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C# System.IsSubclassOf方法代码示例

本文整理汇总了C#中System.IsSubclassOf方法的典型用法代码示例。如果您正苦于以下问题:C# System.IsSubclassOf方法的具体用法?C# System.IsSubclassOf怎么用?C# System.IsSubclassOf使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System的用法示例。


在下文中一共展示了System.IsSubclassOf方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetFiltered

 public static UnityEngine.Object[] GetFiltered(System.Type type, UnityEditor.SelectionMode mode)
 {
     ArrayList list = new ArrayList();
     if ((type == typeof(Component)) || type.IsSubclassOf(typeof(Component)))
     {
         foreach (Transform transform in GetTransforms(mode))
         {
             Component component = transform.GetComponent(type);
             if (component != null)
             {
                 list.Add(component);
             }
         }
     }
     else if ((type == typeof(GameObject)) || type.IsSubclassOf(typeof(GameObject)))
     {
         foreach (Transform transform2 in GetTransforms(mode))
         {
             list.Add(transform2.gameObject);
         }
     }
     else
     {
         foreach (UnityEngine.Object obj2 in GetObjectsMode(mode))
         {
             if ((obj2 != null) && ((obj2.GetType() == type) || obj2.GetType().IsSubclassOf(type)))
             {
                 list.Add(obj2);
             }
         }
     }
     return (UnityEngine.Object[]) list.ToArray(typeof(UnityEngine.Object));
 }
开发者ID:randomize,项目名称:VimConfig,代码行数:33,代码来源:Selection.cs

示例2: AddAbility

 /// <summary>
 /// Add an ability from the ability store to the ability HUD as they are purchased
 /// </summary>
 /// <param name="AbilityType"></param>
 public void AddAbility(System.Type AbilityType)
 {
     //If the ability type is valid
     if (AbilityType.IsSubclassOf(typeof(Ability)))
     {
         bool AbilityExists = (Abilities.Where(a => a.GetType() == AbilityType).Count() > 0);
         //If the ability is already in the list
         if (AbilityExists)
         {
             Ability ability = Abilities.Where(a => a.GetType() == AbilityType).Select(a => a).Single();
             ability.Quantity++;
         }
         //If it is not
         else {
             Ability newa = System.Activator.CreateInstance(AbilityType) as Ability;
             newa.Quantity = 1;
             Abilities.Add(newa);
         }
         UpdateButtons();
     }
     else
     {
         Debug.Log("Error: Invalid Ability type");
     }
 }
开发者ID:jrand35,项目名称:Tower-Defense,代码行数:29,代码来源:AbilityManager.cs

示例3: Create

        public static OpCode Create(System.Type t)
        {
            if(t.IsSubclassOf(typeof(OpCode)))
            {
                return Activator.CreateInstance(t) as OpCode;
            }

            throw new ParseException("Type derived from HVM.OpCode", t.ToString());
        }
开发者ID:bubbafat,项目名称:HVM,代码行数:9,代码来源:OpCode.cs

示例4: HasType

		/// <summary> 
		/// Returns True if the value has the supplied type; False otherwise.
		/// <param name="type">The field type to check.</param>
		/// <returns>True if the value has the supplied type; False otherwise.</returns>
		/// <summary> 
		public bool HasType (System.Type type) {
			switch (m_FieldType) {
				case FieldType.Int:
					return type == typeof(int);
				case FieldType.String:
					return type == typeof(string); 
				case FieldType.Float:
					return type == typeof(float);
				case FieldType.Enum:
					return type.IsEnum;
				case FieldType.Bool:
					return type == typeof(bool);
				case FieldType.Vector2:
					return type == typeof(Vector2);
				case FieldType.Vector3:
					return type == typeof(Vector3);
				case FieldType.Vector4:
					return type == typeof(Vector4);
				case FieldType.Quaternion:
					return type == typeof(Quaternion);
				case FieldType.Rect:
					return type == typeof(Rect);
				case FieldType.Color:
					return type == typeof(Color);
				case FieldType.LayerMask:
					return type == typeof(LayerMask);
				case FieldType.AnimationCurve:
					return type == typeof(AnimationCurve);
				case FieldType.Array:
					return type.IsArray;
				case FieldType.Constant:
					return type.IsSubclassOf(typeof(Variable));
				case FieldType.None:
					return type.IsSubclassOf(typeof(Variable));
				case FieldType.UnityObject:
					return type.IsSubclassOf(typeof(UnityEngine.Object)) || type == typeof(UnityEngine.Object);
				case FieldType.State:
					return type == typeof(InternalStateBehaviour);
				case FieldType.Generic:
					return !type.IsValueType && !typeof(Variable).IsAssignableFrom(type) && !typeof(UnityEngine.Object).IsAssignableFrom(type);
			}
			return false;
		}
开发者ID:xclouder,项目名称:godbattle,代码行数:48,代码来源:SerializedField.cs

