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C# Stream.Flush方法代码示例

本文整理汇总了C#中Stream.Flush方法的典型用法代码示例。如果您正苦于以下问题:C# Stream.Flush方法的具体用法?C# Stream.Flush怎么用?C# Stream.Flush使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Stream的用法示例。


在下文中一共展示了Stream.Flush方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: connect

	public void connect() {
		try {
			if (connected) {
				throw new SocketIoClientException("already connected");
			}
			
			socket = createSocket();
			stream = socket.GetStream();
			
			input = new StreamReader(stream);
			byte[] bytes = handshake.getHandshake();
			stream.Write(bytes, 0, bytes.Length);
			stream.Flush();
			
			bool handshakeComplete = false;
			List<string> handshakeLines = new List<string>();
			string line;
			
			while(!handshakeComplete) {
				line = input.ReadLine().Trim();
				if (line.Length>0) {
					handshakeLines.Add(line);
				} else {
					handshakeComplete = true;
				}
			}
			
			char[] response = new char[16];
			input.ReadBlock(response, 0, response.Length);
			
			handshake.verifyServerStatusLine(handshakeLines[0]);
			
			/* Verifying handshake fails... */
			//handshake.verifyServerResponse(response);
			
			handshakeLines.RemoveAt(0);
			
			Dictionary<string, string> headers = new Dictionary<string, string>();
			foreach (string l in handshakeLines) {
				string[] keyValue = l.Split(new char[] {':'},2);
				headers.Add(keyValue[0].Trim(), keyValue[1].Trim());
			}

			handshake.verifyServerHandshakeHeaders(headers);
			receiver = new SocketIoClientReceiver(this);
			connected = true;
			eventHandler.OnOpen();
			(new Thread(receiver.run)).Start();
		} catch (SocketIoClientException wse) {
			throw wse;
		} catch (IOException ioe) {
			throw new SocketIoClientException("error while connecting: " + ioe.StackTrace, ioe);
		}
	}
开发者ID:kpro1999,项目名称:socket.io-unity-client,代码行数:54,代码来源:SocketIoClientConnection.cs

示例2: Merge

    public void Merge(Stream outputStream) {
        if (outputStream == null || !outputStream.CanWrite)
            throw new Exception("OutputStream is null or is read only!");

        Document newDocument = null;
        try {
            newDocument = new Document();
            PdfWriter pdfWriter = PdfWriter.GetInstance(newDocument, outputStream);

            newDocument.Open();
            PdfContentByte pdfContentByte = pdfWriter.DirectContent;

            if (EnablePagination)
                documents.ForEach(delegate(PdfReader doc)
                                  {
                                      totalPages += doc.NumberOfPages;
                                  });

            int currentPage = 1;
            foreach (PdfReader pdfReader in documents) {
                for (int page = 1; page <= pdfReader.NumberOfPages; page++) {
                    newDocument.NewPage();
                    PdfImportedPage importedPage = pdfWriter.GetImportedPage(pdfReader, page);
                    pdfContentByte.AddTemplate(importedPage, 0, 0);

                    if (EnablePagination) {
                        pdfContentByte.BeginText();
                        pdfContentByte.SetFontAndSize(baseFont, 9);
                        pdfContentByte.ShowTextAligned(PdfContentByte.ALIGN_CENTER,
                            string.Format("{0} od {1}", currentPage++, totalPages), 520, 5, 0);
                        pdfContentByte.EndText();
                    }
                }
            }
        }
        finally {
            outputStream.Flush();
            if (newDocument != null)
                newDocument.Close();
            outputStream.Close();
        }
    }
开发者ID:Gemikro,项目名称:PdfStamper,代码行数:42,代码来源:PdfMerge.cs

示例3: DecodeBinaryXML

    /// <summary>
    /// Decode a bytestream that was encoded by WCF's BinaryEncodingBindingElement.  Will throw if the bytestream does
    /// not decode properly or the result is not valid XML.  I/O streams are flushed but not closed.
    /// </summary>        
    /// <param name="explodeNewlines">if true, the returned string will be nicely indented according to 
    /// element depth, and each attribute will be placed on its own line</param>
    /// <returns></returns>
    public void DecodeBinaryXML(Stream binaryInput, Stream xmlOutput, bool? explodeNewlines)
    {
        // defaults
        var explode = explodeNewlines ?? false;

