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C# Stage.AddActor方法代码示例

本文整理汇总了C#中Stage.AddActor方法的典型用法代码示例。如果您正苦于以下问题:C# Stage.AddActor方法的具体用法?C# Stage.AddActor怎么用?C# Stage.AddActor使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Stage的用法示例。


在下文中一共展示了Stage.AddActor方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Show

        public void Show(Stage stage)
        {
            ClearActions();
            //RemoveCaptureListener(_ignoreTouchDown);
            PreviewTouchDown -= CancelTouchDownHandler;

            _prevKeyboardFocus = null;
            Actor actor = stage.GetKeyboardFocus();
            if (actor != null && !actor.IsDescendentOf(this))
                _prevKeyboardFocus = actor;

            _prevScrollFocus = null;
            actor = stage.GetScrollFocus();
            if (actor != null && !actor.IsDescendentOf(this))
                _prevScrollFocus = actor;

            Pack();
            SetPosition((float)Math.Round((stage.Width - Width) / 2), (float)Math.Round((stage.Height - Height) / 2));

            stage.AddActor(this);
            stage.SetKeyboardFocus(this);
            stage.SetScrollFocus(this);

            if (FadeDuration > 0) {
                Color = Color.MultiplyAlpha(0);
                AddAction(ActionRepo.FadeIn(FadeDuration, Interpolation.Fade));
            }
        }
开发者ID:jaquadro,项目名称:MonoGdx,代码行数:28,代码来源:Dialog.cs

示例2: Show

            public void Show(Stage stage)
            {
                stage.AddActor(this);

                Vector2 stageCoords = _selectBox.LocalToStageCoordinates(Vector2.Zero);
                _screenCoords = stageCoords;

                _list.SetItems(_selectBox.Items);
                _list.SelectedIndex = _selectBox.SelectionIndex;

                // Show the list above or below the select box, limited to a number of items and the available height in the stage.
                float itemHeight = _list.ItemHeight;
                float height = itemHeight * (_selectBox.MaxListCount <= 0 ? _selectBox.Items.Length
                    : Math.Min(_selectBox.MaxListCount, _selectBox.Items.Length));
                ISceneDrawable background = Style.Background;
                if (background != null)
                    height += background.TopHeight + background.BottomHeight;

                float heightBelow = stageCoords.Y;
                float heightAbove = stage.Camera.ViewportHeight - stageCoords.Y - _selectBox.Height;

                bool below = true;
                if (height > heightBelow) {
                    if (heightAbove > heightBelow) {
                        below = false;
                        height = Math.Min(height, heightAbove);
                    }
                    else
                        height = heightBelow;
                }

                if (below)
                    Y = stageCoords.Y - height;
                else
                    Y = stageCoords.Y + _selectBox.Height;

                X = stageCoords.X + _selectBox.Style.ListLeftOffset;
                Width = _selectBox.Width + _selectBox.Style.ListLeftOffset + _selectBox.Style.ListRightOffset;
                Height = height;

                ScrollToCenter(0, _list.Height - _selectBox.SelectionIndex * itemHeight - itemHeight / 2, 0, 0);
                UpdateVisualScroll();

                ClearActions();
                Color = new Color(Color.R, Color.G, Color.B, 0);
                AddAction(ActionRepo.FadeIn(.3f, Interpolation.Fade));

                stage.SetScrollFocus(this);
            }
开发者ID:jaquadro,项目名称:MonoGdx,代码行数:49,代码来源:SelectBox.cs


注:本文中的Stage.AddActor方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。