当前位置: 首页>>代码示例>>C#>>正文


C# Serializer.GetSerializerByType方法代码示例

本文整理汇总了C#中Serializer.GetSerializerByType方法的典型用法代码示例。如果您正苦于以下问题:C# Serializer.GetSerializerByType方法的具体用法?C# Serializer.GetSerializerByType怎么用?C# Serializer.GetSerializerByType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Serializer的用法示例。


在下文中一共展示了Serializer.GetSerializerByType方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: BuildSerializer

        public override ValueSerializer BuildSerializer(Serializer serializer, Type type,
            ConcurrentDictionary<Type, ValueSerializer> typeMapping)
        {
            var x = new ObjectSerializer(type);
            typeMapping.TryAdd(type, x);

            var elementType = GetEnumerableType(type);
            var arrType = elementType.MakeArrayType();
            var listModule = type.Assembly.GetType("Microsoft.FSharp.Collections.ListModule");
            var ofArray = listModule.GetMethod("OfArray");
            var ofArrayConcrete = ofArray.MakeGenericMethod(elementType);
            var ofArrayCompiled = CodeGenerator.CompileToDelegate(ofArrayConcrete, arrType);
            var toArray = listModule.GetMethod("ToArray");
            var toArrayConcrete = toArray.MakeGenericMethod(elementType);
            var toArrayCompiled = CodeGenerator.CompileToDelegate(toArrayConcrete, type);

            ValueWriter writer = (stream, o, session) =>
            {
                var arr = toArrayCompiled(o);
                var arrSerializer = serializer.GetSerializerByType(arrType);
                arrSerializer.WriteValue(stream,arr,session);
            };

            ValueReader reader = (stream, session) =>
            {               
                var arrSerializer = serializer.GetSerializerByType(arrType);
                var items = (Array)arrSerializer.ReadValue(stream, session);                          
                var res = ofArrayCompiled(items);
                return res;
            };
            x.Initialize(reader, writer);
            return x;
        }
开发者ID:philiplaureano,项目名称:Wire,代码行数:33,代码来源:FSharpListSerializerFactory.cs

示例2: BuildSerializer

 public override ValueSerializer BuildSerializer(Serializer serializer, Type type,
     ConcurrentDictionary<Type, ValueSerializer> typeMapping)
 {
     var os = new ObjectSerializer(type);
     typeMapping.TryAdd(type, os);
     var methodInfoSerializer = serializer.GetSerializerByType(typeof(MethodInfo));
     var preserveObjectReferences = serializer.Options.PreserveObjectReferences;
     ObjectReader reader = (stream, session) =>
     {
         var target = stream.ReadObject(session);
         var method = (MethodInfo) stream.ReadObject(session);
         var del = method.CreateDelegate(type, target);
         return del;
     };
     ObjectWriter writer = (stream, value, session) =>
     {
         var d = (Delegate) value;
         var method = d.GetMethodInfo();
         stream.WriteObjectWithManifest(d.Target, session);
         //less lookups, slightly faster
         stream.WriteObject(method, type, methodInfoSerializer, preserveObjectReferences, session);
     };
     os.Initialize(reader, writer);
     return os;
 }
开发者ID:akkadotnet,项目名称:Wire,代码行数:25,代码来源:DelegateSerializerFactory.cs

示例3: BuildSerializer

        public override ValueSerializer BuildSerializer(Serializer serializer, Type type,
            ConcurrentDictionary<Type, ValueSerializer> typeMapping)
        {
            var ser = new ObjectSerializer(type);
            typeMapping.TryAdd(type, ser);
            var elementSerializer = serializer.GetSerializerByType(typeof (DictionaryEntry));

            ValueReader reader = (stream, session) =>
            {
                var count = stream.ReadInt32(session);
                var entries = new DictionaryEntry[count];
                for (var i = 0; i < count; i++)
                {
                    var entry = (DictionaryEntry) stream.ReadObject(session);
                    entries[i] = entry;
                }
                return null;
            };

            ValueWriter writer = (stream, obj, session) =>
            {
                var dict = obj as IDictionary;
                // ReSharper disable once PossibleNullReferenceException
                stream.WriteInt32(dict.Count);
                foreach (var item in dict)
                {
                    stream.WriteObject(item, typeof (DictionaryEntry), elementSerializer,
                        serializer.Options.PreserveObjectReferences, session);
                    // elementSerializer.WriteValue(stream,item,session);
                }
            };
            ser.Initialize(reader, writer);
            
            return ser;
        }
开发者ID:philiplaureano,项目名称:Wire,代码行数:35,代码来源:DictionarySerializerFactory.cs

