本文整理汇总了C#中Screen.DrawStringWithShading方法的典型用法代码示例。如果您正苦于以下问题:C# Screen.DrawStringWithShading方法的具体用法?C# Screen.DrawStringWithShading怎么用?C# Screen.DrawStringWithShading使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Screen
的用法示例。
在下文中一共展示了Screen.DrawStringWithShading方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Draw
public void Draw(ZPoint position)
{
Screen screen = new Screen(position, new ZPoint(width * 32, height * 32));
if (G.battle) MouseTrigger.Clear<MouseTriggerInventory>();
for (int i = 0; i < Size; i++) MouseTriggerInventory.Set(this, i, screen.position + CellPosition(i), new ZPoint(32, 32));
var mti = MouseTrigger.GetUnderMouse<MouseTriggerInventory>();
if (((mti != null && mti.inventory == this) || !IsEmpty) && name != "" && !G.battle) screen.DrawString(M.fonts.superSmall, name, Color.White);
screen.Fill(name == "ground" ? Stuff.MyColor("Very Dark Blue") : Stuff.MyColor("Very Dark Grey"));
if (globalOwner == World.Instance.player) screen.DrawRectangle(ZPoint.Zero, new ZPoint(screen.size.x,
(int)(Weight * screen.size.y / globalOwner.WeightLimit)), new Color(0.2f, 0.2f, 0.2f, 0.5f));
for (int i = 0; i < Size; i++)
{
ZPoint p = CellPosition(i);
if (data[i] != null)
{
screen.Draw(data[i].data.texture, p);
if (data[i].numberOfStacks > 1)
screen.DrawStringWithShading(M.fonts.small, data[i].numberOfStacks.ToString(), p + new ZPoint(24, 18), Color.White);
if (G.battle && localOwner == B.current && name == "" && data[i].data.ability != null)
screen.DrawStringWithShading(M.fonts.small, data[i].cooldown > 0 ? "(" + (int)data[i].cooldown + ")"
: Stuff.ItemHotkeys[i].ToString(), p, Color.White);
}
}
if (mti != null && mti.inventory == this)
{
screen.Draw(NamedTexture.Get("other/zSelection"), CellPosition(mti.cell));
Item item = mti.GetItem();
if (item != null)
{
item.data.DrawDescription(G.battle ? name == "ground" ? position + new ZPoint(-168, 88) : position +
new ZPoint(24, 88) : new ZPoint(248, 48));
if (G.battle && G.RightMouseButtonClicked && B.current.inventory != null)
{
Inventory inventory = B.current.inventory;
if (this == inventory)
{
B.Add(new LocalObject(item), B.current.p.value);
Remove(mti.cell);
}
else if (name == "ground" && inventory.CanAdd(item))
{
inventory.Add(item);
B.RemoveItem(item);
}
}
}
}
}
示例2: Draw
public void Draw(ZPoint p, ZPoint descriptionP)
{
Screen screen = new Screen(p, new ZPoint(1, 32));
MouseTriggerKeyword.Clear("effect");
int i = 0;
foreach (Effect e in data)
{
screen.Draw(e.data.texture, new ZPoint(32 * i, 0), e.data.SgnColor);
screen.DrawStringWithShading(M.fonts.small, ((int)e.timeLeft).ToString(), new ZPoint(32 * i + 26, 20), Color.White);
MouseTriggerKeyword.Set("effect", i.ToString(), p + new ZPoint(32 * i, 0), new ZPoint(32, 32));
i++;
}
var mtk = MouseTriggerKeyword.GetUnderMouse("effect");
if (mtk != null) data[int.Parse(mtk.parameter)].data.DrawDescription(descriptionP);
}