本文整理汇总了C#中MCForge.Player.killPlayer方法的典型用法代码示例。如果您正苦于以下问题:C# Player.killPlayer方法的具体用法?C# Player.killPlayer怎么用?C# Player.killPlayer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MCForge.Player
的用法示例。
在下文中一共展示了Player.killPlayer方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ExplodeTNT
public static void ExplodeTNT(Player p, ushort x, ushort y, ushort z, int radius)
{
Player.players.ForEach(delegate(Player pl)
{
if (pl == p || !p.placedTNT.isActive || !CTF.gameOn || pl.team == p.team)
{
return;
}
currLevel.Blockchange(x, y, z, Block.air);
p.placedTNT.isActive = false;
ushort px = (ushort)(pl.pos[0] / 32);
ushort py = (ushort)(pl.pos[1] / 32);
ushort pz = (ushort)(pl.pos[2] / 32);
if ((Math.Max(px, x) - Math.Min(px, x)) <= radius)
{
if ((Math.Max(py, y) - Math.Min(py, y)) <= radius)
{
if ((Math.Max(pz, z) - Math.Min(pz, z)) <= radius)
{
Player.GlobalMessage("&f- " + pl.color + pl.name + "&S was exploded by " + p.color + p.name + "&S's TNT!");
p.killPlayer(pl);
Server.s.Log(p.name + " exploded " + pl.name + "!");
}
}
}
ushort minX = (ushort)(x - radius);
ushort minY = (ushort)(y - radius);
ushort minZ = (ushort)(z - radius);
ushort maxX = (ushort)(x + radius);
ushort maxY = (ushort)(y + radius);
ushort maxZ = (ushort)(z + radius);
for (ushort xx = minX; xx <= maxX; xx++)
{
for (ushort yy = minY; yy <= maxY; yy++)
{
for (ushort zz = minZ; zz <= maxZ; zz++)
{
if (currLevel.GetTile(xx, yy, zz) != Block.blackrock && tntDestroyBlocks)
{
currLevel.Blockchange(xx, yy, zz, Block.air);
Player.GlobalBlockchange(currLevel, xx, yy, zz, Block.air);
}
}
}
}
});
}