        // parse bytestream into the XML DOM
        var doc = new XmlDocument();
        using (var binaryReader = XmlDictionaryReader.CreateBinaryReader(binaryInput, WcfDictionaryBuilder.Dict, XmlDictionaryReaderQuotas.Max))
        {
            doc.Load(binaryReader);
        }

        // write document to the output stream with customized settings
        var settings = new XmlWriterSettings()
        {
            CheckCharacters = false,
            CloseOutput = false,
            ConformanceLevel = ConformanceLevel.Auto,
            Encoding = m_encoding,
            Indent = explode,
            IndentChars = "\t",
            NewLineChars = Environment.NewLine,
            NewLineHandling = explode ? NewLineHandling.Replace : NewLineHandling.None,
            NewLineOnAttributes = explode
            // QuoteChar = '"' 
        };
        using (var writer = XmlWriter.Create(xmlOutput, settings))
        {
            doc.Save(writer);
            writer.Flush();
            xmlOutput.Flush();
        }
    }
开发者ID:hxp2k6,项目名称:WCF-Binary-SOAP-Plug-In,代码行数:40,代码来源:NBFS.cs

示例4: NegativeConsoleOutputTests

    private static void NegativeConsoleOutputTests(Stream stream)
    {
        //ConsoleStream.Length should throw NotSupportedException
        Assert.Throws<NotSupportedException>(() => { long x = stream.Length; });

        //ConsoleStream.get_Position should throw NotSupportedException
        Assert.Throws<NotSupportedException>(() => { long x = stream.Position; });
        
        //ConsoleStream.set_Position should throw NotSupportedException
        Assert.Throws<NotSupportedException>(() => stream.Position = 50L);
        
        //ConsoleStream.SetLength should throw NotSupportedException
        Assert.Throws<NotSupportedException>(() => stream.SetLength(50L));

        // Flushing a stream is fine.
        stream.Flush();

        //Read and write methods

        //ConsoleStream.Read(null) should throw ArgumentNullException
        Assert.Throws<ArgumentNullException>(() => stream.Read(null, 0, 1));
        
        //ConsoleStream.Read() should throw ArgumentOutOfRangeException
        Assert.Throws<ArgumentOutOfRangeException>(() => stream.Read(new byte[] { 0, 1 }, -1, 0));
        
        //ConsoleStream.Read() should throw ArgumentOutOfRangeException
        Assert.Throws<ArgumentOutOfRangeException>(() => stream.Read(new byte[] { 0, 1 }, 0, -1));
        
        //ConsoleStream.Read() should throw ArgumentException
        Assert.Throws<ArgumentException>(() => stream.Read(new byte[] { 0, 1 }, 0, 50));
        
        //ConsoleStream.Read() should throw NotSupportedException
        Assert.Throws<NotSupportedException>(() => stream.Read(new byte[] { 0, 1 }, 0, 2));
        
        //ConsoleStream.Write() should throw ArgumentNullException
        Assert.Throws<ArgumentNullException>(() => stream.Write(null, 0, 1));
        
        //ConsoleStream.Write() should throw ArgumentOutOfRangeException
        Assert.Throws<ArgumentOutOfRangeException>(() => stream.Write(new byte[] { 0, 1 }, -1, 0));
        
        //ConsoleStream.Write() should throw ArgumentOutOfRangeException
        Assert.Throws<ArgumentOutOfRangeException>(() => stream.Write(new byte[] { 0, 1 }, 0, -1));

        //ConsoleStream.Write() should throw ArgumentException
        Assert.Throws<ArgumentException>(() => stream.Write(new byte[] { 0, 1 }, 0, 50));
        
        //ConsoleStream.Write() should throw NotSupportedException
        Assert.Throws<NotSupportedException>(() => stream.Seek(0L, SeekOrigin.Begin));

        // Close the stream and make sure we can no longer read, write or flush
        stream.Dispose();

        //ConsoleStream.Read() should throw NotSupportedException
        Assert.Throws<NotSupportedException>(() => stream.Read(new byte[] { 0, 1 }, 0, 1));

        //ConsoleStream.Write() should throw NotSupportedException
        Assert.Throws<NotSupportedException>(() => stream.Write(new byte[] { 0, 1 }, 0, 1));
        
