当前位置: 首页>>代码示例>>C#>>正文


C# MagickImage.Rotate方法代码示例

本文整理汇总了C#中ImageMagick.MagickImage.Rotate方法的典型用法代码示例。如果您正苦于以下问题:C# MagickImage.Rotate方法的具体用法?C# MagickImage.Rotate怎么用?C# MagickImage.Rotate使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ImageMagick.MagickImage的用法示例。


在下文中一共展示了MagickImage.Rotate方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Execute

        public string Execute(FileItem item, string infile, string dest, ValuePairEnumerator configData)
        {
            var conf = new RotateTransformViewModel(configData);
            // Read from file
            using (MagickImage image = new MagickImage(infile))
            {
                
                image.BackgroundColor = new MagickColor(Color.Black);
                if (conf.ManualRotate)
                    image.Rotate(item.RotationAngle);
                else
                {
                    if (conf.AutoRotate)
                    {
                        ExifProfile profile = image.GetExifProfile();
                        image.AutoOrient();
                        profile.SetValue(ExifTag.Orientation, (UInt16) 0);
                    }
                }
                if (conf.Angle > 0)
                    image.Rotate(conf.Angle);

                if(conf.FlipHorizontal)
                    image.Flop();

                if (conf.FlipVertical)
                    image.Flip();

                image.Format = MagickFormat.Jpeg;
                // Save the result
                image.Write(dest);
            }
            return dest;
        }
开发者ID:CadeLaRen,项目名称:digiCamControl,代码行数:34,代码来源:RotateTransform.cs

示例2: ExecuteRotate

 private void ExecuteRotate(XmlElement element, MagickImage image)
 {
   double degrees_ = Variables.GetValue<double>(element, "degrees");
   image.Rotate(degrees_);
 }
开发者ID:dlemstra,项目名称:Magick.NET,代码行数:5,代码来源:MagickImage.cs

示例3: RotateImage

        public void RotateImage(String imgFilePath)
        {
            //if (File.Exists(imgFilePath))
            //{
            //    using (Image img = Image.Load(imgFilePath))
            //    {
            //        img.RotateFlip(RotateFlipType.Rotate90FlipNone);

            //        img.Save();
            //    }
            //}
            if (File.Exists(imgFilePath))
            {

                    using (MagickImage image = new MagickImage(imgFilePath))
                    {
                        image.Rotate(90.00);
                        image.Write(imgFilePath);
                    }

            }
        }
开发者ID:shan333chao,项目名称:Html5CourseWareBuilder,代码行数:22,代码来源:Frm_main.cs

示例4: DrawTreeCluster

        private void DrawTreeCluster(MagickImage overlay, DrawableFixture fixture)
        {
            //MainForm.Log(string.Format("Image: {0} ({1}) ...", fixture.Name, fixture.TreeCluster.Tree), MainForm.LogLevel.notice);
            string fileName = System.IO.Path.GetFileNameWithoutExtension(fixture.TreeCluster.Tree);
            string defaultTree = "elm1";

            // Load model image
            if (!m_modelImages.ContainsKey(fileName))
            {
                string treeImageFile = string.Format("{0}\\data\\prerendered\\trees\\{1}.png", System.Windows.Forms.Application.StartupPath, fileName);
                if (System.IO.File.Exists(treeImageFile))
                {
                    MagickImage modelImage = new MagickImage(treeImageFile);
                    modelImage.Blur();
                    m_modelImages.Add(fileName, modelImage);
                }
                else
                {
                    MainForm.Log(string.Format("Can not find image for tree {0} ({1}), using default tree", fixture.TreeCluster.Tree, fixture.NifName), MainForm.LogLevel.warning);
                    m_modelImages.Add(fileName, m_modelImages[defaultTree]);
                }
            }

            if (m_modelImages.ContainsKey(fileName) && m_modelImages[fileName] != null)
            {
                // Get the width of the orginal tree shape
                NifRow tree = FixturesLoader.NifRows.Where(n => n.Filename.ToLower() == fixture.TreeCluster.Tree.ToLower()).FirstOrDefault();
                if (tree == null) return;

                System.Drawing.SizeF treeSize = tree.GetSize(0, 0);

                int dimensions = ((fixture.CanvasWidth > fixture.CanvasHeight) ? fixture.CanvasWidth : fixture.CanvasHeight) + 10;
                int extendedWidth = dimensions - fixture.CanvasWidth;
                int extendedHeight = dimensions - fixture.CanvasHeight;

                using (MagickImage treeCluster = new MagickImage(MagickColor.Transparent, dimensions, dimensions))
                {
                    double centerX = treeCluster.Width / 2d;
                    double centerY = treeCluster.Height / 2d;

                    foreach (SharpDX.Vector3 treeInstance in fixture.TreeCluster.TreeInstances)
                    {
                        using (MagickImage treeImage = m_modelImages[fileName].Clone())
                        {
                            double scaleWidthToTreeImage = treeSize.Width / treeImage.Width;
                            double scaleHeightToTreeImage = treeSize.Height / treeImage.Height;
                            int width = Convert.ToInt32(treeImage.Width * scaleWidthToTreeImage * fixture.Scale);
                            int height = Convert.ToInt32(treeImage.Height * scaleHeightToTreeImage * fixture.Scale);
                            treeImage.Resize(width, height);