示例5: GetHelpURL

	/// <summary>
	/// Get the URL pointing to the documentation for the specified component.
	/// </summary>

	static public string GetHelpURL (System.Type type)
	{
		if (type == typeof(UITexture))		return "http://www.tasharen.com/forum/index.php?topic=6703";
		if (type == typeof(UISprite))		return "http://www.tasharen.com/forum/index.php?topic=6704";
		if (type == typeof(UIPanel))		return "http://www.tasharen.com/forum/index.php?topic=6705";
		if (type == typeof(UILabel))		return "http://www.tasharen.com/forum/index.php?topic=6706";
		if (type == typeof(UIButton))		return "http://www.tasharen.com/forum/index.php?topic=6708";
		if (type == typeof(UIToggle))		return "http://www.tasharen.com/forum/index.php?topic=6709";
		if (type == typeof(UIRoot))			return "http://www.tasharen.com/forum/index.php?topic=6710";
		if (type == typeof(UICamera))		return "http://www.tasharen.com/forum/index.php?topic=6711";
		if (type == typeof(UIAnchor))		return "http://www.tasharen.com/forum/index.php?topic=6712";
		if (type == typeof(UIStretch))		return "http://www.tasharen.com/forum/index.php?topic=6713";
		if (type == typeof(UISlider))		return "http://www.tasharen.com/forum/index.php?topic=6715";
#if !UNITY_3_5 && !UNITY_4_0 && !UNITY_4_1 && !UNITY_4_2
		if (type == typeof(UI2DSprite))		return "http://www.tasharen.com/forum/index.php?topic=6729";
#endif
		if (type == typeof(UIScrollBar))	return "http://www.tasharen.com/forum/index.php?topic=6733";
		if (type == typeof(UIProgressBar))	return "http://www.tasharen.com/forum/index.php?topic=6738";
		if (type == typeof(UIPopupList))	return "http://www.tasharen.com/forum/index.php?topic=6751";
		if (type == typeof(UIInput))		return "http://www.tasharen.com/forum/index.php?topic=6752";
		if (type == typeof(UIKeyBinding))	return "http://www.tasharen.com/forum/index.php?topic=6753";
		if (type == typeof(UIGrid))			return "http://www.tasharen.com/forum/index.php?topic=6756";
		if (type == typeof(UITable))		return "http://www.tasharen.com/forum/index.php?topic=6758";
		
		if (type == typeof(ActiveAnimation) || type == typeof(UIPlayAnimation))
			return "http://www.tasharen.com/forum/index.php?topic=6762";

		if (type == typeof(UIScrollView) || type == typeof(UIDragScrollView))
			return "http://www.tasharen.com/forum/index.php?topic=6763";

		if (type == typeof(UIWidget) || type.IsSubclassOf(typeof(UIWidget)))
			return "http://www.tasharen.com/forum/index.php?topic=6702";

		if (type == typeof(UIPlayTween) || type.IsSubclassOf(typeof(UITweener)))
			return "http://www.tasharen.com/forum/index.php?topic=6760";

		if (type == typeof(UILocalize) || type == typeof(Localization))
			return "http://www.tasharen.com/forum/index.php?topic=8092.0";

		return null;
	}
开发者ID:Basstados,项目名称:FuPa,代码行数:45,代码来源:NGUIHelp.cs

示例6: SubDrawerAttribute

 public SubDrawerAttribute( System.Type type, params object[] objects )
 {
     if ( !type.IsSubclassOf( typeof( PropertyAttribute ) ) ) return;
     System.Type[] paramTypes = objects == null ? Type.EmptyTypes : new Type[ objects.Length];
     for ( int i = 0; i < objects.Length; i++ ) {
         paramTypes[ i ] = objects[ i ].GetType();
     }
     ConstructorInfo ci = type.GetConstructor( paramTypes );
     if( ci == null ){
         Debug.Log( "GetConstructor Error" );
     }
     else{
         SecondAttribute = ci.Invoke( objects ) as PropertyAttribute;
     }
 }
开发者ID:qingsheng1355,项目名称:test,代码行数:15,代码来源:SubDrawerAttribute.cs