        //ConsoleStream.Flush() should throw NotSupportedException
        Assert.Throws<ObjectDisposedException>(() => stream.Flush());
    }
开发者ID:noahfalk,项目名称:corefx,代码行数:61,代码来源:NegativeTesting.cs

示例5: Copy

 public void Copy(Stream source, Stream target)
 {
     byte[] buffer = new byte[2054];//new byte[0x10000];
     int bytes;
     try {
         while ((bytes = source.Read(buffer, 0, buffer.Length)) > 0) {
             target.Write(buffer, 0, bytes);
         }
     }
     finally {
         target.Flush();
         // Or target.Close(); if you're done here already.
     }
 }
开发者ID:moscrif,项目名称:ide,代码行数:14,代码来源:MainWindow.cs

示例6: ExtractFile

        /// <summary>
        /// Copy the contents of a stored file into an opened stream
        /// </summary>
        /// <param name="zfe">
        /// Entry information of file to extract
        /// </param>
        /// <param name="stream">
        /// Stream to store the uncompressed data
        /// </param>
        /// <returns>
        /// True if success, false if not.
        /// </returns>
        /// <remarks>
        /// Unique compression methods are Store and Deflate
        /// </remarks>
        public bool ExtractFile(ZipFileEntry zfe, Stream stream)
        {
            if (!stream.CanWrite)
            {
                throw new InvalidOperationException("Stream cannot be written");
            }

            // check signature
            var signature = new byte[4];
            this.zipFileStream.Seek(zfe.HeaderOffset, SeekOrigin.Begin);
            this.zipFileStream.Read(signature, 0, 4);
            if (BitConverter.ToUInt32(signature, 0) != 0x04034b50)
            {
                return false;
            }

            // Select input stream for inflating or just reading
            Stream inStream = this.GetZipStream(zfe);
            if (inStream == null)
            {
                return false;
            }

            // Buffered copy
            var buffer = new byte[16384];
            this.zipFileStream.Seek(zfe.FileOffset, SeekOrigin.Begin);
            uint bytesPending = zfe.FileSize;
            while (bytesPending > 0)
            {
                int bytesRead = inStream.Read(buffer, 0, (int)Math.Min(bytesPending, buffer.Length));
                stream.Write(buffer, 0, bytesRead);
                bytesPending -= (uint)bytesRead;
            }

            stream.Flush();

            if (zfe.Method == Compression.Deflate)
            {
                inStream.Dispose();
            }

            return true;
        }
开发者ID:Anomalous-Software,项目名称:Android.Play.ExpansionLibrary,代码行数:58,代码来源:ZipFile.cs

示例7: WriteTransformedXmlDataToStream

    /// <summary>
    /// Always use UTF-8 for encoding, else you will screw it up.
    /// </summary>
    /// <param name="s"></param>
    /// <param name="xmlData"></param>
    /// <param name="transform"></param>
    /// <param name="args"></param>
    private void WriteTransformedXmlDataToStream(Stream s, string xmlData, XslCompiledTransform transform, XsltArgumentList args)
    {
        XPathDocument data = new XPathDocument(new MemoryStream(Encoding.UTF8.GetBytes(xmlData)));

        transform.Transform(data, args, s);
        s.Flush();
        data = null;
    }
开发者ID:navkar,项目名称:BizTalkControlCenter,代码行数:15,代码来源:DSOV-R.aspx.cs

示例8: getFileSize

    /* Get the Size of a File */
    public string getFileSize(string fileName)
    {
        string _result = null;
        string _fileInfo = null;

        try
        {
            /* Create an FTP Request */
            ftpRequest = (FtpWebRequest)FtpWebRequest.Create(host + "/" + fileName);
            /* Log in to the FTP Server with the User Name and Password Provided */
            ftpRequest.Credentials = new NetworkCredential(user, pass);
            /* When in doubt, use these options */
            ftpRequest.UseBinary = true;
            ftpRequest.UsePassive = true;
            ftpRequest.KeepAlive = true;
            /* Specify the Type of FTP Request */
            ftpRequest.Method = WebRequestMethods.Ftp.GetFileSize;
            /* Establish Return Communication with the FTP Server */
            ftpResponse = (FtpWebResponse)ftpRequest.GetResponse();
            /* Establish Return Communication with the FTP Server */
            ftpStream = ftpResponse.GetResponseStream();
            /* Get the FTP Server's Response Stream */
            StreamReader _ftpReader = new StreamReader(ftpStream);
            /* Store the Raw Response */

