本文整理汇总了C#中AutomationTool.UE4Build.UpdateVersionFiles方法的典型用法代码示例。如果您正苦于以下问题:C# UE4Build.UpdateVersionFiles方法的具体用法?C# UE4Build.UpdateVersionFiles怎么用?C# UE4Build.UpdateVersionFiles使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类AutomationTool.UE4Build
的用法示例。
在下文中一共展示了UE4Build.UpdateVersionFiles方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ExecuteBuild
public override void ExecuteBuild()
{
UE4Build UE4Build = new UE4Build(this);
int? ChangelistOverride = ParseParamNullableInt("cl");
int? CompatibleChangelistOverride = ParseParamNullableInt("compatiblecl");
string Build = ParseParamValue("Build", null);
UE4Build.UpdateVersionFiles(ChangelistNumberOverride: ChangelistOverride, CompatibleChangelistNumberOverride: CompatibleChangelistOverride, Build: Build);
}
示例2: DoBuild
public override void DoBuild(GUBP bp)
{
var UE4Build = new UE4Build(bp);
BuildProducts = UE4Build.UpdateVersionFiles(ActuallyUpdateVersionFiles: CommandUtils.P4Enabled && CommandUtils.AllowSubmit);
}
示例3: DoBuild
public override void DoBuild(GUBP bp)
{
var UE4Build = new UE4Build(bp);
BuildProducts = UE4Build.UpdateVersionFiles();
}
示例4: ExecuteBuild
public override void ExecuteBuild()
{
var UE4Build = new UE4Build(this);
UE4Build.UpdateVersionFiles();
}
示例5: ExecuteBuild
public override void ExecuteBuild()
{
var UE4Build = new UE4Build(this);
var ChangelistOverride = ParseParamInt("cl", -1);
UE4Build.UpdateVersionFiles(ChangelistNumberOverride: (ChangelistOverride < 0 ? (int?)null : ChangelistOverride));
}