本文整理汇总了C#中GameStateManagement.GameScreen.LoadContent方法的典型用法代码示例。如果您正苦于以下问题:C# GameScreen.LoadContent方法的具体用法?C# GameScreen.LoadContent怎么用?C# GameScreen.LoadContent使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameStateManagement.GameScreen
的用法示例。
在下文中一共展示了GameScreen.LoadContent方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: AddScreen
/// <summary>
/// Adds a new screen to the screen manager.
/// </summary>
public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer)
{
screen.ControllingPlayer = controllingPlayer;
screen.ScreenManager = this;
screen.IsExiting = false;
// If we have a graphics device, tell the screen to load content.
if (isInitialized)
{
screen.LoadContent();
}
screens.Add(screen);
}
示例2: AddScreen
/// <summary>
/// Adds a new screen to the screen manager.
/// </summary>
public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer)
{
screen.ControllingPlayer = controllingPlayer;
screen.ScreenManager = this;
screen.IsExiting = false;
// If we have a graphics device, tell the screen to load content.
if (isInitialized)
{
screen.LoadContent();
}
screens.Add(screen);
// update the TouchPanel to respond to gestures this screen is interested in
TouchPanel.EnabledGestures = screen.EnabledGestures;
}
示例3: AddScreen
/// <summary>
/// Adds a new screen to the screen manager.
/// </summary>
public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer)
{
screen.ControllingPlayer = controllingPlayer;
screen.ScreenManager = this;
screen.IsExiting = false;
// If we have a graphics device, tell the screen to load content.
if (isInitialized)
{
screen.LoadContent();
}
// update the TouchPanel to respond to gestures this screen is interested in
TouchPanel.EnabledGestures = screen.EnabledGestures;
if (screen.HumanReadableName.ToLower() == "debug")
{
dScreen = (DebugScreen)screen;
DebugEnabled = true;
screens.Add(screen);
}
else
{
if (DebugEnabled)
{
DebugScreen ds = (DebugScreen)screens.FindLast(
delegate(GameScreen gs)
{
return gs.HumanReadableName == "debug";
}
);
if (ds != null)
{
screens.Remove(ds);
screens.Add(screen);
screens.Add(ds);
}
else
{
screens.Add(screen);
}
}
else
{
screens.Add(screen);
}
}
}