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C# Waypoint.ToString方法代码示例

本文整理汇总了C#中Waypoint.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# Waypoint.ToString方法的具体用法?C# Waypoint.ToString怎么用?C# Waypoint.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Waypoint的用法示例。


在下文中一共展示了Waypoint.ToString方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: PerformWaypoint

        public bool PerformWaypoint(Waypoint waypoint)
        {
            if (!Enabled)
            {
                return false;
            }

            if (waypoint == null)
            {
                iterator++;
                return false;
            }

            if (Core.Player.Z != waypoint.Location.Z)
            {
                return true;
            }

            #region Verification + Actions

            switch (waypoint.Type)
            {
                case WaypointType.Action:
                    if (Core.Modules.Scripter.ErrorLog == string.Empty)
                    {
                        Core.Modules.Scripter.Run(waypoint.ToString());
                    }
                    return true;
                case WaypointType.Approach:
                    if (waypoint.Location.IsAdjacent())
                    {
                        return true;
                    }
                    break;
                case WaypointType.OpenBody:
                    if (waypoint.Location.IsAdjacent())
                    {
                        Tile t = Core.Client.Map.GetTile(waypoint.Location);
                        if (t.Items.Count > 0)
                        {
                            Item item = t.Items.FirstOrDefault(i => i.GetFlag(Tibia.Addresses.DatItem.Flag.IsContainer));
                            if (item != null)
                            {
                                item.Use();
                            }
                        }
                        return true;
                    }
                    break;
                case WaypointType.Use:
                    if (waypoint.Location.IsAdjacent())
                    {
                        Tile t = Core.Client.Map.GetTile(waypoint.Location);
                        if (t.Items.Count > 0)
                        {
                            t.Items.First().Use();
                        }
                        else
                        {
                            t.Ground.Use();
                        }
                        return true;
                    }
                    break;
                case WaypointType.Node:
                    if (waypoint.Location.Distance() <= SkipNodes)
                    {
                        return true;
                    }
                    break;
                case WaypointType.Pick:
                    if (waypoint.Location.Distance() == 1)
                    {
                        Core.Client.Inventory.UseItemOnTile(Pick.Id, Core.Client.Map.GetTile(waypoint.Location));
                        return true;
                    }
                    else if (waypoint.Location == Core.Player.Location)
                    {
                        Core.Player.GoTo = MovableDirection();
                    }
                    break;
                case WaypointType.Rope:
                    if (waypoint.Location.IsAdjacent())
                    {
                        Core.Client.Inventory.UseItemOnTile(Rope.Id, Core.Client.Map.GetTile(waypoint.Location));
                        return true;
                    }
                    break;
                case WaypointType.Shovel:
                    if (waypoint.Location.Distance() == 1)
                    {
                        Core.Client.Inventory.UseItemOnTile(Shovel.Id, Core.Client.Map.GetTile(waypoint.Location));
                        return true;
                    }
                    else if (waypoint.Location == Core.Player.Location)
                    {
                        Core.Player.GoTo = MovableDirection();
                    }
                    break;
                case WaypointType.Stand:
//.........这里部分代码省略.........
开发者ID:Tomaszber93,项目名称:kedrahcore,代码行数:101,代码来源:Cavebot.cs


注:本文中的Waypoint.ToString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。