本文整理汇总了C#中FairyGUI.Utils.XML.GetAttribute方法的典型用法代码示例。如果您正苦于以下问题:C# XML.GetAttribute方法的具体用法?C# XML.GetAttribute怎么用?C# XML.GetAttribute使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FairyGUI.Utils.XML
的用法示例。
在下文中一共展示了XML.GetAttribute方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Setup
public void Setup(XML xml)
{
string str;
_controller = _owner.parent.GetController(xml.GetAttribute("controller"));
if (_controller == null)
return;
Init();
string[] pages = xml.GetAttributeArray("pages");
if (pages != null)
{
foreach (string s in pages)
pageSet.AddById(s);
}
str = xml.GetAttribute("tween");
if (str != null)
tween = true;
str = xml.GetAttribute("ease");
if (str != null)
easeType = FieldTypes.ParseEaseType(str);
str = xml.GetAttribute("duration");
if (str != null)
tweenTime = float.Parse(str);
str = xml.GetAttribute("values");
string[] values = null;
if (str != null)
values = str.Split(jointChar1);
if (values != null)
{
for (int i = 0; i < values.Length; i++)
{
str = values[i];
if (str != "-")
AddStatus(pages[i], str);
}
}
str = xml.GetAttribute("default");
if (str != null)
AddStatus(null, str);
}
示例2: Setup_BeforeAdd
public override void Setup_BeforeAdd(XML xml)
{
base.Setup_BeforeAdd(xml);
string str;
str = xml.GetAttribute("url");
if (str != null)
_url = str;
str = xml.GetAttribute("align");
if (str != null)
_align = FieldTypes.ParseAlign(str);
str = xml.GetAttribute("vAlign");
if (str != null)
_verticalAlign = FieldTypes.ParseVerticalAlign(str);
str = xml.GetAttribute("fill");
if (str != null)
_fill = FieldTypes.ParseFillType(str);
_autoSize = xml.GetAttributeBool("autoSize", false);
str = xml.GetAttribute("errorSign");
if (str != null)
showErrorSign = str == "true";
_playing = xml.GetAttributeBool("playing", true);
str = xml.GetAttribute("color");
if (str != null)
this.color = ToolSet.ConvertFromHtmlColor(str);
str = xml.GetAttribute("fillMethod");
if (str != null)
_content.fillMethod = FieldTypes.ParseFillMethod(str);
if (_content.fillMethod != FillMethod.None)
{
_content.fillOrigin = xml.GetAttributeInt("fillOrigin");
_content.fillClockwise = xml.GetAttributeBool("fillClockwise", true);
_content.fillAmount = (float)xml.GetAttributeInt("fillAmount", 100) / 100;
}
if (_url != null)
LoadContent();
}
示例3: Setup_BeforeAdd
public override void Setup_BeforeAdd(XML xml)
{
string str;
string type = xml.GetAttribute("type");
if (type != null && type != "empty")
{
_shape = new Shape();
_shape.gOwner = this;
displayObject = _shape;
}
base.Setup_BeforeAdd(xml);
if (_shape != null)
{
int lineSize;
str = xml.GetAttribute("lineSize");
if (str != null)
lineSize = int.Parse(str);
else
lineSize = 1;
Color lineColor;
str = xml.GetAttribute("lineColor");
if (str != null)
lineColor = ToolSet.ConvertFromHtmlColor(str);
else
lineColor = Color.black;
Color fillColor;
str = xml.GetAttribute("fillColor");
if (str != null)
fillColor = ToolSet.ConvertFromHtmlColor(str);
else
fillColor = Color.white;
if (type == "rect")
DrawRect(this.width, this.height, lineSize, lineColor, fillColor);
else
DrawEllipse(this.width, this.height, fillColor);
}
}
示例4: Setup
public void Setup(XML xml)
{
this.name = xml.GetAttribute("name");
_options = xml.GetAttributeInt("options");
this.autoPlay = xml.GetAttributeBool("autoPlay");
if (this.autoPlay)
{
this.autoPlayRepeat = xml.GetAttributeInt("autoPlayRepeat", 1);
this.autoPlayDelay = xml.GetAttributeFloat("autoPlayDelay");
}
XMLList col = xml.Elements("item");
foreach (XML cxml in col)
{