示例4: BuildSerializer

        public override ValueSerializer BuildSerializer(Serializer serializer, Type type,
            ConcurrentDictionary<Type, ValueSerializer> typeMapping)
        {
            var x = new ObjectSerializer(type);
            typeMapping.TryAdd(type, x);
            var preserveObjectReferences = serializer.Options.PreserveObjectReferences;

            var elementType = GetEnumerableType(type) ?? typeof (object);
            var elementSerializer = serializer.GetSerializerByType(elementType);

            ValueWriter writer = (stream, o, session) =>
            {
                var enumerable = o as ICollection;
                // ReSharper disable once PossibleNullReferenceException
                stream.WriteInt32(enumerable.Count);
                foreach (var value in enumerable)
                {
                    stream.WriteObject(value, elementType, elementSerializer, preserveObjectReferences, session);
                }
            };

            ValueReader reader = (stream, session) =>
            {
                var count = stream.ReadInt32(session);
                var items = Array.CreateInstance(elementType, count);
                for (var i = 0; i < count; i++)
                {
                    var value = stream.ReadObject(session);
                    items.SetValue(value, i);
                }
                //HACK: this needs to be fixed, codegenerated or whatever
                var instance = Activator.CreateInstance(type);
                var addRange = type.GetMethod("AddRange");
                if (addRange != null)
                {
                    addRange.Invoke(instance, new object[] {items});
                    return instance;
                }
                var add = type.GetMethod("Add");
                if (add != null)
                {
                    for (var i = 0; i < items.Length; i++)
                    {
                        add.Invoke(instance, new[] {items.GetValue(i)});
                    }
                }

                return instance;
            };
            x.Initialize(reader, writer);
            return x;
        }
开发者ID:philiplaureano,项目名称:Wire,代码行数:52,代码来源:EnumerableSerializerFactory.cs

示例5: BuildSerializer

        public override ValueSerializer BuildSerializer(Serializer serializer, Type type,
            ConcurrentDictionary<Type, ValueSerializer> typeMapping)
        {
            var preserveObjectReferences = serializer.Options.PreserveObjectReferences;
            var ser = new ObjectSerializer(type);
            typeMapping.TryAdd(type, ser);
            var elementSerializer = serializer.GetSerializerByType(typeof (DictionaryEntry));

            ObjectReader reader = (stream, session) =>
            {
                throw new NotSupportedException("Generic IDictionary<TKey,TValue> are not yet supported");
#pragma warning disable CS0162 // Unreachable code detected
                var instance = Activator.CreateInstance(type);
#pragma warning restore CS0162 // Unreachable code detected
                if (preserveObjectReferences)
                {
                    session.TrackDeserializedObject(instance);
                }
                var count = stream.ReadInt32(session);
                var entries = new DictionaryEntry[count];
                for (var i = 0; i < count; i++)
                {
                    var entry = (DictionaryEntry) stream.ReadObject(session);
                    entries[i] = entry;
                }
                //TODO: populate dictionary
                return instance;
            };

            ObjectWriter writer = (stream, obj, session) =>
            {
                if (preserveObjectReferences)
                {
                    session.TrackSerializedObject(obj);
                }
                var dict = obj as IDictionary;
                // ReSharper disable once PossibleNullReferenceException
                Int32Serializer.WriteValueImpl(stream,dict.Count,session);
                foreach (var item in dict)
                {
                    stream.WriteObject(item, typeof (DictionaryEntry), elementSerializer,
                        serializer.Options.PreserveObjectReferences, session);
                    // elementSerializer.WriteValue(stream,item,session);
                }
            };
            ser.Initialize(reader, writer);
            
            return ser;
        }
开发者ID:akkadotnet,项目名称:Wire,代码行数:49,代码来源:DictionarySerializerFactory.cs

