本文整理汇总了C#中GoldTree.Messages.ClientMessage.PopWiredUInt方法的典型用法代码示例。如果您正苦于以下问题:C# ClientMessage.PopWiredUInt方法的具体用法?C# ClientMessage.PopWiredUInt怎么用?C# ClientMessage.PopWiredUInt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GoldTree.Messages.ClientMessage
的用法示例。
在下文中一共展示了ClientMessage.PopWiredUInt方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
uint num = Event.PopWiredUInt();
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && [email protected]_3)
{
RoomUser class2 = @class.method_48(num);
if (class2 == null || class2.PetData == null)
{
DataRow dataRow = null;
using (DatabaseClient class3 = GoldTree.GetDatabase().GetClient())
{
class3.AddParamWithValue("petid", num);
dataRow = class3.ReadDataRow("SELECT Id, user_id, room_id, name, type, race, color, expirience, energy, nutrition, respect, createstamp, x, y, z FROM user_pets WHERE Id = @petid LIMIT 1");
}
if (dataRow != null)
{
Session.SendMessage(GoldTree.GetGame().GetCatalog().method_12(dataRow).SerializeInfo());
}
}
else
{
Session.SendMessage(class2.PetData.SerializeInfo());
}
}
}
示例2: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
int int_ = Event.PopWiredInt32();
uint uint_ = Event.PopWiredUInt();
string string_ = Event.PopFixedString();
if (Session == null || Session.GetHabbo() == null)
{
return;
}
if (Session.GetHabbo().int_24 > 1)
{
int num = 0;
while (num < Session.GetHabbo().int_24 && GoldTree.GetGame().GetCatalog().method_6(Session, int_, uint_, string_, false, "", "", num == 0))
{
num++;
}
Session.GetHabbo().int_24 = 1;
}
else
{
GoldTree.GetGame().GetCatalog().method_6(Session, int_, uint_, string_, false, "", "", true);
}
}
示例3: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
uint num = Event.PopWiredUInt();
Room room = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (room != null)
{
RoomUser roomUserByHabbo = room.GetRoomUserByHabbo(num);
if (room != null && room.CheckRights(Session, true) && roomUserByHabbo != null && !roomUserByHabbo.IsBot && !room.UsersWithRights.Contains(num))
{
room.UsersWithRights.Add(num);
using (DatabaseClient client = GoldTree.GetDatabase().GetClient())
{
client.ExecuteQuery(string.Concat(new object[]
{
"INSERT INTO room_rights (room_id,user_id) VALUES (",
room.Id,
",",
num,
")"
}));
}
ServerMessage serverMessage = new ServerMessage(510u);
serverMessage.AppendUInt(room.Id);
serverMessage.AppendUInt(num);
serverMessage.AppendStringWithBreak(roomUserByHabbo.GetClient().GetHabbo().Username);
Session.SendMessage(serverMessage);
roomUserByHabbo.AddStatus("flatctrl", "");
roomUserByHabbo.UpdateNeeded = true;
roomUserByHabbo.GetClient().SendMessage(new ServerMessage(42u));
}
}
}
示例4: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null)
{
RoomItem class2 = @class.method_28(Event.PopWiredUInt());
if (class2 != null && !(class2.GetBaseItem().InteractionType.ToLower() != "postit"))
{
string text = Event.PopFixedString();
string text2 = text.Split(new char[]
{
' '
})[0];
string str = GoldTree.DoFilter(text.Substring(text2.Length + 1), true, true);
if (@class.method_26(Session) || text.StartsWith(class2.ExtraData))
{
string text3 = text2;
if (text3 != null && (text3 == "FFFF33" || text3 == "FF9CFF" || text3 == "9CCEFF" || text3 == "9CFF9C"))
{
class2.ExtraData = text2 + " " + str;
class2.UpdateState(true, true);
}
}
}
}
}
示例5: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
Room class14_ = Session.GetHabbo().CurrentRoom;
if (class14_ != null)
{
Event.PopWiredUInt();
string string_ = Event.PopFixedString();
RoomUser @class = class14_.method_56(string_);
if (@class != null)
{
uint uint_ = @class.GetClient().GetHabbo().Id;
if (Session.GetHabbo().list_2.Contains(uint_))
{
Session.GetHabbo().list_2.Remove(uint_);
using (DatabaseClient class2 = GoldTree.GetDatabase().GetClient())
{
class2.ExecuteQuery(string.Concat(new object[]
{
"DELETE FROM user_ignores WHERE user_id = ",
Session.GetHabbo().Id,
