本文整理汇总了C#中Craft.Net.MinecraftStream.WriteUInt8Array方法的典型用法代码示例。如果您正苦于以下问题:C# MinecraftStream.WriteUInt8Array方法的具体用法?C# MinecraftStream.WriteUInt8Array怎么用?C# MinecraftStream.WriteUInt8Array使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Craft.Net.MinecraftStream
的用法示例。
在下文中一共展示了MinecraftStream.WriteUInt8Array方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WriteTo
public void WriteTo(MinecraftStream stream)
{
stream.WriteInt16(Id);
if (Empty)
return;
stream.WriteInt8(Count);
stream.WriteInt16(Metadata);
if (Nbt == null)
{
stream.WriteInt16(-1);
return;
}
var mStream = new MemoryStream();
Nbt.SaveToStream(mStream, NbtCompression.GZip);
var buffer = mStream.GetBuffer();
stream.WriteInt16((short)buffer.Length);
stream.WriteUInt8Array(buffer);
}
示例2: WritePacket
public void WritePacket(MinecraftStream stream)
{
stream.WriteUInt8(Id);
stream.WriteString(ServerId);
stream.WriteInt16((short)PublicKey.Length);
stream.WriteUInt8Array(PublicKey);
stream.WriteInt16((short)VerificationToken.Length);
stream.WriteUInt8Array(VerificationToken);
}
示例3: WritePacket
public void WritePacket(MinecraftStream stream)
{
stream.WriteUInt8(Id);
stream.WriteInt16(ChunkCount);
stream.WriteInt32(ChunkData.Length);
stream.WriteBoolean(LightIncluded);
stream.WriteUInt8Array(ChunkData);
for (int i = 0; i < ChunkCount; i++)
{
stream.WriteInt32(ChunkMetadata[i].ChunkX);
stream.WriteInt32(ChunkMetadata[i].ChunkZ);
stream.WriteUInt16(ChunkMetadata[i].PrimaryBitMap);
stream.WriteUInt16(ChunkMetadata[i].AddBitMap);
}
}