本文整理汇总了C#中MCForge.Player.Reward方法的典型用法代码示例。如果您正苦于以下问题:C# Player.Reward方法的具体用法?C# Player.Reward怎么用?C# Player.Reward使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MCForge.Player
的用法示例。
在下文中一共展示了Player.Reward方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CaptureFlag
public static void CaptureFlag(Player p, CTFTeam team)
{
if (!gameOn) { return; }
team.hasFlag = null;
ReturnFlag(team, false);
p.carryingFlag = false;
Player.GlobalMessage("&f- " + p.color + p.name + "&S captured the " + team.color + team.name + "&S flag!");
Server.s.Log(p.name + " captured the " + team.name + " flag!");
p.Reward(captureFlagReward);
p.team.points++;
UpdateScore();
p.captureStreak++;
p.captureCount++;
if (team.capturedFlag == p)
{
Player.GlobalMessage("&f- " + p.color + p.name + "&6 is on a streak of &5" + p.captureStreak + "&6!");
}
else
{
p.captureStreak = 1;
}
team.capturedFlag = p;
if (p.team.points >= scoreLimit)
{
GameEnd(p.team);
}
}
示例2: TakeFlag
public static void TakeFlag(Player p, CTFTeam team)
{
if (!gameOn) { return; }
if (p.justDroppedFlag) { return; }
if (p.carryingFlag) { return; }
if (redTeam.players.Count < 1 || blueTeam.players.Count < 1)
{
p.SendMessage("&f- &SYou cannot take the flag with no opposition!");
return;
}
team.hasFlag = p;
team.flagIsHome = false;
p.carryingFlag = true;
Player.GlobalMessage("&f- " + p.color + p.name + "&S took the " + team.color + team.name + "&S flag!");
Server.s.Log(p.name + " took the " + team.name + " flag!");
p.Reward(takeFlagReward);
}