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C# Vec2.mulLocal方法代码示例

本文整理汇总了C#中Vec2.mulLocal方法的典型用法代码示例。如果您正苦于以下问题:C# Vec2.mulLocal方法的具体用法?C# Vec2.mulLocal怎么用?C# Vec2.mulLocal使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Vec2的用法示例。


在下文中一共展示了Vec2.mulLocal方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: getReactionForce

 public override void getReactionForce(float inv_dt, ref Vec2 argOut)
 {
     Vec2 temp = pool.popVec2();
     temp.set(m_ay);
     temp.mulLocal(m_impulse);
     argOut.set(m_ax);
     argOut.mulLocal(m_springImpulse);
     argOut.addLocal(temp);
     argOut.mulLocal(inv_dt);
     pool.pushVec2(1);
 }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:11,代码来源:WheelJoint.cs

示例2: op

 public float op(Vec2 argVec)
 {
     argVec.set(MathUtils.randomFloat(-100, 100), MathUtils.randomFloat(-100, 100));
     argVec.mulLocal(3.2f);
     float s = argVec.length();
     argVec.normalize();
     return s;
 }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:8,代码来源:StackTest.cs

示例3: getReactionForce

 public override void getReactionForce(float inv_dt, ref Vec2 argOut)
 {
     argOut.set(m_impulse.x, m_impulse.y);
     argOut.mulLocal(inv_dt);
 }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:5,代码来源:RevoluteJoint.cs

示例4: getReactionForce

 public override void getReactionForce(float inv_dt, ref Vec2 v)
 {
     v.set(m_linearImpulse);
     v.mulLocal(inv_dt);
 }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:5,代码来源:MotorJoint.cs

示例5: computeCentroidToOut

        public void computeCentroidToOut(Vec2[] vs, int count, ref Vec2 v)
        {
            Debug.Assert(count >= 3);

            v.set(0.0f, 0.0f);
            float area = 0.0f;

            // pRef is the reference point for forming triangles.
            // It's location doesn't change the result (except for rounding error).
            Vec2 pRef = pool1;
            pRef.setZero();

            Vec2 e1 = pool2;
            Vec2 e2 = pool3;

            float inv3 = 1.0f/3.0f;

            for (int i = 0; i < count; ++i)
            {
                // Triangle vertices.
                Vec2 p1 = pRef;
                Vec2 p2 = vs[i];
                Vec2 p3 = i + 1 < count ? vs[i + 1] : vs[0];

                e1.set(p2); e1.subLocal(p1);
                e2.set(p3); e2.subLocal(p1);

                float D = Vec2.cross(e1, e2);

                float triangleArea = 0.5f*D;
                area += triangleArea;

                // Area weighted centroid
                e1.set(p1);
                e1.addLocal(p2);
                e1.addLocal(p3);
                e1.mulLocal(triangleArea*inv3);

                v.addLocal(e1);
            }

            // Centroid
            Debug.Assert(area > Settings.EPSILON);
            v.mulLocal(1.0f/area);
        }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:45,代码来源:PolygonShape.cs

示例6: getExtents

 /**
    * Get the extents of the AABB (half-widths).
    *
    * @return
    */
 public Vec2 getExtents()
 {
     Vec2 center = new Vec2(upperBound);
     center.subLocal(lowerBound);
     center.mulLocal(.5f);
     return center;
 }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:12,代码来源:AABB.cs

示例7: getCenter

 /**
    * Get the center of the AABB
    *
    * @return
    */
 public Vec2 getCenter()
 {
     Vec2 center = new Vec2(lowerBound);
     center.addLocal(upperBound);
     center.mulLocal(.5f);
     return center;
 }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:12,代码来源:AABB.cs

示例8: getWitnessPoints

            public void getWitnessPoints(Vec2 pA, Vec2 pB)
            {
                switch (m_count)
                {
                    case 0:
                        Debug.Assert(false);
                        break;

                    case 1:
                        pA.set(m_v1.wA);
                        pB.set(m_v1.wB);
                        break;

                    case 2:
                        case2.set(m_v1.wA);
                        case2.mulLocal(m_v1.a);
                        pA.set(m_v2.wA);
                        pA.mulLocal(m_v2.a);
                        pA.addLocal(case2);
                        // m_v1.a * m_v1.wA + m_v2.a * m_v2.wA;
                        // *pB = m_v1.a * m_v1.wB + m_v2.a * m_v2.wB;
                        case2.set(m_v1.wB);
                        case2.mulLocal(m_v1.a);
                        pB.set(m_v2.wB);
                        pB.mulLocal(m_v2.a);
                        pB.addLocal(case2);

                        break;

                    case 3:
                        pA.set(m_v1.wA);
                        pA.mulLocal(m_v1.a);
                        case3.set(m_v2.wA);
                        case3.mulLocal(m_v2.a);
                        case33.set(m_v3.wA);
                        case33.mulLocal(m_v3.a);
                        pA.addLocal(case3);
                        pA.addLocal(case33);
                        pB.set(pA);
                        // *pA = m_v1.a * m_v1.wA + m_v2.a * m_v2.wA + m_v3.a * m_v3.wA;
                        // *pB = *pA;
                        break;

                    default:
                        Debug.Assert(false);
                        break;
                }
            }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:48,代码来源:Distance.cs


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