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C# Deserializer.ReadInt16方法代码示例

本文整理汇总了C#中GameRevision.GW2Emu.Common.Serialization.Deserializer.ReadInt16方法的典型用法代码示例。如果您正苦于以下问题:C# Deserializer.ReadInt16方法的具体用法?C# Deserializer.ReadInt16怎么用?C# Deserializer.ReadInt16使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameRevision.GW2Emu.Common.Serialization.Deserializer的用法示例。


在下文中一共展示了Deserializer.ReadInt16方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Deserialize

 public void Deserialize(Deserializer deserializer)
 {
     this.Unknown0 = deserializer.ReadInt16();
     this.Unknown1 = deserializer.ReadInt16();
     this.Unknown2 = deserializer.ReadVarint();
     this.Unknown3 = deserializer.ReadByte();
 }
开发者ID:puppt,项目名称:GW2Emu,代码行数:7,代码来源:P022_UnknownMessage.cs

示例2: Deserialize

 public void Deserialize(Deserializer deserializer)
 {
     this.Unknown0 = deserializer.ReadInt16();
     this.Unknown1 = deserializer.ReadInt16();
     this.Unknown2 = new short[3];
     for (int i = 0; i < this.Unknown2.Length; i++)
     {
         this.Unknown2[i] = deserializer.ReadInt16();
     }
     this.Unknown3 = deserializer.ReadByte();
 }
开发者ID:puppt,项目名称:GW2Emu,代码行数:11,代码来源:P101_UnknownMessage.cs

示例3: Deserialize

 public void Deserialize(Deserializer deserializer)
 {
     this.Unknown0 = deserializer.ReadUID();
     this.Unknown1 = deserializer.ReadVarint();
     byte unknown2Length = deserializer.ReadByte();
     if (unknown2Length > 161)
     {
         throw new InvalidDataException();
     }
     Unknown2 = new int[unknown2Length];
     for (int i = 0; i < Unknown2.Length; i++)
     {
         Unknown2[i] = deserializer.ReadVarint();
     }
     this.Unknown3 = deserializer.ReadUtf16String();
     this.Unknown4 = deserializer.ReadUtf16String();
     this.Unknown5 = deserializer.ReadUtf16String();
     this.Unknown6 = deserializer.ReadByte();
     this.Unknown7 = deserializer.ReadByte();
     this.Unknown8 = deserializer.ReadByte();
     this.Unknown9 = deserializer.ReadByte();
     this.Unknown10 = deserializer.ReadInt16();
     this.Unknown11 = deserializer.ReadByte();
     this.Unknown12 = deserializer.ReadByte();
 }
开发者ID:puppt,项目名称:GW2Emu,代码行数:25,代码来源:P199_UnknownMessage.cs

示例4: Deserialize

 public void Deserialize(Deserializer deserializer)
 {
     this.Unknown0 = deserializer.ReadInt16();
     this.Unknown1 = deserializer.ReadVarint();
     this.Unknown2 = deserializer.ReadByte();
     this.Unknown3 = deserializer.ReadVarint();
     byte unknown4Length = deserializer.ReadByte();
     if (unknown4Length > 81)
     {
         throw new InvalidDataException();
     }
     Unknown4 = new byte[unknown4Length];
     for (int i = 0; i < Unknown4.Length; i++)
     {
         Unknown4[i] = deserializer.ReadByte();
     }
     this.Unknown5 = deserializer.ReadVector4();
     this.Unknown6 = deserializer.ReadVarint();
     if (deserializer.ReadBoolean())
     {
         this.Unknown7 = new Optional<Vector4>(deserializer.ReadVector4());
     }
     else
     {
         this.Unknown7 = null;
     }
     this.Unknown8 = deserializer.ReadByte();
     this.Unknown9 = deserializer.ReadByte();
     this.Unknown10 = deserializer.ReadByte();
     this.Unknown11 = deserializer.ReadInt16();
     this.Unknown12 = deserializer.ReadInt16();
     this.Unknown13 = deserializer.ReadInt16();
 }
开发者ID:puppt,项目名称:GW2Emu,代码行数:33,代码来源:P006_UnknownMessage.cs