TransitionItem item = new TransitionItem();
_items.Add(item);
item.time = (float)cxml.GetAttributeInt("time") / (float)FRAME_RATE;
item.targetId = cxml.GetAttribute("target", string.Empty);
item.type = FieldTypes.ParseTransitionActionType(cxml.GetAttribute("type"));
item.tween = cxml.GetAttributeBool("tween");
item.label = cxml.GetAttribute("label");
if (item.tween)
{
item.duration = (float)cxml.GetAttributeInt("duration") / FRAME_RATE;
if (item.time + item.duration > _maxTime)
_maxTime = item.time + item.duration;
string ease = cxml.GetAttribute("ease");
if (ease != null)
item.easeType = FieldTypes.ParseEaseType(ease);
item.repeat = cxml.GetAttributeInt("repeat");
item.yoyo = cxml.GetAttributeBool("yoyo");
item.label2 = cxml.GetAttribute("label2");
string v = cxml.GetAttribute("endValue");
if (v != null)
{
DecodeValue(item.type, cxml.GetAttribute("startValue", string.Empty), item.startValue);
DecodeValue(item.type, v, item.endValue);
}
else
{
item.tween = false;
DecodeValue(item.type, cxml.GetAttribute("startValue", string.Empty), item.value);
}
}
else
{
if (item.time > _maxTime)
_maxTime = item.time;
DecodeValue(item.type, cxml.GetAttribute("value", string.Empty), item.value);
}
}
}
示例5: LoadPackage
void LoadPackage()
{
string[] arr = null;
string str;
str = LoadString("sprites.bytes");
if (str == null)
{
Debug.LogError("FairyGUI: cannot load package from " + _assetNamePrefix);
return;
}
arr = str.Split(sep1);
int cnt = arr.Length;
for (int i = 1; i < cnt; i++)
{
str = arr[i];
if (str.Length == 0)
continue;
string[] arr2 = str.Split(sep2);
AtlasSprite sprite = new AtlasSprite();
string itemId = arr2[0];
int binIndex = int.Parse(arr2[1]);
if (binIndex >= 0)
sprite.atlas = "atlas" + binIndex;
else
{
int pos = itemId.IndexOf("_");
if (pos == -1)
sprite.atlas = "atlas_" + itemId;
else
sprite.atlas = "atlas_" + itemId.Substring(0, pos);
}
sprite.rect.x = int.Parse(arr2[2]);
sprite.rect.y = int.Parse(arr2[3]);
sprite.rect.width = int.Parse(arr2[4]);
sprite.rect.height = int.Parse(arr2[5]);
sprite.rotated = arr2[6] == "1";
_sprites[itemId] = sprite;
}
byte[] hittestData = LoadBinary("hittest.bytes");
if (hittestData != null)
{
ByteBuffer ba = new ByteBuffer(hittestData);
while (ba.bytesAvailable)
{
PixelHitTestData pht = new PixelHitTestData();
_hitTestDatas[ba.ReadString()] = pht;
pht.Load(ba);
}
}
str = _descPack["package.xml"];
XML xml = new XML(str);
id = xml.GetAttribute("id");
name = xml.GetAttribute("name");
XML rxml = xml.GetNode("resources");
if (rxml == null)
throw new Exception("Invalid package xml");
XMLList resources = rxml.Elements();
_itemsById = new Dictionary<string, PackageItem>();
_itemsByName = new Dictionary<string, PackageItem>();
PackageItem pi;
foreach (XML cxml in resources)
{
pi = new PackageItem();
pi.owner = this;
pi.type = FieldTypes.ParsePackageItemType(cxml.name);
pi.id = cxml.GetAttribute("id");
pi.name = cxml.GetAttribute("name");
pi.exported = cxml.GetAttributeBool("exported");
pi.file = cxml.GetAttribute("file");
str = cxml.GetAttribute("size");
if (str != null)
{
arr = str.Split(sep0);
pi.width = int.Parse(arr[0]);
pi.height = int.Parse(arr[1]);
}
switch (pi.type)
{
case PackageItemType.Image:
{
string scale = cxml.GetAttribute("scale");
if (scale == "9grid")
{
arr = cxml.GetAttributeArray("scale9grid");
if (arr != null)
{
Rect rect = new Rect();
rect.x = int.Parse(arr[0]);
rect.y = int.Parse(arr[1]);
rect.width = int.Parse(arr[2]);
rect.height = int.Parse(arr[3]);
//.........这里部分代码省略.........
