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C# Server.RemoveClientFromLog方法代码示例

本文整理汇总了C#中Server.RemoveClientFromLog方法的典型用法代码示例。如果您正苦于以下问题:C# Server.RemoveClientFromLog方法的具体用法?C# Server.RemoveClientFromLog怎么用?C# Server.RemoveClientFromLog使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Server的用法示例。


在下文中一共展示了Server.RemoveClientFromLog方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Pop

        public void Pop(Server server)
        {
            System.Diagnostics.Debug.Assert(_logLength > 0);


            var lastIndex = _logIndices[--_logLength];

            //roll back add
            if (lastIndex.Type == LogIndexType.AddServer)
            {
                System.Diagnostics.Debug.Assert(_configLocked);
                var id = GetIPEndPoint(GetData(lastIndex));
                _configLocked = false;
                if (!server.ID.Equals(id))
                    server.RemoveClientFromLog(id);
                Console.WriteLine("{0}x: Rolling back add server {1} and unlocking config", server.Name, id);
                saveSuperBlock();
            }
            else if (lastIndex.Type == LogIndexType.RemoveServer)
            {
                System.Diagnostics.Debug.Assert(_configLocked);
                var id = GetIPEndPoint(GetData(lastIndex));
                _configLocked = false;
                if (!server.ID.Equals(id))
                    server.AddClientFromLog(id);
                Console.WriteLine("{0}x: Rolling back remove server {1} and unlocking config", server.Name, id);
                saveSuperBlock();
            }

            //_logLength--;
        }
开发者ID:cphillips83,项目名称:Raft.NET,代码行数:31,代码来源:Log.cs

示例2: Push

        //public bool WriteChunk(Server server, byte[] )

        public bool Push(Server server, LogEntry data)
        {
            //we couldn't take this entry because we are still waiting for another
            //to finish
            if (_configLocked)
            {
                return false;
            }

            //if (data.Data == null && data.Index.ChunkSize > 0)
            //{
            //    Console.WriteLine("{0}: Data length is 0 and data chunksize is {1}", server.Name, data.Index.ChunkSize);
            //    return false;
            //}

            //if (data.Data != null && data.Data.Length != data.Index.ChunkSize)
            //{
            //    Console.WriteLine("{0}: Data length is {1} and data chunksize is {2}", server.Name, data.Data.Length, data.Index.ChunkSize);
            //    return false;
            //}            

            // we must first write the data to the dat file
            // in case of crash in between log data and log entry
            // this will orphan the data and on startup will reclaim the space

            // stream length is in UNSIGN but seek is SIGN?
            // seek before we commit the data so we are at the right position
            _logIndexWriter.Seek((int)(SUPER_BLOCK_SIZE + _logLength * LogIndex.LOG_RECORD_SIZE), SeekOrigin.Begin);

            // make sure we have enough capacity
            ensureLogIndices(_logLength + 1);

            //write to log data file
            _logDataFile.Seek(DataPosition, SeekOrigin.Begin);
            _logDataFile.Write(data.Data, 0, (int)data.Index.ChunkSize);

            //update log entries
            _logIndices[_logLength] = data.Index;

            //flush data
            _logDataFile.Flush();

            //write data
            _logIndexWriter.Write(data.Index.Term);
            _logIndexWriter.Write((uint)data.Index.Type);
            _logIndexWriter.Write(data.Index.ChunkOffset);
            _logIndexWriter.Write(data.Index.ChunkSize);
            _logIndexWriter.Write(data.Index.Flag1);
            _logIndexWriter.Write(data.Index.Flag2);
            _logIndexWriter.Write(data.Index.Flag3);
            _logIndexWriter.Write(data.Index.Flag4);

            _logIndexWriter.Flush();

            //inc log index
            _logLength++;

            //add server before commit
            if (data.Index.Type == LogIndexType.AddServer)
            {
                var id = GetIPEndPoint(data.Data);
                if (!server.ID.Equals(id))
                    server.AddClientFromLog(id);

                //System.Diagnostics.Debug.Assert(_configLocked == false);
                Console.WriteLine("{0}: Adding server {1} and locking config", server.Name, id);
                _configLocked = true;
                saveSuperBlock();
            }
            else if (data.Index.Type == LogIndexType.RemoveServer)
            {
                var id = GetIPEndPoint(data.Data);
                if (!server.ID.Equals(id))
                    server.RemoveClientFromLog(id);

                //System.Diagnostics.Debug.Assert(_configLocked == false);
                Console.WriteLine("{0}: Removing server {1} and locking config", server.Name, id);
                _configLocked = true;
                saveSuperBlock();
            }

            //this can happen on log rollbacks
            //System.Diagnostics.Debug.Assert(_logDataFile.Length == DataPosition);

            return true;
        }
开发者ID:cphillips83,项目名称:Raft.NET,代码行数:88,代码来源:Log.cs


注:本文中的Server.RemoveClientFromLog方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。