示例6: BuildSerializer

        public override ValueSerializer BuildSerializer(Serializer serializer, Type type,
            ConcurrentDictionary<Type, ValueSerializer> typeMapping)
        {
            var ser = new ObjectSerializer(type);
            typeMapping.TryAdd(type, ser);
            var elementSerializer = serializer.GetSerializerByType(typeof (DictionaryEntry));
            var preserveObjectReferences = serializer.Options.PreserveObjectReferences;
            ObjectReader reader = (stream, session) =>
            {
                var count = stream.ReadInt32(session);
                var instance = (IDictionary) Activator.CreateInstance(type, count);
                if (preserveObjectReferences)
                {
                    session.TrackDeserializedObject(instance);
                }

                for (var i = 0; i < count; i++)
                {
                    var entry = (DictionaryEntry) stream.ReadObject(session);
                    instance.Add(entry.Key, entry.Value);
                }
                return instance;
            };

            ObjectWriter writer = (stream, obj, session) =>
            {

                if (preserveObjectReferences)
                {
                    session.TrackSerializedObject(obj);
                }
                var dict = obj as IDictionary;
                // ReSharper disable once PossibleNullReferenceException
                Int32Serializer.WriteValueImpl(stream,dict.Count,session);
                foreach (DictionaryEntry item in dict)
                {
                    stream.WriteObject(item, typeof (DictionaryEntry), elementSerializer,
                        serializer.Options.PreserveObjectReferences, session);
                    // elementSerializer.WriteValue(stream,item,session);
                }
            };
            ser.Initialize(reader, writer);
            
            return ser;
        }
开发者ID:akkadotnet,项目名称:Wire,代码行数:45,代码来源:DefaultDictionarySerializerFactory.cs

示例7: BuildSerializer

        public override ValueSerializer BuildSerializer(Serializer serializer, Type type,
            ConcurrentDictionary<Type, ValueSerializer> typeMapping)
        {
            var serializableSerializer = new ObjectSerializer(type);
            typeMapping.TryAdd(type, serializableSerializer);
            ValueReader reader = (stream, session) =>
            {
                var dict = stream.ReadObject(session) as Dictionary<string, object>;
                var info = new SerializationInfo(type, new FormatterConverter());
                // ReSharper disable once PossibleNullReferenceException
                foreach (var item in dict)
                {
                    info.AddValue(item.Key, item.Value);
                }

                // protected Dictionary(SerializationInfo info, StreamingContext context);
                var flags = BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Public | BindingFlags.Default;
                var ctor = type.GetConstructor(flags, null,
                    new[] {typeof (SerializationInfo), typeof (StreamingContext)}, null);
                var instance = ctor.Invoke(new object[] {info, new StreamingContext()});
                var deserializationCallback = instance as IDeserializationCallback;
                deserializationCallback?.OnDeserialization(this);
                return instance;
            };

            ValueWriter writer = (stream, o, session) =>
            {
                var info = new SerializationInfo(type, new FormatterConverter());
                var serializable = o as ISerializable;
                // ReSharper disable once PossibleNullReferenceException
                serializable.GetObjectData(info, new StreamingContext());
                var dict = new Dictionary<string, object>();
                foreach (var item in info)
                {
                    dict.Add(item.Name, item.Value);
                }
                var dictSerializer = serializer.GetSerializerByType(typeof (Dictionary<string, object>));
                stream.WriteObject(dict, typeof (Dictionary<string, object>), dictSerializer,
                    serializer.Options.PreserveObjectReferences, session);
            };
            serializableSerializer.Initialize(reader, writer);
            

            return serializableSerializer;
        }
开发者ID:philiplaureano,项目名称:Wire,代码行数:45,代码来源:ISerializableSerializerFactory.cs

示例8: BuildSerializer

        public override ValueSerializer BuildSerializer(Serializer serializer, Type type,
            ConcurrentDictionary<Type, ValueSerializer> typeMapping)
        {
            var x = new ObjectSerializer(type);
            typeMapping.TryAdd(type, x);

            var keyType = GetKeyType(type);
            var valueType = GetValyeType(type);
            var tupleType = typeof(Tuple<,>).MakeGenericType(keyType, valueType);
            var arrType = tupleType.MakeArrayType();

            var mapModule = type.GetTypeInfo().Assembly.GetType("Microsoft.FSharp.Collections.MapModule");
            var ofArray = mapModule.GetTypeInfo().GetMethod("OfArray");
            var ofArrayConcrete = ofArray.MakeGenericMethod(keyType,valueType);
            var ofArrayCompiled = CompileToDelegate(ofArrayConcrete, arrType);
           
            var toArray = mapModule.GetTypeInfo().GetMethod("ToArray");
            var toArrayConcrete = toArray.MakeGenericMethod(keyType,valueType);
            var toArrayCompiled = CompileToDelegate(toArrayConcrete, type);

            var arrSerializer = serializer.GetSerializerByType(arrType);
            var preserveObjectReferences = serializer.Options.PreserveObjectReferences;