                            int x = Convert.ToInt32(centerX - width / 2d - zoneConfiguration.ZoneCoordinateToMapCoordinate(treeInstance.X) * (fixture.FixtureRow.Scale / 100));
                            int y = Convert.ToInt32(centerY - height / 2d - zoneConfiguration.ZoneCoordinateToMapCoordinate(treeInstance.Y) * (fixture.FixtureRow.Scale / 100));
                            treeCluster.Composite(treeImage, x, y, CompositeOperator.SrcOver);
                        }
                    }

                    treeCluster.Rotate((360d * fixture.FixtureRow.AxisZ3D - fixture.FixtureRow.A) * -1);

                    using (MagickImage modelCanvas = new MagickImage(MagickColor.Transparent, fixture.CanvasWidth, fixture.CanvasHeight))
                    {
                        foreach (DrawableElement drawableElement in fixture.DrawableElements)
                        {
                            modelCanvas.FillColor = new MagickColor(
                                Convert.ToUInt16(128 * 256 * drawableElement.lightning),
                                Convert.ToUInt16(128 * 256 * drawableElement.lightning),
                                Convert.ToUInt16(128 * 256 * drawableElement.lightning)
                            );

                            DrawablePolygon polyDraw = new DrawablePolygon(drawableElement.coordinates);
                            modelCanvas.Draw(polyDraw);
                        }

                        modelCanvas.Composite(treeCluster, Gravity.Center, CompositeOperator.DstIn);
                        treeCluster.Composite(modelCanvas, Gravity.Center, CompositeOperator.Overlay);
                        //treeCluster.Composite(modelCanvas, Gravity.Center, CompositeOperator.SrcOver);
                    }

                    if (fixture.RendererConf.HasShadow)
                    {
                        treeCluster.BorderColor = MagickColor.Transparent;
                        treeCluster.Border(1);
                        treeCluster.Shadow(
                            fixture.RendererConf.ShadowOffsetX,
                            fixture.RendererConf.ShadowOffsetY,
                            fixture.RendererConf.ShadowSize,
                            new Percentage(100 - fixture.RendererConf.ShadowTransparency),
                            fixture.RendererConf.ShadowColor
                        );
                    }

                    if (fixture.RendererConf.Transparency != 0)
                    {
                        treeCluster.Alpha(AlphaOption.Set);

                        double divideValue = 100.0 / (100.0 - fixture.RendererConf.Transparency);
                        treeCluster.Evaluate(Channels.Alpha, EvaluateOperator.Divide, divideValue);
                    }

                    overlay.Composite(treeCluster, Convert.ToInt32(fixture.CanvasX - extendedWidth/2), Convert.ToInt32(fixture.CanvasY - extendedHeight/2), CompositeOperator.SrcOver);
                }
//.........这里部分代码省略.........
开发者ID:Merec,项目名称:DAoC-MapCreator,代码行数:101,代码来源:MapFixtures.cs

示例5: DrawTree

        private void DrawTree(MagickImage overlay, DrawableFixture fixture)
        {
            System.Drawing.Color testColor = System.Drawing.ColorTranslator.FromHtml("#5e683a");

            using (MagickImage pattern = new MagickImage(MagickColor.Transparent, fixture.CanvasWidth, fixture.CanvasHeight))
            {
                using (MagickImage patternTexture = new MagickImage(string.Format("{0}\\data\\textures\\{1}.png", System.Windows.Forms.Application.StartupPath, "leaves_mask")))
                {
                    patternTexture.Resize(fixture.CanvasWidth / 2, fixture.CanvasHeight / 2);
                    pattern.Texture(patternTexture);

                    Random rnd = new Random();
                    pattern.Rotate(rnd.Next(0, 360));

                    using (MagickImage modelCanvas = new MagickImage(MagickColor.Transparent, fixture.CanvasWidth, fixture.CanvasHeight))
                    {
                        foreach (DrawableElement drawableElement in fixture.DrawableElements)
                        {
                            DrawablePolygon polyDraw = new DrawablePolygon(drawableElement.coordinates);

                            // A Shaded model without lightning is not shaded... but just we add this just be flexible
                            if (fixture.RendererConf.HasLight)
                            {
                                float r, g, b, light;

