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C# Player.ResendBlockChange方法代码示例

本文整理汇总了C#中MCForge.Entity.Player.ResendBlockChange方法的典型用法代码示例。如果您正苦于以下问题:C# Player.ResendBlockChange方法的具体用法?C# Player.ResendBlockChange怎么用?C# Player.ResendBlockChange使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MCForge.Entity.Player的用法示例。


在下文中一共展示了Player.ResendBlockChange方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Use

 public void Use(Player p, string[] args) {
     string IsFlying = (string)p.ExtraData["IsFlying"];
     if (IsFlying != null) {
         p.OnPlayerBigMove.Normal -= OnPlayerBigMove_Normal;
         p.OnPlayerBlockChange.Normal -= OnPlayerBlockChange_Normal;
         if (IsFlying == "+" && glassesFlatAndMiddle != null) {
             p.ResendBlockChange(glassesFlatAndMiddle, (Vector3S)p.ExtraData["FlyLastPos"]);
         }
         else if (IsFlying == "water" && fluidCube != null) {
             p.ResendBlockChange(fluidCube, (Vector3S)p.ExtraData["FlyLastPos"]);
         }
         else {
             p.ResendBlockChange(glassesFlat, (Vector3S)p.ExtraData["FlyLastPos"]);
         }
         p.ResendBlockChange(glassesFlat, (Vector3S)p.ExtraData["FlyLastPos"]);
         p.ExtraData["IsFlying"] = null;
         p.SendMessage(stopFlyMessage);
         return;
     }
     Vector3S belowBlock = p.belowBlock;
     if (args.Length > 0) {
         if (args[0] == "+" && glassesFlatAndMiddle != null) {
             p.ExtraData["IsFlying"] = "+";
             p.SendBlockChangeWhereAir(glassesFlatAndMiddle, belowBlock, 20);
             p.ExtraData["FlyLastPos"] = belowBlock;
         }
         else if (args[0].ToLower() == "water" && fluidCube != null) {
             p.ExtraData["IsFlying"] = "water";
             Vector3S tmp = belowBlock;
             tmp.y++;
             p.SendBlockChangeWhereAir(fluidCube, tmp, 9);
             p.ExtraData["FlyLastPos"] = tmp;
         }
         else {
             p.ExtraData["IsFlying"] = "normal";
             p.SendBlockChangeWhereAir(glassesFlat, belowBlock, 20);
             p.ExtraData["FlyLastPos"] = belowBlock;
         }
     }
     else {
         p.ExtraData["IsFlying"] = "normal";
         p.SendBlockChangeWhereAir(glassesFlat, belowBlock, 20);
         p.ExtraData["FlyLastPos"] = belowBlock;
     }
     p.OnPlayerBigMove.Normal += OnPlayerBigMove_Normal;
     p.OnPlayerBlockChange.Normal += OnPlayerBlockChange_Normal;
     p.SendMessage(startFlyMessage);
 }
开发者ID:nullpic,项目名称:MCForge-Vanilla,代码行数:48,代码来源:CmdFly.cs

示例2: Use

 public void Use(Player p, string[] args) {
     p.ExtraData.CreateIfNotExist("IsFlying", false);
     p.ExtraData["IsFlying"] = !(bool)p.ExtraData["IsFlying"];
     if (!(bool)p.ExtraData["IsFlying"]) {
         p.OnPlayerBigMove.Normal -= OnPlayerBigMove_Normal;
         p.ResendBlockChange(glasses, (Vector3S)p.ExtraData["FlyLastPos"]);
         return;
     }
     p.SendBlockChangeWhereAir(glasses, p.belowBlock, 20);
     p.ExtraData["FlyLastPos"] = p.belowBlock;
     p.OnPlayerBigMove.Normal += OnPlayerBigMove_Normal;
     p.SendMessage("You are now flying. &cJump!");
 }
开发者ID:ninedrafted,项目名称:MCForge-Vanilla,代码行数:13,代码来源:CmdFly.cs

示例3: OnPlayerBigMove_Normal

 void OnPlayerBigMove_Normal(Player sender, API.Events.MoveEventArgs args) {
     sender.ResendBlockChange(glasses, (Vector3S)sender.ExtraData["FlyLastPos"]);
     sender.ExtraData["FlyLastPos"] = sender.belowBlock;
     sender.SendBlockChangeWhereAir(glasses, sender.belowBlock, 20);
 }
开发者ID:XGreenheartX,项目名称:MCForge-Vanilla,代码行数:5,代码来源:CmdFly.cs

示例4: MoveGlass

 void MoveGlass(Player sender) {
     if (sender.ExtraData["cursormoveglasslocked"] != null && (bool)sender.ExtraData["cursormoveglasslocked"]) return;
     lock (this) {
         sender.ExtraData["cursormovelocked"] = true;
         if (sender.ExtraData["CursorGlassCenter"] != null) {
             Vector3S old;
             if (sender.ExtraData["CursorGlassCenter"].GetType() == typeof(Vector3S))
                 old = (Vector3S)sender.ExtraData["CursorGlassCenter"];
             else {
                 old = new Vector3S();
                 old.FromString((string)sender.ExtraData["CursorGlassCenter"]);
             }
             sender.ResendBlockChange(surrounder, old);
         }
         Vector3S pos = new Vector3S((ushort)(sender.Pos.x / 32), (ushort)(sender.Pos.z / 32), (ushort)(sender.Pos.y / 32));
         sender.SendBlockChange(surrounder, pos, 20);
         sender.ExtraData["CursorGlassCenter"] = pos;
         sender.ExtraData["cursormoveglasslocked"] = false;
     }
 }
开发者ID:ninedrafted,项目名称:MCForge-Vanilla,代码行数:20,代码来源:CmdCursor.cs


注:本文中的MCForge.Entity.Player.ResendBlockChange方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。