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C# Vec2.addLocal方法代码示例

本文整理汇总了C#中Vec2.addLocal方法的典型用法代码示例。如果您正苦于以下问题:C# Vec2.addLocal方法的具体用法?C# Vec2.addLocal怎么用?C# Vec2.addLocal使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Vec2的用法示例。


在下文中一共展示了Vec2.addLocal方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: getWorldToScreen

 /// <seealso cref="IViewportTransform.getWorldToScreen(Vec2, Vec2)">
 /// </seealso>
 public virtual void getWorldToScreen(Vec2 argWorld, Vec2 argScreen)
 {
     argScreen.set_Renamed(argWorld);
     argScreen.subLocal(box.center);
     box.R.mulToOut(argScreen, argScreen);
     if (yFlip)
     {
         yFlipMat.mulToOut(argScreen, argScreen);
     }
     argScreen.addLocal(box.extents);
 }
开发者ID:thdtjsdn,项目名称:box2dnet,代码行数:13,代码来源:OBBViewportTransform.cs

示例2: getReactionForce

 public override void getReactionForce(float inv_dt, ref Vec2 argOut)
 {
     Vec2 temp = pool.popVec2();
     temp.set(m_ay);
     temp.mulLocal(m_impulse);
     argOut.set(m_ax);
     argOut.mulLocal(m_springImpulse);
     argOut.addLocal(temp);
     argOut.mulLocal(inv_dt);
     pool.pushVec2(1);
 }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:11,代码来源:WheelJoint.cs

示例3: getScreenToWorld

 /// <seealso cref="IViewportTransform.getScreenToWorld(Vec2, Vec2)">
 /// </seealso>
 public virtual void getScreenToWorld(Vec2 argScreen, Vec2 argWorld)
 {
     argWorld.set_Renamed(argScreen);
     argWorld.subLocal(box.extents);
     box.R.invertToOut(inv2);
     inv2.mulToOut(argWorld, argWorld);
     if (yFlip)
     {
         yFlipMatInv.mulToOut(argWorld, argWorld);
     }
     argWorld.addLocal(box.center);
 }
开发者ID:thdtjsdn,项目名称:box2dnet,代码行数:14,代码来源:OBBViewportTransform.cs

示例4: computeCentroidToOut

        public void computeCentroidToOut(Vec2[] vs, int count, ref Vec2 v)
        {
            Debug.Assert(count >= 3);

            v.set(0.0f, 0.0f);
            float area = 0.0f;

            // pRef is the reference point for forming triangles.
            // It's location doesn't change the result (except for rounding error).
            Vec2 pRef = pool1;
            pRef.setZero();

            Vec2 e1 = pool2;
            Vec2 e2 = pool3;

            float inv3 = 1.0f/3.0f;

            for (int i = 0; i < count; ++i)
            {
                // Triangle vertices.
                Vec2 p1 = pRef;
                Vec2 p2 = vs[i];
                Vec2 p3 = i + 1 < count ? vs[i + 1] : vs[0];

                e1.set(p2); e1.subLocal(p1);
                e2.set(p3); e2.subLocal(p1);

                float D = Vec2.cross(e1, e2);

                float triangleArea = 0.5f*D;
                area += triangleArea;

                // Area weighted centroid
                e1.set(p1);
                e1.addLocal(p2);
                e1.addLocal(p3);
                e1.mulLocal(triangleArea*inv3);

                v.addLocal(e1);
            }

            // Centroid
            Debug.Assert(area > Settings.EPSILON);
            v.mulLocal(1.0f/area);
        }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:45,代码来源:PolygonShape.cs

示例5: launchBomb

        private void launchBomb(Vec2 position, Vec2 velocity)
        {
            if (bomb != null)
            {
                m_world.destroyBody(bomb);
                bomb = null;
            }
            // todo optimize this
            BodyDef bd = new BodyDef();
            bd.type = BodyType.DYNAMIC;
            bd.position.set(position);
            bd.bullet = true;
            bomb = m_world.createBody(bd);
            bomb.setLinearVelocity(velocity);

            CircleShape circle = new CircleShape();
            circle.m_radius = 0.3f;

            FixtureDef fd = new FixtureDef();
            fd.shape = circle;
            fd.density = 20f;
            fd.restitution = 0;

            Vec2 minV = new Vec2(position);
            Vec2 maxV = new Vec2(position);

            minV.subLocal(new Vec2(.3f, .3f));
            maxV.addLocal(new Vec2(.3f, .3f));

            aabb.lowerBound.set(minV);
            aabb.upperBound.set(maxV);

            bomb.createFixture(fd);
        }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:34,代码来源:TestbedTest.cs

示例6: getCenter

 /**
    * Get the center of the AABB
    *
    * @return
    */
 public Vec2 getCenter()
 {
     Vec2 center = new Vec2(lowerBound);
     center.addLocal(upperBound);
     center.mulLocal(.5f);
     return center;
 }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:12,代码来源:AABB.cs

示例7: getWitnessPoints

            public void getWitnessPoints(Vec2 pA, Vec2 pB)
            {
                switch (m_count)
                {
                    case 0:
                        Debug.Assert(false);
                        break;

                    case 1:
                        pA.set(m_v1.wA);
                        pB.set(m_v1.wB);
                        break;

                    case 2:
                        case2.set(m_v1.wA);
                        case2.mulLocal(m_v1.a);
                        pA.set(m_v2.wA);
                        pA.mulLocal(m_v2.a);
                        pA.addLocal(case2);
                        // m_v1.a * m_v1.wA + m_v2.a * m_v2.wA;
                        // *pB = m_v1.a * m_v1.wB + m_v2.a * m_v2.wB;
                        case2.set(m_v1.wB);
                        case2.mulLocal(m_v1.a);
                        pB.set(m_v2.wB);
                        pB.mulLocal(m_v2.a);
                        pB.addLocal(case2);

                        break;

                    case 3:
                        pA.set(m_v1.wA);
                        pA.mulLocal(m_v1.a);
                        case3.set(m_v2.wA);
                        case3.mulLocal(m_v2.a);
                        case33.set(m_v3.wA);
                        case33.mulLocal(m_v3.a);
                        pA.addLocal(case3);
                        pA.addLocal(case33);
                        pB.set(pA);
                        // *pA = m_v1.a * m_v1.wA + m_v2.a * m_v2.wA + m_v3.a * m_v3.wA;
                        // *pB = *pA;
                        break;

                    default:
                        Debug.Assert(false);
                        break;
                }
            }
开发者ID:Nomad1,项目名称:sharpbox2d,代码行数:48,代码来源:Distance.cs


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