示例5: Deserialize

 public void Deserialize(Deserializer deserializer)
 {
     this.Unknown0 = deserializer.ReadInt16();
     this.Unknown1 = deserializer.ReadVarint();
     this.Unknown2 = deserializer.ReadByte();
     this.Unknown3 = deserializer.ReadVarint();
     byte unknown4Length = deserializer.ReadByte();
     if (unknown4Length > 81)
     {
         throw new InvalidDataException();
     }
     Unknown4 = new byte[unknown4Length];
     for (int i = 0; i < Unknown4.Length; i++)
     {
         Unknown4[i] = deserializer.ReadByte();
     }
     this.Unknown5 = deserializer.ReadInt16();
 }
开发者ID:puppt,项目名称:GW2Emu,代码行数:18,代码来源:P005_UnknownMessage.cs

示例6: Deserialize

 public void Deserialize(Deserializer deserializer)
 {
     this.Unknown0 = deserializer.ReadInt16();
     this.Unknown1 = deserializer.ReadVarint();
     this.Unknown2 = deserializer.ReadByte();
     this.Unknown3 = deserializer.ReadVector4();
     this.Unknown4 = deserializer.ReadVarint();
     this.Unknown5 = deserializer.ReadVector4();
     this.Unknown6 = deserializer.ReadByte();
     this.Unknown7 = deserializer.ReadByte();
     this.Unknown8 = deserializer.ReadByte();
 }
开发者ID:puppt,项目名称:GW2Emu,代码行数:12,代码来源:P004_UnknownMessage.cs

示例7: Deserialize

 public void Deserialize(Deserializer deserializer)
 {
     this.Unknown0 = deserializer.ReadVarint();
     this.Unknown1 = deserializer.ReadByte();
     byte unknown2Length = deserializer.ReadByte();
     if (unknown2Length > 21)
     {
         throw new InvalidDataException();
     }
     Unknown2 = new short[unknown2Length];
     for (int i = 0; i < Unknown2.Length; i++)
     {
         Unknown2[i] = deserializer.ReadInt16();
     }
 }
开发者ID:puppt,项目名称:GW2Emu,代码行数:15,代码来源:P106_UnknownMessage.cs

示例8: CreateMessages

        public IEnumerable<IMessage> CreateMessages(byte[] data)
        {
            var deserializer = new Deserializer(data);

            // template method call
            var message = this.CreateEmptyMessage((ushort) deserializer.ReadInt16());

            // TODO: implement stream chopping and stream combination here somhow, or in the Deserializer

            // check if the data is enough, in that case return and save the data in between or something

            message.Deserialize(deserializer);

            // check if we got leftover data
            // or simply return the message we just read
            if (deserializer.IsEmpty()) { return new List<IMessage> { message }; }

            // else invoke this method with the leftover data, and add the messages to the list of messages
            // maybe yield the messages one after another?
            return new List<IMessage>();
        }
开发者ID:puppt,项目名称:GW2Emu,代码行数:21,代码来源:GenericMessageFactory.cs

示例9: Deserialize

 public void Deserialize(Deserializer deserializer)
 {
     this.Unknown0 = deserializer.ReadByte();
     this.Unknown1 = deserializer.ReadVarint();
     this.Unknown2 = deserializer.ReadInt16();
     this.Unknown3 = deserializer.ReadUtf16String();
     this.Unknown4 = deserializer.ReadVarint();
     this.Unknown5 = deserializer.ReadUtf16String();
     this.Unknown6 = deserializer.ReadInt16();
     this.Unknown7 = deserializer.ReadVarint();
     this.Unknown8 = deserializer.ReadVarint();
     this.Unknown9 = deserializer.ReadVarint();
     this.Unknown10 = deserializer.ReadInt16();
     this.Unknown11 = deserializer.ReadVarint();
     this.Unknown12 = deserializer.ReadInt16();
     this.Unknown13 = deserializer.ReadInt16();
     this.Unknown14 = deserializer.ReadInt16();
     this.Unknown15 = deserializer.ReadInt16();
     this.Unknown16 = deserializer.ReadInt16();
     this.Unknown17 = deserializer.ReadByte();
     this.Unknown18 = deserializer.ReadUID();
     this.Unknown19 = deserializer.ReadUtf16String();
 }
开发者ID:puppt,项目名称:GW2Emu,代码行数:23,代码来源:P120_UnknownMessage.cs

示例10: Deserialize

 public void Deserialize(Deserializer deserializer)
 {
     this.Unknown0 = deserializer.ReadInt16();
 }
开发者ID:puppt,项目名称:GW2Emu,代码行数:4,代码来源:P190_UnknownMessage.cs


注:本文中的GameRevision.GW2Emu.Common.Serialization.Deserializer.ReadInt16方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。