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C# System.GetUInt16方法代码示例

本文整理汇总了C#中System.GetUInt16方法的典型用法代码示例。如果您正苦于以下问题:C# System.GetUInt16方法的具体用法?C# System.GetUInt16怎么用?C# System.GetUInt16使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System的用法示例。


在下文中一共展示了System.GetUInt16方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this WorldStatsQuestAcceptTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("id");

source.ID = (System.UInt32)(System.UInt32)dataRecord.GetUInt32(i);

i = dataRecord.GetOrdinal("map_id");

source.MapID = (System.Nullable<NetGore.World.MapID>)(System.Nullable<NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i));

i = dataRecord.GetOrdinal("quest_id");

source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("user_id");

source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i);

i = dataRecord.GetOrdinal("when");

source.When = (System.DateTime)(System.DateTime)dataRecord.GetDateTime(i);

i = dataRecord.GetOrdinal("x");

source.X = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("y");

source.Y = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);
}
开发者ID:wtfcolt,项目名称:game,代码行数:39,代码来源:WorldStatsQuestAcceptTableDbExtensions.cs

示例2: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this CharacterTemplateInventoryTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("chance");

source.Chance = (DemoGame.ItemChance)(DemoGame.ItemChance)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("character_template_id");

source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("id");

source.ID = (System.Int32)(System.Int32)dataRecord.GetInt32(i);

i = dataRecord.GetOrdinal("item_template_id");

source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("max");

source.Max = (System.Byte)(System.Byte)dataRecord.GetByte(i);

i = dataRecord.GetOrdinal("min");

source.Min = (System.Byte)(System.Byte)dataRecord.GetByte(i);
}
开发者ID:wtfcolt,项目名称:game,代码行数:35,代码来源:CharacterTemplateInventoryTableDbExtensions.cs

示例3: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this WorldStatsUserConsumeItemTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("id");

source.ID = (System.UInt32)(System.UInt32)dataRecord.GetUInt32(i);

i = dataRecord.GetOrdinal("item_template_id");

source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("map_id");

source.MapID = (System.Nullable<NetGore.World.MapID>)(System.Nullable<NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i));

i = dataRecord.GetOrdinal("user_id");

source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i);

i = dataRecord.GetOrdinal("when");

source.When = (System.DateTime)(System.DateTime)dataRecord.GetDateTime(i);

i = dataRecord.GetOrdinal("x");

source.X = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("y");

source.Y = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);
}
开发者ID:wtfcolt,项目名称:game,代码行数:39,代码来源:WorldStatsUserConsumeItemTableDbExtensions.cs

示例4: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this ShopItemTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("item_template_id");

source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("shop_id");

source.ShopID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID)dataRecord.GetUInt16(i);
}
开发者ID:mateuscezar,项目名称:netgore,代码行数:19,代码来源:ShopItemTableDbExtensions.cs

示例5: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this CharacterTemplateQuestProviderTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("character_template_id");

source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("quest_id");

source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID)dataRecord.GetUInt16(i);
}
开发者ID:mateuscezar,项目名称:netgore,代码行数:19,代码来源:CharacterTemplateQuestProviderTableDbExtensions.cs

示例6: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this QuestRequireStartQuestTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("quest_id");

source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("req_quest_id");

source.ReqQuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID)dataRecord.GetUInt16(i);
}
开发者ID:wtfcolt,项目名称:game,代码行数:19,代码来源:QuestRequireStartQuestTableDbExtensions.cs

示例7: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this QuestRequireKillTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("amount");

source.Amount = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("character_template_id");

source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("quest_id");

source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID)dataRecord.GetUInt16(i);
}
开发者ID:wtfcolt,项目名称:game,代码行数:23,代码来源:QuestRequireKillTableDbExtensions.cs

示例8: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this QuestRequireStartItemTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("amount");

source.Amount = (System.Byte)(System.Byte)dataRecord.GetByte(i);

i = dataRecord.GetOrdinal("item_template_id");

source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("quest_id");

source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID)dataRecord.GetUInt16(i);
}
开发者ID:wtfcolt,项目名称:game,代码行数:23,代码来源:QuestRequireStartItemTableDbExtensions.cs

示例9: NumericUrlRangeModel

 private NumericUrlRangeModel(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context)
     : base(info, context)
 {
     this.range1 = info.GetInt32("range1");
     this.range2 = info.GetInt32("range2");
     this.zero = info.GetUInt16("zero");
 }
开发者ID:erpframework,项目名称:spiderframework,代码行数:7,代码来源:NumericUrlRangeModel.cs

