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C# Stream.ReadFloat方法代码示例

本文整理汇总了C#中Stream.ReadFloat方法的典型用法代码示例。如果您正苦于以下问题:C# Stream.ReadFloat方法的具体用法?C# Stream.ReadFloat怎么用?C# Stream.ReadFloat使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Stream的用法示例。


在下文中一共展示了Stream.ReadFloat方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ReadFrom

 public void ReadFrom(Stream stream)
 {
     Seed = stream.ReadInt32();
     Radius = stream.ReadFloat();
     DeviationScale = stream.ReadFloat();
     Diameter = Radius * 2.0f;
     AveragePlanetRadius = stream.ReadFloat();
 }
开发者ID:Krulac,项目名称:SpaceEngineers,代码行数:8,代码来源:MyCsgShapePlanet.cs

示例2: ReadFrom

        public void ReadFrom(Stream stream)
        {
            int numMaterials = stream.ReadInt32();
            Layers = new MyMaterialLayer[numMaterials];
            for (int i = 0; i < numMaterials; ++i)
            {
                Layers[i] = new MyMaterialLayer();
                Layers[i].StartHeight = stream.ReadFloat();
                Layers[i].EndHeight = stream.ReadFloat();
                Layers[i].StartAngle = stream.ReadFloat();
                Layers[i].EndAngle = stream.ReadFloat();
                Layers[i].HeightStartDeviation = stream.ReadFloat();
                Layers[i].AngleStartDeviation = stream.ReadFloat();
                Layers[i].HeightEndDeviation = stream.ReadFloat();
                Layers[i].AngleEndDeviation = stream.ReadFloat();
                Layers[i].MaterialDefinition = MyDefinitionManager.Static.GetVoxelMaterialDefinition(stream.ReadString());
            }

            int numOreProbabilities = stream.ReadInt32();
            OreProbabilities = new MyOreProbability[numOreProbabilities];
            for (int i = 0; i < numOreProbabilities; ++i)
            {
                OreProbabilities[i] = new MyOreProbability();
                OreProbabilities[i].CummulativeProbability = stream.ReadFloat();
                OreProbabilities[i].OreName = stream.ReadString();
            }

            OreStartDepth = stream.ReadFloat();
            OreEndDepth = stream.ReadFloat();
        }
开发者ID:notten,项目名称:SpaceEngineers,代码行数:30,代码来源:MyCsgShapePlanet.cs

示例3: HvaReader

        public HvaReader(Stream s)
        {
            // Index swaps for transposing a matrix
            var ids = new byte[]{0,4,8,12,1,5,9,13,2,6,10,14};

            s.Seek(16, SeekOrigin.Begin);
            FrameCount = s.ReadUInt32();
            LimbCount = s.ReadUInt32();

            // Skip limb names
            s.Seek(16*LimbCount, SeekOrigin.Current);
            Transforms = new float[16*FrameCount*LimbCount];
            for (var j = 0; j < FrameCount; j++)
                for (var i = 0; i < LimbCount; i++)
            {
                // Convert to column-major matrices and add the final matrix row
                var c = 16*(LimbCount*j + i);
                Transforms[c + 3] = 0;
                Transforms[c + 7] = 0;
                Transforms[c + 11] = 0;
                Transforms[c + 15] = 1;

                for (var k = 0; k < 12; k++)
                    Transforms[c + ids[k]] = s.ReadFloat();
            }
        }
开发者ID:TiriliPiitPiit,项目名称:OpenRA,代码行数:26,代码来源:HvaReader.cs

示例4: HvaReader

		public HvaReader(Stream s, string fileName)
		{
			// Index swaps for transposing a matrix
			var ids = new byte[] { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14 };

			s.Seek(16, SeekOrigin.Begin);
			FrameCount = s.ReadUInt32();
			LimbCount = s.ReadUInt32();

