本文整理汇总了C#中GoldTree.Messages.ClientMessage.PopWiredInt32方法的典型用法代码示例。如果您正苦于以下问题:C# ClientMessage.PopWiredInt32方法的具体用法?C# ClientMessage.PopWiredInt32怎么用?C# ClientMessage.PopWiredInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GoldTree.Messages.ClientMessage
的用法示例。
在下文中一共展示了ClientMessage.PopWiredInt32方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && (@class.AllowPet || @class.CheckRights(Session, true)))
{
uint uint_ = Event.PopWiredUInt();
Pet class2 = Session.GetHabbo().method_23().method_4(uint_);
if (class2 != null && !class2.PlacedInRoom)
{
int num = Event.PopWiredInt32();
int num2 = Event.PopWiredInt32();
if (@class.method_30(num, num2, 0.0, true, false))
{
if (@class.Int32_2 >= LicenseTools.int_2)
{
Session.SendNotif(GoldTreeEnvironment.smethod_1("error_maxpets") + LicenseTools.int_2);
}
else
{
class2.PlacedInRoom = true;
class2.RoomId = @class.Id;
List<RandomSpeech> list = new List<RandomSpeech>();
List<BotResponse> list2 = new List<BotResponse>();
@class.method_4(new RoomBot(class2.PetId, class2.RoomId, AIType.const_0, "freeroam", class2.Name, "", class2.Look, num, num2, 0, 0, 0, 0, 0, 0, ref list, ref list2, 0), class2);
if (@class.CheckRights(Session, true))
{
Session.GetHabbo().method_23().method_6(class2.PetId, @class.Id);
}
}
}
}
}
}
示例2: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
int PollId = Event.PopWiredInt32();
int QuestionId = Event.PopWiredInt32();
int AnswerCount = Event.PopWiredInt32();
string AnswerText = "";
if (AnswerCount > 1)
{
for (int i = 1; i <= AnswerCount; i++)
{
if (AnswerText == "")
{
AnswerText = Event.PopFixedString();
}
else
{
AnswerText = AnswerText + "," + Event.PopFixedString();
}
}
}
else
{
AnswerText = Event.PopFixedString();
}
using (DatabaseClient dbClient = GoldTree.GetDatabase().GetClient())
{
dbClient.ExecuteQuery("INSERT INTO `room_poll_results` (`poll_id`, `question_id`, `answer_text`, `user_id`) VALUES ('" + PollId +"', '" + QuestionId + "', '" + AnswerText + "', '" + Session.GetHabbo().Id + "')");
}
}
示例3: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
int num = Event.PopWiredInt32();
ServerMessage Message = new ServerMessage(300u);
Message.AppendInt32(num);
if (num > 0)
{
for (int i = 0; i < num; i++)
{
int num2 = Event.PopWiredInt32();
if (num2 > 0)
{
/*Soundtrack @class = GoldTree.GetGame().GetItemManager().method_4(num2);
Message.AppendInt32(@class.Id);
Message.AppendStringWithBreak(@class.Name);
Message.AppendStringWithBreak(@class.Track);
Message.AppendInt32(@class.Length);
Message.AppendStringWithBreak(@class.Author);*/
Message.AppendInt32(SongManager.GetSong(num2).Id);
Message.AppendStringWithBreak(SongManager.GetSong(num2).Name);
Message.AppendStringWithBreak(SongManager.GetSong(num2).Track);
Message.AppendInt32(SongManager.GetSong(num2).Length);
Message.AppendStringWithBreak(SongManager.GetSong(num2).Author);
}
}
}
Session.SendMessage(Message);
}
示例4: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
if (Session != null && Session.GetHabbo() != null)
{
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null)
{
RoomUser class2 = @class.GetRoomUserByHabbo(Session.GetHabbo().Id);
if (class2 != null)
{
class2.Unidle();
int num = Event.PopWiredInt32();
int num2 = Event.PopWiredInt32();
if (num != class2.int_3 || num2 != class2.int_4)
{
int int_ = Class107.smethod_0(class2.int_3, class2.int_4, num, num2);
class2.method_9(int_);
if (class2.class34_1 != null && class2.RoomUser_0 != null)
{
class2.RoomUser_0.method_9(int_);
}
}
}
}
}
}
示例5: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
if (Session.GetHabbo().HasFuse("acc_supporttool"))
{
int int_ = Event.PopWiredInt32();
Event.PopWiredInt32();
uint uint_ = Event.PopWiredUInt();
GoldTree.GetGame().GetModerationTool().method_8(Session, uint_, int_);
}
}
示例6: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
if (Session != null && Session.GetHabbo() != null)
{
