本文整理汇总了C#中Seq.InContour方法的典型用法代码示例。如果您正苦于以下问题:C# Seq.InContour方法的具体用法?C# Seq.InContour怎么用?C# Seq.InContour使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Seq
的用法示例。
在下文中一共展示了Seq.InContour方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: insertPoints
/// <summary>
/// Inserts numP points into the polygon
/// </summary>
/// <param name="poly">Eequence of points representing the polygon border</param>
/// <param name="numP">Number of points to insert</param>
void insertPoints(ref Seq<Point> poly, ref PolyFromTris triPoly, int numP, int iw, int ih)
{
///////////////////////////////////////////// TODO: FIX !!!!!!
Seq<PointF> testsek = new Seq<PointF>(new MemStorage());
foreach (Point p in poly)
{
testsek.Insert(testsek.Total, new PointF((float)p.X, (float)p.Y));
}
Rectangle rect = testsek.BoundingRectangle;
////////////////////////////////////////
//
// Calculate BoundingBox to narrow random-inserting points area
// Rectangle rect = poly.BoundingRectangle;
int maxIter = numP*500;
while (numP > 0) // We want inside numP random points
{
if (maxIter-- <= 0) break;
// Generate point inside BBox
Point p = new Point(random.Next(rect.X, rect.X + rect.Width), random.Next(rect.Y, rect.Y+rect.Height));
if (p.X > iw || p.Y > ih || p.Y < 0 || p.X<0) continue;
if (poly.InContour(p) > 0) // If point is on the poly
{
triPoly.addInnerPoint(new PointF((float)p.X, (float)p.Y));
poly.Insert(poly.Total, p); // Insert it to our list
numP--;
}
}
}
示例2: TestConvexityDefacts
public void TestConvexityDefacts()
{
Image<Gray, Byte> image = new Image<Gray, byte>(300, 300);
Point[] polyline = new Point[] {
new Point(10, 10),
new Point(10, 250),
new Point(100, 100),
new Point(250, 250),
new Point(250, 10)};
using (MemStorage stor = new MemStorage())
{
Seq<Point> contour = new Seq<Point>(stor);
contour.PushMulti(polyline, Emgu.CV.CvEnum.BACK_OR_FRONT.FRONT);
image.Draw(contour, new Gray(255), 1);
Seq<MCvConvexityDefect> defactSeq =
contour.GetConvexityDefacts(
stor,
Emgu.CV.CvEnum.ORIENTATION.CV_CLOCKWISE);
MCvConvexityDefect[] defacts = defactSeq.ToArray();
Assert.AreEqual(1, defacts.Length);
Assert.AreEqual(new Point(100, 100), defacts[0].DepthPoint);
Assert.IsTrue(contour.InContour(new PointF(90, 90)) > 0);
Assert.IsTrue(contour.InContour(new PointF(300, 300)) < 0);
Assert.IsTrue(contour.InContour(new PointF(10, 10)) == 0);
}
}
示例3: IsPlayerPixel
bool IsPlayerPixel(Seq<Point> contour, Byte[, ,] skinMask, int x, int y, int depth)
{
return contour.InContour(new Point(x, y)) >= 0 &&
(skinMask == null || skinMask[y, x, 0] > 0) &&
depth > HandInputParams.MinDepth;
}