示例7: Drop

    // called after the object has been created, and it is being dropped
    public void Drop(Pawn dropper, System.Type itemType)
    {
        if(!itemType.IsSubclassOf(typeof(Item))) {
            Debug.Log("WARNING! "+dropper.name+" tried to drop a "+itemType.ToString()+". Must extend Item!");
            return;
        }

        bHasLanded = false;
        startDropSpeed = Random.Range(0.0f, maxVelocity);
        velocity = Random.insideUnitCircle * startDropSpeed;
        velocity.y = Mathf.Abs(velocity.y);
        groundHeight = (dropper.transform.position - dropper.GetBaseOffset()).y;

        item = (Item)System.Activator.CreateInstance(itemType);
        droppedBy = dropper;
    }
开发者ID:tedmunds,项目名称:HunterGame,代码行数:17,代码来源:DroppedItem.cs

示例8: WriteToStreamAsync

        public override System.Threading.Tasks.Task WriteToStreamAsync(System.Type type, object value, System.IO.Stream writeStream, System.Net.Http.HttpContent content, System.Net.TransportContext transportContext)
        {
            var obj = new ExpandoObject() as IDictionary<string, Object>;
            if (type.IsSubclassOf(typeof(BaseMetaResponseModel)) && type.IsGenericType)
            {
                Type innerType = type.GetGenericArguments()[0];
                var genericValue = (value as BaseMetaResponseModel);
                value = genericValue.Content;
                type = innerType;
                obj["meta"] = genericValue.Meta;

            }
            var root = GetRootFieldName(type, value);
            obj[root] = value;
            return base.WriteToStreamAsync(type, obj as object, writeStream, content, transportContext);
        }
开发者ID:danshapir,项目名称:EmberJS.WebAPI,代码行数:16,代码来源:EmberJsonMediaTypeFormatter.cs

示例9: GetFactory

        private static System.Data.Common.DbProviderFactory GetFactory(System.Type type)
        {
            if (type != null && type.IsSubclassOf(typeof(System.Data.Common.DbProviderFactory)))
            {
                // Provider factories are singletons with Instance field having
                // the sole instance
                System.Reflection.FieldInfo field = type.GetField("Instance"
                    , System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static
                );

                if (field != null)
                {
                    return (System.Data.Common.DbProviderFactory)field.GetValue(null);
                    //return field.GetValue(null) as DbProviderFactory;
                } // End if (field != null)

            } // End if (type != null && type.IsSubclassOf(typeof(System.Data.Common.DbProviderFactory)))

            throw new System.Configuration.ConfigurationErrorsException("DataProvider is missing!");
            //throw new System.Configuration.ConfigurationException("DataProvider is missing!");
        }
开发者ID:ststeiger,项目名称:AnySqlDataFeed,代码行数:21,代码来源:SQL.cs

示例10: AddNode

    	/// <summary> 
        /// Adds a new node to the action state, automatically handles undo, dirty flag and save node.
        /// <param name="actionState">The action state to add a new node.</param>
        /// <param name="nodeType">The type of the new node.</param>
        /// <returns>The new node.</returns>
        /// </summary>
        public static ActionNode AddNode (InternalActionState actionState, System.Type nodeType) {
            // Validate parameters
            if (actionState != null && nodeType != null && nodeType.IsSubclassOf(typeof(ActionNode)) && !nodeType.IsAbstract) {
                // Register Undo
                #if UNITY_4_0_0 || UNITY_4_1 || UNITY_4_2
                Undo.RegisterUndo(actionState,"Add New Node");
                #else
                Undo.RecordObject(actionState,"Add New Node");
                #endif

                // Create new node
                var newNode = actionState.AddNode(nodeType);

                if (newNode != null) {                    
                    // Saves node and sets dirty flag
                    StateUtility.SetDirty(actionState);
                    return newNode;
                }
            }

            return null;
        }
开发者ID:xclouder,项目名称:godbattle,代码行数:28,代码来源:ActionStateUtility.cs

示例11: GetMethod

        public Delegate GetMethod(string name, System.Type delegShape)
        {
            if (_wrappedObject == null) throw new InvalidOperationException("Can only access static members.");
            if (!delegShape.IsSubclassOf(typeof(Delegate))) throw new ArgumentException("Type must inherit from Delegate.", "delegShape");

            var binding = PUBLIC_MEMBERS;
            if (_includeNonPublic) binding |= BindingFlags.NonPublic;

            var invokeMeth = delegShape.GetMethod("Invoke");
            var paramTypes = (from p in invokeMeth.GetParameters() select p.ParameterType).ToArray();
            MethodInfo meth = null;
            try
            {
                meth = _wrappedType.GetMethod(name, binding, null, paramTypes, null);
            }
            catch
            {
                try
                {
                    meth = _wrappedType.GetMethod(name, binding);
                }
                catch
                {