                                light = (float)drawableElement.lightning * 2f;
                                r = fixture.Tree.AverageColor.R * light;
                                g = fixture.Tree.AverageColor.G * light;
                                b = fixture.Tree.AverageColor.B * light;

                                modelCanvas.FillColor = new MagickColor(
                                    Convert.ToUInt16(r * 255),
                                    Convert.ToUInt16(g * 255),
                                    Convert.ToUInt16(b * 255)
                                );
                            }
                            else
                            {
                                modelCanvas.FillColor = fixture.RendererConf.Color;
                            }

                            modelCanvas.Draw(polyDraw);
                        }

                        // Add leaves pattern
                        pattern.Composite(modelCanvas, Gravity.Center, CompositeOperator.DstIn);
                        modelCanvas.Composite(pattern, Gravity.Center, CompositeOperator.CopyAlpha);

                        if (fixture.RendererConf.HasShadow)
                        {
                            modelCanvas.BorderColor = MagickColor.Transparent;
                            modelCanvas.Border((int)fixture.RendererConf.ShadowSize);
                            modelCanvas.Shadow(
                                fixture.RendererConf.ShadowOffsetX,
                                fixture.RendererConf.ShadowOffsetY,
                                fixture.RendererConf.ShadowSize,
                                new Percentage(100 - fixture.RendererConf.ShadowTransparency),
                                fixture.RendererConf.ShadowColor
                            );

                            // Update the canvas position to match the new border
                            fixture.CanvasX -= fixture.RendererConf.ShadowSize;
                            fixture.CanvasY -= fixture.RendererConf.ShadowSize;
                        }

                        if (fixture.RendererConf.Transparency != 0)
                        {
                            modelCanvas.Alpha(AlphaOption.Set);

                            double divideValue = 100.0 / (100.0 - fixture.RendererConf.Transparency);
                            modelCanvas.Evaluate(Channels.Alpha, EvaluateOperator.Divide, divideValue);
                        }

                        overlay.Composite(modelCanvas, Convert.ToInt32(fixture.CanvasX), Convert.ToInt32(fixture.CanvasY), CompositeOperator.SrcOver);
                    }
                }
            }
        }
开发者ID:Merec,项目名称:DAoC-MapCreator,代码行数:78,代码来源:MapFixtures.cs

示例6: CopyFiles

 private void CopyFiles(object o)
 {
     AsyncObservableCollection<FileItem> items = o as AsyncObservableCollection<FileItem>;
     items = new AsyncObservableCollection<FileItem>(items.Where(file => file.IsChecked));
     dlg.MaxValue = items.Count;
     int i = 0;
     foreach (var fileItem in items)
     {
         dlg.Progress = i;
         dlg.ImageSource = fileItem.Thumbnail;
         dlg.Label = Path.GetFileName(fileItem.FileName);
         if (File.Exists(fileItem.FileName))
         {
             try
             {
                 var dest = Path.Combine(destfolder, Path.GetFileName(fileItem.FileName));
                 if (fileItem.RotationAngle == 0)
                     File.Copy(fileItem.FileName, dest, true);
                 else
                 {
                     using (MagickImage image = new MagickImage(fileItem.FileName))
                     {
                         image.BackgroundColor = new MagickColor(Color.Black);
                         image.Rotate(fileItem.RotationAngle);
                         image.Format = MagickFormat.Jpeg;
                         // Save the result
                         image.Write(dest);
                     }
                 }
             }
             catch (Exception exception)
             {
                 Log.Error("ErrorCopy file", exception);
             }
         }
         //Thread.Sleep(100);
         i++;
     }
     dlg.Hide();
 }
开发者ID:avencherus,项目名称:digiCamControl,代码行数:40,代码来源:ExportToFolder.cs

示例7: RotateImage

        public void RotateImage(String imgFilePath)
        {
            if (File.Exists(imgFilePath))
            {

                using (MagickImage image = new MagickImage(imgFilePath))
                {
                    image.Rotate(90.00);
                    image.Write(imgFilePath);
                }

            }
        }
开发者ID:shan333chao,项目名称:Html5CourseWareBuilder,代码行数:13,代码来源:Frm_main.cs

示例8: Test_Rotate

    public void Test_Rotate()
    {
      using (MagickImage image = new MagickImage(Files.Builtin.Logo))
      {
        Assert.AreEqual(640, image.Width);
        Assert.AreEqual(480, image.Height);

        image.Rotate(90);

        Assert.AreEqual(480, image.Width);
        Assert.AreEqual(640, image.Height);
      }
    }
开发者ID:dlemstra,项目名称:Magick.NET,代码行数:13,代码来源:MagickImageTests.cs


注:本文中的ImageMagick.MagickImage.Rotate方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。