            ObjectWriter writer = (stream, o, session) =>
            {
                var arr = toArrayCompiled(o);
                arrSerializer.WriteValue(stream, arr, session);
                if (preserveObjectReferences)
                {
                    session.TrackSerializedObject(o);
                }
            };

            ObjectReader reader = (stream, session) =>
            {
                var arr = arrSerializer.ReadValue(stream, session);
                var res = ofArrayCompiled(arr);
                return res;
            };
            x.Initialize(reader, writer);
            return x;
        }
开发者ID:akkadotnet,项目名称:Wire,代码行数:42,代码来源:FSharpMapSerializerFactory.cs

示例9: GenerateFieldInfoSerializer

        private static Action<Stream, object, SerializerSession> GenerateFieldInfoSerializer(Serializer serializer, FieldInfo field)
        {
            if (serializer == null)
                throw new ArgumentNullException(nameof(serializer));

            if (field == null)
                throw new ArgumentNullException(nameof(field));

            //get the serializer for the type of the field
            var valueSerializer = serializer.GetSerializerByType(field.FieldType);
            //runtime generate a delegate that reads the content of the given field
            var getFieldValue = GenerateFieldInfoReader(field);

            //if the type is one of our special primitives, ignore manifest as the content will always only be of this type
            if (!serializer.Options.VersionTolerance && Serializer.IsPrimitiveType(field.FieldType))
            {
                //primitive types does not need to write any manifest, if the field type is known
                //nor can they be null (StringSerializer has it's own null handling)
                Action<Stream, object, SerializerSession> fieldWriter = (stream, o, session) =>
                {
                    var value = getFieldValue(o);
                    valueSerializer.WriteValue(stream, value, session);
                };
                return fieldWriter;
            }
            else
            {
                var valueType = field.FieldType;
                if (field.FieldType.IsGenericType && field.FieldType.GetGenericTypeDefinition() == typeof (Nullable<>))
                {
                    var nullableType = field.FieldType.GetGenericArguments()[0];
                    valueSerializer = serializer.GetSerializerByType(nullableType);
                    valueType = nullableType;
                }
                var preserveObjectReferences = serializer.Options.PreserveObjectReferences;

                Action<Stream, object, SerializerSession> fieldWriter = (stream, o, session) =>
                {
                    var value = getFieldValue(o);

                    stream.WriteObject(value, valueType, valueSerializer, preserveObjectReferences, session);
                };
                return fieldWriter;
            }
        }
开发者ID:Horusiath,项目名称:Wire,代码行数:45,代码来源:CodeGenerator.cs

示例10: GenerateFieldInfoDeserializer

        private static Action<Stream, object, SerializerSession> GenerateFieldInfoDeserializer(Serializer serializer,
            Type type, FieldInfo field)
        {
            if (serializer == null)
                throw new ArgumentNullException(nameof(serializer));

            if (type == null)
                throw new ArgumentNullException(nameof(type));

            if (field == null)
                throw new ArgumentNullException(nameof(field));

            var s = serializer.GetSerializerByType(field.FieldType);

            Action<object, object> setter;
            if (field.IsInitOnly)
            {
                setter = field.SetValue;
            }
            else
            {
                var targetExp = Parameter(typeof (object), "target");
                var valueExp = Parameter(typeof (object), "value");

