本文整理汇总了C#中Craft.Net.MinecraftStream类的典型用法代码示例。如果您正苦于以下问题:C# MinecraftStream类的具体用法?C# MinecraftStream怎么用?C# MinecraftStream使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
MinecraftStream类属于Craft.Net命名空间,在下文中一共展示了MinecraftStream类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReadPacket
public void ReadPacket(MinecraftStream stream)
{
EntityId = stream.ReadInt32();
LevelType = stream.ReadString();
GameMode = (GameMode)stream.ReadUInt8();
Dimension = (Dimension)stream.ReadInt8();
Difficulty = (Difficulty)stream.ReadUInt8();
Discarded = stream.ReadUInt8();
MaxPlayers = stream.ReadUInt8();
}
示例2: WritePacket
public void WritePacket(MinecraftStream stream)
{
stream.WriteUInt8(Id);
stream.WriteInt32(EntityId);
stream.WriteString(LevelType);
stream.WriteUInt8((byte)GameMode);
stream.WriteInt8((sbyte)Dimension);
stream.WriteUInt8((byte)Difficulty);
stream.WriteUInt8(Discarded);
stream.WriteUInt8(MaxPlayers);
}
示例3: FromStream
public static Slot FromStream(MinecraftStream stream)
{
var slot = Slot.EmptySlot;
slot.Id = stream.ReadInt16();
if (slot.Empty)
return slot;
slot.Count = stream.ReadInt8();
slot.Metadata = stream.ReadInt16();
var length = stream.ReadInt16();
if (length == -1)
return slot;
slot.Nbt = new NbtFile();
var buffer = stream.ReadUInt8Array(length);
slot.Nbt.LoadFromBuffer(buffer, 0, length, NbtCompression.GZip, null);
return slot;
}
示例4: WriteTo
public void WriteTo(MinecraftStream stream)
{
stream.WriteInt16(Id);
if (Empty)
return;
stream.WriteInt8(Count);
stream.WriteInt16(Metadata);
if (Nbt == null)
{
stream.WriteInt16(-1);
return;
}
var mStream = new MemoryStream();
Nbt.SaveToStream(mStream, NbtCompression.GZip);
var buffer = mStream.GetBuffer();
stream.WriteInt16((short)buffer.Length);
stream.WriteUInt8Array(buffer);
}