" AND ignore_id = ",
uint_,
" LIMIT 1;"
}));
}
ServerMessage Message = new ServerMessage(419u);
Message.AppendInt32(3);
Session.SendMessage(Message);
}
}
}
}
示例6: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
if (Session.GetHabbo().HasFuse("acc_supporttool"))
{
uint uint_ = Event.PopWiredUInt();
bool flag = Event.PopWiredBoolean();
bool flag2 = Event.PopWiredBoolean();
bool flag3 = Event.PopWiredBoolean();
string text = "";
if (flag)
{
text += "Apply Doorbell";
}
if (flag2)
{
text += " Change Name";
}
if (flag3)
{
text += " Kick Users";
}
GoldTree.GetGame().GetClientManager().method_31(Session, "ModTool - Room Action", text);
GoldTree.GetGame().GetModerationTool().method_12(Session, uint_, flag3, flag, flag2);
}
}
示例7: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
uint num = Event.PopWiredUInt();
RoomData @class = GoldTree.GetGame().GetRoomManager().method_12(num);
if (@class == null || Session.GetHabbo().list_1.Count >= 30 || Session.GetHabbo().list_1.Contains(num) || @class.Type == "public")
{
ServerMessage Message = new ServerMessage(33u);
Message.AppendInt32(-9001);
Session.SendMessage(Message);
}
else
{
ServerMessage Message2 = new ServerMessage(459u);
Message2.AppendUInt(num);
Message2.AppendBoolean(true);
Session.SendMessage(Message2);
Session.GetHabbo().list_1.Add(num);
using (DatabaseClient class2 = GoldTree.GetDatabase().GetClient())
{
class2.ExecuteQuery(string.Concat(new object[]
{
"INSERT INTO user_favorites (user_id,room_id) VALUES ('",
Session.GetHabbo().Id,
"','",
num,
"')"
}));
}
}
}
示例8: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && (@class.AllowPet || @class.CheckRights(Session, true)))
{
uint uint_ = Event.PopWiredUInt();
Pet class2 = Session.GetHabbo().method_23().method_4(uint_);
if (class2 != null && !class2.PlacedInRoom)
{
int num = Event.PopWiredInt32();
int num2 = Event.PopWiredInt32();
if (@class.method_30(num, num2, 0.0, true, false))
{
if (@class.Int32_2 >= LicenseTools.int_2)
{
Session.SendNotif(GoldTreeEnvironment.smethod_1("error_maxpets") + LicenseTools.int_2);
}
else
{
class2.PlacedInRoom = true;
class2.RoomId = @class.Id;
List<RandomSpeech> list = new List<RandomSpeech>();
List<BotResponse> list2 = new List<BotResponse>();
@class.method_4(new RoomBot(class2.PetId, class2.RoomId, AIType.const_0, "freeroam", class2.Name, "", class2.Look, num, num2, 0, 0, 0, 0, 0, 0, ref list, ref list2, 0), class2);
if (@class.CheckRights(Session, true))
{
Session.GetHabbo().method_23().method_6(class2.PetId, @class.Id);
}
}
}
}
}
}
示例9: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
uint num = Event.PopWiredUInt();
Event.PopFixedString();
Event.PopWiredInt32();
RoomData @class = GoldTree.GetGame().GetRoomManager().method_12(num);
if (@class != null)
{
if (@class.Type == "private")
{
ServerMessage Message = new ServerMessage(286u);
Message.AppendBoolean(@class.IsPublicRoom);
Message.AppendUInt(num);
Session.SendMessage(Message);
}
else
{
ServerMessage Message2 = new ServerMessage(453u);
Message2.AppendUInt(@class.Id);
Message2.AppendStringWithBreak(@class.CCTs);
Message2.AppendUInt(@class.Id);
Session.SendMessage(Message2);
}
}
}
示例10: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && @class.method_26(Session))
{
uint num = Event.PopWiredUInt();
string a = Event.PopFixedString().ToUpper();
string text = GoldTree.FilterString(Event.PopFixedString());
text = text.Replace("hd-99999-99999", "");
text += ".";
RoomItem class2 = @class.Hashtable_0[num] as RoomItem;
if (class2.ExtraData.Contains(','))
{
class2.string_2 = class2.ExtraData.Split(new char[]
{
','
})[0];
class2.string_3 = class2.ExtraData.Split(new char[]
{
','
})[1];
}
if (a == "M")
{
class2.string_2 = text;
}
else
{
class2.string_3 = text;
}
class2.ExtraData = class2.string_2 + "," + class2.string_3;
class2.UpdateState(true, true);
}
}
示例11: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