示例6: Setup_AfterAdd
public virtual void Setup_AfterAdd(XML xml)
{
string str;
str = xml.GetAttribute("group");
if (str != null)
group = parent.GetChildById(str) as GGroup;
XMLList.Enumerator et = xml.GetEnumerator();
XML cxml;
int index;
while (et.MoveNext())
{
cxml = et.Current;
if (GearXMLKeys.TryGetValue(cxml.name, out index))
GetGear(index).Setup(cxml);
}
}
示例7: LoadPackage
void LoadPackage()
{
string[] arr = null;
string str;
str = LoadString("sprites.bytes");
arr = str.Split(sep1);
int cnt = arr.Length;
for (int i = 1; i < cnt; i++)
{
str = arr[i];
if (str.Length == 0)
continue;
string[] arr2 = str.Split(sep2);
AtlasSprite sprite = new AtlasSprite();
string itemId = arr2[0];
int binIndex = int.Parse(arr2[1]);
if (binIndex >= 0)
sprite.atlas = "atlas" + binIndex;
else
{
int pos = itemId.IndexOf("_");
if (pos == -1)
sprite.atlas = "atlas_" + itemId;
else
sprite.atlas = "atlas_" + itemId.Substring(0, pos);
}
sprite.rect.x = int.Parse(arr2[2]);
sprite.rect.y = int.Parse(arr2[3]);
sprite.rect.width = int.Parse(arr2[4]);
sprite.rect.height = int.Parse(arr2[5]);
sprite.rotated = arr2[6] == "1";
_sprites[itemId] = sprite;
}
str = GetDesc("package.xml");
XML xml = new XML(str);
id = xml.GetAttribute("id");
name = xml.GetAttribute("name");
XML rxml = xml.GetNode("resources");
if (rxml == null)
throw new Exception("Invalid package xml");
XMLList resources = rxml.Elements();
_itemsById = new Dictionary<string, PackageItem>();
_itemsByName = new Dictionary<string, PackageItem>(); ;
PackageItem pi;
foreach (XML cxml in resources)
{
pi = new PackageItem();
pi.type = FieldTypes.ParsePackageItemType(cxml.name);
pi.id = cxml.GetAttribute("id");
pi.name = cxml.GetAttribute("name");
pi.file = cxml.GetAttribute("file");
str = cxml.GetAttribute("size");
if (str != null)
{
arr = str.Split(sep0);
pi.width = int.Parse(arr[0]);
pi.height = int.Parse(arr[1]);
}
switch (pi.type)
{
case PackageItemType.Image:
{
string scale = cxml.GetAttribute("scale");
if (scale == "9grid")
{
arr = cxml.GetAttributeArray("scale9grid");
if (arr != null)
{
Rect rect = new Rect();
rect.x = int.Parse(arr[0]);
rect.y = int.Parse(arr[1]);
rect.width = int.Parse(arr[2]);
rect.height = int.Parse(arr[3]);
pi.scale9Grid = rect;
}
}
else if (scale == "tile")
pi.scaleByTile = true;
break;
}
}
pi.owner = this;
_items.Add(pi);
_itemsById[pi.id] = pi;
if (pi.name != null)
_itemsByName[pi.name] = pi;
}
cnt = _items.Count;
for (int i = 0; i < cnt; i++)
{
pi = _items[i];
//.........这里部分代码省略.........
