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C# Serializer.AddDataElement方法代码示例

本文整理汇总了C#中Serializer.AddDataElement方法的典型用法代码示例。如果您正苦于以下问题:C# Serializer.AddDataElement方法的具体用法?C# Serializer.AddDataElement怎么用?C# Serializer.AddDataElement使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Serializer的用法示例。


在下文中一共展示了Serializer.AddDataElement方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Serialize

        protected override XElement Serialize(Serializer serializer)
        {
            base.Serialize(serializer);

            serializer.AddDataElement(CreateStateNode("starting-values",_boneFrameStartValues));
            serializer.AddDataElement(CreateStateNode("target-values", _boneFrameEndValues));

            return serializer.SerializedData;
        }
开发者ID:Ben-P-Leda,项目名称:Bopscotch-Editor,代码行数:9,代码来源:SkeletalAnimationEngine.cs

示例2: Serialize

        public XElement Serialize()
        {
            Serializer serializer = new Serializer(this);

            serializer.AddDataItem("config-settings", _settings);
            serializer.AddDataItem("has-rated", _hasRated);
            serializer.AddDataItem("reminder-plays", _playsBeforeNextReminder);
            serializer.AddDataItem("next-reminder",_nextReminderDate);
            serializer.AddDataItem("lives-added", true);
            serializer.AddDataItem("lives-remaining", _livesRemaining);
            serializer.AddDataItem("lives-updated", _lastLivesUpdateTime);
            serializer.AddDataItem("golden-tickets", _goldenTicketCount);
            serializer.AddDataItem("last-area", _currentArea);
            serializer.AddDataElement(SerializedAreaData);
            serializer.AddDataElement(SerializedAvatarComponentData);

            return serializer.SerializedData;
        }
开发者ID:Ben-P-Leda,项目名称:Bopscotch-Android,代码行数:18,代码来源:Profile.cs

示例3: Serialize

        protected virtual XElement Serialize(Serializer serializer)
        {
            serializer.AddDataItem("current-frame-index", _currentKeyframeIndex);
            serializer.AddDataItem("current-frame-elapsed", _currentKeyframeMillisecondsElapsed);

            if (_sequence != null)
            {
                serializer.AddDataItem("sequence-type", _sequence.SequenceType);
                serializer.AddDataItem("loop-sequence", _sequence.Loops);

                XElement frames = new XElement("keyframes");
                for (int i = 0; i < _sequence.FrameCount; i++) { frames.Add(_sequence.Keyframes[i].Serialize()); }
                serializer.AddDataElement(frames);
            }

            return serializer.SerializedData;
        }
开发者ID:Ben-P-Leda,项目名称:Bopscotch-Android,代码行数:17,代码来源:AnimationEngineBase.cs

示例4: Serialize

        protected virtual XElement Serialize(Serializer serializer)
        {
            serializer.AddDataItem("race-name", RaceName);
            serializer.AddDataItem("control-sensitivity", ControlSensitivity);
            serializer.AddDataItem("selected-avatar", SelectedAvatarSlot);
            serializer.AddDataItem("music-off", MusicManager.Muted);
            serializer.AddDataItem("sound-off", SoundEffectManager.Muted);
            serializer.AddDataItem("powerup-helpers-on", ShowPowerUpHelpers);
            if (_avatarCustomisations.Count > 0) { serializer.AddDataElement(SerializedAvatarCustomisations); }

            return serializer.SerializedData;
        }
开发者ID:Ben-P-Leda,项目名称:Bopscotch-Android,代码行数:12,代码来源:UniversalSettings.cs


注:本文中的Serializer.AddDataElement方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。