Room class14_ = Session.GetHabbo().CurrentRoom;
if (class14_ != null)
{
RoomUser @class = class14_.GetRoomUserByHabbo(Session.GetHabbo().Id);
if (@class != null && @class.bool_0)
{
int num = Event.PopWiredInt32();
int num2 = Event.PopWiredInt32();
if (num != @class.int_3 || num2 != @class.int_4)
{
if (@class.RoomUser_0 != null)
{
try
{
if (@class.RoomUser_0.IsBot)
{
@class.Unidle();
}
@class.RoomUser_0.MoveTo(num, num2);
return;
}
catch
{
@class.RoomUser_0 = null;
@class.class34_1 = null;
@class.MoveTo(num, num2);
Session.GetHabbo().method_24().method_2(-1, true);
return;
}
}
if (@class.TeleportMode)
{
@class.int_3 = num;
@class.int_4 = num2;
@class.UpdateNeeded = true;
}
else
{
@class.MoveTo(num, num2);
}
}
}
}
}
}
示例7: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && @class.method_26(Session))
{
RoomItem class2 = @class.method_28(Event.PopWiredUInt());
if (class2 != null)
{
int num = Event.PopWiredInt32();
int num2 = Event.PopWiredInt32();
int num3 = Event.PopWiredInt32();
Event.PopWiredInt32();
if (GoldTree.GetGame().GetQuestManager().GetQuestAction(Session.GetHabbo().CurrentQuestId) == "MOVE_ITEM" && (num != class2.Int32_0 || num2 != class2.Int32_1))
{
GoldTree.GetGame().GetQuestManager().ProgressUserQuest(Session.GetHabbo().CurrentQuestId, Session);
}
else
{
if (GoldTree.GetGame().GetQuestManager().GetQuestAction(Session.GetHabbo().CurrentQuestId) == "ROTATE_ITEM" && num3 != class2.int_3)
{
GoldTree.GetGame().GetQuestManager().ProgressUserQuest(Session.GetHabbo().CurrentQuestId, Session);
}
else
{
if (GoldTree.GetGame().GetQuestManager().GetQuestAction(Session.GetHabbo().CurrentQuestId) == "STACKITEM" && class2.Double_0 > 0.0)
{
GoldTree.GetGame().GetQuestManager().ProgressUserQuest(Session.GetHabbo().CurrentQuestId, Session);
}
}
}
bool flag = false;
string text = class2.GetBaseItem().InteractionType.ToLower();
if (text != null && text == "teleport")
{
flag = true;
}
if (text != null && text == "hopper")
{
flag = true;
}
@class.method_79(Session, class2, num, num2, num3, false, false, false);
if (flag)
{
@class.method_64();
}
}
}
}
示例8: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
int int_ = Event.PopWiredInt32();
uint uint_ = Event.PopWiredUInt();
string string_ = Event.PopFixedString();
if (Session == null || Session.GetHabbo() == null)
{
return;
}
if (Session.GetHabbo().int_24 > 1)
{
int num = 0;
while (num < Session.GetHabbo().int_24 && GoldTree.GetGame().GetCatalog().method_6(Session, int_, uint_, string_, false, "", "", num == 0))
{
num++;
}
Session.GetHabbo().int_24 = 1;
}
else
{
GoldTree.GetGame().GetCatalog().method_6(Session, int_, uint_, string_, false, "", "", true);
}
}
示例9: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
if (((Session != null) && (Session.GetHabbo() != null)) && (Session.GetHabbo().CurrentRoom != null))
{
Room currentRoom = Session.GetHabbo().CurrentRoom;
if (currentRoom.CheckRights(Session, true))
{
RoomMusicController roomMusicController = currentRoom.GetRoomMusicController();
if (roomMusicController.PlaylistSize < roomMusicController.PlaylistCapacity)
{
int num = Event.PopWiredInt32();
UserItem item = Session.GetHabbo().method_23().method_10((uint)num);
if ((item != null) && (item.method_1().InteractionType == "musicdisc"))
{
SongItem diskItem = new SongItem(item);
if (roomMusicController.AddDisk(diskItem) >= 0)
{
//diskItem.SaveToDatabase((int)currentRoom.Id); // <-- old
diskItem.SaveToDatabase((int)roomMusicController.LinkedItemId); // <-- new
Session.GetHabbo().method_23().method_12((uint)num, 0u, true);
Session.GetHabbo().method_23().method_9(true);
Session.SendMessage(JukeboxDiscksComposer.Compose(roomMusicController.PlaylistCapacity, roomMusicController.Playlist.Values.ToList<SongInstance>()));
}
}
}
}
}
}
示例10: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && !Session.GetHabbo().list_4.Contains(@class.Id) && [email protected](Session, true))
{
switch (Event.PopWiredInt32())