            /* Read the Full Response Stream */
            while (_ftpReader.Peek() != -1)
            {
                _fileInfo = _ftpReader.ReadToEnd();
            }
            _ftpReader.Close();

            /* Return File Size */
            _result = _fileInfo;
        }
        catch (Exception ex)
        {
            //Console.WriteLine(ex.ToString()); 
            _result = ex.Message.ToString();
        }
        finally
        {
            /* Resource Cleanup */
            
            ftpStream.Flush();
            ftpStream.Close();
            ftpResponse.Close();
            ftpRequest = null;
        }
        return _result;
    }
开发者ID:Publiship,项目名称:WWI_CRM_folders,代码行数:52,代码来源:ftp_handler.cs

示例9: ExtractFile

        /// <summary>
        /// Copy the contents of a stored file into an opened stream
        /// </summary>
        /// <param name="_zfe">Entry information of file to extract</param>
        /// <param name="_stream">Stream to store the uncompressed data</param>
        /// <returns>True if success, false if not.</returns>
        /// <remarks>Unique compression methods are Store and Deflate</remarks>
        public bool ExtractFile(ZipFileEntry _zfe, Stream _stream)
        {
            if (!_stream.CanWrite)
                throw new InvalidOperationException("Stream cannot be written");

            // check signature
            byte[] signature = new byte[4];
            this.ZipFileStream.Seek(_zfe.HeaderOffset, SeekOrigin.Begin);
            this.ZipFileStream.Read(signature, 0, 4);
            if (BitConverter.ToUInt32(signature, 0) != 0x04034b50)
                return false;

            // Select input stream for inflating or just reading
            Stream inStream;
            if (_zfe.Method == Compression.Store)
                inStream = this.ZipFileStream;
            else if (_zfe.Method == Compression.Deflate)
                inStream = new DeflateStream(this.ZipFileStream, CompressionMode.Decompress, true);
            else
                return false;

            // Buffered copy
            byte[] buffer = new byte[16384];
            this.ZipFileStream.Seek(_zfe.FileOffset, SeekOrigin.Begin);
            uint bytesPending = _zfe.FileSize;
            while (bytesPending > 0)
            {
                int bytesRead = inStream.Read(buffer, 0, (int)Math.Min(bytesPending, buffer.Length));
                _stream.Write(buffer, 0, bytesRead);
                bytesPending -= (uint)bytesRead;
            }
            _stream.Flush();

            if (_zfe.Method == Compression.Deflate)
                inStream.Dispose();
            return true;
        }
开发者ID:mikhp,项目名称:greatmaps,代码行数:44,代码来源:ZipStorer.cs

示例10: Decompress

    private static void Decompress(Stream inputStream, Stream outputStream)
    {
        SevenZip.Compression.LZMA.Decoder coder = new SevenZip.Compression.LZMA.Decoder();

        // Read decoder properties
        byte[] properties = new byte[5]; // 5 comes from kPropSize (LzmaEncoder.cs)
        inputStream.Read(properties, 0, 5);

        // Read the size of the output stream.
        byte [] fileLengthBytes = new byte[8];
        inputStream.Read(fileLengthBytes, 0, 8);
        long fileLength = BitConverter.ToInt64(fileLengthBytes, 0);

        // Decode
        coder.SetDecoderProperties(properties);
        coder.Code(inputStream, outputStream, inputStream.Length, fileLength, null);
        outputStream.Flush();
        outputStream.Close();
    }
开发者ID:rkdrnf,项目名称:fortresswar,代码行数:19,代码来源:LZMAtools.cs

示例11: Compress

    private static void Compress(Stream inputStream, Stream outputStream, LZMADictionarySize dictSize)
    {
        SevenZip.Compression.LZMA.Encoder coder = new SevenZip.Compression.LZMA.Encoder();
        Int32 dictSize32 = (Int32)dictSize;
        coder.SetCoderProperties (new SevenZip.CoderPropID[] {SevenZip.CoderPropID.DictionarySize}, new object[] {dictSize32});
        // Write encoder properties to output stream
        coder.WriteCoderProperties(outputStream);

