本文整理汇总了C#中Craft.Net.MinecraftStream.WriteUInt16方法的典型用法代码示例。如果您正苦于以下问题:C# MinecraftStream.WriteUInt16方法的具体用法?C# MinecraftStream.WriteUInt16怎么用?C# MinecraftStream.WriteUInt16使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Craft.Net.MinecraftStream
的用法示例。
在下文中一共展示了MinecraftStream.WriteUInt16方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WritePacket
public void WritePacket(MinecraftStream stream)
{
stream.WriteUInt8(Id);
stream.WriteInt32(X);
stream.WriteInt32(Z);
stream.WriteBoolean(GroundUpContinuous);
stream.WriteUInt16(PrimaryBitMap);
stream.WriteUInt16(AddBitMap);
stream.WriteInt32(Data.Length);
stream.WriteUInt8Array(Data);
}
示例2: WritePacket
public void WritePacket(MinecraftStream stream)
{
stream.WriteUInt8(Id);
stream.WriteInt16(ChunkCount);
stream.WriteInt32(ChunkData.Length);
stream.WriteBoolean(LightIncluded);
stream.WriteUInt8Array(ChunkData);
for (int i = 0; i < ChunkCount; i++)
{
stream.WriteInt32(ChunkMetadata[i].ChunkX);
stream.WriteInt32(ChunkMetadata[i].ChunkZ);
stream.WriteUInt16(ChunkMetadata[i].PrimaryBitMap);
stream.WriteUInt16(ChunkMetadata[i].AddBitMap);
}
}