                Expression castTartgetExp = field.DeclaringType.IsValueType
                    ? Unbox(targetExp, type)
                    : Convert(targetExp, type);
                Expression castValueExp = Convert(valueExp, field.FieldType);
                var fieldExp = Field(castTartgetExp, field);
                var assignExp = Assign(fieldExp, castValueExp);
                setter = Lambda<Action<object, object>>(assignExp, targetExp, valueExp).Compile();
            }


            if (!serializer.Options.VersionTolerance && Serializer.IsPrimitiveType(field.FieldType))
            {
                //Only optimize if property names are not included.
                //if they are included, we need to be able to skip past unknown property data
                //e.g. if sender have added a new property that the receiveing end does not yet know about
                //which we cannot do w/o a manifest
                Action<Stream, object, SerializerSession> fieldReader = (stream, o, session) =>
                {
                    var value = s.ReadValue(stream, session);
                    setter(o, value);
                };
                return fieldReader;
            }
            else
            {
                Action<Stream, object, SerializerSession> fieldReader = (stream, o, session) =>
                {
                    var value = stream.ReadObject(session);
                    setter(o, value);
                };
                return fieldReader;
            }
        }
开发者ID:Horusiath,项目名称:Wire,代码行数:57,代码来源:CodeGenerator.cs

示例11: BuildSerializer

        public override ValueSerializer BuildSerializer(Serializer serializer, Type type,
            ConcurrentDictionary<Type, ValueSerializer> typeMapping)
        {
            var x = new ObjectSerializer(type);
            typeMapping.TryAdd(type, x);
            var preserveObjectReferences = serializer.Options.PreserveObjectReferences;

            var elementType = GetEnumerableType(type) ?? typeof (object);
            var elementSerializer = serializer.GetSerializerByType(elementType);

            ValueWriter writer = (stream, o, session) =>
            {
                var enumerable = o as ICollection;
                if (enumerable == null)
                {
                    // object can be IEnumerable but not ICollection i.e. ImmutableQueue
                    var e = (IEnumerable) o;
                    var list = new ArrayList();
                    foreach (var element in e)
                        list.Add(element);

                    enumerable = list;
                }

                stream.WriteInt32(enumerable.Count);
                foreach (var value in enumerable)
                {
                    stream.WriteObject(value, elementType, elementSerializer, preserveObjectReferences, session);
                }
            };

            ValueReader reader = (stream, session) =>
            {
                var count = stream.ReadInt32(session);
                var items = Array.CreateInstance(elementType, count);
                for (var i = 0; i < count; i++)
                {
                    var value = stream.ReadObject(session);
                    items.SetValue(value, i);
                }

                //HACK: this needs to be fixed, codegenerated or whatever
                if (type.Namespace != null && type.Namespace.Equals(ImmutableCollectionsNamespace))
                {
                    var typeName = type.Name;
                    var genericSufixIdx = typeName.IndexOf('`');
                    typeName = genericSufixIdx != -1 ? typeName.Substring(0, genericSufixIdx) : typeName;
                    var creatorType =
                        Type.GetType(
                            ImmutableCollectionsNamespace + "." + typeName + ", " + ImmutableCollectionsAssembly, true);
                    var genericTypes = elementType.IsGenericType
                        ? elementType.GetGenericArguments()
                        : new[] {elementType};
                    var createRange = creatorType.GetMethods(BindingFlags.Public | BindingFlags.Static)
                        .First(methodInfo => methodInfo.Name == "CreateRange" && methodInfo.GetParameters().Length == 1)
                        .MakeGenericMethod(genericTypes);
                    var instance = createRange.Invoke(null, new object[] {items});
                    return instance;
                }
                else
                {
                    var instance = Activator.CreateInstance(type);
                    var addRange = type.GetMethod("AddRange");
                    if (addRange != null)
                    {
                        addRange.Invoke(instance, new object[] {items});
                        return instance;
                    }
                    var add = type.GetMethod("Add");
                    if (add != null)
                    {
                        for (var i = 0; i < items.Length; i++)
                        {
                            add.Invoke(instance, new[] {items.GetValue(i)});
                        }
                    }

                    return instance;
                }
            };
            x.Initialize(reader, writer);
            return x;
        }
开发者ID:philiplaureano,项目名称:Wire,代码行数:83,代码来源:ImmutableCollectionsSerializerFactory.cs

示例12: GenerateFieldDeserializer

        private static Action<Stream, object, SerializerSession> GenerateFieldDeserializer(Serializer serializer,
            Type type, FieldInfo field)
        {
            var s = serializer.GetSerializerByType(field.FieldType);

            Action<object, object> setter;
            if (field.IsInitOnly)
            {
                setter = field.SetValue;
            }
            else
            {
                ParameterExpression targetExp = Expression.Parameter(typeof(object), "target");
                ParameterExpression valueExp = Expression.Parameter(typeof(object), "value");

