本文整理汇总了C#中Microsoft.Xna.Framework.GameTime.GetType方法的典型用法代码示例。如果您正苦于以下问题:C# GameTime.GetType方法的具体用法?C# GameTime.GetType怎么用?C# GameTime.GetType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Microsoft.Xna.Framework.GameTime
的用法示例。
在下文中一共展示了GameTime.GetType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: mul
private GameTime mul(GameTime gameTime, double d)
{
if (d == 1d) {
return gameTime;
}
if (d <= 0.25d) {
d = 0.25d;
}
if (property_GameTime_ElapsedGameTime == null) {
property_GameTime_ElapsedGameTime = gameTime.GetType().GetProperty("ElapsedGameTime", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
}
if (property_GameTime_TotalGameTime == null) {
property_GameTime_TotalGameTime = gameTime.GetType().GetProperty("TotalGameTime", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
}
TimeSpan egt = gameTime.ElapsedGameTime;
TimeSpan tgt = gameTime.TotalGameTime;
tgt -= egt;
egt = TimeSpan.FromTicks((long) (egt.Ticks * d));
tgt += egt;
ReflectionHelper.SetValue(property_GameTime_ElapsedGameTime, gameTime, egt);
ReflectionHelper.SetValue(property_GameTime_TotalGameTime, gameTime, tgt);
//property_GameTime_ElapsedGameTime.SetValue(gameTime, egt, null);
//property_GameTime_TotalGameTime.SetValue(gameTime, tgt, null);
return gameTime;
}