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C# Scientrace.getNorm方法代码示例

本文整理汇总了C#中Scientrace.getNorm方法的典型用法代码示例。如果您正苦于以下问题:C# Scientrace.getNorm方法的具体用法?C# Scientrace.getNorm怎么用?C# Scientrace.getNorm使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Scientrace的用法示例。


在下文中一共展示了Scientrace.getNorm方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: linearModify

 /* LINEAR MODIFIER METHODS >>> */
 public Scientrace.Plane linearModify(Scientrace.Plane aPlane)
 {
     Scientrace.NonzeroVector aSurfaceNormal = aPlane.getNorm();
     Scientrace.NonzeroVector newNormal =
     this.modify(aSurfaceNormal,
     this.random_modification_select ? this.getRandomNodeNumber() : this.getNextNodeNumber(),
     this.modify_traces_count);
     return Scientrace.Plane.newPlaneOrthogonalTo(aPlane.loc,
     newNormal, aPlane.u, aPlane.v);
 }
开发者ID:JoepBC,项目名称:scientrace,代码行数:11,代码来源:UniformTraceModifier.cs

示例2: getIntersectionLineWith

        /// <summary>
        /// Creates a line starting at the projection of this.loc on the intersection between this and another Plane. 
        /// The direction of the line is that of the crossproduct of this.normal and anotherPlane.normal.
        /// </summary>
        /// <returns>A line along the intersection of this and anotherPlane, returns "null" if two planes are significantly parallel</returns>
        /// <param name="anotherPlane">A plane to calculate the intersection with</param>
        public Scientrace.Line getIntersectionLineWith(Scientrace.Plane anotherPlane)
        {
            Scientrace.UnitVector n1, n2;
            n1 = this.getNorm();
            n2 = anotherPlane.getNorm();
            Vector tw = n1.crossProduct(n2);
            if (tw.length < MainClass.SIGNIFICANTLY_SMALL) {
            //Console.WriteLine("WARNING: two planes do not intersect since they are parallel.");
            return null;
            }
            UnitVector intersection_direction = tw.tryToUnitVector();

            Vector tl1 = n1.crossProduct(intersection_direction);
            if (tl1.length == 0)
            throw new Exception("Plane.getIntersectionLineWith/l1.length can never be zero. If this happens, notify the [email protected] about this..."+this.ToString()+anotherPlane.ToString());
            // l1 lies in "this" plane, and is orthogonal to the intersectionline-direction
            UnitVector l1 = tl1.tryToUnitVector();

            // where l1, starting at this.loc, meets anotherPlane we found a location on the intersectionline.
            Scientrace.Location retLoc = anotherPlane.lineThroughPlane(new Line(this.loc, l1));
            if (retLoc == null) {
            Console.WriteLine("WARNING: retLoc == null; l1: "+l1.ToString()+" ; anotherPlane:"+anotherPlane.getNorm().ToString());
            return null;
            }
            return new Line(retLoc, intersection_direction);
        }
开发者ID:JoepBC,项目名称:scientrace,代码行数:32,代码来源:Plane.cs


注:本文中的Scientrace.getNorm方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。