本文整理汇总了C#中GameStateManagement.GameScreen.GetType方法的典型用法代码示例。如果您正苦于以下问题:C# GameScreen.GetType方法的具体用法?C# GameScreen.GetType怎么用?C# GameScreen.GetType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameStateManagement.GameScreen
的用法示例。
在下文中一共展示了GameScreen.GetType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LoadModScripts
// this is not a permanent solution!
public static void LoadModScripts(GameScreen gameScreen, string dir)
{
foreach (string filename in Directory.GetFiles(dir))
{
if (filename.EndsWith(".fazemod"))
{
bool add = false; // add this script to screen or not?
Script scriptToAdd = GetScriptFromAssembly(filename);
// we have got the script and it's initialized, but is it the one we want?
if (scriptToAdd.SupportedScreenTypes != null)
{
foreach (Type type in scriptToAdd.SupportedScreenTypes)
if (type == gameScreen.GetType()) add = true;
}
else
add = true;
if (add)
{
scriptToAdd.GameScreen = gameScreen;
scriptToAdd.FileName = Path.GetFileName(filename);
gameScreen.Scripts.Add(scriptToAdd);
scriptToAdd.Init(); // dont forget to init them
}
}
}
}