{
case -1:
@class.Score--;
break;
case 0:
return;
case 1:
@class.Score++;
break;
default:
return;
}
using (DatabaseClient class2 = GoldTree.GetDatabase().GetClient())
{
class2.ExecuteQuery(string.Concat(new object[]
{
"UPDATE rooms SET score = '",
@class.Score,
"' WHERE Id = '",
@class.Id,
"' LIMIT 1"
}));
}
Session.GetHabbo().list_4.Add(@class.Id);
ServerMessage Message = new ServerMessage(345u);
Message.AppendInt32(@class.Score);
Session.SendMessage(Message);
}
}
示例11: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
Room room = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (room != null)
{
RoomUser roomUserByHabbo = room.GetRoomUserByHabbo(Session.GetHabbo().Id);
if (roomUserByHabbo != null)
{
roomUserByHabbo.Unidle();
int num = Event.PopWiredInt32();
if (num < 0 || num > 4 || (!Session.GetHabbo().GetSubscriptionManager().HasSubscription("habbo_club") && num > 1))
{
num = 0;
}
if (num > 0 && roomUserByHabbo.CarryItemID > 0)
{
roomUserByHabbo.CarryItem(0);
}
roomUserByHabbo.DanceId = num;
ServerMessage serverMessage = new ServerMessage(480u);
serverMessage.AppendInt32(roomUserByHabbo.VirtualId);
serverMessage.AppendInt32(num);
room.SendMessage(serverMessage, null);
if (Session.GetHabbo().CurrentQuestId > 0 && GoldTree.GetGame().GetQuestManager().GetQuestAction(Session.GetHabbo().CurrentQuestId) == "DANCE")
{
GoldTree.GetGame().GetQuestManager().ProgressUserQuest(Session.GetHabbo().CurrentQuestId, Session);
}
}
}
}
示例12: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
if (Session != null && Session.GetHabbo() != null)
{
Event.PopWiredInt32();
Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (@class != null && @class.CheckRights(Session, true))
{
RoomItem class2 = @class.method_28(Event.PopWiredUInt());
if (class2 != null)
{
string text = class2.GetBaseItem().InteractionType.ToLower();
if (text == null || !(text == "postit"))
{
@class.method_29(Session, class2.uint_0, false, true);
Session.GetHabbo().method_23().method_11(class2.uint_0, class2.uint_2, class2.ExtraData, false);
Session.GetHabbo().method_23().method_9(true);
if (Session.GetHabbo().CurrentQuestId > 0 && GoldTree.GetGame().GetQuestManager().GetQuestAction(Session.GetHabbo().CurrentQuestId) == "PICKUPITEM")
{
GoldTree.GetGame().GetQuestManager().ProgressUserQuest(Session.GetHabbo().CurrentQuestId, Session);
}
}
}
}
}
}
示例13: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
uint num = Event.PopWiredUInt();
Event.PopFixedString();
Event.PopWiredInt32();
RoomData @class = GoldTree.GetGame().GetRoomManager().method_12(num);
if (@class != null)
{
if (@class.Type == "private")
{
ServerMessage Message = new ServerMessage(286u);
Message.AppendBoolean(@class.IsPublicRoom);
Message.AppendUInt(num);
Session.SendMessage(Message);
}
else
{
ServerMessage Message2 = new ServerMessage(453u);
Message2.AppendUInt(@class.Id);
Message2.AppendStringWithBreak(@class.CCTs);
Message2.AppendUInt(@class.Id);
Session.SendMessage(Message2);
}
}
}
示例14: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
if (Session.GetHabbo().HasFuse("acc_supporttool"))
{
Event.PopWiredInt32();
int num = Event.PopWiredInt32();
string text = Event.PopFixedString();
string text2 = "";
if (num.Equals(3))
{
text2 += "Room Cautioned.";
}
text2 = text2 + " Message: " + text;
GoldTree.GetGame().GetClientManager().method_31(Session, "ModTool - Room Alert", text2);
GoldTree.GetGame().GetModerationTool().method_13(Session.GetHabbo().CurrentRoomId, !num.Equals(3), text);
}
}
示例15: Handle
public void Handle(GameClient Session, ClientMessage Event)
{
int int_ = Event.PopWiredInt32();
uint uint_ = Event.PopWiredUInt();
string string_ = Event.PopFixedString();
string string_2 = GoldTree.FilterString(Event.PopFixedString());
string string_3 = GoldTree.FilterString(Event.PopFixedString());
GoldTree.GetGame().GetCatalog().method_6(Session, int_, uint_, string_, true, string_2, string_3, true);
}