示例8: ConstructFromXML
public virtual void ConstructFromXML(XML xml)
{
string str;
string[] arr;
underConstruct = true;
arr = xml.GetAttributeArray("size");
sourceWidth = int.Parse(arr[0]);
sourceHeight = int.Parse(arr[1]);
initWidth = sourceWidth;
initHeight = sourceHeight;
OverflowType overflow;
str = xml.GetAttribute("overflow");
if (str != null)
overflow = FieldTypes.ParseOverflowType(str);
else
overflow = OverflowType.Visible;
ScrollType scroll;
str = xml.GetAttribute("scroll");
if (str != null)
scroll = FieldTypes.ParseScrollType(str);
else
scroll = ScrollType.Vertical;
ScrollBarDisplayType scrollBarDisplay;
str = xml.GetAttribute("scrollBar");
if (str != null)
scrollBarDisplay = FieldTypes.ParseScrollBarDisplayType(str);
else
scrollBarDisplay = ScrollBarDisplayType.Default;
int scrollBarFlags = xml.GetAttributeInt("scrollBarFlags");
Margin scrollBarMargin = new Margin();
str = xml.GetAttribute("scrollBarMargin");
if (str != null)
scrollBarMargin.Parse(str);
str = xml.GetAttribute("margin");
if (str != null)
_margin.Parse(str);
SetSize(sourceWidth, sourceHeight);
SetupOverflowAndScroll(overflow, scrollBarMargin, scroll, scrollBarDisplay, scrollBarFlags);
arr = xml.GetAttributeArray("clipSoftness");
if (arr != null)
this.clipSoftness = new Vector2(int.Parse(arr[0]), int.Parse(arr[1]));
_buildingDisplayList = true;
XMLList col = xml.Elements("controller");
Controller controller;
foreach (XML cxml in col)
{
controller = new Controller();
_controllers.Add(controller);
controller.parent = this;
controller.Setup(cxml);
}
XML listNode = xml.GetNode("displayList");
if (listNode != null)
{
col = listNode.Elements();
GObject u;
foreach (XML cxml in col)
{
u = ConstructChild(cxml);
if (u == null)
continue;
u.underConstruct = true;
u.constructingData = cxml;
u.Setup_BeforeAdd(cxml);
AddChild(u);
}
}
this.relations.Setup(xml);
int cnt = _children.Count;
for (int i = 0; i < cnt; i++)
{
GObject u = _children[i];
u.relations.Setup(u.constructingData);
}
for (int i = 0; i < cnt; i++)
{
GObject u = _children[i];
u.Setup_AfterAdd(u.constructingData);
u.underConstruct = false;
u.constructingData = null;
}
XMLList transCol = xml.Elements("transition");
//.........这里部分代码省略.........
