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C# GameScenario.GetTerrainDetailByPositionNoCheck方法代码示例

本文整理汇总了C#中GameObjects.GameScenario.GetTerrainDetailByPositionNoCheck方法的典型用法代码示例。如果您正苦于以下问题:C# GameScenario.GetTerrainDetailByPositionNoCheck方法的具体用法?C# GameScenario.GetTerrainDetailByPositionNoCheck怎么用?C# GameScenario.GetTerrainDetailByPositionNoCheck使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameObjects.GameScenario的用法示例。


在下文中一共展示了GameScenario.GetTerrainDetailByPositionNoCheck方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetContactArea

 public GameArea GetContactArea(bool oblique, GameScenario scen, bool waterOnly, bool landOnly)
 {
     GameArea area = new GameArea();
     Dictionary<Point, object> dictionary = new Dictionary<Point, object>();
     foreach (Point point2 in this.Area)
     {
         bool ok = true;
         if (waterOnly && scen.GetTerrainDetailByPositionNoCheck(point2).ID != 6)
         {
             ok = false;
         }
         if (landOnly && scen.GetTerrainDetailByPositionNoCheck(point2).ID == 6)
         {
             ok = false;
         }
         if (ok)
         {
             dictionary.Add(point2, null);
         }
     }
     foreach (Point point2 in this.Area)
     {
         Point key = new Point(point2.X - 1, point2.Y);
         if (!dictionary.ContainsKey(key) && (!waterOnly || scen.GetTerrainDetailByPositionNoCheck(point2).ID == 6))
         {
             dictionary.Add(key, null);
             area.AddPoint(key);
         }
         key = new Point(point2.X + 1, point2.Y);
         if (!dictionary.ContainsKey(key) && (!waterOnly || scen.GetTerrainDetailByPositionNoCheck(point2).ID == 6))
         {
             dictionary.Add(key, null);
             area.AddPoint(key);
         }
         key = new Point(point2.X, point2.Y - 1);
         if (!dictionary.ContainsKey(key) && (!waterOnly || scen.GetTerrainDetailByPositionNoCheck(point2).ID == 6))
         {
             dictionary.Add(key, null);
             area.AddPoint(key);
         }
         key = new Point(point2.X, point2.Y + 1);
         if (!dictionary.ContainsKey(key) && (!waterOnly || scen.GetTerrainDetailByPositionNoCheck(point2).ID == 6))
         {
             dictionary.Add(key, null);
             area.AddPoint(key);
         }
         if (oblique)
         {
             key = new Point(point2.X - 1, point2.Y - 1);
             if (!dictionary.ContainsKey(key) && (!waterOnly || scen.GetTerrainDetailByPositionNoCheck(point2).ID == 6))
             {
                 dictionary.Add(key, null);
                 area.AddPoint(key);
             }
             key = new Point(point2.X + 1, point2.Y - 1);
             if (!dictionary.ContainsKey(key) && (!waterOnly || scen.GetTerrainDetailByPositionNoCheck(point2).ID == 6))
             {
                 dictionary.Add(key, null);
                 area.AddPoint(key);
             }
             key = new Point(point2.X - 1, point2.Y + 1);
             if (!dictionary.ContainsKey(key) && (!waterOnly || scen.GetTerrainDetailByPositionNoCheck(point2).ID == 6))
             {
                 dictionary.Add(key, null);
                 area.AddPoint(key);
             }
             key = new Point(point2.X + 1, point2.Y + 1);
             if (!dictionary.ContainsKey(key) && (!waterOnly || scen.GetTerrainDetailByPositionNoCheck(point2).ID == 6))
             {
                 dictionary.Add(key, null);
                 area.AddPoint(key);
             }
         }
     }
     return area;
 }
开发者ID:skicean,项目名称:ZhongHuaSanGuoZhi,代码行数:76,代码来源:GameArea.cs


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