			// Skip limb names
			s.Seek(16 * LimbCount, SeekOrigin.Current);
			Transforms = new float[16 * FrameCount * LimbCount];

			var testMatrix = new float[16];
			for (var j = 0; j < FrameCount; j++)
				for (var i = 0; i < LimbCount; i++)
				{
					// Convert to column-major matrices and add the final matrix row
					var c = 16 * (LimbCount * j + i);
					Transforms[c + 3] = 0;
					Transforms[c + 7] = 0;
					Transforms[c + 11] = 0;
					Transforms[c + 15] = 1;

					for (var k = 0; k < 12; k++)
						Transforms[c + ids[k]] = s.ReadFloat();

					Array.Copy(Transforms, 16 * (LimbCount * j + i), testMatrix, 0, 16);
					if (Util.MatrixInverse(testMatrix) == null)
						throw new InvalidDataException(
							"The transformation matrix for HVA file `{0}` section {1} frame {2} is invalid because it is not invertible!"
							.F(fileName, i, j));
				}
		}
开发者ID:Roger-luo,项目名称:OpenRA,代码行数:34,代码来源:HvaReader.cs

示例5: MyMaterialLayer

        void IMyStorageDataProvider.ReadFrom(ref MyOctreeStorage.ChunkHeader header, Stream stream, ref bool isOldFormat)
        {
            m_state.Version = stream.ReadUInt32();
            if (m_state.Version != CURRENT_VERSION)
            {
                // Making sure this gets saved in new format and serialized cache holding old format is discarded.
                isOldFormat = true;
            }

            m_state.Generator = stream.ReadInt32();
            m_state.Seed = stream.ReadInt32();
            m_state.Size = stream.ReadFloat();

            if (m_state.Version == VERSION_WITHOUT_PLANETS)
            {
                m_state.IsPlanet = 0;
            }
            else
            {
                m_state.IsPlanet = stream.ReadUInt32();
            }

            if (m_state.IsPlanet != 0)
            {

                int numMaterials = stream.ReadInt32();
                m_materialLayers = new MyMaterialLayer[numMaterials];
                for (int i = 0; i < numMaterials; ++i)
                {
                    m_materialLayers[i] = new MyMaterialLayer();
                    m_materialLayers[i].StartHeight = stream.ReadFloat();
                    m_materialLayers[i].EndHeight = stream.ReadFloat();
                    m_materialLayers[i].MaterialName = stream.ReadString();
                    m_materialLayers[i].StartAngle = stream.ReadFloat();
                    m_materialLayers[i].EndAngle = stream.ReadFloat();
                    m_materialLayers[i].HeightStartDeviation = stream.ReadFloat();
                    m_materialLayers[i].AngleStartDeviation = stream.ReadFloat();
                    m_materialLayers[i].HeightEndDeviation = stream.ReadFloat();
                    m_materialLayers[i].AngleEndDeviation = stream.ReadFloat();
                }

                m_shapeAttributes.Seed = stream.ReadInt32();
                m_shapeAttributes.Radius = stream.ReadFloat();
                m_shapeAttributes.NoiseFrequency = stream.ReadFloat();
                m_shapeAttributes.DeviationScale = stream.ReadFloat();
                m_shapeAttributes.NormalNoiseFrequency = stream.ReadFloat();
                m_shapeAttributes.LayerDeviationNoiseFreqeuncy = stream.ReadFloat();
                m_shapeAttributes.LayerDeviationSeed = stream.ReadInt32();

                m_hillAttributes.BlendTreshold = stream.ReadFloat();
                m_hillAttributes.Treshold = stream.ReadFloat();
                m_hillAttributes.SizeRatio = stream.ReadFloat();
                m_hillAttributes.NumNoises = stream.ReadInt32();
                m_hillAttributes.Frequency = stream.ReadFloat();

                m_canyonAttributes.BlendTreshold = stream.ReadFloat();
                m_canyonAttributes.Treshold = stream.ReadFloat();
                m_canyonAttributes.SizeRatio = stream.ReadFloat();
                m_canyonAttributes.NumNoises = stream.ReadInt32();
                m_canyonAttributes.Frequency = stream.ReadFloat();

                MyCompositeShapes.PlanetGenerators[m_state.Generator](ref m_shapeAttributes,ref m_hillAttributes, ref m_canyonAttributes, m_materialLayers, out m_data);
            }
            else
            {
                MyCompositeShapes.AsteroidGenerators[m_state.Generator](m_state.Seed, m_state.Size, out m_data);
            }

            m_state.Version = CURRENT_VERSION;
        }
开发者ID:leandro1129,项目名称:SpaceEngineers,代码行数:70,代码来源:MyCompositeShapeProvider.cs