示例9: Setup_AfterAdd
public override void Setup_AfterAdd(XML xml)
{
base.Setup_AfterAdd(xml);
XML cxml = xml.GetNode("gearColor");
if (cxml != null)
gearColor.Setup(cxml);
UpdateTextFormat();
string str = xml.GetAttribute("text");
if (str != null && str.Length > 0)
this.text = str;
}
示例10: ConstructFromXML
public virtual void ConstructFromXML(XML xml)
{
string str;
string[] arr;
underConstruct = true;
arr = xml.GetAttributeArray("size");
sourceWidth = int.Parse(arr[0]);
sourceHeight = int.Parse(arr[1]);
initWidth = sourceWidth;
initHeight = sourceHeight;
SetSize(sourceWidth, sourceHeight);
arr = xml.GetAttributeArray("pivot");
if (arr != null)
{
float f1 = float.Parse(arr[0]);
float f2 = float.Parse(arr[1]);
this.SetPivot(f1, f2, xml.GetAttributeBool("anchor"));
}
this.opaque = xml.GetAttributeBool("opaque", true);
arr = xml.GetAttributeArray("hitTest");
if (arr != null)
{
PixelHitTestData hitTestData = _packageItem.owner.GetPixelHitTestData(arr[0]);
if (hitTestData != null)
this.rootContainer.hitArea = new PixelHitTest(hitTestData, int.Parse(arr[1]), int.Parse(arr[2]));
}
OverflowType overflow;
str = xml.GetAttribute("overflow");
if (str != null)
overflow = FieldTypes.ParseOverflowType(str);
else
overflow = OverflowType.Visible;
str = xml.GetAttribute("margin");
if (str != null)
_margin.Parse(str);
if (overflow == OverflowType.Scroll)
{
ScrollType scroll;
str = xml.GetAttribute("scroll");
if (str != null)
scroll = FieldTypes.ParseScrollType(str);
else
scroll = ScrollType.Vertical;
ScrollBarDisplayType scrollBarDisplay;
str = xml.GetAttribute("scrollBar");
if (str != null)
scrollBarDisplay = FieldTypes.ParseScrollBarDisplayType(str);
else
scrollBarDisplay = ScrollBarDisplayType.Default;
int scrollBarFlags = xml.GetAttributeInt("scrollBarFlags");
Margin scrollBarMargin = new Margin();
str = xml.GetAttribute("scrollBarMargin");
if (str != null)
scrollBarMargin.Parse(str);
string vtScrollBarRes = null;
string hzScrollBarRes = null;
arr = xml.GetAttributeArray("scrollBarRes");
if (arr != null)
{
vtScrollBarRes = arr[0];
hzScrollBarRes = arr[1];
}
SetupScroll(scrollBarMargin, scroll, scrollBarDisplay, scrollBarFlags, vtScrollBarRes, hzScrollBarRes);
}
else
SetupOverflow(overflow);
arr = xml.GetAttributeArray("clipSoftness");
if (arr != null)
this.clipSoftness = new Vector2(int.Parse(arr[0]), int.Parse(arr[1]));
_buildingDisplayList = true;
XMLList col = xml.Elements("controller");
Controller controller;
foreach (XML cxml in col)
{
controller = new Controller();
_controllers.Add(controller);
controller.parent = this;
controller.Setup(cxml);
}
XML listNode = xml.GetNode("displayList");
if (listNode != null)
{
col = listNode.Elements();
//.........这里部分代码省略.........
示例11: Setup
public void Setup(XML xml)
{
string[] arr;
name = xml.GetAttribute("name");
autoRadioGroupDepth = xml.GetAttributeBool("autoRadioGroupDepth");
arr = xml.GetAttributeArray("pages");
if (arr != null)
{
int cnt = arr.Length;
for (int i = 0; i < cnt; i += 2)
{
_pageIds.Add(arr[i]);
_pageNames.Add(arr[i + 1]);
}
}
arr = xml.GetAttributeArray("transitions");
if (arr != null)
{
_pageTransitions = new List<PageTransition>();
int cnt = arr.Length;
for (int i = 0; i < cnt; i++)
{
string str = arr[i];
PageTransition pt = new PageTransition();
int k = str.IndexOf("=");
pt.transitionName = str.Substring(k + 1);
str = str.Substring(0, k);
k = str.IndexOf("-");
pt.toIndex = int.Parse(str.Substring(k + 1));
str = str.Substring(0, k);
if (str == "*")
pt.fromIndex = -1;
else
pt.fromIndex = int.Parse(str);
_pageTransitions.Add(pt);
}
}
if (parent != null && _pageIds.Count >= 0)