                }
            }

            if (meth != null)
            {
                try
                {
                    return Delegate.CreateDelegate(delegShape, _wrappedObject, meth);
                }
                catch (Exception ex)
                {
                    throw new InvalidOperationException("A method matching the name and shape requested could not be found.", ex);
                }
            }
            else
            {
                throw new InvalidOperationException("A method matching the name and shape requested could not be found.");
            }
        }
开发者ID:XianWorld,项目名称:spacepuppy-unity-framework,代码行数:43,代码来源:TypeAccessWrapper.cs

示例12: GetExtender

        internal static Skybound.VisualTips.IVisualTipExtender GetExtender(System.Type controlOrComponentType)
        {
            Skybound.VisualTips.IVisualTipExtender ivisualTipExtender2;

            Skybound.VisualTips.IVisualTipExtender ivisualTipExtender1 = Skybound.VisualTips.VisualTipProvider.Extenders[controlOrComponentType] as Skybound.VisualTips.IVisualTipExtender;
            if (ivisualTipExtender1 == null)
            {
                System.Collections.IDictionaryEnumerator idictionaryEnumerator = Skybound.VisualTips.VisualTipProvider.Extenders.GetEnumerator();
                try
                {
                    while (idictionaryEnumerator.MoveNext())
                    {
                        System.Collections.DictionaryEntry dictionaryEntry = (System.Collections.DictionaryEntry)idictionaryEnumerator.Current;
                        if (controlOrComponentType.IsSubclassOf(dictionaryEntry.Key as System.Type))
                        {
                            ivisualTipExtender2 = dictionaryEntry.Value as Skybound.VisualTips.IVisualTipExtender;
                            return ivisualTipExtender2;
                        }
                    }
                }
                finally
                {
                    System.IDisposable idisposable = idictionaryEnumerator as System.IDisposable;
                    if (idisposable != null)
                        idisposable.Dispose();
                }
            }
            return ivisualTipExtender1;
        }
开发者ID:JackWangCUMT,项目名称:rdlc.report.engine,代码行数:29,代码来源:VisualTipProvider.cs

示例13: TestNonDesignerFormEndSuccessor

        public void TestNonDesignerFormEndSuccessor(System.Type type, System.Type baseForm)
        {
            Assert.IsTrue(type.IsSubclassOf(baseForm), string.Format("{0} does not inherit from {1}!", type.Name, baseForm.Name));

            var attributes = type.GetCustomAttributes(typeof(System.ComponentModel.DesignerCategoryAttribute), false);

            Assert.GreaterOrEqual(attributes.Length, 1, string.Format("No DesignerCategoryAttribute for {0}!", type.Name));

            foreach (var a in attributes)
            {
                Assert.AreEqual(((System.ComponentModel.DesignerCategoryAttribute)a).Category, "Form", type.Name + " does not marked as DesignerCategoryAttribute - Form");
            }
        }
开发者ID:AleksMorozova,项目名称:prizm,代码行数:13,代码来源:MainChildDocumentsTest.cs

示例14: IsProtectedVisibleTo

 internal static bool IsProtectedVisibleTo(MethodInfo method, System.Type derivedType, XamlSchemaContext schemaContext)
 {
     if (derivedType == null)
     {
         return false;
     }
     if (!derivedType.Equals(method.DeclaringType) && !derivedType.IsSubclassOf(method.DeclaringType))
     {
         return false;
     }
     if (method.IsFamily || method.IsFamilyOrAssembly)
     {
         return true;
     }
     if (!method.IsFamilyAndAssembly)
     {
         return false;
     }
     return (TypeReflector.IsInternal(method.DeclaringType) || schemaContext.AreInternalsVisibleTo(method.DeclaringType.Assembly, derivedType.Assembly));
 }
开发者ID:pritesh-mandowara-sp,项目名称:DecompliedDotNetLibraries,代码行数:20,代码来源:MemberReflector.cs

示例15: HelperWindowMenuItem

            // We pass in a type of the form to create rather than encode it as a generic parameter
            // so that we can have an array of the HelperWindowMenuItem.
            public HelperWindowMenuItem(MainForm mainForm, string name, System.Type tForm)
            {
                Debug.Assert(tForm.IsSubclassOf(typeof(gui.DebuggerToolWindow)));
                this.m_mainForm = mainForm;
                this.m_typeHelperForm = tForm;

                EventHandler handler = new EventHandler(this.OnClick);
                MenuItem item = new MenuItem(name, handler);
                this.m_mainForm.AddToViewMenu(item);
            }
开发者ID:ppatoria,项目名称:SoftwareDevelopment,代码行数:12,代码来源:GUIMainForm.cs


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