示例6: ReadFromStream

 public override void ReadFromStream(Stream aStream)
 {
     A = aStream.ReadFloat ();
     B = aStream.ReadFloat ();
     C = aStream.ReadBoolean ();
     D = aStream.ReadBoolean ();
     E = aStream.ReadFloat ();
     F = aStream.ReadFloat ();
 }
开发者ID:rbrian,项目名称:mccslib,代码行数:9,代码来源:Packets.cs

示例7: InvalidBranchException

        void IMyStorageDataProvider.ReadFrom(ref MyOctreeStorage.ChunkHeader header, Stream stream, ref bool isOldFormat)
        {
            m_state.Version = stream.ReadUInt32();
            if (m_state.Version != CURRENT_VERSION)
            {
                // Making sure this gets saved in new format and serialized cache holding old format is discarded.
                isOldFormat = true;
            }

            m_state.Generator = stream.ReadInt32();
            m_state.Seed = stream.ReadInt32();
            m_state.Size = stream.ReadFloat();

            if (m_state.Version == VERSION_WITHOUT_PLANETS)
            {
                m_state.UnusedCompat = 0;
            }
            else
            {
                m_state.UnusedCompat = stream.ReadUInt32();

                if (m_state.UnusedCompat == 1)
                {
                    Debug.Fail("This storage is from a prototype version of planets and is no longer supported.");
                    throw new InvalidBranchException();
                }
            }

			var gen = MyCompositeShapes.AsteroidGenerators[m_state.Generator];
			gen(m_state.Seed, m_state.Size, out m_data);

            m_state.Version = CURRENT_VERSION;
        }
开发者ID:2asoft,项目名称:SpaceEngineers,代码行数:33,代码来源:MyCompositeShapeProvider.cs

示例8:

        void IMyStorageDataProvider.ReadFrom(ref MyOctreeStorage.ChunkHeader header, Stream stream, ref bool isOldFormat)
        {
            m_state.Version   = stream.ReadUInt32();
            if (m_state.Version != CURRENT_VERSION)
            {
                // Making sure this gets saved in new format and serialized cache holding old format is discarded.
                isOldFormat = true;
                m_state.Version = CURRENT_VERSION;
            }

            m_state.Generator = stream.ReadInt32();
            m_state.Seed      = stream.ReadInt32();
            m_state.Size      = stream.ReadFloat();

            MyCompositeShapes.AsteroidGenerators[m_state.Generator](m_state.Seed, m_state.Size, out m_data);
        }
开发者ID:fluxit,项目名称:SpaceEngineers,代码行数:16,代码来源:MyCompositeShapeProvider.cs

示例9: VxlReader

        public VxlReader(Stream s)
        {
            if (!s.ReadASCII(16).StartsWith("Voxel Animation"))
                throw new InvalidDataException("Invalid vxl header");

            s.ReadUInt32();
            LimbCount = s.ReadUInt32();
            s.ReadUInt32();
            BodySize = s.ReadUInt32();
            s.Seek(770, SeekOrigin.Current);

            // Read Limb headers
            Limbs = new VxlLimb[LimbCount];
            for (var i = 0; i < LimbCount; i++)
            {
                Limbs[i] = new VxlLimb();
                Limbs[i].Name = s.ReadASCII(16);
                s.Seek(12, SeekOrigin.Current);
            }

            // Skip to the Limb footers
            s.Seek(802 + 28*LimbCount + BodySize, SeekOrigin.Begin);

            var LimbDataOffset = new uint[LimbCount];
            for (var i = 0; i < LimbCount; i++)
            {
                LimbDataOffset[i] = s.ReadUInt32();
                s.Seek(8, SeekOrigin.Current);
                Limbs[i].Scale = s.ReadFloat();
                s.Seek(48, SeekOrigin.Current);

