本文整理汇总了C#中GameRevision.GW2Emu.Common.Serialization.Deserializer.ReadInt16方法的典型用法代码示例。如果您正苦于以下问题:C# Deserializer.ReadInt16方法的具体用法?C# Deserializer.ReadInt16怎么用?C# Deserializer.ReadInt16使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameRevision.GW2Emu.Common.Serialization.Deserializer
的用法示例。
在下文中一共展示了Deserializer.ReadInt16方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Deserialize
public void Deserialize(Deserializer deserializer)
{
this.Unknown0 = deserializer.ReadInt16();
this.Unknown1 = deserializer.ReadInt16();
this.Unknown2 = deserializer.ReadVarint();
this.Unknown3 = deserializer.ReadByte();
}
示例2: Deserialize
public void Deserialize(Deserializer deserializer)
{
this.Unknown0 = deserializer.ReadInt16();
this.Unknown1 = deserializer.ReadInt16();
this.Unknown2 = new short[3];
for (int i = 0; i < this.Unknown2.Length; i++)
{
this.Unknown2[i] = deserializer.ReadInt16();
}
this.Unknown3 = deserializer.ReadByte();
}
示例3: Deserialize
public void Deserialize(Deserializer deserializer)
{
this.Unknown0 = deserializer.ReadUID();
this.Unknown1 = deserializer.ReadVarint();
byte unknown2Length = deserializer.ReadByte();
if (unknown2Length > 161)
{
throw new InvalidDataException();
}
Unknown2 = new int[unknown2Length];
for (int i = 0; i < Unknown2.Length; i++)
{
Unknown2[i] = deserializer.ReadVarint();
}
this.Unknown3 = deserializer.ReadUtf16String();
this.Unknown4 = deserializer.ReadUtf16String();
this.Unknown5 = deserializer.ReadUtf16String();
this.Unknown6 = deserializer.ReadByte();
this.Unknown7 = deserializer.ReadByte();
this.Unknown8 = deserializer.ReadByte();
this.Unknown9 = deserializer.ReadByte();
this.Unknown10 = deserializer.ReadInt16();
this.Unknown11 = deserializer.ReadByte();
this.Unknown12 = deserializer.ReadByte();
}
示例4: Deserialize
public void Deserialize(Deserializer deserializer)
{
this.Unknown0 = deserializer.ReadInt16();
this.Unknown1 = deserializer.ReadVarint();
this.Unknown2 = deserializer.ReadByte();
this.Unknown3 = deserializer.ReadVarint();
byte unknown4Length = deserializer.ReadByte();
if (unknown4Length > 81)
{
throw new InvalidDataException();
}
Unknown4 = new byte[unknown4Length];
for (int i = 0; i < Unknown4.Length; i++)
{
Unknown4[i] = deserializer.ReadByte();
}
this.Unknown5 = deserializer.ReadVector4();
this.Unknown6 = deserializer.ReadVarint();
if (deserializer.ReadBoolean())
{
this.Unknown7 = new Optional<Vector4>(deserializer.ReadVector4());
}
else
{
this.Unknown7 = null;
}
this.Unknown8 = deserializer.ReadByte();
this.Unknown9 = deserializer.ReadByte();
this.Unknown10 = deserializer.ReadByte();
this.Unknown11 = deserializer.ReadInt16();
this.Unknown12 = deserializer.ReadInt16();
this.Unknown13 = deserializer.ReadInt16();
}
示例5: Deserialize
public void Deserialize(Deserializer deserializer)
{
this.Unknown0 = deserializer.ReadInt16();
this.Unknown1 = deserializer.ReadVarint();
this.Unknown2 = deserializer.ReadByte();
this.Unknown3 = deserializer.ReadVarint();
byte unknown4Length = deserializer.ReadByte();
if (unknown4Length > 81)
{
throw new InvalidDataException();
}
Unknown4 = new byte[unknown4Length];
for (int i = 0; i < Unknown4.Length; i++)
{
Unknown4[i] = deserializer.ReadByte();
}
this.Unknown5 = deserializer.ReadInt16();
}
示例6: Deserialize
public void Deserialize(Deserializer deserializer)
{
this.Unknown0 = deserializer.ReadInt16();
this.Unknown1 = deserializer.ReadVarint();
this.Unknown2 = deserializer.ReadByte();
this.Unknown3 = deserializer.ReadVector4();
this.Unknown4 = deserializer.ReadVarint();
this.Unknown5 = deserializer.ReadVector4();
this.Unknown6 = deserializer.ReadByte();
this.Unknown7 = deserializer.ReadByte();
this.Unknown8 = deserializer.ReadByte();
}
示例7: Deserialize
public void Deserialize(Deserializer deserializer)
{
this.Unknown0 = deserializer.ReadVarint();
this.Unknown1 = deserializer.ReadByte();
byte unknown2Length = deserializer.ReadByte();
if (unknown2Length > 21)
{
throw new InvalidDataException();
}
Unknown2 = new short[unknown2Length];
for (int i = 0; i < Unknown2.Length; i++)
{
Unknown2[i] = deserializer.ReadInt16();
}
}
示例8: CreateMessages
public IEnumerable<IMessage> CreateMessages(byte[] data)
{
var deserializer = new Deserializer(data);
// template method call
var message = this.CreateEmptyMessage((ushort) deserializer.ReadInt16());
// TODO: implement stream chopping and stream combination here somhow, or in the Deserializer
// check if the data is enough, in that case return and save the data in between or something
message.Deserialize(deserializer);
// check if we got leftover data
// or simply return the message we just read
if (deserializer.IsEmpty()) { return new List<IMessage> { message }; }
// else invoke this method with the leftover data, and add the messages to the list of messages
// maybe yield the messages one after another?
return new List<IMessage>();
}
示例9: Deserialize
public void Deserialize(Deserializer deserializer)
{
this.Unknown0 = deserializer.ReadByte();
this.Unknown1 = deserializer.ReadVarint();
this.Unknown2 = deserializer.ReadInt16();
this.Unknown3 = deserializer.ReadUtf16String();
this.Unknown4 = deserializer.ReadVarint();
this.Unknown5 = deserializer.ReadUtf16String();
this.Unknown6 = deserializer.ReadInt16();
this.Unknown7 = deserializer.ReadVarint();
this.Unknown8 = deserializer.ReadVarint();
this.Unknown9 = deserializer.ReadVarint();
this.Unknown10 = deserializer.ReadInt16();
this.Unknown11 = deserializer.ReadVarint();
this.Unknown12 = deserializer.ReadInt16();
this.Unknown13 = deserializer.ReadInt16();
this.Unknown14 = deserializer.ReadInt16();
this.Unknown15 = deserializer.ReadInt16();
this.Unknown16 = deserializer.ReadInt16();
this.Unknown17 = deserializer.ReadByte();
this.Unknown18 = deserializer.ReadUID();
this.Unknown19 = deserializer.ReadUtf16String();
}
示例10: Deserialize
public void Deserialize(Deserializer deserializer)
{
this.Unknown0 = deserializer.ReadInt16();
}