUID, UUID> kvp in w.GetItems())
{
wearable.Add(kvp.Key, kvp.Value);
}
}
}
//If we don't have one, set it up for saving a new one
if (baseData.Data == null)
{
baseData.PrincipalID = principalID;
baseData.Data = new Dictionary<string, string>();
baseData.Data.Add("Name", "CachedWearables");
}
baseData.Data["Value"] = OSDParser.SerializeJsonString(wearable.Pack());
try
{
bool store = m_CacheDatabase.Store(baseData);
if (!store)
{
MainConsole.Instance.Warn("[AvatarService]: Issue saving the cached wearables to the database.");
}
}
catch
{
}*/
}