示例10: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this WorldStatsNpcKillUserTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("id");

source.ID = (System.UInt32)(System.UInt32)dataRecord.GetUInt32(i);

i = dataRecord.GetOrdinal("map_id");

source.MapID = (System.Nullable<NetGore.World.MapID>)(System.Nullable<NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i));

i = dataRecord.GetOrdinal("npc_template_id");

source.NPCTemplateID = (System.Nullable<DemoGame.CharacterTemplateID>)(System.Nullable<DemoGame.CharacterTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i));

i = dataRecord.GetOrdinal("npc_x");

source.NpcX = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("npc_y");

source.NpcY = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("user_id");

source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i);

i = dataRecord.GetOrdinal("user_level");

source.UserLevel = (System.Int16)(System.Int16)dataRecord.GetInt16(i);

i = dataRecord.GetOrdinal("user_x");

source.UserX = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("user_y");

source.UserY = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("when");

source.When = (System.DateTime)(System.DateTime)dataRecord.GetDateTime(i);
}
开发者ID:wtfcolt,项目名称:game,代码行数:51,代码来源:WorldStatsNpcKillUserTableDbExtensions.cs

示例11: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this MapSpawnTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("amount");

source.Amount = (System.Byte)(System.Byte)dataRecord.GetByte(i);

i = dataRecord.GetOrdinal("character_template_id");

source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("direction_id");

source.DirectionId = (NetGore.Direction)(NetGore.Direction)dataRecord.GetInt16(i);

i = dataRecord.GetOrdinal("height");

source.Height = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i));

i = dataRecord.GetOrdinal("id");

source.ID = (DemoGame.MapSpawnValuesID)(DemoGame.MapSpawnValuesID)dataRecord.GetInt32(i);

i = dataRecord.GetOrdinal("map_id");

source.MapID = (NetGore.World.MapID)(NetGore.World.MapID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("respawn");

source.Respawn = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("width");

source.Width = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i));

i = dataRecord.GetOrdinal("x");

source.X = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i));

i = dataRecord.GetOrdinal("y");

source.Y = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i));
}
开发者ID:Furt,项目名称:netgore,代码行数:51,代码来源:MapSpawnTableDbExtensions.cs

示例12: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this CharacterTemplateEquippedTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("chance");

source.Chance = (DemoGame.ItemChance)(DemoGame.ItemChance)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("character_template_id");

source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("id");

source.ID = (System.Int32)(System.Int32)dataRecord.GetInt32(i);

i = dataRecord.GetOrdinal("item_template_id");

source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i);
}
开发者ID:wtfcolt,项目名称:game,代码行数:27,代码来源:CharacterTemplateEquippedTableDbExtensions.cs

示例13: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this CharacterTemplateSkillTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("character_template_id");

source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("skill_id");

source.SkillID = (DemoGame.SkillType)(DemoGame.SkillType)dataRecord.GetByte(i);
}
开发者ID:wtfcolt,项目名称:game,代码行数:19,代码来源:CharacterTemplateSkillTableDbExtensions.cs

示例14: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this MapTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("id");

source.ID = (NetGore.World.MapID)(NetGore.World.MapID)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("name");

source.Name = (System.String)(System.String)dataRecord.GetString(i);
}
开发者ID:mateuscezar,项目名称:netgore,代码行数:19,代码来源:MapTableDbExtensions.cs

示例15: ReadValues

/// <summary>
/// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this
/// object's properties. The database column's name is used to as the key, so the value
/// will not be found if any aliases are used or not all columns were selected.
/// </summary>
/// <param name="source">The object to add the extension method to.</param>
/// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param>
public static void ReadValues(this CharacterStatusEffectTable source, System.Data.IDataRecord dataRecord)
{
System.Int32 i;

i = dataRecord.GetOrdinal("character_id");

source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i);

i = dataRecord.GetOrdinal("id");

source.ID = (DemoGame.ActiveStatusEffectID)(DemoGame.ActiveStatusEffectID)dataRecord.GetInt32(i);

i = dataRecord.GetOrdinal("power");

source.Power = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);

i = dataRecord.GetOrdinal("status_effect_id");

source.StatusEffect = (DemoGame.StatusEffectType)(DemoGame.StatusEffectType)dataRecord.GetByte(i);

i = dataRecord.GetOrdinal("time_left_secs");

source.TimeLeftSecs = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i);
}
开发者ID:wtfcolt,项目名称:game,代码行数:31,代码来源:CharacterStatusEffectTableDbExtensions.cs


注:本文中的System.GetUInt16方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。