本文整理汇总了C#中DOL.GS.Housing.House.RemoveConsignmentMerchant方法的典型用法代码示例。如果您正苦于以下问题:C# House.RemoveConsignmentMerchant方法的具体用法?C# House.RemoveConsignmentMerchant怎么用?C# House.RemoveConsignmentMerchant使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DOL.GS.Housing.House
的用法示例。
在下文中一共展示了House.RemoveConsignmentMerchant方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RemoveHouseItems
public static void RemoveHouseItems(House house)
{
house.RemoveConsignmentMerchant();
IList<DBHouseIndoorItem> iobjs = GameServer.Database.SelectObjects<DBHouseIndoorItem>("HouseNumber = " + house.HouseNumber);
foreach (DBHouseIndoorItem item in iobjs)
{
GameServer.Database.DeleteObject(item);
}
house.IndoorItems.Clear();
IList<DBHouseOutdoorItem> oobjs = GameServer.Database.SelectObjects<DBHouseOutdoorItem>("HouseNumber = " + house.HouseNumber);
foreach (DBHouseOutdoorItem item in oobjs)
{
GameServer.Database.DeleteObject(item);
}
house.OutdoorItems.Clear();
IList<DBHouseHookpointItem> hpobjs = GameServer.Database.SelectObjects<DBHouseHookpointItem>("HouseNumber = " + house.HouseNumber);
foreach (DBHouseHookpointItem item in hpobjs)
{
GameServer.Database.DeleteObject(item);
}
foreach (DBHouseHookpointItem item in house.HousepointItems.Values)
{
if (item.GameObject is GameObject)
{
(item.GameObject as GameObject).Delete();
}
}
house.HousepointItems.Clear();
}
示例2: RemoveHouseItems
public static void RemoveHouseItems(House house)
{
house.RemoveConsignmentMerchant();
IList<DBHouseIndoorItem> iobjs = GameServer.Database.SelectObjects<DBHouseIndoorItem>("`HouseNumber` = @HouseNumber", new QueryParameter("@HouseNumber", house.HouseNumber));
GameServer.Database.DeleteObject(iobjs);
house.IndoorItems.Clear();
IList<DBHouseOutdoorItem> oobjs = GameServer.Database.SelectObjects<DBHouseOutdoorItem>("`HouseNumber` = @HouseNumber", new QueryParameter("@HouseNumber", house.HouseNumber));
GameServer.Database.DeleteObject(oobjs);
house.OutdoorItems.Clear();
IList<DBHouseHookpointItem> hpobjs = GameServer.Database.SelectObjects<DBHouseHookpointItem>("`HouseNumber` = @HouseNumber", new QueryParameter("@HouseNumber", house.HouseNumber));
GameServer.Database.DeleteObject(hpobjs);
foreach (DBHouseHookpointItem item in house.HousepointItems.Values)
{
if (item.GameObject is GameObject)
{
(item.GameObject as GameObject).Delete();
}
}
house.HousepointItems.Clear();
}