        // Write size of input stream to output stream.
        outputStream.Write(BitConverter.GetBytes(inputStream.Length), 0, 8);

        // Encode
        coder.Code(inputStream, outputStream, inputStream.Length, -1, null);
        outputStream.Flush();
        outputStream.Close();
    }
开发者ID:rkdrnf,项目名称:fortresswar,代码行数:16,代码来源:LZMAtools.cs

示例12: CopyStream

        /// <summary>
        /// CopyStream utility that is guaranteed to return the number of bytes copied (may be less then requested,
        /// if source stream doesn't have enough data)
        /// </summary>
        /// <param name="sourceStream">stream to read from</param>
        /// <param name="targetStream">stream to write to </param>
        /// <param name="bytesToCopy">number of bytes to be copied(use Int64.MaxValue if the whole stream needs to be copied)</param>
        /// <param name="bufferSize">number of bytes to be copied (usually it is 4K for scenarios where we expect a lot of data 
        ///  like in SparseMemoryStream case it could be larger </param>
        /// <returns>bytes copied (might be less than requested if source stream is too short</returns>
        /// <remarks>Neither source nor target stream are seeked; it is up to the caller to make sure that their positions are properly set.
        ///  Target stream isn't truncated even if it has more data past the area that was copied.</remarks> 
        internal static long CopyStream(Stream sourceStream, Stream targetStream, long bytesToCopy, int bufferSize)
        {
            Debug.Assert(sourceStream != null);
            Debug.Assert(targetStream != null);
            Debug.Assert(bytesToCopy >= 0);
            Debug.Assert(bufferSize > 0);

            byte[] buffer = new byte[bufferSize];

            // let's read the whole block into our buffer 
            long bytesLeftToCopy = bytesToCopy;
            while (bytesLeftToCopy > 0)
            {
                int bytesRead = sourceStream.Read(buffer, 0, (int)Math.Min(bytesLeftToCopy, (long)bufferSize));
                if (bytesRead == 0)
                {
                    targetStream.Flush();
                    return bytesToCopy - bytesLeftToCopy;
                }

                targetStream.Write(buffer, 0, bytesRead);
                bytesLeftToCopy -= bytesRead;
            }

            // It must not be negative
            Debug.Assert(bytesLeftToCopy == 0);

            targetStream.Flush();
            return bytesToCopy;
        }
开发者ID:eriawan,项目名称:Open-XML-SDK,代码行数:42,代码来源:PackagingUtilities.cs

示例13: MakeGifRoutine

    static IEnumerator MakeGifRoutine(List<RenderTexture> textures, float frameLength, Stream output, bool closeWhenDone)
    {
        var gifEncoder = new Gif.Components.AnimatedGifEncoder();
        gifEncoder.SetQuality(10);
        gifEncoder.SetRepeat(0);
        gifEncoder.SetDelay((int)(frameLength * 1000));

        gifEncoder.Start(output);
        int w = textures[0].width;
        int h = textures[0].height;
        var tex = new Texture2D(w,h, TextureFormat.ARGB32, false, true);

        var imageStart = new ManualResetEvent(false);
        Gif.Components.Image image = null;
        bool done = false;
        bool processed = false;
        var worker = new Thread(() => {
            while (!done) {
                imageStart.WaitOne();
                imageStart.Reset();
                gifEncoder.AddFrame(image);
                processed = true;
            }
        });
        worker.Start();

        for (int picCount = 0; picCount < textures.Count; picCount++) {
            var tempTex = textures[picCount];
            RenderTexture.active = tempTex;
            tex.ReadPixels(new Rect(0, 0, w, h), 0, 0);
            RenderTexture.ReleaseTemporary(tempTex);
            image = new Gif.Components.Image(tex);
            processed = false;
            imageStart.Set();
            while (!processed) {
                yield return null;
            }

        }
        done = true;

        textures.Clear();
        gifEncoder.Finish();

        DestroyImmediate(tex);
        output.Flush();
        if (closeWhenDone) {
            output.Close();
        }
    }
开发者ID:rbrt,项目名称:pk,代码行数:50,代码来源:CaptureTheGIF.cs