if (Session != null && Session.GetHabbo() != null)
{
Event.PopWiredInt32();
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && @class.CheckRights(Session, true))
{
RoomItem class2 = @class.method_28(Event.PopWiredUInt());
if (class2 != null)
{
string text = class2.GetBaseItem().InteractionType.ToLower();
if (text == null || !(text == "postit"))
{
@class.method_29(Session, class2.uint_0, false, true);
Session.GetHabbo().method_23().method_11(class2.uint_0, class2.uint_2, class2.ExtraData, false);
Session.GetHabbo().method_23().method_9(true);
if (Session.GetHabbo().CurrentQuestId > 0 && GoldTree.GetGame().GetQuestManager().GetQuestAction(Session.GetHabbo().CurrentQuestId) == "PICKUPITEM")
{
GoldTree.GetGame().GetQuestManager().ProgressUserQuest(Session.GetHabbo().CurrentQuestId, Session);
}
}
}
}
}
}
示例12: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
Room class14_ = Session.GetHabbo().CurrentRoom;
if (class14_ != null)
{
Event.PopWiredUInt();
string string_ = Event.PopFixedString();
RoomUser @class = class14_.method_56(string_);
if (@class != null && @class.GetClient().GetHabbo().Rank <= 2u)
{
uint uint_ = @class.GetClient().GetHabbo().Id;
if (!Session.GetHabbo().list_2.Contains(uint_))
{
Session.GetHabbo().list_2.Add(uint_);
using (DatabaseClient class2 = GoldTree.GetDatabase().GetClient())
{
class2.ExecuteQuery(string.Concat(new object[]
{
"INSERT INTO user_ignores(user_id, ignore_id) VALUES (",
Session.GetHabbo().Id,
", ",
uint_,
");"
}));
}
ServerMessage Message = new ServerMessage(419u);
Message.AppendInt32(1);
Session.SendMessage(Message);
}
}
}
}
示例13: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
if (Session.GetHabbo().HasFuse("acc_chatlogs"))
{
Session.SendMessage(GoldTree.GetGame().GetModerationTool().method_20(Event.PopWiredUInt()));
}
}
示例14: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && Session.GetHabbo().int_21 > 0)
{
RoomUser class2 = @class.GetRoomUserByHabbo(Event.PopWiredUInt());
if (class2 != null && class2.GetClient().GetHabbo().Id != Session.GetHabbo().Id && !class2.IsBot)
{
Session.GetHabbo().int_21--;
Session.GetHabbo().RespectGiven++;
class2.GetClient().GetHabbo().Respect++;
using (DatabaseClient class3 = GoldTree.GetDatabase().GetClient())
{
class3.ExecuteQuery("UPDATE user_stats SET Respect = respect + 1 WHERE Id = '" + class2.GetClient().GetHabbo().Id + "' LIMIT 1");
class3.ExecuteQuery("UPDATE user_stats SET RespectGiven = RespectGiven + 1 WHERE Id = '" + Session.GetHabbo().Id + "' LIMIT 1");
class3.ExecuteQuery("UPDATE user_stats SET dailyrespectpoints = dailyrespectpoints - 1 WHERE Id = '" + Session.GetHabbo().Id + "' LIMIT 1");
}
ServerMessage Message = new ServerMessage(440u);
Message.AppendUInt(class2.GetClient().GetHabbo().Id);
Message.AppendInt32(class2.GetClient().GetHabbo().Respect);
@class.SendMessage(Message, null);
Session.GetHabbo().CheckRespectGivedAchievements();
class2.GetClient().GetHabbo().CheckRespectReceivedAchievements();
if (Session.GetHabbo().CurrentQuestId == 5u)
{
GoldTree.GetGame().GetQuestManager().ProgressUserQuest(5u, Session);
}
}
}
}
示例15: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
if (Session != null && Session.GetHabbo() != null)
{
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null)
{
RoomUser class2 = @class.GetRoomUserByHabbo(Event.PopWiredUInt());
if (class2 != null && !class2.IsBot && class2.GetClient() != null)
{
ServerMessage Message = new ServerMessage(228u);
Message.AppendUInt(class2.GetClient().GetHabbo().Id);
Message.AppendInt32(class2.GetClient().GetHabbo().method_22().Int32_1);
using (TimedLock.Lock(class2.GetClient().GetHabbo().method_22().List_0))
{
foreach (Badge current in class2.GetClient().GetHabbo().method_22().List_0)
{
if (current.Slot > 0)
{
Message.AppendInt32(current.Slot);
Message.AppendStringWithBreak(current.Code);
}
}
}
Session.SendMessage(Message);
}
}
}
}