                Limbs[i].Bounds = new float[6];
                for (var j = 0; j < 6; j++)
                    Limbs[i].Bounds[j] = s.ReadFloat();
                Limbs[i].Size = s.ReadBytes(3);
                Limbs[i].Type = (NormalType)s.ReadByte();
            }

            for (var i = 0; i < LimbCount; i++)
            {
                s.Seek(802 + 28*LimbCount + LimbDataOffset[i], SeekOrigin.Begin);
                ReadVoxelData(s, Limbs[i]);
            }
        }
开发者ID:TiriliPiitPiit,项目名称:OpenRA,代码行数:44,代码来源:VxlReader.cs

示例10: ReadAsBinary

        /// <summary>
        /// Populate this instance from the given <see cref="Stream"/> as a binary <see cref="KeyValue"/>.
        /// </summary>
        /// <param name="input">The input <see cref="Stream"/> to read from.</param>
        /// <returns><c>true</c> if the read was successful; otherwise, <c>false</c>.</returns>
        public bool ReadAsBinary( Stream input )
        {
            this.Children = new List<KeyValue>();

            while ( true )
            {

                var type = ( Type )input.ReadByte();

                if ( type == Type.End )
                {
                    break;
                }

                var current = new KeyValue();
                current.Name = input.ReadNullTermString( Encoding.UTF8 );

                try
                {
                    switch ( type )
                    {
                        case Type.None:
                            {
                                current.ReadAsBinary( input );
                                break;
                            }

                        case Type.String:
                            {
                                current.Value = input.ReadNullTermString( Encoding.UTF8 );
                                break;
                            }

                        case Type.WideString:
                            {
                                throw new InvalidDataException( "wstring is unsupported" );
                            }

                        case Type.Int32:
                        case Type.Color:
                        case Type.Pointer:
                            {
                                current.Value = Convert.ToString( input.ReadInt32() );
                                break;
                            }

                        case Type.UInt64:
                            {
                                current.Value = Convert.ToString( input.ReadUInt64() );
                                break;
                            }

                        case Type.Float32:
                            {
                                current.Value = Convert.ToString( input.ReadFloat() );
                                break;
                            }

                        default:
                            {
                                throw new InvalidDataException( "Unknown KV type encountered." );
                            }
                    }
                }
                catch ( InvalidDataException ex )
                {
                    throw new InvalidDataException( string.Format( "An exception ocurred while reading KV '{0}'", current.Name ), ex );
                }

                this.Children.Add( current );
            }

            return input.Position == input.Length;
        }
开发者ID:Redflameman0,项目名称:SteamKit2,代码行数:79,代码来源:KeyValue.cs

示例11:

        void IMyStorageDataProvider.ReadFrom(ref MyOctreeStorage.ChunkHeader header, Stream stream, ref bool isOldFormat)
        {
            m_state.Version = stream.ReadUInt32();
            if (m_state.Version != CURRENT_VERSION)
            {
                // Making sure this gets saved in new format and serialized cache holding old format is discarded.
                isOldFormat = true;
            }

            m_state.Generator = stream.ReadInt32();
            m_state.Seed = stream.ReadInt32();
            m_state.Size = stream.ReadFloat();

            if (m_state.Version == VERSION_WITHOUT_PLANETS)
            {
                m_state.IsPlanet = 0;
            }
            else
            {
                m_state.IsPlanet = stream.ReadUInt32();
            }

            if (m_state.IsPlanet != 0)
            {
                m_materialAttributes.ReadFrom(stream);
                m_shapeAttributes.ReadFrom(stream);
                m_hillAttributes.ReadFrom(stream);
                m_canyonAttributes.ReadFrom(stream);

                MyCompositeShapes.PlanetGenerators[m_state.Generator](ref m_shapeAttributes, ref m_hillAttributes, ref m_canyonAttributes, ref m_materialAttributes, out m_data);
            }
            else
            {
                MyCompositeShapes.AsteroidGenerators[m_state.Generator](m_state.Seed, m_state.Size, out m_data);
            }

            m_state.Version = CURRENT_VERSION;
        }
开发者ID:notten,项目名称:SpaceEngineers,代码行数:38,代码来源:MyCompositeShapeProvider.cs


注:本文中的Stream.ReadFloat方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。