示例14: upload

    /* Upload File */
    public string upload(string remoteFile, string localFile)
    {
        string _result = null;

        try
        {
            /* Create an FTP Request */
            ftpRequest = (FtpWebRequest)FtpWebRequest.Create("ftp://" + host + "/" + remoteFile);
            /* Log in to the FTP Server with the User Name and Password Provided */
            ftpRequest.Credentials = new NetworkCredential(user, pass);
            /* When in doubt, use these options */
            ftpRequest.UseBinary = true;
            ftpRequest.UsePassive = true;
            ftpRequest.KeepAlive = true;
            /* Specify the Type of FTP Request */
            ftpRequest.Method = WebRequestMethods.Ftp.UploadFile;
            /* Establish Return Communication with the FTP Server */
            ftpStream = ftpRequest.GetRequestStream();
            /* Open a File Stream to Read the File for Upload */
            /* use openorcreate as just open will overwrite the file if it already exists */
            FileStream _localFileStream = new FileStream(localFile, FileMode.OpenOrCreate);
            /* Buffer for the Downloaded Data */
            byte[] _byteBuffer = new byte[bufferSize];
            int _bytesSent = _localFileStream.Read(_byteBuffer, 0, bufferSize);
            /* Upload the File by Sending the Buffered Data Until the Transfer is Complete */
            //try
            //{
            while (_bytesSent != 0)
            {
                ftpStream.Write(_byteBuffer, 0, _bytesSent);
                _bytesSent = _localFileStream.Read(_byteBuffer, 0, bufferSize);
            }
            //}
            //catch (Exception ex) { Console.WriteLine(ex.ToString()); }
            
            _localFileStream.Close();
        }
        catch (Exception ex)
        {
            //Console.WriteLine(ex.ToString()); 
            _result = ex.Message.ToString();
        }
        finally
        {
            /* Resource Cleanup */
            ftpStream.Flush();
            ftpStream.Close();
            ftpRequest = null;
        }
        return _result;
    }
开发者ID:Publiship,项目名称:WWI_CRM_folders,代码行数:52,代码来源:ftp_handler.cs

示例15: directoryListDetailed

    /* List Directory Contents in Detail (Name, Size, Created, etc.) */
    public List<string>  directoryListDetailed(string directory)
    {
        List<string> _directoryList = null;
        string _chr = "|";

        try
        {
            /* Create an FTP Request */
            ftpRequest = (FtpWebRequest)FtpWebRequest.Create(host + "/" + directory);
            /* Log in to the FTP Server with the User Name and Password Provided */
            ftpRequest.Credentials = new NetworkCredential(user, pass);
            /* When in doubt, use these options */
            ftpRequest.UseBinary = true;
            ftpRequest.UsePassive = true;
            ftpRequest.KeepAlive = true;
            /* Specify the Type of FTP Request */
            ftpRequest.Method = WebRequestMethods.Ftp.ListDirectoryDetails;
            /* Establish Return Communication with the FTP Server */
            ftpResponse = (FtpWebResponse)ftpRequest.GetResponse();
            /* Establish Return Communication with the FTP Server */
            ftpStream = ftpResponse.GetResponseStream();

            /* Get the FTP Server's Response Stream */
            StreamReader _ftpReader = new StreamReader(ftpStream);
            /* Store the Raw Response */
            string _directoryRaw = null;
            /* Read Each Line of the Response and Append a Pipe to Each Line for Easy Parsing */
            while (_ftpReader.Peek() != -1)
            {
                _directoryRaw += _ftpReader.ReadLine() + _chr;
            }

            _ftpReader.Close();
            /* Return the Directory Listing as a string Array by Parsing 'directoryRaw' with the Delimiter you Append (I use | in This Example) */
            _directoryList = _directoryRaw.Split(_chr.ToCharArray()).ToList();
           
        }
        catch (Exception ex) { 
            //Console.WriteLine(ex.ToString());
            _directoryList.Add(ex.Message.ToString());   
        }
        finally
        {
            /* Resource Cleanup */
            ftpStream.Flush();
            ftpStream.Close();
            ftpResponse.Close();
            ftpRequest = null;
        }
        /* Return an Empty string Array if an Exception Occurs */
        return _directoryList;
    }
开发者ID:Publiship,项目名称:WWI_CRM_folders,代码行数:53,代码来源:ftp_handler.cs


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