_selectedIndex = 0;
else
_selectedIndex = -1;
}
示例12: Setup_AfterAdd
public virtual void Setup_AfterAdd(XML xml)
{
XML cxml = null;
string str;
str = xml.GetAttribute("group");
if (str != null)
group = parent.GetChildById(str) as GGroup;
cxml = xml.GetNode("gearDisplay");
if (cxml != null)
gearDisplay.Setup(cxml);
cxml = xml.GetNode("gearXY");
if (cxml != null)
gearXY.Setup(cxml);
cxml = xml.GetNode("gearSize");
if (cxml != null)
gearSize.Setup(cxml);
cxml = xml.GetNode("gearLook");
if (cxml != null)
gearLook.Setup(cxml);
}
示例13: Setup_BeforeAdd
public virtual void Setup_BeforeAdd(XML xml)
{
string str;
string[] arr;
id = xml.GetAttribute("id");
name = xml.GetAttribute("name");
arr = xml.GetAttributeArray("xy");
if (arr != null)
this.SetXY(int.Parse(arr[0]), int.Parse(arr[1]));
arr = xml.GetAttributeArray("size");
if (arr != null)
{
initWidth = int.Parse(arr[0]);
initHeight = int.Parse(arr[1]);
SetSize(initWidth, initHeight);
}
arr = xml.GetAttributeArray("scale");
if (arr != null)
SetScale(float.Parse(arr[0]), float.Parse(arr[1]));
str = xml.GetAttribute("rotation");
if (str != null)
this.rotation = int.Parse(str);
arr = xml.GetAttributeArray("pivot");
if (arr != null)
this.SetPivot(int.Parse(arr[0]), int.Parse(arr[1]));
str = xml.GetAttribute("alpha");
if (str != null)
this.alpha = float.Parse(str);
this.touchable = xml.GetAttributeBool("touchable", true);
this.visible = xml.GetAttributeBool("visible", true);
this.grayed = xml.GetAttributeBool("grayed", false);
str = xml.GetAttribute("tooltips");
if (str != null)
this.tooltips = str;
}
示例14: Setup_BeforeAdd
public override void Setup_BeforeAdd(XML xml)
{
base.Setup_BeforeAdd(xml);
string str;
str = xml.GetAttribute("color");
if (str != null)
this.color = ToolSet.ConvertFromHtmlColor(str);
str = xml.GetAttribute("flip");
if (str != null)
_content.flip = FieldTypes.ParseFlipType(str);
}
示例15: LoadMovieClip
void LoadMovieClip(PackageItem item)
{
string str = _descPack[item.id + ".xml"];
XML xml = new XML(str);
string[] arr = null;
str = xml.GetAttribute("interval");
if (str != null)
item.interval = float.Parse(str) / 1000f;
item.swing = xml.GetAttributeBool("swing", false);
str = xml.GetAttribute("repeatDelay");
if (str != null)
item.repeatDelay = float.Parse(str) / 1000f;
int frameCount = xml.GetAttributeInt("frameCount");
item.frames = new MovieClip.Frame[frameCount];
int i = 0;
string spriteId;
XML frameNode;
MovieClip.Frame frame;
AtlasSprite sprite;
XMLList.Enumerator et = xml.GetNode("frames").GetEnumerator();
while (et.MoveNext())
{
frameNode = et.Current;
frame = new MovieClip.Frame();
arr = frameNode.GetAttributeArray("rect");
frame.rect = new Rect(int.Parse(arr[0]), int.Parse(arr[1]), int.Parse(arr[2]), int.Parse(arr[3]));
str = frameNode.GetAttribute("addDelay");
if (str != null)
frame.addDelay = float.Parse(str) / 1000f;
str = frameNode.GetAttribute("sprite");
if (str != null)
spriteId = item.id + "_" + str;
else if (frame.rect.width != 0)
spriteId = item.id + "_" + i;
else
spriteId = null;
if (spriteId != null && _sprites.TryGetValue(spriteId, out sprite))
{
PackageItem atlasItem = _itemsById[sprite.atlas];
if (atlasItem != null)
{
if (item.texture == null)
item.texture = (NTexture)GetItemAsset(atlasItem);
frame.uvRect = new Rect(sprite.rect.x / item.texture.width * item.texture.uvRect.width,
1 - sprite.rect.yMax * item.texture.uvRect.height / item.texture.height,
sprite.rect.width * item.texture.uvRect.width / item.texture.width,
sprite.rect.height * item.texture.uvRect.height / item.texture.height);
}
}
item.frames[i] = frame;
i++;
}
}