本文整理汇总了C#中GameRevision.GW2Emu.Common.Serialization.Deserializer.ReadUInt16方法的典型用法代码示例。如果您正苦于以下问题:C# Deserializer.ReadUInt16方法的具体用法?C# Deserializer.ReadUInt16怎么用?C# Deserializer.ReadUInt16使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameRevision.GW2Emu.Common.Serialization.Deserializer
的用法示例。
在下文中一共展示了Deserializer.ReadUInt16方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Deserialize
public void Deserialize(Deserializer deserializer)
{
ushort unknown0Length = deserializer.ReadUInt16();
if (unknown0Length > 8066)
{
throw new InvalidDataException();
}
Unknown0 = new byte[unknown0Length];
for (int i = 0; i < Unknown0.Length; i++)
{
Unknown0[i] = deserializer.ReadByte();
}
}
示例2: Deserialize
public void Deserialize(Deserializer deserializer)
{
this.Unknown0 = deserializer.ReadVarint();
ushort unknown1Length = deserializer.ReadUInt16();
if (unknown1Length > 4098)
{
throw new InvalidDataException();
}
Unknown1 = new byte[unknown1Length];
for (int i = 0; i < Unknown1.Length; i++)
{
Unknown1[i] = deserializer.ReadByte();
}
}