                Expression castTartgetExp = field.DeclaringType.IsValueType
                    ? Expression.Unbox(targetExp, type)
                    : Expression.Convert(targetExp, type);
                Expression castValueExp = Expression.Convert(valueExp, field.FieldType);
                MemberExpression fieldExp = Expression.Field(castTartgetExp, field);
                BinaryExpression assignExp = Expression.Assign(fieldExp, castValueExp);
                setter = Expression.Lambda<Action<object, object>>(assignExp, targetExp, valueExp).Compile();
            }

            if (!serializer.Options.VersionTolerance && Serializer.IsPrimitiveType(field.FieldType))
            {
                //Only optimize if property names are not included.
                //if they are included, we need to be able to skip past unknown property data
                //e.g. if sender have added a new property that the receiveing end does not yet know about
                //which we cannot do w/o a manifest
                Action<Stream, object, SerializerSession> fieldReader = (stream, o, session) =>
                {
                    var value = s.ReadValue(stream, session);
                    setter(o, value);
                    //var x = field.GetValue(o);
                    //if (value != null && !value.Equals(x))
                    //{

                    //}
               //     field.SetValue(o, value);
                };
                return fieldReader;
            }
            else
            {
                Action<Stream, object, SerializerSession> fieldReader = (stream, o, session) =>
                {
                    var value = stream.ReadObject(session);
                 //   field.SetValue(o, value);
                    setter(o, value);
                    //var x = field.GetValue(o);
                    //if (value != null && !value.Equals(x))
                    //{

                    //}
                };
                return fieldReader;
            }
        }
开发者ID:cpx,项目名称:Wire,代码行数:59,代码来源:CodeGenerator.cs

示例13: BuildSerializer

        public override ValueSerializer BuildSerializer(Serializer serializer, Type type,
            ConcurrentDictionary<Type, ValueSerializer> typeMapping)
        {
            var x = new ObjectSerializer(type);
            typeMapping.TryAdd(type, x);
            var preserveObjectReferences = serializer.Options.PreserveObjectReferences;

            var elementType = GetEnumerableType(type) ?? typeof (object);
            var elementSerializer = serializer.GetSerializerByType(elementType);

            var typeName = type.Name;
            var genericSufixIdx = typeName.IndexOf('`');
            typeName = genericSufixIdx != -1 ? typeName.Substring(0, genericSufixIdx) : typeName;
            var creatorType =
                Type.GetType(
                    ImmutableCollectionsNamespace + "." + typeName + ", " + ImmutableCollectionsAssembly, true);

            var genericTypes = elementType.GetTypeInfo().IsGenericType
                   ? elementType.GetTypeInfo().GetGenericArguments()
                   : new[] { elementType };
            var createRange = creatorType.GetTypeInfo().GetMethods(BindingFlags.Public | BindingFlags.Static)
                .First(methodInfo => methodInfo.Name == "CreateRange" && methodInfo.GetParameters().Length == 1)
                .MakeGenericMethod(genericTypes);

            ObjectWriter writer = (stream, o, session) =>
            {
                var enumerable = o as ICollection;
                if (enumerable == null)
                {
                    // object can be IEnumerable but not ICollection i.e. ImmutableQueue
                    var e = (IEnumerable) o;
                    var list = e.Cast<object>().ToList();//

                    enumerable = list;
                }
                Int32Serializer.WriteValueImpl(stream,enumerable.Count,session);
                foreach (var value in enumerable)
                {
                    stream.WriteObject(value, elementType, elementSerializer, preserveObjectReferences, session);
                }
                if (preserveObjectReferences)
                {
                    session.TrackSerializedObject(o);
                }
            };

            ObjectReader reader = (stream, session) =>
            {
                var count = stream.ReadInt32(session);
                var items = Array.CreateInstance(elementType, count);
                for (var i = 0; i < count; i++)
                {
                    var value = stream.ReadObject(session);
                    items.SetValue(value, i);
                }
               
                var instance = createRange.Invoke(null, new object[] {items});
                if (preserveObjectReferences)
                {
                    session.TrackDeserializedObject(instance);
                }
                return instance;
            };
            x.Initialize(reader, writer);
            return x;
        }
开发者ID:akkadotnet,项目名称:Wire,代码行数:66,代码来源:ImmutableCollectionsSerializerFactory.cs


注:本文中的Serializer.GetSerializerByType方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。